Thanks to visit codestin.com
Credit goes to www.scribd.com

0% found this document useful (0 votes)
155 views17 pages

Florestal

The document describes a vehicle called the TGX 26.640 truck. It provides details on the specifications, components, wheels, lights, and other parts of the truck.

Uploaded by

marginal
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
155 views17 pages

Florestal

The document describes a vehicle called the TGX 26.640 truck. It provides details on the specifications, components, wheels, lights, and other parts of the truck.

Uploaded by

marginal
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 17

<?xml version="1.0" encoding="utf-8" standalone="no" ?

>
<vehicle type="woodTruck">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights
Reserved.</annotation>
<storeData>
<name> <en>TGX 26.640</en>
</name>
<specs>
<power>640</power>
<maxSpeed>80</maxSpeed>
</specs>
<functions>
<function>$l10n_function_forestryTransport</function>
</functions>
<image>store_tgx26640.png</image>
<price>180000</price>
<lifetime>600</lifetime>
<rotation>0</rotation>
<brand>MAN</brand>
<category>woodHarvesting</category>
<shopTranslationOffset>0 0.04 0</shopTranslationOffset>
<shopRotationOffset>-0.3 0 0</shopRotationOffset>
<vertexBufferMemoryUsage>9517952</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>2155368</indexBufferMemoryUsage>
<textureMemoryUsage>72058888</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<base>
<typeDesc>$l10n_typeDesc_truck</typeDesc>
<filename>tgx26640.i3d</filename>
<size width="3.7" length="11.5" lengthOffset="-0.5"/>
<components>
<component centerOfMass="0 0.4 0" solverIterationCount="10"
mass="8250"/>
<component centerOfMass="0 0 0" solverIterationCount="15" mass="150"/>
<component centerOfMass="0 0 0" solverIterationCount="15" mass="240"/>
<component centerOfMass="0 0 0" solverIterationCount="15" mass="240"/>
<joint component1="1" component2="2" node="clawColJoint" rotLimit="0 50
-10" rotMinLimit="0 -50 -175" transLimit="0 0 0" maxRotDriveForce="0.5 0.5 0.5"
nodeActor1="clawRotJointActor1" zRotationNode="clawColJointZRot"
enableCollision="true" rotDriveVelocity="0 0 0" transLimitSpring="6000 6000 6000"
transLimitDamping="100 100 100"/>
<joint component1="2" component2="3" node="grabLeftComponentJoint"
rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="0 0 300" rotLimitDamping="0 0
30" rotLimitForceLimit="-1 -1 30"/>
<joint component1="2" component2="4" node="grabRightComponentJoint"
rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="0 0 300" rotLimitDamping="0 0
30" rotLimitForceLimit="-1 -1 30"/>
<collisionPair component1="3" component2="4" enabled="false"/>
</components>
<schemaOverlay attacherJointPosition="0 0">
<default name="DEFAULT_VEHICLE"/>
<selected name="DEFAULT_VEHICLE_SELECTED"/>
</schemaOverlay>
</base>
<wheels>
<wheelConfigurations>
<wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
<wheels autoRotateBackSpeed="2.2">
<wheel configId="truck1" isLeft="true" hasTireTracks="true"
hasParticles="true">
<physics rotSpeed="1" restLoad="1.9" repr="axisFrontLeft"
driveNode="wheelFrontLeft" forcePointRatio="0.5" initialCompression="25"
suspTravel="0.11" spring="66" damper="50" frictionScale="3"/>
</wheel>
<wheel configId="truck1" isLeft="false" hasTireTracks="true"
hasParticles="true">
<physics rotSpeed="1" restLoad="1.9" repr="axisFrontRight"
driveNode="wheelFrontRight" forcePointRatio="0.5" initialCompression="25"
suspTravel="0.11" spring="66" damper="50" frictionScale="3"/>
</wheel>
<wheel configId="dual" isLeft="true" hasTireTracks="true"
hasParticles="true">
<physics rotSpeed="0" restLoad="1.4"
repr="wheel_rear_left1" forcePointRatio="0.5" initialCompression="08"
suspTravel="0.13" spring="55" damper="50" frictionScale="2"/>
<additionalWheel
filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml"
configId="dualConnector" isLeft="true" offset="0.06"/>
</wheel>
<wheel configId="dual" isLeft="false" hasTireTracks="true"
hasParticles="true">
<physics rotSpeed="0" restLoad="1.4"
repr="wheel_rear_right1" forcePointRatio="0.5" initialCompression="08"
suspTravel="0.13" spring="55" damper="50" frictionScale="2"/>
<additionalWheel
filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml"
configId="dualConnector" isLeft="false" offset="0.06"/>
</wheel>
<wheel configId="dual" isLeft="true" hasTireTracks="true"
hasParticles="true">
<physics rotSpeed="0" restLoad="1.4"
repr="wheel_rear_left2" forcePointRatio="0.5" initialCompression="16"
suspTravel="0.13" spring="55" damper="50" frictionScale="2"/>
<additionalWheel
filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml"
configId="dualConnector" isLeft="true" offset="0.06"/>
</wheel>
<wheel configId="dual" isLeft="false" hasTireTracks="true"
hasParticles="true">
<physics rotSpeed="0" restLoad="1.4"
repr="wheel_rear_right2" forcePointRatio="0.5" initialCompression="16"
suspTravel="0.13" spring="55" damper="50" frictionScale="2"/>
<additionalWheel
filename="$data/shared/wheels/lizard/implement/315_80R22_5.xml"
configId="dualConnector" isLeft="false" offset="0.06"/>
</wheel>
</wheels>
</wheelConfiguration>
</wheelConfigurations>
<ackermannSteeringConfigurations>
<ackermannSteering rotSpeed="35" rotMax="45" rotCenterWheel1="3"
rotCenterWheel2="4"/>
</ackermannSteeringConfigurations>
<rimColor material="8">0.98 0.98 0.98</rimColor>
</wheels>
<dynamicallyLoadedParts>
<dynamicallyLoadedPart node="0" linkNode="wheelChock01"
filename="$data/shared/assets/wheelChocks/wheelChock03.i3d"/>
<dynamicallyLoadedPart node="0" linkNode="wheelChock02"
filename="$data/shared/assets/wheelChocks/wheelChock03.i3d"/>
</dynamicallyLoadedParts>
<lights>
<sharedLight linkNode="workingLightSquare" node="0" lightTypes="1"
filename="$data/shared/assets/lights/lizard/workingLightSquare_04.xml"/>
<states>
<state lightTypes="0"/>
<state lightTypes="0 1"/>
</states>
<realLights>
<low>
<light node="frontLightLow" lightTypes="0" excludedLightTypes="2
3"/>
<light node="highBeamLow" lightTypes="3"/>
<light node="workLightWoodBackLow" lightTypes="1"/>
<light node="workLightCraneLow" lightTypes="1"/>
<light node="workLightCraneLow02" lightTypes="1"/>
</low>
<high>
<light node="frontLightHigh" lightTypes="0" excludedLightTypes="2
3"/>
<light node="highBeamHigh" lightTypes="3"/>
<light node="backLightsHigh1" lightTypes="0"/>
<light node="workLightWoodBackHigh1" lightTypes="1"/>
<light node="workLightCraneHigh01" lightTypes="1"/>
<light node="workLightCraneHigh02" lightTypes="1"/>
<light node="workLightCraneHigh03" lightTypes="1"/>
<brakeLight node="backLightsHigh1"/>
<turnLightLeft node="turnLightLeftFront"/>
<turnLightRight node="turnLightRightFront"/>
<reverseLight node="reverseLight"/>
<interiorLight node="interiorScreenLight"/>
</high>
</realLights>
<defaultLights>
<defaultLight shaderNode="frontlightStatic" lightTypes="0 3"/>
<defaultLight shaderNode="frontlightStaticCabin" lightTypes="0 3"/>
<defaultLight shaderNode="backLightStatic" lightTypes="0"/>
<defaultLight shaderNode="worklightWood" lightTypes="1"/>
<defaultLight shaderNode="workLightCab01" lightTypes="1"/>
<defaultLight shaderNode="workLightCab02" lightTypes="1"/>
<defaultLight shaderNode="workLightCraneSelfIllum" lightTypes="1"/>
</defaultLights>
<turnLights>
<turnLightLeft shaderNode="turnlightBackLeftStatic"/>
<turnLightLeft shaderNode="turnlightFrontLeftStatic"/>
<turnLightLeft shaderNode="sideLeftStatic"/>
<turnLightRight shaderNode="turnlightBackRightStatic"/>
<turnLightRight shaderNode="turnlightFrontRightStatic"/>
<turnLightRight shaderNode="sideRightStatic"/>
</turnLights>
<brakeLights>
<brakeLight shaderNode="brakeLightStatic"/>
</brakeLights>
<reverseLights>
<reverseLight shaderNode="reverselightStatic"/>
</reverseLights>
<sounds>
<switchLight template="SWITCH_01" linkNode="0>"/>
<turnLight template="SWITCH_TURNLIGHT" linkNode="0>"/>
</sounds>
<dashboards>
<dashboard displayType="EMITTER" valueType="lightState"
node="cabinLightDecal" intensity="0.3" lightTypes="0" groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" valueType="turnLightLeft"
node="turnlightLeftDecal" baseColor="BLACK" emitColor="GREEN"
groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" valueType="turnLightRight"
node="turnlightRightDecal" baseColor="BLACK" emitColor="GREEN"
groups="MOTOR_ACTIVE"/>
</dashboards>
</lights>
<attacherJoints>
<attacherJoint node="trailerAttacherJointBack" jointType="trailer"
lowerRotLimit="10 50 50" lowerTransLimit="0 0 0" upperRotRotationOffset="0"
allowsJointLimitMovement="false" comboTime="0">
<schema position="1 0" rotation="0" invertX="true"/>
</attacherJoint>
<sounds>
<attach template="ATTACH_01"/>
<hydraulic template="DEFAULT_HYDRAULIC_SOUND"/>
</sounds>
</attacherJoints>
<speedRotatingParts>
<speedRotatingPart node="cardan01" radius="0.2"/>
<speedRotatingPart node="cardan03" radius="0.2"/>
</speedRotatingParts>
<enterable isTabbable="true">
<enterReferenceNode node="tgx26640_main_component1"/>
<exitPoint node="exitPoint"/>
<cameras>
<camera node="outdoorCamera1" rotatable="true"
rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-
1.4" rotMaxX="1" transMin="6.75" transMax="40" translation="0 0 11" rotation="-10
179.9 0">
<raycastNode node="cameraRaycastNode1"/>
<raycastNode node="cameraRaycastNode2"/>
<raycastNode node="cameraRaycastNode3"/>
</camera>
<camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-
1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true"
shadowFocusBox="shadowFocusBox"/>
<camera node="indoorCameraMD" useWorldXZRotation="false"/>
<!-- <camera node="indoorCameraEPS" rotatable="true" limit="true"
rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true"
isInside="true" shadowFocusBox="shadowFocusBoxESP" /> -->
</cameras>
<characterNode node="playerSkin" cameraMinDistance="1.5" spineRotation="-90
0 90">
<target ikChain="rightFoot" targetNode="playerRightFootTarget"/>
<target ikChain="leftFoot" targetNode="playerLeftFootTarget"/>
<target ikChain="rightArm" targetNode="playerRightHandTarget"/>
<target ikChain="leftArm" targetNode="playerLeftHandTarget"/>
</characterNode>
<additionalCharacter node="playerSkinCraneMD" foldMinLimit="0.3"
foldMaxLimit="1">
<target ikChain="rightFoot" targetNode="playerRightFootTargetCraneMD"/>
<target ikChain="leftFoot" targetNode="playerLeftFootTargetCraneMD"/>
<target ikChain="rightArm" targetNode="playerRightHandTargetCraneMD"/>
<target ikChain="leftArm" targetNode="playerLeftHandTargetCraneMD"/>
</additionalCharacter>
<!-- <additionalCharacter node="playerSkinCrane" foldMinLimit="0.01"
foldMaxLimit="1">
<target ikChain="rightFoot" targetNode="playerRightFootTargetCrane" />
<target ikChain="leftFoot" targetNode="playerLeftFootTargetCrane" />
<target ikChain="rightArm" targetNode="playerRightHandTargetCrane" />
<target ikChain="leftArm" targetNode="playerLeftHandTargetCrane" />
</additionalCharacter> -->
<characterTargetNodeModifier node="playerRightFootTarget"
