Planet Stronghold RPG Guide
Planet Stronghold RPG Guide
Bonus weapons
When you buy this guide, you'll get four exclusive weapons that you cannot otherwise obtain in the game. The new weapons are: Special Scoped Pistol, a pistol with very high accuracy and critical damage Poison Sniper Rifle, a sniper rifle that does acid damage, it is very useful early in the game Raptor Mk III, a very strong assault rifle with higher accuracy than the others Psionic Amplifier Omega, a very useful psionic amplifier: your Psionics will be able to do a lot of damage, too!
To get the new items, simply start the game and be sure that you're connected to internet. The items are available only if you start a new game, since they are very powerful early on, but later in the game you will find better weapons.
The first thing you choose is your gender. Gender only influences which romance options will be available later in the game. If you play with Joshua, you'll be able to romance Rebecca Fox, Rumi Kai or Prince Cliff (homo). If you play with Lisa, you'll be able to romance Tom, Damien or Michelle (homo). Your second choice is game difficulty. For people new to RPGs, I recommend easy settings. Hard settings should only be used by veteran RPG players. Note that you can change the difficulty at anytime during the game, but once a battle has started, changing the difficulty will only effect the next battle.
Picking a Class
Each class has its pros and cons, and they all will effect your style of play. In particular: Soldiers are the main tank class. It means they have a good armor skill, and are the ones that will have the most HP at higher levels. They're the best at taking damage, so having your main character be a Soldier can lead to a somewhat easier game experience. Guardians cannot take as much damage as Soldiers, but later in the game they can use powerful weapons. They are also more skilled at using Harm and Disrupt, which are essential to both damage-dealing and lowering enemy armor ratings.
Scouts have very few HP, but can deal a good amount of damage with their sniper weapons, and they rarely miss their target. They can also use Heal and Protect to buff the tank. Psionics are the most versatile class, since they are trained in all the Psionic Skills. You can raise Heal to have a powerful healer, or Harm to deal a lot of damage, and so on. They're the class that will gain more PP (Psionic Points) overall in the game.
This guide was written using the Soldier Class, but you can win the game by playing with any class you like.
Michelle LaFleur She'll be your training partner if you play as Lisa, otherwise you meet her at the end of chapter 1. Possible romance option for Lisa (homosexual). She is a soldier, so despite her appearance she can have lots of HP. She is a very good tank, since she also has a good Evasion skill. She'll be in the lounge after chapter 4. Her subplot will reward you with the acid pistol Bloodline, which is one of the most powerful pistols in the whole game. Jacob Miles He's a powerful Psionic and a competent scientist. You meet him at the end of chapter 1. He is not a romance option. Unless your main character is a Psionic as well, he'll be an essential element in your party. It is recommended to level him up as a healer. He'll be in the science lab after chapter 4, with Lucille. Completing his subplot will give him a special skill point bonus so that he can become even more powerful. Philipp Koenig He'll be a Sniper unless you choose the Sniper class for your main character. In that case, he will be a Soldier instead. As Sniper, he starts with a very powerful rifle called Cecchino. Very powerful early in the game. He'll be in the pub after chapter 4. You will obtain a lot of special items by completing his subplot, since he used to be a treasure hunter. Completing his subplot will give you access to the most powerful items in the game.
Bellamy Dupont A veteran of Planet Stronghold's Army, he will be a Guardian unless you have already chosen this class for your main character. In that case, he will be a Soldier. In either case, he'll have a lot of HP and be a good tank. He stays in the landing pad after chapter 4. He can produce two types of grenades that are useful against either robots or creatures. Completing his subplot gives you the heavy armor "Kronos," one of the best armors against acid damage of the whole game. Rumi Kai You meet her only in chapter 2, in the landing pod. If you're a Psionic, she'll be a Soldier with good psionic skills. Otherwise she'll be a Psionic. She is a potential romance option for Joshua. She is very powerful as an offensive Psionic hero. After chapter 4 you can visit her in the hospital, and she'll provide you with Lifegiver, an item that can revive KO'd heroes and heal them. Her subplot gives you good XP (500 pt), but no special item.
recommend doing the Training section. The Training section is quite simple. Here, you can read all the explanations on how to perform in battle, the aggro system and so on. The final test is fairly easy as well; even if you lose some battles, Lucille will give you more healing items or aqua pura, so you should be able to pass it after a few attempts. Remember that you can switch to easy mode at any time if you find a specific battle too hard. From now on we'll refer to negative relationship change with -rel and positive with +rel. Plot choices As Lisa: when asked if you want to examine her weapon, pick wait for Michelle to avoid -rel. As Joshua: ignore Philipp's annoying attitude; when he says to follow him, just obey to avoid -rel Choices for both: When you win your 1st training test and Tom comes to scold Fox, pick "defend Fox" to get +rel with Fox and -rel with Tom, or stay silent, but do not pick the bottom choice since you'll only get -rel with Fox if you pick the first option in the pub, you get +rel with Michelle or Philipp, but since you become drunk, Tom will order you to go back to your bedroom. Obey him to avoid more -rel with Tom. If you play as Lisa and get drunk, you won't get -rel with Bellamy If you don't get drunk, when you talk with Bellamy and ask about your partner, reply unfortunately, yes. You'll get +rel with Michelle or Philipp when Bellamy joins the second training battle you'll get +rel if you win
you get there, tell Tom and Rebecca that the colony is safe. Another battle with the Rebels will follow. Tom gets injured, so you are now in charge of the team. Plot choices As Lisa: when you met Jacob and Philipp, pick the option you know we can be pretty vindictive to gain +rel with Jacob As Joshua: when you met Jacob and Michelle, pick the option who told you that to gain +rel with Michelle
Sector A1
This is the first sector we recommend exploring, since you can find the following special locations: Alien artifact use Jacob's Science skill to open the artifact and retrieve the armor The Protector, which is a very good starting armor Missing Piece in a Cave you'll find a cave. Use the option Scout In and pick Philipp. Use a distraction and pick Bellamy, then Philipp again. If you pass all the Skill checks, you get the missing piece without any combat. Of course, you may prefer to fight the Matricks and get experience instead. Dredans Guarding an Aexpora Plant a group of Dredans are guarding a plant that can heal Tom and solve the quest The Remedy. Pick option Try to reason with them, have Michelle speak, and accept their offer to get the quest No more rebels. Kill all of the Rebel groups on the map, then get back to them. Talk with them to complete the quest and get XP, then prepare to fight the Dredans anyway, as they won't keep their word. Once you defeat the Dredans, you can pick a fruit from the plant, then receive the option
to get more fruits or not. If you leave the plant, you'll get -rel with Michelle and Bellamy. If you take another fruit, you'll get -rel with Rumi & Jacob. Give Cure to Tom once you have the fruit, get back to hospital and complete the quest The Remedy. Now, go to the training center and tell Fox that you found a cure for Tom, then pick the choice You can take the lead if you want... to get +rel with her. Now you can use Fox in your party!
