Thanks to visit codestin.com
Credit goes to github.com

Skip to content

Conversation

@birojnayak
Copy link
Collaborator

No description provided.

<!-- Licensed to the .NET Foundation under one or more agreements. The .NET Foundation licenses this file to you under the MIT license. -->
<Project>

<!-- See https://github.com/dotnet/arcade/blob/dbb4142ebc34d0a4b9f26136f86065c037dc4b80/src/Microsoft.DotNet.Arcade.Sdk/tools/StrongName.targets#L33-L37 for where this was copied from -->
Copy link
Collaborator Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

here is the attribution from where we referenced

Copy link
Collaborator

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

can you add that for the props file?

Copy link
Collaborator

@twsouthwick twsouthwick left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

A couple additional changes, but then LGTM

Comment on lines 10 to 23
<!--
FullAssemblySigningSupported "false" to use public signing even when full signing is possible. This is useful
in environments where full signing is non-functional or not desired. For example,
in some Linux distributions RSA+SHA1 (required for full signing) is not
functional/available, and trying to use full signing results in the runtime
throwing an exception. For more details and an example, see
https://github.com/dotnet/runtime/issues/65874. We default to full assembly
signing not being supported in source-only modes.
-->
<!--
<PropertyGroup>
<FullAssemblySigningSupported Condition="'$(FullAssemblySigningSupported)' == '' and '$(DotNetBuildSourceOnly)' == 'true'">false</FullAssemblySigningSupported>
</PropertyGroup>
-->
Copy link
Collaborator

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Suggested change
<!--
FullAssemblySigningSupported "false" to use public signing even when full signing is possible. This is useful
in environments where full signing is non-functional or not desired. For example,
in some Linux distributions RSA+SHA1 (required for full signing) is not
functional/available, and trying to use full signing results in the runtime
throwing an exception. For more details and an example, see
https://github.com/dotnet/runtime/issues/65874. We default to full assembly
signing not being supported in source-only modes.
-->
<!--
<PropertyGroup>
<FullAssemblySigningSupported Condition="'$(FullAssemblySigningSupported)' == '' and '$(DotNetBuildSourceOnly)' == 'true'">false</FullAssemblySigningSupported>
</PropertyGroup>
-->

why keep this?

<!-- Licensed to the .NET Foundation under one or more agreements. The .NET Foundation licenses this file to you under the MIT license. -->
<Project>

<!-- See https://github.com/dotnet/arcade/blob/dbb4142ebc34d0a4b9f26136f86065c037dc4b80/src/Microsoft.DotNet.Arcade.Sdk/tools/StrongName.targets#L33-L37 for where this was copied from -->
Copy link
Collaborator

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

can you add that for the props file?

@birojnayak birojnayak merged commit 6461305 into CoreWebForms:main Mar 14, 2025
8 checks passed
@birojnayak birojnayak deleted the SigningAssemblies branch March 14, 2025 22:24
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants