Visualizing Interstellar Wormholes
Visualizing Interstellar Wormholes
Kip S. Thorne
California Institute of Technology, Pasadena, California 91125, USA
(Dated: 2 February 2015 – American Journal of Physics, in press)
Christopher Nolan’s science fiction movie Interstellar offers a variety of opportunities for stu-
dents in elementary courses on general relativity theory. This paper describes such opportunities,
including: (i) At the motivational level, the manner in which elementary relativity concepts underlie
the wormhole visualizations seen in the movie. (ii) At the briefest computational level, instructive
calculations with simple but intriguing wormhole metrics, including, e.g., constructing embedding
diagrams for the three-parameter wormhole that was used by our visual effects team and Christo-
pher Nolan in scoping out possible wormhole geometries for the movie. (iii) Combining the proper
arXiv:1502.03809v2 [gr-qc] 16 Feb 2015
reference frame of a camera with solutions of the geodesic equation, to construct a light-ray-tracing
map backward in time from a camera’s local sky to a wormhole’s two celestial spheres. (iv) Imple-
menting this map, for example in Mathematica, Maple or Matlab, and using that implementation
to construct images of what a camera sees when near or inside a wormhole. (v) With the stu-
dent’s implementation, exploring how the wormhole’s three parameters influence what the camera
sees—which is precisely how Christopher Nolan, using our implementation, chose the parameters for
Interstellar ’s wormhole. (vi) Using the student’s implementation, exploring the wormhole’s Einstein
ring, and particularly the peculiar motions of star images near the ring; and exploring what it looks
like to travel through a wormhole.
This article is a follow-up, a quarter century later, in • There is no known mechanism for making worm-
the context of Christopher Nolan’s movie Interstellar 4 holes, either naturally in our universe or artifi-
and Kip Thorne’s associated book The Science of Inter- cially by a highly advanced civilization, but there
stellar 5 . Like Contact, Interstellar has real science built are speculations; for example that wormholes in
into its fabric, thanks to a strong science commitment hypothetical
p quantum foam on the Planck scale,
by the director, screenwriters, producers, and visual ef- G~/c3 ∼ 10−35 m, might somehow be enlarged
fects team, and thanks to Thorne’s role as an executive to macroscopic size.6,9
producer. • Any creation of a wormhole where initially there
is none would require a change in the topology
Although wormholes were central to the theme of Con- of space, which would entail, in classical, non-
tact and to many movies and TV shows since then, such quantum physics, both negative energy and closed
as Star Trek and Stargate, none of these have depicted timelike curves (the possibility of backward time
correctly a wormhole as it would be seen by a nearby travel)—according to theorems by Frank Tipler and
human. Interstellar is the first to do so. The authors of Robert Geroch.7 It is likely the laws of physics for-
this paper, together with Christopher Nolan who made bid this. Likely but not certain.
key decisions, were responsible for that depiction.
• A wormhole will pinch off so quickly that nothing
This paper has two purposes: (i) To explain how Inter- can travel through it, unless it has “exotic matter”
stellar ’s wormhole images were constructed and explain at its throat—matter (or fields) that, at least in
the decisions made on the way to their final form, and (ii) some reference frames, has negative energy density.
to present this explanation in a way that may be useful Although such negative energy density is permit-
to students and teachers in elementary courses on general ted by the laws of physics (e.g. in the Casimir ef-
relativity. fect, the electromagnetic field between two highly
2
conducting plates), there are quantum inequalities tional Renderer”, and the black-hole and accretion-disk
that limit the amount of negative energy that can images we generated with it, and also some new insights
be collected in a small region of space and how long into gravitational lensing by black holes that it has re-
it can be there; and these appear to place severe vealed. In this paper we focus on wormholes—which are
limits on the sizes of traversable wormholes (worm- much easier to model mathematically than Interstellar ’s
holes through which things can travel at the speed fast spinning black hole, and are far more easily incorpo-
of light or slower).6 The implications of these in- rated into elementary courses on general relativity.
equalities are not yet fully clear, but it seems likely In our modelling of Interstellar ’s wormhole, we pre-
that, after some strengthening, they will prevent tended we were engineers in some arbitrarily advanced
macroscopic wormholes like the one in Interstellar civilization, and that the laws of physics place no con-
from staying open long enough for a spaceship to straints on the wormhole geometries our construction
travel through. Likely, but not certain. crews can build. (This is almost certainly false; the quan-
tum inequalities mentioned above, or other physical laws,
• The research leading to these conclusions has been likely place strong constraints on wormhole geometries,
performed ignoring the possibility that our uni- if wormholes are allowed at all—but we know so little
verse, with its four spacetime dimensions, resides in about those constraints that we chose to ignore them.)