Sector B3
Missing Piece in Collapsing Building this is a very hard mission, so I suggest that you save before entering. Only one person can retrieve the missing piece, and it has to be one of the females or Philipp. You'll have to face a Robobrain, which has a special skill that increases his evasion. I recommend a Sniper that's why it's good to bring Fox along, especially if Philipp is a Soldier and your main character is Joshua. You'll retrieve the powerful armor Onyx, but you'll have to face a new group of robots that have more Robobrains with them. Cave with Vause another special location is a cave with a Vause inside. When you met him, ask Rumi to talk with him to avoid -rel. You won't find anything useful inside, but you'll get 50XP.
Sector C6
Missing Piece in Abandoned Building you'll find Dredans fighting with Rebels inside here. You have several options: Help Dredans you'll fight the Rebels, but the Dredans will then say that they want the piece, too. If you fight them, you get -rel with Rumi. If you try to convince them to leave, you might avoid combat and gain 25XP. Wait Until the Fight Ends, then Attack the Survivors the easiest solution, but you gain no extra XP. Sneak in and Take the Part another way of avoiding the fight, if you're successful.
Shipwreck You can use the Explosives or Survival skill to avoid being injured and destroying the ship. If you're successful, you'll get the armor Barracuda. Be aware that if you fail the skill check, the ship will explode and you won't be able to get the armor. So save before you try it! You can now get back to Lucille in the Science Lab, so tell her you found all the missing pieces. She will tell you to come back later. You can go to the barracks to rest and refill your healing items. Afterward, get back to the lab. Tom will be there, and will be healthy once more. You're about to begin the next chapter!
If you side with the King you'll face three Marada Soldiers, but they shouldn't be particularly tough. Before the fight starts, pick a party with one Psionic and two snipers. They don't do much damage and have weak armor, but do have very high evasion and Psionic resistance, so your Psionic will be useful as a healer and your snipers will hit them easier. If you side with the Prince you'll face three Warui Sentinel C70s. Their special attack makes your heroes tired, so they won't be able to use Psionics. I recommend a party without any Psionics at all.
Even if the main goals of unifying the planet under one ruler and finding more about the disturbance signal are the same no matter which side you choose, the various quests will have very different strategy and style. If you side with the King, you'll start Operation Scanner, which basically means you have to locate all the alien races and submit them with force. In this path, you'll also have to kill Queen Shiler. If you side with the Prince, you'll need to impress Shiler by unifying all the other alien races, and so will instead receive the quest "The Revolution." You'll have to use force in some cases, but in general this is a more peaceful route.
Also, you might also want to go to the Living Quarters location (the corridor image) after you speak with Lucille about the quest Find The Source. You'll meet some Rebels that will reveal the location of Damien Vargas, the Rebel Leader. Damien is useful in many ways, so I'll dedicate a separate chapter to him, but remember that you can visit him while doing the quests in the arena. This will improve your skills and, if you're good, you
To gain access, go into the Training Center and approach Rebecca. Ask her for more info about training and she'll give you some explanations. You can't start the training immediately after you talk with her, but it will open up after a few battles, or after you talk with other characters and come back. You should once again have the dialogue option ask about training. The Training Center uses Colony Energy, which refills over time. Since Planet Stronghold is a turn based game, it will refill whenever you advance in any quest, and not just when you complete them, even if you get Quest Updated message. It has a maximum value of 5, so you should check back here often if you don't want to waste the opportunity to raise your heroes skills. You can choose from a series of predefined training programs, each one consisting of four skills that will be raised by 1 every time you click on Train Hero. It might not seem like much, but if you use it carefully throughout the game, you can get a single hero to raise four skills by 30-40 points! Obviously the best strategy is to distribute the training evenly amongst various heroes, since in many points of the game you'll have to use all your team members. This also means that it's not a good idea to level up four team members and ignore the others completely.
If you pick the dialogue option Let him speak, you'll get -10 rel with Rebecca, while if you attack him you get +10 rel, so I recommend fighting him. Even if you lose, you won't get a game over. He is very agile and hard to hit, and has a special attack which hits for 50hp, but he gives you 200XP if you win. Attacking him with a full team should be an easy victory. After the fight, listen to what he has to say. You'll be able to come back to this location when you like from now on. Do so, and you'll be able to ask him about special weapons. He'll show you several very good weapons that you can get by performing particular tasks: The Reaver this is one of the most powerful guns in the game. To get it you must defeat Damien in a duel, and it won't be very easy. There are several strategies for winning against him. If you have a Psionic, you can try to use Shock to stun him for several turns, then destroy him with attacks and Harm.
