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0% found this document useful (0 votes)
24 views7 pages

Output Log

Uploaded by

fafem506
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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Initialize engine version: 5.5.

0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) UHD Graphics 630 (ID=0x9bc8)
Vendor: Intel
VRAM: 2111 MB
Driver: 30.0.100.9805
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
UnityEngine.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\Assembly-
CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
DOTween.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\DOTween.dll
into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
DOTween43.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\DOTween43.dll
into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
DOTween46.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\DOTween46.dll
into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
DOTween50.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\DOTween50.dll
into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
Mini Profiler.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\Mini
Profiler.dll into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
Rewired_Core.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
Rewired_Core.dll into Unity Child Domain
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
Rewired_Windows_Lib.dll (this message is harmless)
Loading C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
Rewired_Windows_Lib.dll into Unity Child Domain
- Completed reload, in 0.073 seconds
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
System.Core.dll (this message is harmless)
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
System.dll (this message is harmless)
Shader 'Legacy Shaders/Diffuse': fallback shader 'Legacy Shaders/VertexLit' not
found
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
System.Xml.dll (this message is harmless)
UnloadTime: 6.945300 ms
Non platform assembly: data-1717F790 (this message is harmless)
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/data-1717F790.dll
Non platform assembly: data-1719F0B8 (this message is harmless)
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/data-1719F0B8.dll
Non platform assembly: data-18822020 (this message is harmless)
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/data-18822020.dll
Rewired: Searching for compatible XInput library...
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/xinput1_3.dll
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C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/.\xinput1_3
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Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/.\libxinput1_3.dll
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/libxinput1_3.dll
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C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/xinput1_2
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C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/libxinput1_2.dll
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/.\libxinput1_2.dll
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C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/libxinput1_2.dll
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/xinput1_1.dll
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/.\xinput1_1.dll
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/xinput1_1.dll
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/xinput1_1
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/.\xinput1_1
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/xinput1_1
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/libxinput1_1.dll
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/.\libxinput1_1.dll
Fallback handler could not load library
C:/Users/herzberger/Downloads/to/totemori_win32_Data/Mono/libxinput1_1.dll
Rewired: Found Xinput1_4.dll.
Setting up 3 worker threads for Enlighten.
Thread -> id: 1d44 -> priority: 1
Thread -> id: 220c -> priority: 1
Thread -> id: 2b00 -> priority: 1
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Platform assembly: C:\Users\herzberger\Downloads\to\totemori_win32_Data\Managed\
Mono.Security.dll (this message is harmless)
UnloadTime: 2.450000 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 2372.
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MarkObjects: 7.472700 ms DeleteObjects: 0.034600 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 5.113900 ms

Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 2320.
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MarkObjects: 7.788200 ms DeleteObjects: 0.333600 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.750100 ms

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 3343.
Total: 8.314100 ms (FindLiveObjects: 0.061200 ms CreateObjectMapping: 0.077500 ms
MarkObjects: 7.833600 ms DeleteObjects: 0.341400 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 14.238899 ms

Unloading 425 unused Assets to reduce memory usage. Loaded Objects now: 2330.
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.591200 ms

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 3346.
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Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


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Unloading 408 unused Assets to reduce memory usage. Loaded Objects now: 2350.
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.486100 ms

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 3357.
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Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 9.187401 ms

Unloading 407 unused Assets to reduce memory usage. Loaded Objects now: 2350.
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.234100 ms

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 3357.
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Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


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Unloading 409 unused Assets to reduce memory usage. Loaded Objects now: 2350.
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


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Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 3362.
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Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


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Unloading 407 unused Assets to reduce memory usage. Loaded Objects now: 2345.
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MarkObjects: 14.976800 ms DeleteObjects: 0.628000 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.575800 ms

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 3357.
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MarkObjects: 11.275701 ms DeleteObjects: 0.317800 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 8.692300 ms

Unloading 409 unused Assets to reduce memory usage. Loaded Objects now: 2350.
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MarkObjects: 13.886600 ms DeleteObjects: 0.716800 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.769600 ms

Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 2403.
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MarkObjects: 16.213200 ms DeleteObjects: 4.883500 ms)

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UnloadTime: 3.928700 ms

Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 3012.
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currentResIndex : 21

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.028600 ms

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MarkObjects: 10.238900 ms DeleteObjects: 0.522600 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.795000 ms

Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 2990.
Total: 9.346500 ms (FindLiveObjects: 0.135700 ms CreateObjectMapping: 0.080400 ms
MarkObjects: 8.800200 ms DeleteObjects: 0.329300 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.326100 ms

Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 2345.
Total: 14.124300 ms (FindLiveObjects: 0.334500 ms CreateObjectMapping: 0.097400 ms
MarkObjects: 11.783899 ms DeleteObjects: 1.906200 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.696900 ms

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 3358.
Total: 8.816501 ms (FindLiveObjects: 0.064300 ms CreateObjectMapping: 0.077400 ms
MarkObjects: 8.320800 ms DeleteObjects: 0.353700 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 8.410999 ms

Unloading 408 unused Assets to reduce memory usage. Loaded Objects now: 2351.
Total: 13.189000 ms (FindLiveObjects: 0.350200 ms CreateObjectMapping: 0.437300 ms
MarkObjects: 11.729200 ms DeleteObjects: 0.667400 ms)

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UnloadTime: 1.196100 ms

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 3358.
Total: 10.812800 ms (FindLiveObjects: 0.365200 ms CreateObjectMapping: 0.108300 ms
MarkObjects: 10.018600 ms DeleteObjects: 0.316300 ms)

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UnloadTime: 8.543400 ms

Unloading 407 unused Assets to reduce memory usage. Loaded Objects now: 2351.
Total: 12.685900 ms (FindLiveObjects: 0.749300 ms CreateObjectMapping: 1.040800 ms
MarkObjects: 10.250999 ms DeleteObjects: 0.641900 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.887000 ms

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Total: 15.869999 ms (FindLiveObjects: 0.135300 ms CreateObjectMapping: 0.081200 ms
MarkObjects: 10.538300 ms DeleteObjects: 5.114400 ms)

Instance audio 1 music tiki-towers-main-theme-sketch (UnityEngine.AudioClip)


crossfade (UnityEngine.GameObject) was probably created during another
GameObjectPool's reign. Destroying to be on the safe side.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.938200 ms

Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 3358.
Total: 9.276200 ms (FindLiveObjects: 0.062100 ms CreateObjectMapping: 0.077600 ms
MarkObjects: 8.744400 ms DeleteObjects: 0.391800 ms)

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UnloadTime: 16.070400 ms
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Total: 29.223600 ms (FindLiveObjects: 0.258800 ms CreateObjectMapping: 0.397600 ms
MarkObjects: 27.041599 ms DeleteObjects: 1.524100 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 4.679300 ms

Unloading 393 unused Assets to reduce memory usage. Loaded Objects now: 2417.
Total: 13.513300 ms (FindLiveObjects: 0.047400 ms CreateObjectMapping: 0.077400 ms
MarkObjects: 8.353900 ms DeleteObjects: 5.034300 ms)

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