transitionTime="0.1">
<state node="playerRightFootTargetGas" referenceNode="gasPedal"
directionReferenceNode="playerRightFootTargetGasRef"/>
<state node="playerRightFootTargetBrake" referenceNode="brakePedal"
directionReferenceNode="playerRightFootTargetBrakeRef"/>
</characterTargetNodeModifier>
<mirrors>
<mirror node="mirrorDecal01" prio="2"/>
<mirror node="mirrorDecal02" prio="2"/>
<mirror node="mirrorDecal03" prio="1"/>
<mirror node="mirrorDecal04" prio="1"/>
<mirror node="mirrorDecal05" prio="2"/>
</mirrors>
</enterable>
<motorized>
<consumerConfigurations>
<consumerConfiguration>
<consumer fillUnitIndex="1" usage="192" fillType="diesel"/>
<!-- usage is per hour at max load and max rpm -->
<consumer fillUnitIndex="2" usage="300" fillType="air"
permanentConsumption="false" refillLitersPerSecond="350"
refillCapacityPercentage="0.5"/>
<!-- usage per second at full brake power -->
</consumerConfiguration>
</consumerConfigurations>
<differentialConfigurations>
<differentialConfiguration>
<differentials>
<differential torqueRatio="0.5" maxSpeedRatio="1.4"
wheelIndex1="3" wheelIndex2="4"/>
<!-- middle -->
<differential torqueRatio="0.5" maxSpeedRatio="1.4"
wheelIndex1="5" wheelIndex2="6"/>
<!-- back -->
<differential torqueRatio="0.5" maxSpeedRatio="1.3"
differentialIndex1="1" differentialIndex2="2"/>
<!-- middle-back -->
<differential torqueRatio="0.5" maxSpeedRatio="1.4"
wheelIndex1="1" wheelIndex2="2"/>
<!-- front -->
<differential torqueRatio="0.5" maxSpeedRatio="1.4"
differentialIndex1="3" differentialIndex2="4"/>
<!-- middle-front -->
</differentials>
</differentialConfiguration>
</differentialConfigurations>
<motorConfigurations>
<motorConfiguration name="TGX 26.640" hp="640" price="0">
<motor torqueScale="3.068" minRpm="850" maxRpm="2200"
maxForwardSpeed="83" maxBackwardSpeed="15" brakeForce="6" lowBrakeForceScale="0.22"
rotInertia="0.006">
<torque rpm="850" torque="0.9"/>
<torque rpm="1000" torque="1"/>
<torque rpm="1450" torque="1"/>
<torque rpm="1900" torque="0.75"/>
<torque rpm="2200" torque="0.63"/>
<torque rpm="2500" torque="0.2"/>
</motor>
<transmission minForwardGearRatio="10" maxForwardGearRatio="200"
minBackwardGearRatio="40" maxBackwardGearRatio="200"/>
</motorConfiguration>
</motorConfigurations>
<sounds
externalSoundFile="$data/sounds/vehicles/engine/man_tgx_26640/man_tgx_26640.xml"/>
<dashboards>
<dashboard displayType="ANIMATION" valueType="speed"
animName="speedDisplay" minValueAnim="0" maxValueAnim="125" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ANIMATION" valueType="motorTemperature"
animName="tempDisplay" minValueAnim="0" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ANIMATION" valueType="rpm"
animName="rpmDisplay" minValueAnim="500" maxValueAnim="3000"
groups="MOTOR_ACTIVE"/>
</dashboards>
</motorized>
<drivable>
<sounds>
<waterSplash template="WATER_SPLASH_01" linkNode="0>"/>
</sounds>
<steeringWheel node="steeringWheel" indoorRotation="360"
outdoorRotation="35"/>
<dashboards>
<dashboard displayType="ROT" valueType="decelerationAxis"
node="brakePedal" minRot="0 0 0" maxRot="-15 0 0" doInterpolation="true"
groups="MOTOR_ACTIVE"/>
<dashboard displayType="ROT" valueType="accelerationAxis"
node="gasPedal" minRot="0 0 0" maxRot="-15 0 0" doInterpolation="true"
groups="MOTOR_ACTIVE"/>
</dashboards>
</drivable>
<fillUnit>
<fillUnitConfigurations>
<fillUnitConfiguration>
<fillUnits>
<fillUnit unit="$l10n_unit_literShort" showOnHud="false"
showInShop="false" fillTypes="diesel" capacity="490">
<dashboard displayType="ANIMATION" valueType="fillLevel"
animName="fuelDisplay" groups="MOTOR_ACTIVE"/>
</fillUnit>
<fillUnit unit="$l10n_unit_literShort" showOnHud="false"
showInShop="false" fillTypes="air" capacity="4000">
<dashboard displayType="ANIMATION" valueType="fillLevel"
animName="airDisplay" groups="MOTOR_ACTIVE"/>
</fillUnit>
</fillUnits>
</fillUnitConfiguration>
</fillUnitConfigurations>
</fillUnit>
<honk>
<sound template="HONK_TRUCK" linkNode="0>"/>
</honk>
<logGrab jointNode="stepaFHL13AK_claw_component2"
jointRoot="stepaFHL13AK_claw_component2" lockAllAxis="true">
<trigger node="logGrabTrigger"/>
<grab componentJoint="2" axis="1" rotationOffsetThreshold="10"
rotationOffsetTime="1000"/>
<grab componentJoint="3" axis="1" rotationOffsetThreshold="10"
rotationOffsetTime="1000"/>
</logGrab>
<foldable>
<foldingParts>
<foldingPart animationName="folding" speedScale="1"/>
</foldingParts>
</foldable>
<animations>
<animation name="folding">
<part node="supportArmRight" startTime="0" endTime="1" startTrans="0 0
0" endTrans="-0.819 0 0"/>
<part node="supportArmLeft" startTime="0" endTime="1" startTrans="0 0
0" endTrans="0.819 0 0"/>
<part node="supportArmRightPunch" startTime="1" endTime="2"
startTrans="0 0 0" endTrans="0 -0.38 0"/>
<part node="supportArmLeftPunch" startTime="1" endTime="2"
startTrans="0 0 0" endTrans="0 -0.38 0"/>
<part node="epsCabLift" startTime="2" endTime="7" startTrans="0 -1.085
0" endTrans="0 0 0"/>
<part node="outdoorCameraTarget" startTime="2" endTime="7"
startTrans="0 1.889 -0.008" endTrans="0 1.889 -4"/>
<part node="roofArm01" startTime="2" endTime="4.5" startRot="-105 0 0"
endRot="0 0 0"/>
<part node="roof" startTime="4.5" endTime="5" startRot="35 0 0"
endRot="10 0 0"/>
<part node="mainArmPhysic" startTime="5" endTime="7" startRot="61.6 0
0" endRot="-15 0 0"/>
<part node="scMainArm" startTime="5" endTime="7" startRot="61.6 0 0"
endRot="-15 0 0"/>
