Action
Create a GamePlay Gamemode
Create a GamePlay Gameinstance
Create a Menu Gamemode
Create a character for the Main Menu
Create Menu Player Controller
Create a Map for the Main Menu
Create a Gameplay Map
Create Lobby Menu Map
Create widget for main menu and add to
viewport inside Gameplay game instance,
with function, and call the fuction inside
level blueprint, make sure to set to UI ONLY
to make solo game work, Create Gameplay
Player Controller to set to Game Only and
disable the mouse, use
localPlayerController, cause it needs to
happen locally
Create Player Profile Struct and Save game
object player profile. save the struct inside
the save game object, and setup the save
and loading of the save game object inside
the game instance, MINUTE 20 , VIDEO 2.
Update Main Menu widget with Editable
Text, so players can enter their name
Description
new game mode at every level
persistent over the whole game, it is only local and not created for game logic, but UI related issues
Dont forget to override
override game mode with main menu game mode
override game mode with main menu game mode