If you have a Soldier or a lot of HP, you can equip yourself with many healing kits and try to beat him this way. In any case it won't be an easy fight, especially if you're under level 8. The Peacebringer this weapon has the highest attack rating of the game, even if, like all Heavy Weapons, it lacks accuracy. It is a deadly weapon in the right hands! To obtain it you'll have to win the Peacebringer Challenge by fighting in the Rebel's Arena. It won't be an easy task, especially if your average party level is under 10. It consists of a series of battles against rebel teams with named rebels that are more powerful than the standard ones.
The Leviathan the strongest psionic amplifier of the game. With it, even your Psionic can deal good damage with simple attacks! This one requires some work, but is not really difficult to get: Damien has no clue how precious it is, so he is willing to part with it in exchange for 5 lifegivers. Lifegivers can be obtained from Rumi at the Hospital location. Producing 5 of them will require some time, but apart from that it won't be particularly hard to get this item. Also, even with this item you should be very careful when attacking with Psionics, since they must not get high aggro or they'll be KO'd easily by enemy fire! Damien is also a possible romance option for Lisa Nelson. To know how to romance him, refer to the specific section of the guide Romance Subplots. For now, know that to romance him you'll absolutely need to beat him in a duel. This makes Damien's romance one of the hardest to get, but the associated CG (scene) is one of the most beautiful of the whole game, so it's worth it!
After winning the first three battles, you'll unlock the achievement King Of The Arena.
The Dredans
Large Camp of Dredans after you explore the whole minimap, you'll find only one special location, a large Dredan camp with a Dredan Healer in it (a boss battle). Pick approach them, then we only wish to speak with you. You'll update the quest The Dredans and two new locations will appear: Dredan mining camps. In this quest, the only difference is that if you are with Prince, you'll free the Matricks slaves from the mines. If you're with the King, your goal will be to cause havoc in the mines to piss the Dredans off. Dredans with Enslaved Matricks Workers in this location, Jacob will suggest using a small team of two members to avoid getting noticed. TWO fights will follow, both of which are 2 vs 2, so be careful! I recommend a tank (Soldier, Guardian) and a Psionic, but you can experiment with other formations. Note that you can change teams between fights. Dredans Nearby a Giant Outpost, with Arnox scouts Rebecca warns you that there are Arnox Scouts patrolling the area. You have several possibilities, which are: Ignore advice and move closer if you ignore the warning, they'll spot you. At this point you can either try to reason with them (Charisma Skill), attack them, or run away (and you'll be able to restart this location from the beginning). If you decide to attack, be careful, since their special attack can both tire and confuse, making you unable to heal! Send someone to scout if your skill check is successful, you'll avoid the Arnox combat completely
Once inside the outpost, you'll be ambushed by Dredans. They'll shoot you with a mining laser and your whole party will be damaged, then an attack will follow. However, remember that you can go into your inventory and heal your party with items before the battle starts. After you have destroyed both mines, you can get back to the large camp of Dredans where the Dredan Healer is. Be sure to prepare yourself, since this is a very tough battle! Unless you play on easy mode you should go on with other quests, do a romance side-plot, or go visit Damien to play some Arena battles, raise your party levels, and get better equipment.
In this battle, using Grenades won't be particularly useful since the Healer can group heal, unless of course you have 2-3 heroes that can use them.. Remember that the Soldiers use their Holy Sword attack on the party member with the lowest HP, so be ready to heal/restore them on the next turn. If you find this battle too tough, don't worry, it's because it is the first Boss Battle you're facing in the game. If your party's overall level is below 9, it will be very hard to win this battle playing on normal difficulty. After you defeat this group you'll get your hands on the "Legionnaire", a good armor against acid attacks. Head back to the Throne room and report to the King or the Prince, depending on your side, to get +rel and 300XP points!
The Vause
If you sided with Shiler and Cliff, your task will be to install several projectors to broadcast an apology message to try to regain their favor, while if you side with the King, you'll have to destroy the Vause's cult locations to push them away from the planet. If you play as loyal to the King - When you get the Vause quest from Lucille, Bellamy will disagree with the offensive strategy against the Vause. Pick the dialogue We can't take back what's been done to get +rel with him (the other choice would result in -rel).
The Vause don't have very high HP, but do have very high armor resistance against acid, piercing and psionic attacks, so be sure to equip energy or explosive weapons to fight them effectively. Hill to Climb with Robots Nearby you'll have to climb a hill to place the projector (Cliff) or destroy the cult stone (King). This place is the same no matter which side you are on. You can climb the rock using the Sneak or Survival Skill. If you fail the skill check, you'll have to fight a group of robots. Big Rebel Outpost Attacked by Vause this is where you'll encounter the Vause boss, and there are several possible choices depending on your side: If you play as loyal to the King You can attempt to destroy the giant cult stone with a grenade (Explosives) or with a mining laser (Repair). If you pass the skill check you'll avoid a fight with a group of Vause. Once you destroy the stone, the rebels will ask you for help because a Vause Soulsucker (boss enemy) is attacking them. It is completely optional, but if you help them you'll have to fight a boss battle! However, you'll be rewarded with the sniper rifle "Cobra," which is a very powerful acid weapon! Also, if you decide not to help the rebels and leave, you'll get -rel with Rumi. If you play as loyal to the Prince Things will be more difficult, since you have to place the transmitter right in the middle of the battlefield. You have several choices: Use Charisma to try to convince both sides to stop fighting this will be very hard, but if you succeed you will get 250XP and won't have to fight the Vause Soulsucker. If you fail the skill check, it will trigger the boss battle. Help the Vause you decide to help the Vause against the rebels. Be aware that this will cause -rel with Michelle and Jacob. You'll face three consecutive fights against the rebels, but when you try to place the transmitter afterward the Vause Soulsucker will attack you, since this is a holy place for them. This is probably the toughest choice, but it's also the one that will net you the most XP.
