| 幽魂 | N |
|---|---|
| 标签 | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = false
}
Pathfinding
{
immobile = true
}
Stats
{
uses_no_mana = 1
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
set_base_cannot_be_damaged = 1
set_cannot_gain_charges = 1
set_object_cannot_taunt_enemies = 1
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
PlayerClass
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
hide_mini_life_bar = true
}
Targetable
{
targetable = false
no_highlight = true
}
Life
{
on_death =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
on_spawned_dead =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/MarauderMirage"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Mirage",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 0,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.uses_no_mana | 1 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_gain_charges | 1 |
| Stats.object_cannot_taunt_enemies | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true, false |
| Pathfinding.immobile | true |
| Life.corpse_usable | false |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| PlayerClass.class | Marauder |
| 幽魂 | N |
|---|---|
| 标签 | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = false
}
Pathfinding
{
immobile = true
}
Stats
{
uses_no_mana = 1
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
set_base_cannot_be_damaged = 1
set_cannot_gain_charges = 1
set_object_cannot_taunt_enemies = 1
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
PlayerClass
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
hide_mini_life_bar = true
}
Targetable
{
targetable = false
no_highlight = true
}
Life
{
on_death =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
on_spawned_dead =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/RangerMirage"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Mirage",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 0,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.uses_no_mana | 1 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_gain_charges | 1 |
| Stats.object_cannot_taunt_enemies | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true, false |
| Pathfinding.immobile | true |
| Life.corpse_usable | false |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| PlayerClass.class | Ranger |
| 幽魂 | N |
|---|---|
| 标签 | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = false
}
Pathfinding
{
immobile = true
}
Stats
{
uses_no_mana = 1
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
set_base_cannot_be_damaged = 1
set_cannot_gain_charges = 1
set_object_cannot_taunt_enemies = 1
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
PlayerClass
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
hide_mini_life_bar = true
}
Targetable
{
targetable = false
no_highlight = true
}
Life
{
on_death =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
on_spawned_dead =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/WitchMirage"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Mirage",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 0,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.uses_no_mana | 1 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_gain_charges | 1 |
| Stats.object_cannot_taunt_enemies | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true, false |
| Pathfinding.immobile | true |
| Life.corpse_usable | false |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| PlayerClass.class | Witch |
| 幽魂 | N |
|---|---|
| 标签 | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = false
}
Pathfinding
{
immobile = true
}
Stats
{
uses_no_mana = 1
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
set_base_cannot_be_damaged = 1
set_cannot_gain_charges = 1
set_object_cannot_taunt_enemies = 1
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
PlayerClass
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
hide_mini_life_bar = true
}
Targetable
{
targetable = false
no_highlight = true
}
Life
{
on_death =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
on_spawned_dead =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/DuelistMirage"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Mirage",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 0,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.uses_no_mana | 1 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_gain_charges | 1 |
| Stats.object_cannot_taunt_enemies | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true, false |
| Pathfinding.immobile | true |
| Life.corpse_usable | false |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| PlayerClass.class | Duelist |
