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This is the June 2021 Update (v2.5.0) with production-ready OpenXR #505

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Merged
merged 12 commits into from
Jun 8, 2021

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Perksey
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@Perksey Perksey commented Jun 4, 2021

Will close #501
Will close #500

@Perksey Perksey self-assigned this Jun 4, 2021
@Perksey Perksey changed the title Add more helpers, OpenXR improvements, and an OpenXR x OpenGL demo OpenXR improvements and helpers: now production ready! Jun 6, 2021
@Perksey Perksey changed the title OpenXR improvements and helpers: now production ready! This is the June 2021 Update (v2.5.0) with production-ready OpenXR Jun 6, 2021
@Perksey Perksey marked this pull request as ready for review June 6, 2021 20:24
@Perksey Perksey requested a review from HurricanKai as a code owner June 6, 2021 20:24
@Perksey Perksey assigned HurricanKai and unassigned Perksey Jun 6, 2021
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I know were late already, but got a couple of notes that I think need fixing.

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A project has not been included in the solution and will not be shipped! "D:\a\Silk.NET\Silk.NET\src\Vulkan\Extensions\Silk.NET.Vulkan.Extensions.FB\Silk.NET.Vulkan.Extensions.FB.csproj" if this is acceptable please add the project name (excluding the path and extension) to the AllowedExclusions array in the NUKE Build.cs file.

After that, looks good to go

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Perksey commented Jun 7, 2021

Lmfao well glad to know that's doing its job.

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Perksey commented Jun 8, 2021

@HurricanKai can you approve so we can release?

@Perksey Perksey enabled auto-merge (squash) June 8, 2021 14:17
@Perksey Perksey merged commit 765c172 into main Jun 8, 2021
@Perksey Perksey deleted the feature/openxr-stuff branch June 8, 2021 15:37
Perksey added a commit that referenced this pull request Mar 25, 2022
)

* Add helper for making XrGraphicsBindingOpenGL* instances, start XR demo

* Fix OpenXR flags being 32-bit not 64-bit, "almost" working OpenXR demo

* Pushing latest demo - crosseyed is gone, replaced with weird fov thing

* Add maths helpers, is this progress I don't even know anymore

* Commit before rewrite

* Scrap the demo

* Stop us forgetting to ship bindings!

* Add missing bindings to SLN and missing typemaps, update changelog

* Update src/Core/Silk.NET.Core/Native/SilkMarshal.cs

Co-authored-by: Kai Jellinghaus <[email protected]>

* Bindings updates, fix release notes

* Update Silk.NET.sln

Co-authored-by: Kai Jellinghaus <[email protected]>
Perksey added a commit that referenced this pull request Nov 20, 2023
)

* Add helper for making XrGraphicsBindingOpenGL* instances, start XR demo

* Fix OpenXR flags being 32-bit not 64-bit, "almost" working OpenXR demo

* Pushing latest demo - crosseyed is gone, replaced with weird fov thing

* Add maths helpers, is this progress I don't even know anymore

* Commit before rewrite

* Scrap the demo

* Stop us forgetting to ship bindings!

* Add missing bindings to SLN and missing typemaps, update changelog

* Update src/Core/Silk.NET.Core/Native/SilkMarshal.cs

Co-authored-by: Kai Jellinghaus <[email protected]>

* Bindings updates, fix release notes

* Update Silk.NET.sln

Co-authored-by: Kai Jellinghaus <[email protected]>
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Fix null layer not producing nullptr in the XR extension loading system OpenXR Bindings / API cannot be used
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