Help the Rebels this choice will cause -rel with Rebecca and Bellamy. You'll face the Soulsucker in a boss battle and get the "Cobra" sniper rifle as a reward from the rebels.
Giant Tech Lab if you play siding with King, you need to destroy a holy stone that is inside a very tough cylinder (a sort of safe), so you'll first have to get the stone out of it. You have several skill choices: Science, Explosives and Lockpicking. If you play siding with the Prince, you'll have to place the transmitter inside that cylinder and need to use either the Science or Repair skill to do so. Be careful, because it will be hard to succeed and every time you fail a skill check, you'll be attacked by a group of robots and Vause! However, if your party health is particularly low, at least you can leave and come back later. If you manage to destroy the stone, you'll get the Armor Snakeye which is a decent armor. Robobrain Nest another location is an abandoned outpost that has been infested by Robobrain. If you are with the King, you'll encounter a locked door that you can try to lockpick or blow up with explosives. If you use explosives and pass the check, you'll destroy the door and the stone, otherwise you'll have to go out and try again. No matter if you're successful or not, you'll be attacked by a group of Robobrains. If you use Lockpicking instead, you will never attract the Robobrains's attention even if you fail. So if you want to avoid the fight, you might want to use this method. If you are with the Prince, you'll encounter a locked door, but this time you won't be able to use Explosives since there is flammable gas in the building. So the only option is to use Lockpicking. After you open the door, you might encounter some Robobrains (it is random, but also more than a 50% chance), then you'll see a big terminal that you need to activate using the Science skill. Once you make it, the projector will be placed and you'll be able to leave. You may encounter another group on the way out (there is less than a 50% chance this time). Tunnel to Reach Mountain Top in this location, you'll have to either place a projector or destroy the stone on the top of the mountain, but the only way to get up there is through a tunnel inside of the mountain itself. If you are with King, you'll be able to just enter the tunnel and use Explosives to destroy the stone. Every failed attempt will call a group of Vause to attack you. If you are with Prince, things will be different: Tom warns you that the tunnel might collapse, and recommends that you place someone on guard outside of it. If you listen to his advice, and place a group outside to guard the entrance, you'll have to fight two group of Vause, one inside the the tunnel and one with the heroes you left outside. The group of Vause you fight inside the tunnel will be more powerful than the ones you meet outside, so remember this when selecting who to
put in which group. If you ignore his advice, you'll see one of the few cases in the game where you can die without fighting. The entrance will collapse and the tunnel will slowly fill with gas, leaving you with only three attempt to clear the entrance with explosives. If you fail three times in a row, you'll lose the game.
In this boss battle, you'll face all three types of Vause. The most dangerous is the Soulsucker, because his attack steals HP from a target! So he can both do damage and heal himself at the same time. His normal attacks do a lot of damage as well. This encounter has enemies with strong offensive capabilities and powerful special attacks, so it's essential to use an aggressive tactic as well, or have lots of healing items. If you have lots of healing items, you can fight this battle without Psionics, to maximize the damage done. An ideal formation is two Soldiers and two Guardians, the Soldiers equipped with healing items and the Guardians with grenades. Another one involves two Psionics, with which you'll try to use Harm and quickly take down the Vause Psionicist, the Corrisive Vause, then finally the Vause Soulsucker. A few more tips: Be sure to have explosive or energy weapons equipped to inflict maximum damage. The psionicist is the Vause with least HP. You might want to try destroying him with
Harm on your first turn, as it would make the battle easier. If you have a lot of points in Shock, it might be a good idea to try shocking the Vause Soulsucker so that you can avoid his powerful attack for a few turns Get lots of healing items, especially Lifegivers. You won't be able to finish this battle without at least one of your members being KO'd (unless you have a 13+ level party, but it is still difficult to do). Plasma grenades will be also very useful in this battle
As always, once you finish the Vause quest remember to head back to the Throne room and report to either the King or the Prince to get +rel and 300XP!
The Matrick
No matter what side you are on, your goal will be to eliminate King Rock. The main difference is in how you'll approach the other Matricks that live under the tyranny of King Rock. In this quest you'll also have the opportunity to use Psionic skills to put the unaware Matrick to sleep and avoid fights completely. This will be possible only in the underground tunnels where the Matrick live, not on the exploration map. Psionics and Guardians will be absolutely essential because of the Disrupt Psionic skill, which will be very useful for lowering the Matrick's powerful armor values. King Rock is extremely powerful, so whenever you enter any special location in the Matrick region, Jacob will step up and explain an alternative path: Siding with the King, Jacob will suggest eliminating the Matrick Breeders, giving you the quest Destroy the Breeders. If you side with Cliff and Shiler, Jacob will tell you about the possibility of using Psionics to submit King Rock's most powerful Soldiers, giving you the quest Submit the Soldiers.
In the Breeder quest, the only drawback will be some -rel. However, in the Soldiers quest, both Rumi and Jacob won't be present in the final battle against King Rock. You also won't have to face a group of Soldiers before King Rock, so you will avoid one battle. Still, this subquest is effectively harder to complete when playing on Cliff's side, even if it gives you 300XP vs the 150XP of the Breeders one. Please Note: since King Rock has a very high armor rating, it is very risky to confront him without any Psionics, because you'll need to use the Disrupt Psionic power fairly often. The only exception is if your main hero is a Psionic, or if you have two high level Guardians, in which case you should be able to defeat him easily enough. If you side with Prince Cliff - Accepting the extra quest will cause -rel with Bellamy and Philipp, who think it is not wise to face King Rock without Psionics. If you refuse to use this alternative path, you'll get +rel with Bellamy and Rebecca. If you side with the King Agreeing to kill the Breeders will cause -rel with Rumi and Michelle, who don't like the idea of killing them. If you refuse to do it, you'll get +rel with both Rumi and Michelle.