<part node="mainArmPhysic" startTime="9" endTime="15" startRot="-15 0
0" endRot="-40 0 0"/>
<part node="scMainArm" startTime="9" endTime="15" startRot="-15 0 0"
endRot="-40 0 0"/>
<part node="armXRotPhysic" startTime="6" endTime="10" startRot="0 -6 0"
endRot="0 90 0"/>
<part node="secondArmPhysic" startTime="9" endTime="15" startRot="-
171.4 0 0" endRot="40 0 0"/>
<part node="scSecondArm" startTime="9" endTime="15" startRot="-171.4 0
0" endRot="40 0 0"/>
<part node="clawJoint1RefFrame" startTime="9" endTime="15" startRot="-
150 0 -180" endRot="-73.461 0 -180"/>
<part node="transArm1Physic" startTime="8.6" endTime="9" startTrans="0
0 -0.905" endTrans="0 0 -0.75"/>
<part node="transArm1Physic" startTime="11" endTime="12" startTrans="0
0 -0.75" endTrans="0 0 -0.85"/>
<part node="transArm2Physic" startTime="11" endTime="12" startTrans="0
0 -0.905" endTrans="0 0 -0.905"/>
<part node="grabLeftComponentJoint" startTime="12" endTime="15"
startRot="0 0 -90" endRot="0 0 30"/>
<part node="grabRightComponentJoint" startTime="12" endTime="15"
startRot="0 0 90" endRot="0 0 -30"/>
<part componentJointIndex="1" startTime="12" endTime="15"
startRotMinLimit="0 0 -175" endRotMinLimit="0 -50 -175" startRotMaxLimit="0 0 4"
endRotMaxLimit="0 50 -10"/>
</animation>
<animation name="transArmChain">
<part node="transArm01Chain" startTime="0.0" endTime="1.0"
shaderParameter="offsetUV" shaderStartValues="0 0 0 0" shaderEndValues="0 10 0 0"/>
</animation>
<animation name="secondArmBoneAnim">
<part node="secondArmBoneAnim" startTime="0.0" endTime="1.0"
startTrans="0.0 -0.125 -0.107" endTrans="0.0 0.139 0.007" startRot="0.0 0.0 0.0"
endRot="168.066 0.0 0.0"/>
</animation>
<animation name="tempDisplay">
<part node="tempNeedle" startTime="0" endTime="1" startRot="0 0 0"
endRot="0 0 50"/>
</animation>
<animation name="fuelDisplay">
<part node="fuelNeedle" startTime="0" endTime="1" startRot="0 0 0"
endRot="0 0 51"/>
</animation>
<animation name="rpmDisplay">
<part node="rpmNeedle" startTime="0" endTime="1" startRot="0 0 0"
endRot="0 0 223"/>
</animation>
<animation name="speedDisplay">
<part node="speedNeedle" startTime="0" endTime="1" startRot="0 0 0"
endRot="0 0 225"/>
</animation>
<animation name="airDisplay">
<part node="airNeedle01" startTime="0" endTime="0.6" startRot="0 0 0"
endRot="0 0 50"/>
<part node="airNeedle02" startTime="0.4" endTime="1" startRot="0 0 0"
endRot="0 0 50"/>
</animation>
</animations>
<cylindered loadMovingToolStatesAfterFolding="true">
<movingTools>
<easyArmControl node="scTargetNodeY" targetNodeZ="scTargetNodeZ"
rootNode="scRoot" refNode="scTargetRefNode">
<xRotationNodes maxDistance="8">
<xRotationNode1 node="mainArmPhysic" refNode="scMainArm"/>
<xRotationNode2 node="secondArmPhysic" refNode="scSecondArm"/>
</xRotationNodes>
<zTranslationNodes>
<zTranslationNode node="transArm1Physic"/>
<zTranslationNode node="transArm2Physic"/>
</zTranslationNodes>
</easyArmControl>
<movingTool node="scTargetNodeZ" isEasyControlTarget="true"
foldMinLimit="1" foldMaxLimit="1">
<controls axis="AXIS_CRANE_ARM2" invertAxis="true"
mouseSpeedFactor="0.5" iconName="CRANE_EC_TRANSLATE_Z"/>
<translation transSpeed="1.3" transAcceleration="50"
translationAxis="3" startTrans="-5.60"/>
</movingTool>
<movingTool node="scTargetNodeY" isEasyControlTarget="true"
foldMinLimit="1" foldMaxLimit="1">
<controls axis="AXIS_CRANE_ARM3" invertAxis="false"
mouseSpeedFactor="0.5" iconName="CRANE_EC_TRANSLATE_Y"/>
<translation transSpeed="1.3" transAcceleration="50"
translationAxis="2" startTrans="2.2"/>
</movingTool>
<movingTool node="armXRotPhysic" delayedNode="armXRot" foldMinLimit="1"
foldMaxLimit="1">
<controls axis="AXIS_CRANE_ARM" invertAxis="true"
mouseSpeedFactor="0.6" iconName="CRANE_ARM1_ROTATE_Y"/>
<rotation rotSpeed="30" rotAcceleration="50" rotationAxis="2"
startRot="90"/>
<componentJoint index="1" anchorActor="0"/>
</movingTool>
<movingTool node="mainArmPhysic" delayedNode="mainArm" foldMinLimit="1"
foldMaxLimit="1">
<controls axis="AXIS_CRANE_ARM2" invertAxis="true"
mouseSpeedFactor="0.5" iconName="CRANE_ARM1_ROTATE_X"/>
<rotation rotSpeed="20" rotAcceleration="80" rotMax="30" rotMin="-
72" startRot="0" rotationAxis="1" rotSendNumBits="9"/>
<componentJoint index="1" anchorActor="0"/>
</movingTool>
<movingTool node="secondArmPhysic" delayedNode="secondArm"
foldMinLimit="1" foldMaxLimit="1">
<controls axis="AXIS_CRANE_ARM3" invertAxis="true"
mouseSpeedFactor="0.5" iconName="CRANE_ARM2_ROTATE_X"/>
<rotation rotSpeed="25" rotAcceleration="80" rotMax="131"
rotMin="30" startRot="173" rotationAxis="1" rotSendNumBits="10"/>
<componentJoint index="1" anchorActor="0"/>
</movingTool>
<!-- arm extension -->
<movingTool node="transArm1Physic" delayedNode="transArm1"
foldMinLimit="1" foldMaxLimit="1">
<controls axis="AXIS_CRANE_ARM4" invertAxis="false"
mouseSpeedFactor="0.5" iconName="CRANE_ARM2_TRANSLATE"/>
<translation transSpeed="0.7" transAcceleration="80" transMax="1.2"
transMin="-0.905" startTrans="0" translationAxis="3"/>
<componentJoint index="1" anchorActor="0"/>
<dependentMovingTool node="transArm2Physic" speedScale="1"/>
<dependentMovingTool node="transArm01Chain" speedScale="0.47"/>
</movingTool>
<movingTool node="transArm2Physic" delayedNode="transArm2"
playSound="true" foldMinLimit="1" foldMaxLimit="1">
<translation transSpeed="0.7" transAcceleration="80" transMax="1.2"
transMin="-0.905" startTrans="0" translationAxis="3"/>
<componentJoint index="1" anchorActor="0"/>
</movingTool>
