Thanks to visit codestin.com
Credit goes to github.com

Skip to content

Tags: DeviantdVeloper/ButtplugUE

Tags

5.7-release

Toggle 5.7-release's commit message
Merge branch 'development'

5.6-release

Toggle 5.6-release's commit message
Merge branch 'development'

5.6-hotfix

Toggle 5.6-hotfix's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
5.6 README update

release

Toggle release's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
Merge Dev into Main (#2)

* updated support to UE 5.4, intiface 2.6.0

- added option for "Stop Device" and "Stop All Devices" to also stop any ongoing pattern commands.
- Updated demo UI to include new feature.

* support update for 5.5, some doc changes and fixes to some managed commands issues

# Added

- Unreal 5.5 compatibility
- Managed Command: Allows you to designate a target Device, Command Template, Float Curve, and Duration, then the Subsystem will internally handle Sending the Command to the Device for the Duration, with the Strength dictated by the float curve, and self-ending when complete. So now you can define a sine wave, ramping increase, etc, and have it happen on the device for the given time, fire and forget.
- Updated readme to include stop commands.

# Fixed

- Various readme typos

# Known Bugs

- The example content widgets are not compatible with 5.3

* merge fixes

1.1.0

Toggle 1.1.0's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
updated support to UE 5.4, intiface 2.6.0 (#1)

- added option for "Stop Device" and "Stop All Devices" to also stop any ongoing pattern commands.
- Updated demo UI to include new feature.

v1.0.1

Toggle v1.0.1's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
Update README.MD