Now it is time to explore the map. There are three main entrances, and one of them leads to King Rock. Once you're inside, both Rumi and Jacob will sense a strong energy and warn you, so if you accepted the side quest or simply don't want to challenge King Rock yet, don't worry, you won't stumble into him unaware! Tunnel where Rebecca suggests sending someone to scout ahead after she recommends you do this, you can either leave or follow her advice. If you send someone to scout ahead, there are two possibilities: Successful skill check if you accepted the side quest, there will be two choices: King's side after killing the Breeders, both Rumi and Rebecca will argue about which is the right direction to the exit. Both will be right, so this choice only gives you some +rel
with Rumi or Rebecca, depending on who you follow. Prince's side before you can submit the Soldiers, you'll have to fight a group of Matrick that spotted you and are about to set off the alarm. Once you defeat them, you'll be able to use your Psionics to submit the Matrick Soldiers peacefully Unsuccessful skill check the scout is surrounded by Matricks, and you'll have an extra fight on your hands. Afterward, the story will follow the same path as above. Tunnels with Breeders or Soldiers there will be another tunnel where Rebecca will immediately spot either Breeders or Soldiers (or just a mixed Matrick group if you didn't accept the side-quest). This will play like the one above. If you don't accept the side quest, instead of the various encounters with Breeders and Soldiers, you'll stumble into a mixed Matrick group. You'll be able to either control them with Psionics (gaining random +rel from Bellamy, Rumi, Michelle or Jacob), or attack them (you'll be scolded by Bellamy, Rumi, Michelle or Jacob but praised by Rebecca or Philipp). King Rock's tunnel - as said before, if you used Rumi and Jacob to submit the Soldiers, they'll be unavailable in this fight. When you've made up your mind to face King Rock, enter the tunnel. You'll arrive at a point where the tunnel divides into three directions: left, straight and right. Left tunnel after scouting ahead, Rebecca will inform you that there's a group of young Matricks (a weaker version of the Matrick Worker) on your path, and if you go on, you'll have to eliminate them. If you choose to attack them you get -rel with Bellamy and Michelle. If you decide to turn back you'll get -rel with Tom. No matter what you choose, this tunnel is a dead end. Middle tunnel this is the right way to go. If you have already explored the other two, you'll have no option but to go forward. If you haven't, you can still go back and explore the other two. Going forward, you'll encounter a friendly Matrick patrol. They say that without their help you'll never find the path to King Rock. Follow them and they'll indeed bring you to King Rock, who will kill them for being traitors. Right tunnel after walking for few minutes into the tunnel, you'll see a group of Matrick, and they will spot you as well. You can choose to try to outrun them or fight. However, even if you run away from them, this tunnel is a dead end, so you will end up fighting either way.
In this boss battle, your enemy will fight alone, but don't be fooled by this. He is a very tough opponent! First, he'll try sending his minions against you, but if you have done the quest Kill the Breeders or Submit the Soldiers and then came to fight him within 5 turns, you'll skip this battle completely. As soon as the battle starts, the first thing to do is lower King Rock's defenses using Disrupt. Don't waste time trying to attack him with normal weapons unless you have some very strong ones. His special attack can shock all your heroes at once, but fortunately it takes some turns to regenerate. When shocked, there's not much you can do except use Psionics. Be careful when using Harm, since your Psionic will not be able to survive many hits from King Rock if they get too much aggro. Basically, to win this battle you'll need to have a lot of patience, keep his armor disrupted, and attack whenever you can. If you have Psionics available, another option is to try using Shock on him in the first turn. If you're successful, this will make the battle much easier. This is probably one of the toughest battles for you if you cannot rely on good Psionics. If you want to try defeating him without even one Psionic in the party, you'll need to at least have collected some of the special weapons you can find in the game, from things like doing the arena battles or Philipp's subplot. King Rock's only weakness is acid weapons, so try to equip as many of them as you can.
Once you have defeated him, you'll find the "Vanguard" armor, which is one of the strongest in the game against energy damage, and the bazooka Mouse, that is an unusual heavy weapon. It does energy damage, has good accuracy and critical chance, but also has a very wide damage range, from 5 to 20, so every shot is going to be a bit of a gamble, since you could do a lot of damage or very little. Once you defeat King Rock, head back to the throne room and inform the King or the Prince about your success to get 300 XP. You should go to the armory to rest and equip yourself, since the next two races will be very tough and one of them has a time limit. It is better not waste a turn resting once the timer starts ticking, if you can help it.