<!-- scaleable chain -->
<movingTool node="transArm01Chain">
<animation animSpeed="1" animAcceleration="80"
animName="transArmChain"/>
</movingTool>
<!-- delayed meshes -->
<movingTool node="mainArm">
<dependentPart node="mainArmHydraulic"/>
</movingTool>
<movingTool node="secondArm">
<dependentPart node="secondArmHydraulic"/>
<dependentAnimation name="secondArmBoneAnim" rotationAxis="1"
minValue="-171.064" maxValue="54.492" invert="true"/>
</movingTool>
<!-- claw x rotation -->
<movingTool node="clawRotJoint" playSound="true" foldMinLimit="1"
foldMaxLimit="1">
<controls axis="AXIS_CRANE_TOOL2" invertAxis="true"
mouseSpeedFactor="1" iconName="GRABBER_ROTATE_Y"/>
<rotation rotSpeed="-50" rotAcceleration="160" rotationAxis="2"/>
<componentJoint index="1" anchorActor="1"/>
</movingTool>
<!-- claws rotation -->
<movingTool node="grabLeftComponentJoint" playSound="true"
foldMinLimit="1" foldMaxLimit="1">
<controls axis="AXIS_CRANE_TOOL" invertAxis="true"
mouseSpeedFactor="1" iconName="GRABBER_OPEN_CLOSE"/>
<rotation rotSpeed="-80" rotAcceleration="300" rotMax="30"
rotMin="-90" rotationAxis="3" startRot="-90"/>
<componentJoint index="2" anchorActor="0"/>
<dependentMovingTool node="grabRightComponentJoint"
speedScale="1.0344"/>
</movingTool>
<movingTool node="grabRightComponentJoint" playSound="true"
foldMinLimit="1" foldMaxLimit="1">
<rotation rotSpeed="80" rotAcceleration="300" rotMax="90" rotMin="-
30" rotationAxis="3" startRot="90"/>
<componentJoint index="3" anchorActor="0"/>
</movingTool>
<movingTool node="roofArm01">
<dependentPart node="roofArm02"/>
<dependentPart node="masterDriveSeat"/>
</movingTool>
</movingTools>
<movingParts>
<!-- truck -->
<movingPart node="steeringBar" referencePoint="steeringBarRef"
referenceFrame="steeringBarRef" isActiveDirty="true"/>
<!-- crane -->
<movingPart node="mainArmHydraulic"
referencePoint="mainArmHydraulicRef" referenceFrame="mainArmHydraulicRef">
<translatingPart node="mainArmHydraulicPunch"/>
<dependentPart node="mainArmPart01"/>
</movingPart>
<movingPart node="mainArmPart01" referencePoint="mainArmPart01Ref"
localReferencePoint="mainArmPart02" referenceFrame="mainArmPart01RefFrame">
<dependentPart node="mainArmPart02"/>
</movingPart>
<movingPart node="mainArmPart02" referencePoint="mainArmPart01Ref"
referenceFrame="mainArmPart01Ref"/>
<movingPart node="secondArmHydraulic"
referencePoint="secondArmHydraulicRef" referenceFrame="secondArmHydraulicRefFrame">
<translatingPart node="secondArmHydraulicPunch"/>
</movingPart>
<movingPart node="clawJoint1" referencePoint="clawJoint1Ref"
referenceFrame="clawJoint1RefFrame" isActiveDirty="true" limitedAxis="1"/>
<movingPart node="clawJoint2" referencePoint="clawJoint2Ref"
referenceFrame="clawJoint2RefFrame" isActiveDirty="true"/>
<movingPart node="grabArmRot" referencePoint="grabArmRotRef"
referenceFrame="grabArmRotRef" isActiveDirty="true" limitedAxis="3"/>
<movingPart node="grabLeft" referencePoint="grabLeftRef"
referenceFrame="grabLeftRefFrame" isActiveDirty="true" limitedAxis="1"/>
<movingPart node="grabRight" referencePoint="grabRightRef"
referenceFrame="grabRightRefFrame" isActiveDirty="true" limitedAxis="1"/>
<movingPart node="grabRightHydraulic"
referencePoint="grabRightHydraulicRef" referenceFrame="grabRightHydraulicRefFrame"
isActiveDirty="true">
<translatingPart node="grabRightHydraulicPunch"/>
</movingPart>
<movingPart node="grabRightArm" referencePoint="grabRightArmRef"
referenceFrame="grabRightHydraulicRefFrame" isActiveDirty="true"/>
<movingPart node="roofArm02" referencePoint="roofArmRef"
localReferencePoint="roofArm" referenceFrame="roofArm02RefFrame">
<dependentPart node="roofArm"/>
</movingPart>
<movingPart node="roofArm" referencePoint="roofArmRef"
referenceFrame="roofArmRefFrame"/>
<movingPart node="masterDriveSeat"
referencePoint="masterDriveSeatArmRef"
localReferencePoint="masterDriveSeatLocalRef"
referenceFrame="masterDriveSeatRefFrame">
<dependentPart node="masterDriveSeatArm"/>
</movingPart>
<movingPart node="masterDriveSeatArm"
referencePoint="masterDriveSeatArmRef" referenceFrame="masterDriveSeatArmRef"
scaleZ="true"/>
<movingPart node="craneCamRot" referencePoint="craneCamRotRef"
referenceFrame="craneCamRotRefFrame" isActiveDirty="true" invertZ="true"/>
</movingParts>
<sounds>
<hydraulic template="DEFAULT_HYDRAULIC_SOUND"/>
</sounds>
<dashboards>
<dashboard displayType="ROT" valueType="movingTool"
node="joystickLeft01" rotAxis="1" minRot="15" maxRot="-15" axis="AXIS_CRANE_ARM3"
doInterpolation="true" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ROT" valueType="movingTool"
node="joystickLeft01" rotAxis="3" minRot="15" maxRot="-15" axis="AXIS_CRANE_ARM"
doInterpolation="true" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ROT" valueType="movingTool"
node="joystickRight01" rotAxis="1" minRot="-15" maxRot="15" axis="AXIS_CRANE_ARM2"
doInterpolation="true" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ROT" valueType="movingTool"
node="joystickRight01" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_CRANE_ARM4"
doInterpolation="true" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ROT" valueType="movingTool"
node="joystickLeft02" rotAxis="1" minRot="15" maxRot="-15" axis="AXIS_CRANE_ARM3"
doInterpolation="true" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ROT" valueType="movingTool"
node="joystickLeft02" rotAxis="3" minRot="15" maxRot="-15" axis="AXIS_CRANE_ARM"
