Thanks to visit codestin.com
Credit goes to github.com

Skip to content

This Solo Leveling themed web app transforms personal growth into an RPG. Log quests, track spiritual stats (Intuition, Willpower), clear mental 'gates', gamify your journey, and level up your inner self via The System.

License

Notifications You must be signed in to change notification settings

HorusRento/soul-leveling

Repository files navigation

=========================================

SYSTEM KERNEL UPDATE: Repository Manifest

=========================================

[ Project Designation: Soul Leveling 'The System' ]

Interface Simulation: Hunter System (Solo Leveling Variant) Current State: Fully Operational - Web Application Layer Version Designation: v1.1.1 (Codename: Shadow Integration & System Enhancements) Core Matrix: HTML5, CSS3, JavaScript (ES6+), PWA


// System Directive: Primary Objective

"Arise." - Reimagined.

This project materializes the System interface recognized by Awakened Hunters. It functions as a dynamic web application, leveraging the paradigm of leveling, stats, skills, and gate conquest as a framework for interactive personal development simulation and reflection. Monitor vital signs, accept system directives (Quests), overcome simulated dimensional rifts (Gates), acquire artifacts (Items & Equipment), hone abilities (Skills), and witness the unfolding of latent potential.


// System Log: Integrated Functionalities [v1.1.1]

  • [ Status Window ]: Real-time display of User Vitals (Name, Title, Level, Class/Rank, HP/MP, EXP) and Core Attunements (Awakening, Intuition, Energy, Willpower, Resonance) via Radar Chart interface. Includes Stat Point allocation display and interaction (+ buttons).
  • [ Quest Log ]: Manages Daily Rituals, System-Issued Main Quests (triggered by state/events), and observed Synchronicities. Completion yields variable rewards (EXP, Stats, Currency, Items, Skills) with associated Rarity. Tracks Alignment shifts. Includes specific Awakening Quest protocol.
  • [ Gate Simulation ]: Generates dimensional Gates (Fear, Doubt, Anger, etc.) with random chance of high-intensity <span class="rarity-epic">Red Gates</span>. Requires specific actions (Journaling, Breathwork) or simulated Combat Trials (placeholder) for clearance, incorporating adjusted difficulty and enhanced Rewards (including higher Rarity Items/Skills) for Red Gates. Includes Awakening Trial gate for Rank S.
  • [ Ascension Protocol ]: Facilitates user progression through Hunter Ranks (C > B > A > S > SS > Monarch) via leveling and successful completion of the Awakening Trial (for Rank S). Unlocks inherent Abilities and advanced System functions (Shadow Soldiers, Monarch Domain) at higher Ranks. Potential for Soul Class evolution based on stat thresholds.
  • [ Shadow/Companion Management ]: Summon Inner Guides / Shadows (Rank C-A) visually re-skinned as Shadow Soldiers (Rank S+). Implements Leveling system for companions via EXP gain or direct Fragment expenditure, enhancing their passive effects.
  • [ Skill System ]: Learnable Passive and Active Skills via Quests, Gates, or Skill Books. Active skills have Mana Costs and Cooldowns visualized in UI. Passive skills automatically modify calculations via the Effects System. Skill details available on interaction.
  • [ Inventory & Equipment ]: Store acquired Items. Equip gear into designated Slots. Item effects contribute directly to effective stats. Items have Rarity, Sell Values, and can be used or sold.
  • [ Effects Engine ]: Dynamically calculates effective stats, EXP gains, and currency modifiers by aggregating bonuses/penalties from Equipment, Skills, Companions, Titles, Blessings, and temporary effects.
  • [ Simulated AI Narrator ]: Enhanced context-aware System messages using varied Archetypes. Provides warnings, reacts to events, references Memory Echoes, offers expanded Guided Intent suggestions.
  • [ Akashic Exchange (Shop) ]: Purchase defined Items using Karma, Fragments, Tokens. Item rarity displayed. Selling of non-equipped inventory items implemented.
  • [ Alignment & Blessings ]: User actions subtly shift Alignment. Reaching thresholds activates temporary Blessings with passive effects, displayed in HUD.
  • [ Title System w/ Effects ]: Earned Titles provide passive gameplay effects managed by the Effects System.
  • [ Journal & Timeline ]: Integrated Soul Journal with tagging/prompts. Visual Spiritual Timeline tracks key events.
  • [ Karma Mirror ]: Provides simulated insight into energy balance and patterns.
  • [ Monarch's Domain ]: Endgame active ability for Rank M with significant buffs, daily usage limit, and cooldown.
  • [ System Commands ]: Toggleable text input for direct interaction (status, quests, inv, eq, skills, use, equip, unequip, allocate, daily complete, help).
  • [ Persistence & PWA ]: Saves progress via localStorage (v1.1.1 key). JSON Import/Export. Installable PWA with updated Service Worker caching all assets.
  • [ Configuration & Dev Mode ]: Settings panel operational. Developer Mode includes cheats for all systems.
  • [ UI/UX Polish ]: Includes number ticking, refined modal states, enhanced hover/interaction cues, notification system, ARIA attributes.
  • [ Code Structure ]: Refactored using constants.js, items.js, skills.js, notifications.js, ui_interactions.js, utils.js.

// Access Protocol

  1. [ Primary Channel ] Live Instance:
  2. [ Local Simulation ]: Clone repository (git clone [https://github.com/HorusRento/soul-leveling]) and open index.html in a compatible browser.

// License Protocol

Classification: MIT License Full Text: Refer to LICENSE file.


// System Acknowledgment

Simulation inspired by the Solo Leveling universe (Author: Chugong). Core concepts adapted for interactive web format. Audio assets utilized under Pixabay License. Fan-made project for demonstrative/personal use.


# End Transmission

About

This Solo Leveling themed web app transforms personal growth into an RPG. Log quests, track spiritual stats (Intuition, Willpower), clear mental 'gates', gamify your journey, and level up your inner self via The System.

Topics

Resources

License

Stars

Watchers

Forks

Packages

No packages published