If you leave, you'll lose the possibility of getting the weapon, so obviously this is not a good option. Watch them fight each other the Arnox will use a grenade and blow up everything, including the special weapon! Again, not a good choice Help the Arnox you'll fight the Apex Mercenary, which shouldn't be a tough battle. His weak spots are energy and psionic resistance. Once you have defeated him, the Arnox will thank you. If you play on the Prince's side, nothing special happens. If you play on the King's side, you can let them go and get -rel with Rebecca and +rel with Michelle, or attack them. In any case, the weapon will be yours. If you fail to defeat the Mercenary you won't get game over, but you won't be able to get your hands on that weapon. Help the Apex if you're on the King's side you'll get +rel with Rebecca, if you're on the Prince's side, you'll get +rel with Rumi. Once you defeat the Arnox, you can: attack the Apex - defeat him and get the weapon demand his weapon - he'll leave, saying that it's in bad shape. You'll have only one attempt at using Repair Skill to fix it, and if you fail you won't get the weapon! Ignore him and leave the Apex will tell you to wait and give you the weapon
Tunnel with Robot Parts Scattered on the Ground if you decide to enter, the door closes behind you and you realize that it's some kind of trap. After fighting a Robobrain group, you'll have to use the Repair skill to fix the door mechanism. Then you either use the Unlock Skill or the Science Skill. Remember, you'll be attacked by a Robobrain again and again until you get out of the place. You get no reward for escaping, so you can skip this place completely unless you want to get the combat experience. The Apex main lair You'll find a tunnel much bigger than the others; this is the Apex Rahn lair! You'll overhear two Apex speaking, and find out the Arnox Warchief and the Alpha Apex are in the lair. You have two different options: small group of two people you'll try to sneak inside to free the warchief (Prince) or place the bomb with only two people (King) split into two groups of four people you'll face the Alpha with one group, and with the other group you'll place the ion bomb (King) or try to free the Arnox Warchief (Prince)
Two people approach if you choose this path, be sure that one of the two party members has a high Sneak / Survival skill. The Explosives skill will be useful on both sides. After a few minutes inside the lair, the path will divide and you'll have to use the Sneak/Survival skill to find out the right path, otherwise a wall will collapse and injure your party.
King's side you'll find an appropriate spot to place the bomb, but it will require a good knowledge of the Science or Explosives skill. After every failed attempt you'll have to fight an Apex it will be alone, but since you have a party of only two people, it can be very dangerous. If you're heavily injured you can decide to leave the tunnel at anytime and you'll be able to come back later. You can repeat this until you run out of turns to do the Apex Rahn quest.
If you're successful, you'll run out and jump on the hovercraft while the Apex lair explodes, killing everyone and everything inside it. You'll get an extra 200 XP , but as Bellamy says, there could have been some valuable items inside that you'll never get using this path. Also, you'll get -rel from Rumi, who disapproves of this strategy, while Tom likes it (+rel). Prince's side - your main goal will be to set the Arnox Warchief free before he gets executed. You'll find his cellar, but there are some Warui Sentinels guarding him. They're very tough opponents, especially for a party of only 2 members, so besides attacking them, you can also use an ion grenade with Explosives Skill or a magnetic field to trap them using the Repair Skill. Once you deal with the Warui, the Warchief will be free. You'll run outside and he'll thank you before he leaves. Shortly after, you'll have to face the Alpha Apex!
Two groups approach the first four members, including you, will form the team that will face the Alpha Apex and it should be the strongest team (however, if you play on the King's side, the other team will have to face the Arnox Warchief, which is a strong opponent as well!). You'll fight two group of Apex, then you'll discover that the Alpha is not inside the lair yet, so your team will head back outside. The story will follow the secondary team (the one without Nelson) which is still deep inside the lair. King's side you'll encounter the Arnox Warchief who managed to escape but when he sees what you're going to do with the Apex (placing a bomb to destroy the whole lair) he'll attack you! See below for a detailed strategy against this boss battle. Prince's side you'll have to defeat a group of Warui Sentinels, but much stronger than the one you met if you entered with only two people. Once you defeat the guards, the Warchief will be free and he'll run away to safety.
Either way, once you are back outside you'll get to control the first group with Nelson and face the Alpha Apex. Note that as soon as you see Nelson saying I don't think so! you will be able to change your party formation again. Make sure to select your best party to fight the Alpha Apex, since it's a particularly tough battle. Prince's side only If you arrive late, and the Warchief has already been executed, you will overhear some Apex saying that the Alpha will leave soon. You then have several options:
use Charisma to challenge the Alpha Apex if you're successful, the Alpha will indeed come out and confront you. If you fail, you'll fight a normal group of Apex and then fall back to reconsider your options start killing every Apex a safe way to get the Alpha out, and this will always work, but you'll have to fight 2-3 groups of Apex before you go face to face with the Alpha, so be sure to be well equipped!
This boss battle triggers only if you decide to split into two groups and play on the King's side. Also, this is the only boss battle which you'll fight without Nelson in your party! So without your strongest hero, and depending on your other heroes' level, this battle can be difficult. The Arnox Warchief's special attack is very tricky: it will tire, confuse and shock a single hero for a long amount of time. So while it's not essential, it is recommended for you to have a Psionic that can use the Cure Psionic skill to eliminate the negative effects from the affected hero as soon as possible, otherwise the afflicted party member will be out of play for long time (effectively he'll be only able to use the Defend option and nothing else!). The Warchief's attack is also very good, he can hit 3 times for 9-15 explosive damage, so he can bring down even the toughest tank rather quickly.
Fortunately, he is not particularly sturdy, and he has average damage resistances, so you should be able to hit him with almost any kind of weapon. So, if you have at least a Psionic in your party, things should be okay. With this opponent, the tank strategy works particularly well: have a tank get high aggro, then use the Protect skill on him to raise his resistance by a good amount. The Arnox will focus all of his attention on him, allowing your other party members to attack without fear of repercussion.