doInterpolation="true" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ROT" valueType="movingTool"
node="joystickRight02" rotAxis="1" minRot="-15" maxRot="15" axis="AXIS_CRANE_ARM2"
doInterpolation="true" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ROT" valueType="movingTool"
node="joystickRight02" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_CRANE_ARM4"
doInterpolation="true" groups="MOTOR_ACTIVE"/>
</dashboards>
</cylindered>
<suspensions>
<suspension node="cabin" weight="400" minRotation="-7 0 -7" maxRotation="7
0 7" suspensionParametersX="120 10" suspensionParametersZ="120 10"/>
<suspension node="seat" weight="150" minTranslation="-0.05 -0.15 0.0"
maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4"
suspensionParametersY="5 1" suspensionParametersZ="20 4"/>
<suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5"
maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1"/>
</suspensions>
<connectionHoses>
<target attacherJointIndices="1" type="airDoubleRed"
node="airDoubleStorage" socket="air_red"/>
<target attacherJointIndices="1" type="airDoubleYellow"
node="airDoubleControl" socket="air_yellow"/>
<target attacherJointIndices="1" type="electric" node="backElectric"
socket="electric"/>
<target attacherJointIndices="1" type="hydraulicIn" node="hydraulic06_in"
socket="hydraulic01"/>
<target attacherJointIndices="1" type="hydraulicOut" node="hydraulic06_out"
socket="hydraulic01"/>
</connectionHoses>
<tensionBelts>
<tensionBeltsConfigurations>
<tensionBeltsConfiguration>
<tensionBelts linkNode="belts" rootNode="tgx26640_main_component1"
jointNode="tgx26640_main_component1" width="0.075" maxEdgeLength="0.1"
geometryBias="0.01" ratchetPosition="0.2" defaultOffset="-0.45"
defaultOffsetSide="0.1" defaultHeight="3" interactionRadius="1.75"
totalInteractionRadius="3.5" activationTrigger="beltActivationTrigger">
<tensionBelt startNode="beltStart1" endNode="beltEnd1"
offsetLeft="0.85"/>
<tensionBelt startNode="beltStart2" endNode="beltEnd2"/>
<tensionBelt startNode="beltStart3" endNode="beltEnd3"/>
<tensionBelt startNode="beltStart4" endNode="beltEnd4"
offsetRight="0.85"/>
</tensionBelts>
</tensionBeltsConfiguration>
</tensionBeltsConfigurations>
</tensionBelts>
<ai>
<collisionTrigger node="aiCollisionTrigger"/>
</ai>
<foliageBending>
<bendingNode minX="-1.35" maxX="1.35" minZ="-4.3" maxZ="4.7"
yOffset="0.4"/>
<bendingNode minX="-0.35" maxX="0.35" minZ="-5.5" maxZ="-4.3"
yOffset="0.65"/>
<bendingNode minX="-1.20" maxX="1.20" minZ="-6.1" maxZ="-5.5"
yOffset="0.4"/>
</foliageBending>
<dashboard>
<groups>
<group name="MOTOR_STARTING" isMotorStarting="true"/>
<group name="MOTOR_ACTIVE" isMotorStarting="true"
isMotorRunning="true"/>
</groups>
<default>
<dashboard displayType="EMITTER" node="dashboardDisplayDecal"
idleValue="-1" intensity="0.3" groups="MOTOR_ACTIVE"/>
</default>
</dashboard>
<baseMaterial>
<material name="tgx26640_mat" baseNode="tgx26640_vis">
<shaderParameter name="colorMat0" value="MAN_RED1"/>
<shaderParameter name="colorMat2" value="MAN_BLUE6"/>
</material>
<material name="befaPlatform_mat" baseNode="platform">
<shaderParameter name="colorMat0" value="MAN_RED1"/>
</material>
</baseMaterial>
<baseMaterialConfigurations price="3000" useDefaultColors="true"
defaultColorIndex="0">
<baseMaterialConfiguration name="MAN" color="MAN_RED1"/>
<material name="tgx26640_mat" shaderParameter="colorMat0"/>
<material name="befaPlatform_mat" shaderParameter="colorMat0"/>
</baseMaterialConfigurations>
<wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
<washable dirtDuration="90" washDuration="1" workMultiplier="3"
fieldMultiplier="2"/>
<i3dMappings>
<i3dMapping id="tgx26640_main_component1" node="0>"/>
<i3dMapping id="tgx26640_vis" node="0>0"/>
<i3dMapping id="trailerAttacherJointBack" node="0>0|0|0"/>
<i3dMapping id="backElectric" node="0>0|0|1|0"/>
<i3dMapping id="hydraulic06_in" node="0>0|0|1|1"/>
<i3dMapping id="hydraulic06_out" node="0>0|0|1|2"/>
<i3dMapping id="airDoubleStorage" node="0>0|0|1|3"/>
<i3dMapping id="airDoubleControl" node="0>0|0|1|4"/>
<i3dMapping id="axisFrontLeft" node="0>0|1|0|0"/>
<i3dMapping id="wheelFrontLeft" node="0>0|1|0|0|0|0"/>
<i3dMapping id="steeringBar" node="0>0|1|0|0|1"/>
<i3dMapping id="axisFrontRight" node="0>0|1|1|0"/>
<i3dMapping id="wheelFrontRight" node="0>0|1|1|0|0|0"/>
<i3dMapping id="steeringBarRef" node="0>0|1|1|0|1"/>
<i3dMapping id="wheel_rear_left1" node="0>0|1|2"/>
<i3dMapping id="wheel_rear_right1" node="0>0|1|3"/>
<i3dMapping id="wheel_rear_left2" node="0>0|1|4"/>
<i3dMapping id="wheel_rear_right2" node="0>0|1|5"/>
<i3dMapping id="sideRightStatic" node="0>0|2|0|0"/>
<i3dMapping id="sideLeftStatic" node="0>0|2|0|1"/>
<i3dMapping id="turnlightFrontRightStatic" node="0>0|2|0|2"/>
<i3dMapping id="turnlightFrontLeftStatic" node="0>0|2|0|3"/>
<i3dMapping id="turnlightBackRightStatic" node="0>0|2|0|4"/>
<i3dMapping id="turnlightBackLeftStatic" node="0>0|2|0|5"/>
<i3dMapping id="reverselightStatic" node="0>0|2|0|6"/>
<i3dMapping id="brakeLightStatic" node="0>0|2|0|7"/>
<i3dMapping id="backLightStatic" node="0>0|2|0|8"/>
<i3dMapping id="frontlightStatic" node="0>0|2|0|9"/>
<i3dMapping id="frontLightLow" node="0>0|2|1|0"/>
<i3dMapping id="highBeamLow" node="0>0|2|1|1"/>
<i3dMapping id="frontLightHigh" node="0>0|2|1|2"/>
<i3dMapping id="highBeamHigh" node="0>0|2|1|3"/>
<i3dMapping id="backLightsHigh1" node="0>0|2|2|0"/>
<i3dMapping id="turnLightLeftFront" node="0>0|2|3|0"/>
<i3dMapping id="turnLightRightFront" node="0>0|2|3|1"/>