a higher dimensional bulk with one or more large In this spirit, we wrote down the spacetime metrics for
extra dimensions, the kind of bulk envisioned in candidate wormholes for the movie, and then proceeded
Interstellar ’s “fifth dimension.” Only a little is to visualize them.
known about how such a bulk might influence the
existence of traversable wormholes, but one intrigu-
ing thing is clear: Properties of the bulk can, at D. Overview of this paper
least in principle, hold a wormhole open without
any need for exotic matter in our four dimensional
universe (our “brane”).8 But the words “in princi- We begin in Sec. II by presenting the spacetime metrics
ple” just hide our great ignorance about our uni- for several wormholes and visualizing them with embed-
verse in higher dimensions. ding diagrams — most importantly, the three-parameter
“Dneg wormhole” metric used in our work on the movie
In view of this current understanding, it seems very Interstellar. Then we discuss adding a Newtonian-type
unlikely to us that traversable wormholes exist naturally gravitational potential to our Dneg metric, to produce
in our universe, and the prospects for highly advanced the gravitational pull that Christopher Nolan wanted,
civilizations to make them artificially are also pretty dim. and the potential’s unimportance for making wormhole
Nevertheless, the distances from our solar system to images.
others are so huge that there is little hope, with rocket In Sec III we describe how light rays, traveling back-
technology, for humans to travel to other stars in the next ward in time from a camera to the wormhole’s two celes-
century or two;10 so wormholes, quite naturally, have be- tial spheres, generate a map that can be used to produce
come a staple of science fiction. images of the wormhole and of objects seen through or
And, as Thorne envisioned in 1988,3 wormholes have around it; and we discuss our implementations of that
also become a pedagogical tool in elementary courses map to make the images seen in Interstellar. In the Ap-
on general relativity—e.g., in the textbook by James pendix we present a fairly simple computational proce-
Hartle.11 dure by which students can generate their own map and
thence their own images.
In Sec. IV we use our own implementation of the map
C. The genesis of our research on wormholes to describe the influence of the Dneg wormhole’s three
parameters on what the camera sees.
This paper is a collaboration between Caltech physi- Then in Secs. V and VI, we discuss Christopher Nolan’s
cist Kip Thorne, and computer graphics artists at Double use of these kinds of implementations to choose the pa-
Negative Visual Effects in London. We came together in rameter values for Interstellar ’s wormhole; we discuss the
May 2013, when Christopher Nolan asked us to collab- resulting wormhole images that appear in Interstellar,
orate on building, for Interstellar, realistic images of a including that wormhole’s Einstein ring, which can be
wormhole, and also a fast spinning black hole and its explored by watching the movie or its trailers, or in stu-
accretion disk, with ultra-high (IMAX) resolution and dents’ own implementations of the ray-tracing map; and
smoothness. We saw this not only as an opportunity to we discuss images made by a camera travelling through
bring realistic wormholes and black holes into the Holly- the wormhole, that do not appear in the movie.
wood arena, but also an opportunity to create images of Finally in Sec. VII we present brief conclusions.
wormholes and black holes for relativity and astrophysics Scattered throughout the paper are suggestions of cal-
research. culations and projects for students in elementary courses
Elsewhere12 we describe the simulation code that we on general relativity. And throughout, as is common in
wrote for this: DNGR for “Double Negative Gravita- relativity, we use “geometrized units” in which Newton’s
3
In general relativity, the curvature of spacetime can FIG. 1. Embedding diagram for the Ellis wormhole: the
be expressed, mathematically, in terms of a spacetime wormhole’s the two-dimensional equatorial plane embedded
metric. In this section we review a simple example of this: in three of the bulk’s four spatial dimensions.
the metric for an Ellis wormhole; and then we discuss the
metric for the Double Negative (Dneg) wormhole that we
designed for Interstellar. value ρ. And when ` increases onward to a very large
value, r increases once again, becoming approximately
`. This tells us that the metric represents a wormhole
A. The Ellis wormhole with throat radius ρ, connecting two asymptotically flat
regions of space, ` → −∞ and ` → +∞.