At first the Alpha will send a group of three Apex to attack you. So this boss battle is particularly difficult, since you'll also have to deal with this Apex group before confronting with the Alpha. Once you win the first fight, take time to heal your party and perhaps switch heroes if some are too injured, since the Alpha Apex battle is really tough. The Alpha Apex has 750HP (in normal mode), attacks twice for 18-24 psionic damage, has high accuracy and critical, and his special attack does 50HP of damage to a single target! The only good news is that he is extremely vulnerable to acid attacks, so if you can equip all your party members with acid weapons, this battle will be considerably easier and you
won't even need to spend PP on Disrupt. You need to take in particular consideration the Alpha's special attack, since it can KO any hero with 50HP or less. So try to keep all your heroes over 50HP, otherwise be ready to lose any of them as soon as the Apex has enough Skill Points to execute his attack. This battle is best approached with a strong offensive party. It is different from other boss battles, because the Alpha has lot a of HP but low armor resistances. This fight will be more of a race to see who does more damage, more quickly! Using Psionics and Scouts in this battle will be very risky, since the Alpha Apex's unavoidable attack can easily KO them. The item reward for defeating the Alpha Apex is a very powerful armor called Phoenix. It is one of the best armors of the game against armor piercing damage. Once you defeat the Alpha, pay a visit to the Throne room, since no matter which side you play with, you'll be rewarded by a good amount of XP.
After eliminating all three Sentinels, if you play on the King's side, you can go talk with him to complete the quest. If you play on the Prince's side, as soon as you dispose of the last Sentinel you'll complete the quest.
This boss battle is obviously only available if you side with the King (siding with the Prince makes Shiler your ally). The Marada Queen Shiler is a very tough opponent, and she'll fight you with two of her Marada Soldiers. She has 500HP (playing at normal difficulty) and hits for 15-20 psionic damage. But what makes her a very hard enemy is her special move: she can resurrect a fallen ally from battle, and heal her for 50% of her HP. This means that as soon as you kill a Marada Soldier, Shiler will be able to resurrect her with 50% HP! The only solution to win this fight is to concentrate your attacks on Shiler and kill the two soldiers later. You might think that the best strategy is to Disrupt Shiler, but you need to be careful, since she has a very high Evasion rating. It will be extremely hard to hit her with any Psionic special power. In this battle I would recommend bringing one Psionic and two Scouts, since their accuracy will be essential to successfully hit Shiler. The Psionic shouldn't even bother trying to use their offensive psionic powers, but rather use the defensive ones: healing and reviving allies, or Protect to make the tank very resistant to enemy attacks.
After defeating her, Michelle will feel compassion for her while Rebecca tells her there's no space for compassion in war: if you agree with Michelle you get +rel with her, while if you agree with Rebecca you get +rel with her. If you go to the Throne room and tell the King, he'll be pleased and reward you with 500XP. The quest The Marada will be completed.
After you complete the My Origins quest, you'll get a very powerful weapon as a reward: the King will reward you with the sniper pistol The Owl, which despite being a pistol, will require a sniper skill of 90 to be used. It's one of the best explosive weapons of the whole game. Queen Shiler will reward you with the Energy SMG Ray Of Hope, which requires an energy weapon value of 90 to be used. It's one of the best energy weapons of the whole game.
If you ask the Prince or the King What happens now they'll tell you that you still have to locate the origins of the disturbance signal. To do this, explore Sector A12.
Sector A12
This sector becomes available early in the game, after you speak with Lucille about the disturbance signal and she gives you the quest Destroy the Amplifiers. The problem is that as soon as you enter the region, you'll be attacked by a strong group of Warui Sentinels, so it is not recommended to come here before you're level 10. After you win this battle, Jacob will analyze the situation and tell you that you need to
destroy three groups of enemies consecutively to be able to neutralize the amplifier disturbance signal. As the game warns you, once you start this battle you won't be able to pursue any other hero specific subplot, so if you want to know more about each character, you must do it now. Since many character subplots give you a powerful item as a reward, it is wise to wait and do them first. To destroy the amplifiers, you'll have to kill 3 groups of enemies in succession. They're all robots, so ion grenades will be helpful. The robots have the bad habit of using soporific grenades, so your heroes will be tired for almost all of the battles. This means that unless you have some Lifegivers, you won't be able to use restore to revive a KO'd party member. Apart from this, if you have all your heroes at level 10+, you shouldn't have any trouble defeating the three groups of robots, since you can change your party between the battles. After you win the last battle you'll complete the quest Destroy the Amplifiers, and you can get back to the science lab to talk with Lucille again and get an update. You'll discover that the disturbance signal was sent from a big fortress of the Descoria race, a race made of giant robots. Lucille then tells you that there's still time before they attack the base, and that you should finish other tasks first. So if you haven't completed the alien races quest, you can do it now. The next time you speak with her you'll start the final missions, which are all time based, so save the game and get yourself ready for some very tough battles!
Sector C8
This sector becomes available now, and as soon as you enter, you'll see a robot strike force heading to your colony to destroy it. You have 5 game turns to destroy the robot strike force, group by group. Don't worry if you lose a battle though, you'll be able to escape and reorganize. The various groups are: low level robot group this will be really easy; destroy the Laser Robobrain first, then the others the Robobrain group this is more difficult, because there is a Master Robobrain in it and several Laser Robobrains. Don't even attempt to damage the Master Robobrain, since the Laser ones will repair him fairly quickly. Instead, take out each Laser Robobrain one by one, and save the Master Robobrain for last. the Warui Sentinels group this group is made up of four Warui Sentinel F90s! They can deliver a tremendous amount of acid damage, and their special attack hits all the heroes, so it is essential to take them out quickly. Psionics will see their PP drained fast by the Warui's special attack, so the best classes for this battle are Guardians or Scouts. You can use some ion grenades to make things easier, but remember to save some, since you'll need them later, and much more badly! The Descoria Chaser group you'll encounter this new enemy here. First dispose of the two minor robots, then concentrate your attacks on the Chaser.
His special attack, Gatling Laser, will severely damage your heroes by halving their HP! His normal attack does 10-15 acid damage, but they have very good accuracy and will often score tremendous critical hits, like the one in the picture below.