<i3dMapping id="reverseLight" node="0>0|2|4|0"/>
<i3dMapping id="outdoorCameraTarget" node="0>0|3|0"/>
<i3dMapping id="outdoorCamera1" node="0>0|3|0|0"/>
<i3dMapping id="indoorCamera1" node="0>0|3|1"/>
<i3dMapping id="cameraRaycastNode1" node="0>0|3|2"/>
<i3dMapping id="cameraRaycastNode2" node="0>0|3|3"/>
<i3dMapping id="cameraRaycastNode3" node="0>0|3|4"/>
<i3dMapping id="shadowFocusBox" node="0>0|3|5"/>
<i3dMapping id="cabin" node="0>0|4|0"/>
<i3dMapping id="seat" node="0>0|4|0|0"/>
<i3dMapping id="playerSkin" node="0>0|4|0|0|0"/>
<i3dMapping id="frontlightStaticCabin" node="0>0|4|0|1|0"/>
<i3dMapping id="workingLightSquare" node="0>0|4|0|1|2"/>
<i3dMapping id="wiper01" node="0>0|4|0|2|0"/>
<i3dMapping id="wiper02" node="0>0|4|0|2|1"/>
<i3dMapping id="fuelNeedle" node="0>0|4|0|3|0|0|0"/>
<i3dMapping id="tempNeedle" node="0>0|4|0|3|0|1|0"/>
<i3dMapping id="airNeedle02" node="0>0|4|0|3|0|2|0"/>
<i3dMapping id="airNeedle01" node="0>0|4|0|3|0|3|0"/>
<i3dMapping id="speedNeedle" node="0>0|4|0|3|0|4|0"/>
<i3dMapping id="rpmNeedle" node="0>0|4|0|3|0|5|0"/>
<i3dMapping id="cabinLightDecal" node="0>0|4|0|3|1"/>
<i3dMapping id="interiorScreenLight" node="0>0|4|0|3|2"/>
<i3dMapping id="turnlightLeftDecal" node="0>0|4|0|3|3"/>
<i3dMapping id="turnlightRightDecal" node="0>0|4|0|3|4"/>
<i3dMapping id="dashboardDisplayDecal" node="0>0|4|0|3|5"/>
<i3dMapping id="brakePedal" node="0>0|4|0|4|0"/>
<i3dMapping id="playerRightFootTargetBrakeRef" node="0>0|4|0|4|0|0"/>
<i3dMapping id="gasPedal" node="0>0|4|0|4|1"/>
<i3dMapping id="playerRightFootTargetGasRef" node="0>0|4|0|4|1|0"/>
<i3dMapping id="playerTargets" node="0>0|4|0|5"/>
<i3dMapping id="playerRightFootTargetGas" node="0>0|4|0|5|0"/>
<i3dMapping id="playerRightFootTargetBrake" node="0>0|4|0|5|1"/>
<i3dMapping id="playerLeftFootTarget" node="0>0|4|0|5|2"/>
<i3dMapping id="playerRightFootTarget" node="0>0|4|0|5|3"/>
<i3dMapping id="steeringWheel" node="0>0|4|0|6|0|0"/>
<i3dMapping id="playerLeftHandTarget" node="0>0|4|0|6|0|0|0"/>
<i3dMapping id="playerRightHandTarget" node="0>0|4|0|6|0|0|1"/>
<i3dMapping id="mirrorDecal01" node="0>0|4|0|7|0"/>
<i3dMapping id="mirrorDecal02" node="0>0|4|0|7|1"/>
<i3dMapping id="mirrorDecal03" node="0>0|4|0|7|2"/>
<i3dMapping id="mirrorDecal04" node="0>0|4|0|7|3"/>
<i3dMapping id="mirrorDecal05" node="0>0|4|0|7|4"/>
<i3dMapping id="exitPoint" node="0>0|5"/>
<i3dMapping id="cardan03" node="0>0|6|0|0"/>
<i3dMapping id="cardan01" node="0>0|6|1|0"/>
<i3dMapping id="belts" node="0>0|7"/>
<i3dMapping id="beltStart1" node="0>0|7|0"/>
<i3dMapping id="beltEnd1" node="0>0|7|0|0"/>
<i3dMapping id="beltStart2" node="0>0|7|1"/>
<i3dMapping id="beltEnd2" node="0>0|7|1|0"/>
<i3dMapping id="beltStart3" node="0>0|7|2"/>
<i3dMapping id="beltEnd3" node="0>0|7|2|0"/>
<i3dMapping id="beltStart4" node="0>0|7|3"/>
<i3dMapping id="beltEnd4" node="0>0|7|3|0"/>
<i3dMapping id="beltActivationTrigger" node="0>0|7|4"/>
<i3dMapping id="defaultBlendOff" node="0>0|8|0"/>
<i3dMapping id="wood" node="0>0|8|1"/>
<i3dMapping id="platform" node="0>0|8|1|0"/>
<i3dMapping id="woodCol1" node="0>0|8|1|1|0"/>
<i3dMapping id="woodCol2" node="0>0|8|1|1|1"/>
<i3dMapping id="woodCol3" node="0>0|8|1|1|2"/>
<i3dMapping id="woodCol4" node="0>0|8|1|1|3"/>
<i3dMapping id="woodCol5" node="0>0|8|1|1|4"/>
<i3dMapping id="woodCol6" node="0>0|8|1|1|5"/>
<i3dMapping id="woodCol7" node="0>0|8|1|1|6"/>
<i3dMapping id="woodCol8" node="0>0|8|1|1|7"/>
<i3dMapping id="woodCol9" node="0>0|8|1|1|8"/>
<i3dMapping id="woodCol10" node="0>0|8|1|1|9"/>
<i3dMapping id="woodCol11" node="0>0|8|1|1|10"/>
<i3dMapping id="woodCol12" node="0>0|8|1|1|11"/>
<i3dMapping id="woodCol13" node="0>0|8|1|1|12"/>
<i3dMapping id="woodCol14" node="0>0|8|1|1|13"/>
<i3dMapping id="worklightWood" node="0>0|8|1|2|0"/>
<i3dMapping id="workLightWoodBackLow" node="0>0|8|1|2|1"/>
<i3dMapping id="workLightWoodBackHigh1" node="0>0|8|1|2|2"/>
<i3dMapping id="supportArmRight" node="0>0|8|2"/>
<i3dMapping id="supportArmRightPunch" node="0>0|8|2|0"/>
<i3dMapping id="supportArmLeft" node="0>0|8|3"/>
<i3dMapping id="supportArmLeftPunch" node="0>0|8|3|0"/>
<i3dMapping id="armXRotPhysic" node="0>0|8|4|0|0"/>
<i3dMapping id="mainArmPhysic" node="0>0|8|4|0|0|0|0"/>
<i3dMapping id="secondArmPhysic" node="0>0|8|4|0|0|0|0|0"/>
<i3dMapping id="transArm1Physic" node="0>0|8|4|0|0|0|0|0|0"/>
<i3dMapping id="transArm2Physic" node="0>0|8|4|0|0|0|0|0|0|0"/>
<i3dMapping id="clawColJoint" node="0>0|8|4|0|0|0|0|0|0|0|0"/>
<i3dMapping id="clawColJointZRot" node="0>0|8|4|0|0|0|0|0|0|0|0|0"/>
<i3dMapping id="scTargetRefNode" node="0>0|8|4|0|0|0|0|0|0|0|1"/>
<i3dMapping id="scRoot" node="0>0|8|4|0|0|0|1"/>
<i3dMapping id="scMainArm" node="0>0|8|4|0|0|0|1|0"/>
<i3dMapping id="scSecondArm" node="0>0|8|4|0|0|0|1|0|0"/>
<i3dMapping id="scTargetNodeY" node="0>0|8|4|0|0|0|2|0"/>
<i3dMapping id="scTargetNodeZ" node="0>0|8|4|0|0|0|2|0|0"/>
<i3dMapping id="armXRot" node="0>0|8|4|0|1"/>
<i3dMapping id="mainArm" node="0>0|8|4|0|1|0|0"/>
<i3dMapping id="secondArm" node="0>0|8|4|0|1|0|0|0"/>
<i3dMapping id="transArm1" node="0>0|8|4|0|1|0|0|0|0"/>
<i3dMapping id="transArm2" node="0>0|8|4|0|1|0|0|0|0|0"/>
<i3dMapping id="clawJoint1RefFrame" node="0>0|8|4|0|1|0|0|0|0|0|0"/>
<i3dMapping id="clawJoint1" node="0>0|8|4|0|1|0|0|0|0|0|0|0"/>
<i3dMapping id="clawJoint2RefFrame" node="0>0|8|4|0|1|0|0|0|0|0|0|0|0"/>
<i3dMapping id="clawJoint2" node="0>0|8|4|0|1|0|0|0|0|0|0|0|0|0"/>
<i3dMapping id="grabArmRot" node="0>0|8|4|0|1|0|0|0|0|0|0|0|0|0|0"/>
