//Area of a circle
#include<iostream.h>
#include<conio.h>
void main()
{
clrscr();
float r;
cout<<"Enter radius of a circle: ";
cin>>r;
float a = 3.14 * r * r;
cout<<"Area of circle = "<<a;
getch();
#include<iostream.h>
#include<conio.h>
//circumference of a circle
void main()
{
clrscr();
float r;
cout<<"Enter radius of a circle: ";
cin>>r;
float c = 2 * 3.14 * r;
cout<<"Circumference of circle = "<<c;
getch();
}
#include<iostream.h>
#include<conio.h>
//Area of rectangle
void main()
{
clrscr();
float l, b;
cout<<"Enter length and breadth of rectangle: ";
cin>>l>>b;
float area = l * b;
cout<<"Area of rectangle : "<<area;
getch();
}
#include<iostream.h>
#include<conio.h>
// surface area of sphere
void main()
{
clrscr();
float r;
cout<<"Enter radius of a sphere: ";
cin>>r;
float s = 4 * 3.14 * r * r;
cout<<"Surface area of sphere = "<<s;
getch();
}
#include<iostream.h>
#include<conio.h>
//volume of sphere
void main()
{
clrscr();
float r;
cout<<"Enter radius of sphere: ";
cin>>r;
float v = 4/3.0 * 3.14 * r * r * r;
cout<<"Volume of sphere : "<<v;
getch();
}
#include<iostream.h>
#include<conio.h>
//surface area of cube
void main()
{
clrscr();
float s;
cout<<"Enter value of side of cube : ";
cin>>s;
float sa = 6 * s * s;
cout<<"Surface area of cube : "<<sa;
getch();
}
#include<iostream.h>
#include<conio.h>
//volume of cube
void main()
{
clrscr();
float s;
cout<<"Enter side of cube: ";
cin>>s;
float v = s * s * s;
cout<<"Volume of cube = "<<v;
getch();
}
#include<iostream.h>
#include<conio.h>
//Average of three int numbers
void main()
{
clrscr();
int a, b, c;
cout<<"Enter any three int numbers: ";
cin>>a>>b>>c;
float avg = (a+b+c)/3.0; // float avg = (float)(a+b+c)/3;
cout<<"Average = "<<avg;
getch();
}
#include<iostream.h>
#include<conio.h>
//conversion Celsius to Fahrenheit
void main()
{
clrscr();
float c;
cout<<"Enter temperature in Celsius : ";
cin>>c;
float f = 1.8 * c + 32;
cout<<"Equivalent temperature in Fahrenheit = "<<f;
getch();
}
#include<iostream.h>
#include<conio.h>
#include<math.h>
//distance between two point
void main()
{
clrscr();
float x1, y1, x2, y2;
cout<<"Enter x-y co-ordinates of a first point : ";
cin>>x1>>y1;
cout<<"Enter x-y co-ordinates of a second point : ";
cin>>x2>>y2;
float d = sqrt( (x2-x1)*(x2-x1) + (y2-y1)*(y2-y1) );
//float d = sqrt(pow(x2-x1,2) + pow(y2-y1,2));
cout<<"Distance between two point : "<<d;
getch();
}
#include<iostream.h>
#include<conio.h>
#include<math.h>
// Area of triangle when three sides are given
void main()
{
clrscr();
float a, b, c;
cout<<"Enter values three sides of triangle : ";
cin>>a>>b>>c;
float s = (a+b+c)/2;
float area = sqrt(s*(s-a)*(s-b)*(s-c));
cout<<"Area of triangle = "<<area;
getch();
}