COURSE DATA SHEET
PROGRAM: COMPUTER SCIENCE AND ENGINEERING DEGREE: B.E
COURSE: HUMAN COMPUTER INTERACTION SEMESTER: VII CREDITS: 3
COURSE CODE: CS6008 REGULATION:2013 COURSE TYPE: CORE /ELECTIVE / BREADTH/ S&H:ELECTIVE
COURSE AREA/DOMAIN: USER INTERFACE DESIGN CONTACT HOURS: 3+1 (Tutorial) hours/Week. 6
CORRESPONDING LAB COURSE CODE (IF ANY): NIL LAB COURSE NAME (IF ANY): NIL
SYLLABUS:
UNIT DETAILS HOURS
I FOUNDATIONS OF HCI The Human: I/O channels – Memory – Reasoning and problem solving; The computer: Devices –Memory 9
– processing and networks; Interaction: Models – frameworks – Ergonomics – styles –elements – interactivity- Paradigms.
II DESIGN & SOFTWARE PROCESS Interactive Design basics – process – scenarios – navigation – screen design – Iteration and 9
prototyping. HCI in software process – software life cycle – usability engineering – Prototyping in practice – design rationale. Design
rules – principles, standards, guidelines, rules. Evaluation Techniques – Universal Design.
III MODELS AND THEORIES Cognitive models –Socio-Organizational issues and stake holder requirements –Communication and 9
collaboration models-Hypertext, Multimedia and WWW.
IV MOBILE HCI Mobile Ecosystem: Platforms, Application frameworks- Types of Mobile Applications: Widgets,Applications, Games- 9
Mobile Information Architecture, Mobile 2.0, Mobile Design: Elements of Mobile Design, Tools.
V WEB INTERFACE DESIGN Designing Web Interfaces – Drag & Drop, Direct Selection, Contextual Tools, Overlays, Inlays and 9
Virtual Pages, Process Flow. Case Studies.
TOTAL HOURS 45
TEXT/REFERENCE BOOKS:
T/R BOOK TITLE/AUTHORS/PUBLICATION
T Alan Dix, Janet Finlay, Gregory Abowd, Russell Beale, “Human Computer Interaction”, 3rd Edition,Pearson Education, 2004 (UNIT I , II & III).
T Brian Fling, “Mobile Design and Development”, First Edition , O’Reilly Media Inc., 2009 (UNIT –IV).
T Bill Scott and Theresa Neil, “Designing Web Interfaces”, First Edition, O’Reilly, 2009.(UNIT-V).
COURSE PRE-REQUISITES:
C.CODE COURSE NAME DESCRIPTION SEM
COURSE OBJECTIVES:
1 Learn the foundations of Human Computer Interaction.
2 Be aware of mobile HCI.
3 Learn the guidelines for user interface.
4 Be familiar with the design technologies for individuals and persons with disabilities.
COURSE OUTCOMES:
SNO DESCRIPTION PO(1..12) & PSO(1..2)
MAPPING
C008 .1 Design effective dialog for HCI. PO(1,7)
C008 .2 Design effective HCI for individuals and persons with disabilities PO(3,9)
C008 .3 Assess the importance of user feedback. PO(4)
C008 .4 Explain the HCI implications for designing multimedia/ ecommerce/ e-learning Web sites. PO(1,5)
C008 .5 Develop meaningful user interface. PO(5)
COURSE OUTCOMES VS POS MAPPING (DETAILED; HIGH:3; MEDIUM:2; LOW:1):
SNO PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12 PSO PSO2
1
C008 .1 Design effective dialog for HCI. 2 3
C008 .2 Design effective HCI for individuals
3 2
and persons with disabilities
C008 .3 Assess the importance of user
feedback.
2 2
C008 .4 Explain the HCI implications for
designing multimedia/ ecommerce/ 2 1
e-learning Web sites.
C008 .5 Develop meaningful user interface. 2
C008 *
* For Entire Course, PO /PSO Mapping; 1 (Low); 2(Medium); 3(High) Contribution to PO/PSO
PO1 Engineering Knowledge PO7 Environment & Sustainability PSO1 Domain Skills1
PO2 Problem Analysis PO8 Ethics PSO2 Domain Skills2
PO3 Design & Development PO9 Individual & Team Work
PO4 Investigations PO10 Communication Skills
PO5 Modern Tools PO11 Project Mgt. & Finance
PO6 Enginerr & Society PO12 Life Long Learning
JUSTIFICATION FOR MAPPING
SNO PO/PSO MAPPED JUSTIFICATION
C008 .1 PO1-2 Knowledge of designing user interface
PO7-3 Analyze the interaction between the human and computer.
C008 .2 PO3-3 understand about the designing and how to interact with the system
PO9-2 Know about how a person can design the system.
C008 .3 PO4-2 Getting feedback from the various users
PO9-2 Various users feedback are used to develop a good system.
C008 .4 PO1-2 Knowledge about designing framework, forms, menus
PO5-1 Using different tools for designing various system(example website design)
C008 .5 PO5-2 UI design can be developed based on the latest tools
GAPES IN THE SYLLABUS - TO MEET INDUSTRY/PROFESSION REQUIREMENTS, POs:
SNO DESCRIPTION PROPOSED
ACTIONS
1
2
3
4
5
PROPOSED ACTIONS: TOPICS BEYOND SYLLABUS/ASSIGNMENT/INDUSTRY VISIT/GUEST LECTURER/NPTEL ETC
TOPICS BEYOND SYLLABUS/ADVANCED TOPICS/DESIGN:
1 Virtual reality
2
3
4
5
6
7
8
9
10
WEB SOURCE REFERENCES:
1
2
3
4
5
6
7
8
9
10
DELIVERY/INSTRUCTIONAL METHODOLOGIES:
☐ CHALK & TALK ☐ STUD. ASSIGNMENT ☐ WEB RESOURCES ☐ NPTEL/OTHERS
☐ LCD/SMART BOARDS ☐ STUD. SEMINARS ☐ ADD-ON COURSES ☐ WEBNIARS
ASSESSMENT METHODOLOGIES-DIRECT
☐ ASSIGNMENTS ☐ STUD. SEMINARS ☐ TESTS/MODEL EXAMS ☐ UNIV. EXAMINATION
☐ STUD. LAB PRACTICES ☐ STUD. VIVA ☐ MINI/MAJOR PROJECTS ☐ CERTIFICATIONS
☐ ADD-ON COURSES ☐ OTHERS
ASSESSMENT METHODOLOGIES-INDIRECT
☐ ASSESSMENT OF COURSE OUTCOMES (BY FEEDBACK, ONCE) ☐ STUDENT FEEDBACK ON FACULTY (TWICE)
☐ ASSESSMENT OF MINI/MAJOR PROJECTS BY EXT. EXPERTS ☐ OTHERS
INNOVATIONS IN TEACHING/LEARNING/EVALUATION PROCESSES:
1.
2.
3.
4.
5.
Prepared by Approved by
(V.MEENA) (HOD)