<i3dMapping id="grabRightRefFrame" node="0>0|8|4|0|1|0|0|0|0|0|0|0|0|0|0|
0"/>
<i3dMapping id="grabRight" node="0>0|8|4|0|1|0|0|0|0|0|0|0|0|0|0|0|0"/>
<i3dMapping id="grabRightHydraulic" node="0>0|8|4|0|1|0|0|0|0|0|0|0|0|0|0|
0|0|0"/>
<i3dMapping id="grabRightHydraulicPunch" node="0>0|8|4|0|1|0|0|0|0|0|0|0|0|
0|0|0|0|0|0"/>
<i3dMapping id="grabRightArm" node="0>0|8|4|0|1|0|0|0|0|0|0|0|0|0|0|0|0|
1"/>
<i3dMapping id="grabRightHydraulicRefFrame" node="0>0|8|4|0|1|0|0|0|0|0|0|
0|0|0|0|0|0|3"/>
<i3dMapping id="grabLeftRefFrame" node="0>0|8|4|0|1|0|0|0|0|0|0|0|0|0|0|
1"/>
<i3dMapping id="grabLeft" node="0>0|8|4|0|1|0|0|0|0|0|0|0|0|0|0|1|0"/>
<i3dMapping id="grabRightHydraulicRef" node="0>0|8|4|0|1|0|0|0|0|0|0|0|0|0|
0|1|0|0"/>
<i3dMapping id="grabRightArmRef" node="0>0|8|4|0|1|0|0|0|0|0|0|0|0|0|0|1|0|
1"/>
<i3dMapping id="logGrabTrigger" node="0>0|8|4|0|1|0|0|0|0|0|0|0|0|0|0|2"/>
<i3dMapping id="craneCamRotRef" node="0>0|8|4|0|1|0|0|0|0|0|0|0|2"/>
<i3dMapping id="transArm01Chain" node="0>0|8|4|0|1|0|0|0|0|1"/>
<i3dMapping id="fourthArmRot" node="0>0|8|4|0|1|0|0|0|1"/>
<i3dMapping id="secondArmHydraulicRef" node="0>0|8|4|0|1|0|0|0|2"/>
<i3dMapping id="workLightCraneHigh02" node="0>0|8|4|0|1|0|0|0|3|0"/>
<i3dMapping id="workLightCraneSelfIllum" node="0>0|8|4|0|1|0|0|0|3|1"/>
<i3dMapping id="secondArmBoneAnim" node="0>0|8|4|0|1|0|0|0|6"/>
<i3dMapping id="secondArmHydraulic" node="0>0|8|4|0|1|0|0|1"/>
<i3dMapping id="secondArmHydraulicPunch" node="0>0|8|4|0|1|0|0|1|0"/>
<i3dMapping id="mainArmPart01Ref" node="0>0|8|4|0|1|0|0|2"/>
<i3dMapping id="mainArmPart01RefFrame" node="0>0|8|4|0|1|0|0|4"/>
<i3dMapping id="secondArmHydraulicRefFrame" node="0>0|8|4|0|1|0|0|5"/>
<i3dMapping id="mainArmHydraulic" node="0>0|8|4|0|1|0|1"/>
<i3dMapping id="mainArmHydraulicPunch" node="0>0|8|4|0|1|0|1|0"/>
<i3dMapping id="mainArmPart01" node="0>0|8|4|0|1|0|2"/>
<i3dMapping id="mainArmPart02" node="0>0|8|4|0|1|0|2|0"/>
<i3dMapping id="mainArmHydraulicRef" node="0>0|8|4|0|1|0|2|1"/>
<i3dMapping id="playerSkinCraneMD" node="0>0|8|4|0|1|0|4|0|0|0"/>
<i3dMapping id="playerRightFootTargetCraneMD" node="0>0|8|4|0|1|0|4|0|0|
1"/>
<i3dMapping id="playerLeftFootTargetCraneMD" node="0>0|8|4|0|1|0|4|0|0|2"/>
<i3dMapping id="masterDriveSeat" node="0>0|8|4|0|1|0|4|0|1"/>
<i3dMapping id="masterDriveSeatArm" node="0>0|8|4|0|1|0|4|0|1|0"/>
<i3dMapping id="masterDriveSeatLocalRef" node="0>0|8|4|0|1|0|4|0|1|1"/>
<i3dMapping id="joystickRight01" node="0>0|8|4|0|1|0|4|0|1|2|0"/>
<i3dMapping id="playerRightHandTargetCraneMD" node="0>0|8|4|0|1|0|4|0|1|2|
0|0"/>
<i3dMapping id="joystickLeft01" node="0>0|8|4|0|1|0|4|0|1|2|1"/>
<i3dMapping id="playerLeftHandTargetCraneMD" node="0>0|8|4|0|1|0|4|0|1|2|1|
0"/>
<i3dMapping id="workLightCraneLow02" node="0>0|8|4|0|1|0|4|0|2|0"/>
<i3dMapping id="workLightCraneHigh03" node="0>0|8|4|0|1|0|4|0|2|1"/>
<i3dMapping id="workLightCab01" node="0>0|8|4|0|1|0|4|0|2|2"/>
<i3dMapping id="roofArm01" node="0>0|8|4|0|1|0|4|0|3|0"/>
<i3dMapping id="roofArmRef" node="0>0|8|4|0|1|0|4|0|3|0|0"/>
<i3dMapping id="masterDriveSeatArmRef" node="0>0|8|4|0|1|0|4|0|3|0|1"/>
<i3dMapping id="roofArm02" node="0>0|8|4|0|1|0|4|0|3|1"/>
<i3dMapping id="roofArm" node="0>0|8|4|0|1|0|4|0|3|1|0"/>
<i3dMapping id="roof" node="0>0|8|4|0|1|0|4|0|3|1|0|0"/>
<i3dMapping id="roofArm02RefFrame" node="0>0|8|4|0|1|0|4|0|3|2"/>
<i3dMapping id="roofArmRefFrame" node="0>0|8|4|0|1|0|4|0|3|3"/>
<i3dMapping id="craneCamRotRefFrame" node="0>0|8|4|0|1|0|4|0|4"/>
<i3dMapping id="craneCamRot" node="0>0|8|4|0|1|0|4|0|4|0"/>
<i3dMapping id="indoorCameraMD" node="0>0|8|4|0|1|0|4|0|4|0|0"/>
<i3dMapping id="masterDriveSeatRefFrame" node="0>0|8|4|0|1|0|4|0|5"/>
<i3dMapping id="epsCabLift" node="0>0|8|4|0|1|0|4|1|0|0"/>
<i3dMapping id="indoorCameraEPS" node="0>0|8|4|0|1|0|4|1|0|0|0"/>
<i3dMapping id="playerSkinCrane" node="0>0|8|4|0|1|0|4|1|0|0|1|0"/>
<i3dMapping id="playerRightFootTargetCrane" node="0>0|8|4|0|1|0|4|1|0|0|1|
1"/>
<i3dMapping id="playerLeftFootTargetCrane" node="0>0|8|4|0|1|0|4|1|0|0|1|
2"/>
<i3dMapping id="joystickLeft02" node="0>0|8|4|0|1|0|4|1|0|0|2|0"/>
<i3dMapping id="playerLeftHandTargetCrane" node="0>0|8|4|0|1|0|4|1|0|0|2|0|
0"/>
<i3dMapping id="joystickRight02" node="0>0|8|4|0|1|0|4|1|0|0|2|1"/>
<i3dMapping id="playerRightHandTargetCrane" node="0>0|8|4|0|1|0|4|1|0|0|2|
1|0"/>
<i3dMapping id="workLightCab02" node="0>0|8|4|0|1|0|4|1|0|0|3"/>
<i3dMapping id="workLightCraneLow" node="0>0|8|4|0|1|0|4|1|0|0|4"/>
<i3dMapping id="workLightCraneHigh01" node="0>0|8|4|0|1|0|4|1|0|0|5"/>
<i3dMapping id="shadowFocusBoxESP" node="0>0|8|4|0|1|0|4|1|0|0|7"/>
<i3dMapping id="aiCollisionTrigger" node="0>0|9|0"/>
<i3dMapping id="wheelChock01" node="0>0|10|2|0"/>
<i3dMapping id="wheelChock02" node="0>0|10|2|1"/>
<i3dMapping id="stepaFHL13AK_claw_component2" node="1>"/>
<i3dMapping id="clawRotJoint" node="1>0"/>
<i3dMapping id="clawRotJointActor1" node="1>0|0"/>
<i3dMapping id="grabLeftComponentJoint" node="1>1"/>
<i3dMapping id="grabRightComponentJoint" node="1>2"/>
<i3dMapping id="clawJoint1Ref" node="1>3"/>
<i3dMapping id="clawJoint2Ref" node="1>4"/>
<i3dMapping id="grabArmRotRef" node="1>5"/>
<i3dMapping id="tgx26640_leftClaw_component3" node="2>"/>
<i3dMapping id="grabLeftRef" node="2>0"/>
<i3dMapping id="colPart4" node="2>1|3"/>
<i3dMapping id="tgx26640_rightClaw_component4" node="3>"/>
<i3dMapping id="grabRightRef" node="3>0"/>
</i3dMappings>
</vehicle>

You might also like