In 1973 Homer Ellis13 introduced the following met- In Hartle’s textbook,11 a number of illustrative calcu-
ric for a hypothetical wormhole, which he called a lations are carried out using Ellis’s wormhole metric as
“drainhole”:14 an example. The most interesting is a computation, in
Sec. 7.7, of what the two-dimensional equatorial surfaces
ds2 = −dt2 + d`2 + r2 (dθ2 + sin2 θ dφ2 ) , (1) (surfaces with constant t and θ = π/2) look like when
where r is a function of the coordinate ` given by embedded in a flat 3-dimensional space, the embedding
space. Hartle shows that equatorial surfaces have the
form shown in Fig. 1—a form familiar from popular ac-
p
r(`) = ρ2 + `2 , (2)
counts of wormholes.
and ρ is a constant. Figure 1 is called an “embedding diagram” for the
As always in general relativity, one does not need to wormhole. We discuss embedding diagrams further in
be told anything about the coordinate system in order Sec. II B 3 below, in the context of our Dneg wormhole.
to figure out the spacetime geometry described by the
metric; the metric by itself tells us everything. Deducing
everything is a good exercise for students. Here is how
we do so: B. The Double Negative three-parameter
wormhole
First, in −dt2 the minus sign tells us that t, at fixed
`, θ, φ, increases in a timelike direction; and the absence
of any factor multiplying −dt2 tells us that t is, in fact, The Ellis wormhole was not an appropriate starting
proper time (physical time) measured by somebody at point for our Interstellar work. Christopher Nolan, the
rest in the spatial, {`, θ, φ} coordinate system. movie’s director, wanted to see how the wormhole’s visual
Second, the expression r2 (dθ2 +sin2 θ dφ2 ) is the famil- appearance depends on its shape, so the shape had to be
iar metric for the surface of a sphere with circumference adjustable, which was not the case for the Ellis wormhole.
2πr and surface area 4πr2 , written in spherical polar co- So for Interstellar we designed a wormhole with three
ordinates {θ, φ}, so the Ellis wormhole must be spheri- free shaping parameters and produced images of what
cally symmetric. As we would in flat space, we shall use a camera orbiting the wormhole would see for various
the name “radius” for the sphere’s circumference divided values of the parameters. Christopher Nolan and Paul
by 2π,
p i.e. for r. For the Ellis wormhole, this radius is Franklin, the leader of our Dneg effort, then discussed the
r = ρ2 + `2 . images; and based on them, Nolan chose the parameter
Third, from the plus sign in front of d`2 we infer that ` values for the movie’s wormhole.
is a spatial coordinate; and since there are no cross terms In this section we explain our three-parameter Double
d`dθ or d`dφ, the coordinate lines of constant θ and φ, Negative (Dneg) wormhole in three steps: First, a vari-
with increasing `, must be radial lines; and since d`2 has ant with just two parameters (the length and radius of
no multiplying coefficient, ` must be the proper distance the wormhole’s interior) and with sharp transitions from
(physical) distance traveled in that radial direction. its interior to its exteriors; then a variant with a third
Fourth, when
p ` is large and negative, the radii of parameter, called the lensing length, that smooths the
spheres r = ρ2 + `2 is large and approximately equal to transitions; and finally a variant in which we add a grav-
|`|. When ` increases to zero, r decreases to its minimum itational pull.
4
III. MAPPING A WORMHOLE’S TWO can treat the camera as at rest in the {`, θ, φ} coordinate
CELESTIAL SPHERES ONTO A CAMERA’S SKY system.
We can think of the camera as having a local sky,
A. Foundations for the Map on which there are spherical polar coordinates {θcs , φcs }
(“cs” for camera sky; not to be confused with celestial
A camera inside or near a wormhole receives light rays sphere!); Fig. 5. In more technical language, {θcs , φcs }
from light sources and uses them to create images. In this are spherical polar coordinates for the tangent space at
paper we shall assume, for simplicity, that all the light the camera’s location.
sources are far from the wormhole, so far that we can
idealize them as lying on “celestial spheres” at ` → −∞
(lower celestial sphere; Saturn side of the wormhole in the upper celestial sphere
movie Interstellar ) and ` → +∞ (upper celestial sphere; θcs
Gargantua side in Interstellar ); see Fig. 4. (Gargantua ez = − eθ̂
is a supermassive black hole in the movie that humans φcs
visit.) Some light rays carry light from the lower celestial
sphere to the camera’s local sky (e.g. Ray 1 in Fig. 4); ey = eφ̂
others carry light from the upper celestial sphere to the
camera’s local sky (e.g. Ray 2). Each of these rays is a
null geodesic through the wormhole’s spacetime.