After you defeat all the robot groups, you'll complete the Stop Them! quest and get 300 XP. Afterward, you'll be able to visit Lucille again to plan your next move. You'll get the quest No more robots, which involves sabotaging the Descoria's main robot production facility. You will only be able to bring four party members on this mission, so you won't be able to change your party. As always, equip yourself as best you can before going to battle, and remember that you'll need a member with good Explosives or Science skill to complete it. You will have two ways to get inside: sneak in the facility during the night if you pick this option, you'll first have to pass a skill check for Sneak, then once inside, you'll find yourself in front of five doors. Only one will lead you to the mainframe that you must sabotage! The right door is randomly picked each game, so you must hope and be carefu. However, if you don't mind cheating you can save and reload! Every time you pick the wrong door, you'll face a small group of robots. enter by force during the day you'll have to fight several groups of robots, but
none of them are particularly tough. Even in this case, you'll see the same five doors, of which only one leads to the mainframe. The main difference now will be that if you sneaked in during the night, you will have as many attempts to sabotage the mainframe as you need, while if you entered during the day you'll have only 5 chances to do it! Once you manage to sabotage the mainframe, you'll run to the exit with the alarm ringing in the background. On the way, you'll notice a very powerful armor lying on the ground. It's the "Omicron," the most powerful armor of the whole game! But it's not over yet. You'll see two Descoria Chasers blocking the main exit, and you'll have no choice but to fight them. This will be a very tough battle, especially if you entered during the day, since you have already fought several battles before this one. Once you defeat the Descorias guarding the exit, you'll be able to escape and get 300XP. Get back to Lucille and tell her you disabled the production facility. She will inform you that the Descoria Commander is launching a frontal assault on the colony! Prepare yourself, since this will be the toughest battle of the whole game.
This is the last battle of the game, and also the toughest. You'll face two Descoria Chaser and the powerful Commander, who has 800HP, super-tough armor resistances and a special attack that can both drain all the Psionic Points of a single target and confuse him! This can effectively make a Psionic useless, since they will be unable to use Psionics or items. The two Chasers need to be eliminated quickly, since their special attack combined can lower the HP levels of the whole party to a dangerous level. By this point in the game, you should have plenty of different weapons and armors, so there isn't any one way to win this fight. However, some good tricks are: Shock Power if you have a very powerful Psionic you can try to use Shock on the Commander to make him useless for several turns. Repeat this for a Chaser, and even if you use all your PP in two turns, you'll be able to concentrate your attacks on only one enemy, since the other two will be shocked and harmless Ion Grenades Assault if you saved all of the ten special grenades Lucille gave you, and have even more regular ones from Bellamy, this battle will be considerably easier. Be sure to have at least two heroes with 35 in Explosives, so that you can throw two grenades each turn, inflicting 40-60 damage each time. If you can survive for 4 turns, you should have almost taken out the Chasers and seriously damaged the Commander
In any case, remember that you'll absolutely need to use Disrupt to lower the Commander's armor ratings, otherwise your regular attacks will do very little damage. If you have collected some of the most powerful weapons, though, like "The Peacebringer," which have a very high accuracy rating, you might be okay without it. After defeating the Commander, you'll get two quests solved for a total of 1000XP, and the game will run the Epilogue. Before the epilogue starts you will have the opportunity to save your game, in case you want to keep your current hero, items, and skills for a future add-on. Congratulations, you've saved the colony of Planet Stronghold! But as the epilogue says, not everything seems to be going smoothly... leaving the possibility of an add-on/sequel!
Damien Vargas You first need to discover the location of the Rebel leader. To do this, simply visit the Private Quarters location and you'll find a rebel that wants you to meet with Damien. It will unlock a new location, and from now on you'll have access to it. Damien can be playing as Lisa. pursued only
You'll discover that Michelle wants to go where her ex-boyfriend was found dead, to recover three pieces of a powerful acid pistol, the "Bloodline." The three pieces are: in a cave guarded by some Young Matricks, in a outpost guarded by some Robobrains and over a hill guarded by some rebels. Each battle is not particularly difficult, but since you have to do them all without being able to rest, it can be challenging if you're under level 9. Once you retrieve all of the pistol pieces, you'll get 300XP and Lucille, with the help of Bellamy, will be able to reassemble the weapon. The acid pistol "Bloodline" is without doubt one of the most powerful pistols in the game, if not the best one. If you go visit Michelle after completing this quest, she will invite you to the pub with Rumi, and if you play as Lisa, you'll unlock a special romance scene with her after you pick the option "Confess your attraction to her". Note: If you leave the quest location without completing the three requirements, you won't be able to go back, and will fail the quest!
You'll find out that Rumi plans to go in an abandoned training facility to disable it. If you offer to help, you'll join her in her quest. The two of you alone will travel to the facility and have to fight several waves of robots. While the first wave is low-level, and will be rather easy, the second features a Warui Sentinel E54 that can repair itself, so you'll need to use Shock or Fatigue to prevent him from using his special move. The third will have only one opponent, but it is a Warui Sentinel F90, which can be quite dangerous with its high offensive capabilities. Once you defeat all the enemies, you'll unlock the romance scene with Rumi if you play as Joshua. In any case, you will gain 500XP but won't get an item from this subplot. Note: If you lose a battle you will fail this quest! So be sure to save before you start the mission!
Nucleus this heavy armor is the last item in Philipp's quest. To obtain it, you'll have to enter a cave and fight a group of three Apex Rahn. When the path splits into three directions, take the straight one to find the armor! The Nucleus is one of the most powerful armors against Psionic attacks. This also concludes Treasure Map, so you will earn 300 XP and get the achievement Treasure Hunter.