| 幽魂 | N |
|---|---|
| 标签 | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = false
}
Pathfinding
{
immobile = true
}
Stats
{
uses_no_mana = 1
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
set_base_cannot_be_damaged = 1
set_cannot_gain_charges = 1
set_object_cannot_taunt_enemies = 1
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
PlayerClass
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
hide_mini_life_bar = true
}
Targetable
{
targetable = false
no_highlight = true
}
Life
{
on_death =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
on_spawned_dead =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/TemplarMirage"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Mirage",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 0,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.uses_no_mana | 1 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_gain_charges | 1 |
| Stats.object_cannot_taunt_enemies | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true, false |
| Pathfinding.immobile | true |
| Life.corpse_usable | false |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| PlayerClass.class | Templar |
| 幽魂 | N |
|---|---|
| 标签 | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = false
}
Pathfinding
{
immobile = true
}
Stats
{
uses_no_mana = 1
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
set_base_cannot_be_damaged = 1
set_cannot_gain_charges = 1
set_object_cannot_taunt_enemies = 1
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
PlayerClass
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
hide_mini_life_bar = true
}
Targetable
{
targetable = false
no_highlight = true
}
Life
{
on_death =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
on_spawned_dead =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/ShadowMirage"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Mirage",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 0,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.uses_no_mana | 1 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_gain_charges | 1 |
| Stats.object_cannot_taunt_enemies | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true, false |
| Pathfinding.immobile | true |
| Life.corpse_usable | false |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| PlayerClass.class | Shadow |
| 幽魂 | N |
|---|---|
| 标签 | construct, flesh_armour, immobile, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon |
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = false
}
Pathfinding
{
immobile = true
}
Stats
{
uses_no_mana = 1
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
set_base_cannot_be_damaged = 1
set_cannot_gain_charges = 1
set_object_cannot_taunt_enemies = 1
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
PlayerClass
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
hide_mini_life_bar = true
}
Targetable
{
targetable = false
no_highlight = true
}
Life
{
on_death =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
on_spawned_dead =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/ScionMirage"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Mirage",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 0,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.uses_no_mana | 1 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_gain_charges | 1 |
| Stats.object_cannot_taunt_enemies | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true, false |
| Pathfinding.immobile | true |
| Life.corpse_usable | false |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| PlayerClass.class | Scion |
Mirage MTX /1
Community Wiki
远古蜃景
被拒绝者的否定
阿法鲁德令我感到恶心。他们是一群贱民。残暴、虐待与邪恶的化身。世代以来,他们将瘟疫与黑暗当作工具。他们偷走属於我们的东西,并犯下难以言喻的恶行...
瓦拉什塔.冬之丝克玛
阿法鲁德是法里登中最为堕落且扭曲的教派,他们与萨雷许结成了盟约。萨雷许是一位强大的死灵法师,他建立了一支不死大军,企图向马拉克斯寻仇。他们企图寻找并驾驭巨灵的力量,将其扭曲以达成目的,从而推进对马拉克斯的战争。瓦拉什塔是一位在时间中被静止了无数时代的强大「丝克玛」,她将会协助你,以阻止阿法鲁德在瓦尔克拉斯的行动。
远古蜃景
在「远古蜃景」中,你将遭遇被阿法鲁德残酷囚禁的巨灵灵魂,并努力将它们释放。
要解救这些受困的灵魂,你必须进入由他们投影出的蜃景 □□ 这是该名被俘巨灵周遭区域的一个不完美复制品。你必须在怪物、星界灾害以及阿法鲁德法师之间杀出一条血路,抵达束缚巨灵的系绳。释放他们,而你将获得奖励。
选择你的愿望
身为巨灵的瓦拉什塔,能为你提供更多远古马拉克斯的力量,让你有三个愿望可以选择。每一项愿望都是强大的修正效果,将会强化你所进入的蜃景。
增强联盟内容与奖励
蜃景的力量将会增幅任何出现在其领域内的联盟机制。这些遭遇由星界领域 扭曲而成,其行为模式将会有所不同,有时甚至会提供奇特且强大的奖励。
修复马拉克斯遗物
阿法鲁德不仅是虐待者,更是窃贼。数个世纪以来,他们偷走了无数价值连城的 马拉克斯遗物 □□ 但他们利用其魔法,将这些物品扭曲且转化以符合他们自己的目的。
你可以选择使用这些被亵渎遗物的禁忌力量,或是在瓦拉什塔的帮助下,将其恢复往日的荣光。
为你的技能注能
在蜃景中被击杀的敌人有极低机率会掉落一些最强大的马拉克斯魔法器物 □□ 力量、技巧或知识之硬币。每一枚硬币都能用於一颗等级 20 的技能宝石,将其 污染并注能一个等级 1 的辅助效果,该效果将会被动的辅助该技能。
Coin of Knowledge
力量之硬币
Coin of Skill
Ground Slam
潸然之黯.萨雷许
插手阿法鲁德的事务,将会招致萨雷许□至高死灵法师的愤怒。你有勇气挑战他,并阻止他四处劫掠的亡灵大军吗?
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.