On each celestial sphere, we set up spherical polar co-
ordinates {θ0 , φ0 }, which are the limits of the spherical
Wormhole’s
polar coordinates {θ, φ} as ` → ±∞. We draw these upper mouth
two celestial spheres in Fig. 5, a diagram of the three di- ex = e ˆ
mensional space around each wormhole mouth, with the
curvature of space not shown. Notice that we choose to Gargantua side
draw the north polar axes θ = 0 pointing away from each camera’s of wormhole
other and the south polar axes θ = π pointing toward local sky
each other. This is rather arbitrary, but it feels comfort-
able to us when we contemplate the embedding diagram
of Fig. 4.
We assume the camera moves at speeds very low com-
pared to light speed (as it does in Interstellar ), so rel-
ativistic aberration and doppler shifts are unimportant,
Therefore, when computing images the camera makes, we
lower celestial sphere
camera’s
local sky
Wormhole’s
lower mouth
ex = e ˆ
y2
φcs
Ra
camera’s e y = eφ̂
local sky
ez = − eθ̂ θcs
Ray
φ
1
θ=0
A light ray that heads backward in time from the cam- resides, as viewed from the Saturn side of the wormhole;
era (e.g. Ray 1 or 2 in Fig. 4), traveling in the {θcs , φcs } see below. But for this paper, and the book5 that Thorne
direction, ultimately winds up at location {θ0 , φ0 } on one has written about the science of Interstellar, we find it
of the wormhole’s two celestial spheres. It brings to more instructive, pedagogically, to show images of Saturn
{θcs , φcs } on the camera’s sky an image of whatever was and its rings as seen through the wormhole from the Gar-
at {θ0 , φ0 } on the celestial sphere. gantua side. This section is a more quantitative version
This means that the key to making images of what of a discussion of this in Chap. 15 of that book.5
the camera sees is a ray-induced map from the camera’s Figure 6 shows the simple Saturn image that we placed
sky to the celestial spheres: {θ0 , φ0 , s} as a function of on the lower celestial sphere of Fig. 5, and a star field that
{θcs , φcs }, where the parameter s tells us which celestial we placed on the upper celestial sphere (the Gargantua
sphere the backward light ray reaches: the upper one side of the wormhole). Both images are mapped from
(s = +) or the lower one (s = −). the celestial sphere onto a flat rectangle with azimuthal
In the Appendix we sketch a rather simple computa- angle φ running horizontally and polar angle θ vertically.
tional procedure by which students can compute this map In computer graphics, this type of image is known as a
and then, using it, can construct images of wormholes longitude-latitude map.20
and their surroundings; and we describe a Mathematica
implementation of this procedure by this paper’s compu-
tationally challenged author Kip Thorne.
1
2 3
4
FIG. 8. Light rays that travel from Saturn, though the Dneg
wormhole, to the camera, producing the images in Fig. 7.
[Adapted from Fig. 15.3 of The Science of Interstellar 5 .]
sees.
V. INTERSTELLAR’S WORMHOLE
FIG. 11. An image of the distant galaxy seen through Inter- C. The Einstein Ring
stellar ’s wormhole. The dotted pink circle is the wormhole’s
Einstein ring. [From a trailer for Interstellar. Created by
our Double Negative team. TM & c Warner Bros. En- Students could be encouraged to examine closely the
tertainment Inc. (s15). This image may be used under the changing image of the wormhole in Interstellar or one
terms of the Creative Commons Attribution-NonCommercial- of its trailers, on a computer screen where the student
NoDerivs 3.0 (CC BY-NC-ND 3.0) license. Any further dis- can move the image back and forth in slow motion. Just
tribution of these images must maintain attribution to the outside the wormhole’s edge, at the location marked by
author(s) and the title of the work, journal citation and DOI. a dotted circle in Fig. 11, the star motions (induced by
You may not use the images for commercial purposes and if camera movement) are quite peculiar. On one side of
you remix, transform or build upon the images, you may not the dotted circle, stars move rightward; on the other,
distribute the modified images.]
leftward. The closer a star is to the circle, the faster it
moves; see Fig. 12.
11
The circle is called the wormhole’s Einstein ring. This lens. In the visual grammar of filmmaking, this tells the
ring is actually the ring image, on the camera’s local sky, audience that we are zooming in for a closer look but we
of a tiny light source that is precisely behind the worm- are still a distance from the wormhole; in reality we are
hole and on the same end of the wormhole as the camera. travelling through it, but this is not how it feels.
That location, on the celestial sphere and precisely op- It was important for the audience to understand that
posite the camera, is actually a caustic (a singular, focal the wormhole allows the Endurance to take a shortcut
point) of the camera’s past light cone. As the camera through the higher dimensional bulk. To foster that un-
orbits the wormhole, causing this caustic to sweep very derstanding, Nolan asked the visual effects team to con-
close to a star, the camera sees two images of the star, one vey a sense of travel through an exotic environment, one
just inside the Einstein ring and the other just outside it, that was thematically linked to the exterior appearance
move rapidly around the ring in opposite directions. This of the wormhole but also incorporated elements of pass-
is the same behavior as occurs with the Einstein ring of ing landscapes and the sense of a rapidly approaching
a black hole (see e.g. Fig. 2 of our paper on black-hole destination. The visual effects artists at Double Nega-
lensing12 ) and any other spherical gravitational lens, and tive combined existing DNGR visualisations of the worm-
it is also responsible for long, lenticular images of distant hole’s interior with layers of interpretive effects animation
galaxies gravitationally lensed by a more nearby galaxy.21 derived from aerial photography of dramatic landscapes,
Students, having explored the wormhole’s Einstein ring adding lens-based photographic effects to tie everything
in a DVD or trailer of the movie, could be encouraged in with the rest of the sequence. The end result was a
to go learn about Einstein rings and/or figure out for sequence of shots that told a story comprehensible by a
themselves how these peculiar star motions are produced. general audience while resembling the wormhole’s inte-
They could then use their own implementation of our rior, as simulated with DNGR.
map to explore whether their explanation is correct.
Appendix: The Ray-Induced Map from the For the general wormhole metric (1), the superhamil-
Camera’s Local Sky to the Two Celestial Spheres tonian (A.2) has the simple form
" #
2 2
In this appendix we describe our fairly simple proce- 1 p p φ
dure for generating the map from points {θcs , φcs } on the H= −p2t + p2` + θ 2 + . (A.4)
2 r(`) r(`)2 sin2 θ
camera’s local sky to points {θ0 , φ0 , s} on the wormhole’s
celestial sphere, with s = + for the upper celestial sphere Because this superhamiltonian is independent of the
and s = − for the lower. time coordinate t and of the azimuthal coordinate φ, pt
and pφ are conserved along a ray [cf. Eq. (A.3b)]. Since
pt = dt/dζ = −pt , changing the numerical value of pt
1. The Ray Equations
merely renormalizes the affine parameter ζ; so without
loss of generality, we set pt = −1, which implies that ζ is
As we discussed in Sec. III A, the map is generated by equal to time t [Eq. (A.6) below]. Since photons travel
light rays that travel backward in time from the camera at the speed of light, ζ is also distance travelled (in our
to the celestial spheres. In the language of general rela- geometrized units where the speed of light is one).
tivity, these light rays are null (light-like) geodesics and We use the notation b for the conserved quantity pφ :
so are solutions of the geodesic equation
b = pφ . (A.5a)
d2 xα α dxµ dxν
+ Γ µν =0. (A.1)
dζ 2 dζ dζ Students should easily be able to show that, because we
α
Here the Γ µν are Christoffel symbols (also called connec- set pt = −1, this b is the ray’s impact parameter rela-
tion coefficients) that are constructable from first deriva- tive to the (arbitrarily chosen24 ) polar axis. Because the
tives of the metric coefficients, and ζ is the so-called affine wormhole is spherical, there is a third conserved quantity
parameter, which varies along the geodesic. for the rays, its total angular momentum, which (with
This form of the geodesic equation is fine for analytical pt = −1) is the same as its impact parameter B relative
work, but for numerical work it is best rewritten in the to the hole’s center
language of Hamiltonian mechanics. Elsewhere22 one of p2φ
us will discuss, pedagogically, the advantages and the B 2 = p2θ + . (A.5b)
underpinnings of this Hamiltonian rewrite. sin2 θ
There are several different Hamiltonian formulations of By evaluating Hamilton’s equations for the wormhole
the geodesic equation. The one we advocate is sometimes Hamiltonian (A.4) and inserting the conserved quanti-
called the “super-Hamiltonian” because of its beauty and ties on the right-hand side, we obtain the following ray
power, but we will stick to the usual word “Hamiltonian”. equations:
The general formula for this Hamiltonian is22,23
dt
= −pt = 1 , (A.6)
1 dζ
H(xα , pβ ) = g µν (xα )pµ pν . (A.2)
2
which reaffirms that ζ = t (up to an additive constant);
Here g µν are the contravariant components of the met- and, replacing ζ by t:
ric, xα is the coordinate of a photon traveling along the
ray, and pα is the generalized momentum that is canoni- d`
= p` , (A.7a)
cally conjugate to xα and it turns out to be the same as dt
the covariant component of the photon’s 4-momentum. dθ pθ
= , (A.7b)
Hamilton’s equations, with the affine parameter ζ play- dt r2
ing the role of time, take the standard form dφ b
= 2 2 (A.7c)
dxα ∂H dt r sin θ
= = g αν pν , (A.3a) dp` dr/d`
dζ ∂pα = B2 3 , (A.7d)
dpα ∂H 1 ∂g µν dt r
=− α =− pµ pν . (A.3b) dpθ b2 cos θ
dζ ∂x 2 ∂xα = 2 . (A.7e)
dt r sin3 θ
In the first of Eqs. (A.3), the metric raises the index on
the covariant momentum, so it becomes pα = dxα /dζ, an These are five equations for the five quantities
expression that may be familiar to students. The second {`, θ, φ, p` , pθ } as functions of ζ along the geodesic (ray).
expression may not be so familiar, but it can be given as It is not at all obvious from these equations, but they
an exercise for students to show that the second equation, guarantee (in view of spherical symmetry) that the lat-
together with pα = dxα /dζ, is equivalent to the usual eral (nonradial) part of each ray’s motion is along a great
form (A.1) of the geodesic equation. circle.
13
These equations may seem like an overly complicated 5. Compute the incoming light ray’s canonical mo-
way to describe a ray. Complicated, maybe; but near menta from
ideal for simple numerical integrations. They are stable
p` = n`ˆ , pθ = rnθ̂ , pφ = r sin θnφ̂ (A.9c)
and in all respects well behaved everywhere except the
(it’s a nice exercise for students to deduce these
poles θ = 0 and θ = π, and they are easily implemented
equations from the relationship between the covari-
in student-friendly software such as Mathematica, Maple
ant components of the photon 4-momentum and
and Matlab.
the components on the unit basis vectors). Then
compute the ray’s constants of motion from
Here e`ˆ, eθ̂ and eφ̂ are unit vectors that point in
Evaluating this map numerically should be a moder-
the `, θ, and φ directions. (The hats tell us their ately easy task for students.
lengths are one.) Figure 5 shows these camera basis Kip Thorne, the author among us who is a total klutz
vectors, for the special case where the camera is in at numerical work, did it using Mathematica, and then
the equatorial plane. The minus sign in our choice used that map—a numerical table of {θ0 , φ0 , s} as a func-
ez = −eθ̂ makes the camera’s ez parallel to the tion of {θcs , φcs }—to make camera-sky images of what-
wormhole’s polar axis on the Gargantua side of the ever was placed on the two celestial spheres. For image
wormhole, where ` is positive. processing, Thorne first built an interpolation of the map
using the Mathematica command ListInterpolation;
3. Set up a local spherical polar coordinate system for and he then used this interpolated map, together with
the camera’s local sky in the usual way, based on Mathematica’s command ImageTransformation, to
the camera’s local Cartesian coordinates; cf. Eq. produce the camera-sky image from the images on the
(A.9a) below. two celestial spheres.
4. Choose a direction (θcs , φcs ) on the camera’s local
sky. The unit vector N pointing in that direction ACKNOWLEDGMENTS
has Cartesian components
For extensive advice on our wormhole visualizations,
Nx = sin θcs cos φcs , Ny = sin θcs sin φcs , we thank Christopher Nolan. For contributions to DNGR
Nz = cos θcs . (A.9a) and its wormhole applications, we thank members of the
Double Negative R&D team Sylvan Dieckmann, Simon
Pabst, Shane Christopher, Paul-George Roberts, and
Because of the relationship (A.8) between bases,
Damien Maupu; and also Double Negative artists Zoe
the direction n of propagation of the incoming ray
Lord, Fabio Zangla, Iacopo di Luigi, Finella Fan, Tristan
that arrives from direction −N, has components in
Myles, Stephen Tew, and Peter Howlett.
the global spherical polar basis
The construction of our code DNGR was funded by
Warner Bros. Entertainment Inc., for generating visual
n`ˆ = −Nx , nφ̂ = −Ny , nθ̂ = +Nz . (A.9b) effects for the movie Interstellar. We thank Warner Bros.
for authorizing this code’s additional use for scientific re-
search and physics education, and in particular the work
reported in this paper.
14
1
Carl Sagan, Contact (Simon and Schuster, New York, model in general relativity”, J. Math. Phys. 14, 104–118
1985). (1973).
2 14
Contact, The Movie, directed by Robert Zemeckis ( c Fifteen years later, Morris and Thorne3 wrote down this
Warner Bros., 1997). same metric, among others, and being unaware of Ellis’s
3
Michael S. Morris and Kip S. Thorne, “Wormholes in paper, failed to attribute it to him, for which they apolo-
spacetime and their use for interstellar travel: A tool gize. Regretably, it is sometimes called the Morris-Thorne
for teaching general relativity,” Am. J. Phys. 56 395–412 wormhole metric.
15
(1988). Tommaso Treu, Philip J. Marshall and Dou-
4
Interstellar, directed by Christopher Nolan, screenplay by glas Clowe, “Resource Letter GL-1: Gravi-
Jonathan Nolan and Christopher Nolan ( c Warner Bros, tational Lensing,” Am. J. Phys. 80, 753–763
2014). (2012); http://arxiv.org/pdf/1206.0791v1.pdf and
5
Kip Thorne, The Science of Interstellar (W.W. Norton https://groups.diigo.com/group/gravitational-lensing.
16
and Company, New York, 2014). This is the same as Eq. (7.46b) of Hartle,11 where, however,
6
Allen Everett and Thomas Roman, Time Travel and Warp our ` is denoted ρ.
17
Drives (University of Chicago Press, 2012). See the technical notes for chapter 15 of The Science of
7
John L. Friedman and Atsushi Higuchi “Topological cen- Interstellar,5 pages 294–295.
18
sorship and chronology protection,” Annalen Phys. 15, From the embedding equation (6) and dr/d` =
109–128 (2006). (2/π) arctan(2`/πM)
√ [Eq.
√ (5b)], it follows
√ that W/M =
8
Francisco S. N. Lobo “Exotic solutions in general relativ- − ln[sec(π/2 2)] + (π/2 2) tan(π/2 2) = 1.42053....
19
ity: traversable wormholes and ‘warp drive’ spacetimes,” Mattias Malmer, http://apod.nasa.gov/apod/ap041225.html
Classical and Quantum Gravity Research 5 Progress (Nova .
20
Science Publishers 2008), 1–78. J. F. Blinn and M. E. Newell, “Texture and reflection in
9
Michael S. Morris, Kip S. Thorne, and Ulvi Yurtsever, computer generated images,” Communications of the ACM
“Wormholes, time machines, and the weak energy condi- 19, 542–547 (1976).
21
tion,” Phys. Rev. Lett., 61, 1446-1449 (1988). M. Bartelmann “Gravitational lensing,” Class. Quant.
10
See, e.g., chapter 13 of The Science of Interstellar 4 . Grav. 27 233001 (2010)
11 22
James B. Hartle, Gravity: An Introduction to Einstein’s Richard H. Price and Kip S. Thorne, “Superhamiltonian
General Relativity (Addison Wesley, 2003). for geodesic motion and its power in numerical computa-
12
Oliver James, Eugénie von Tunzelmann, Paul Franklin, tions,” Amer. J. Phys., in preparation.
23
and Kip S. Thorne, “Gravitational lensing by spinning Section 21.1 of Charles W. Misner, Kip S. Thorne and John
black holes in astrophysics, and in the movie Interstellar ”, Archibald Wheeler, Gravitation (W. H. Freeman, 1973).
24
Class. Quant. Grav., in press (2015). The polar axis is arbitrary because the wormhole’s geom-
13
Homer G. Ellis, “Ether flow through a drainhole: a particle etry is spherically symmetric.