Guidelines Revised
Guidelines Revised
INTERNATIONAL SCHOOL
Guidelines
Vision
An academic institution for excellence, forming globally competitive and character-based lifelong
learners.
Mission
In order to achieve its vision, the International School is committed to the following mission:
● Equip learners with knowledge and skills in preparation for higher level of study, for
employment, and for entrepreneurship.
Core Values
Love of God
Probity
Unity
Nationalism
Justice
Pro-environment
Leadership
LPU-Cavite SHS Intramurals Objectives
1. Encourage a healthy and active lifestyle among Senior High students through various
sports and physical activities.
2. Facilitate opportunities for students to collaborate, communicate, and work together as a
team in a variety of sports and games.
3. Strengthen interpersonal relationships and promote a sense of unity within the Senior
High community.
4. Provide a platform for the development of leadership skills, perseverance, and resilience
through sports competition.
5. Create an atmosphere that celebrates diversity and inclusivity, allowing students from
different backgrounds and interests to participate and excel.
6. Instill a sense of pride and loyalty towards LPU-Cavite Senior High through spirited and
enthusiastic participation in intramural activities.
1. Eight teams have been formed, with each team comprising sections from the different
strands offered by Lyceum of the Philippines University Cavite International School
Department: The Accountancy, Business, and Management (ABM) Strand; The Arts and
Design Track (ADT), the Humanities and Social Science (HUMSS) Strand; the Science
Technology, Engineering, and Mathematics (STEM) Strand; the General Academic
(GAS) Strand; and the Technical-Vocational-Livelihood (TVL) Strand.
2. The following presents the composition of the sections, along with their corresponding
teams and colors, based on the chosen theme inspired by Avatar: The Last Air bender.
4. All players must have undergone a try-out selection process supervised by the coaches
assigned or committee.
5. NCAA players are allowed to participate, excluding their main sport, provided they present
proof of permission from their NCAA coach.
6. Students are allowed to participate in one main sporting event (Basketball, Volleyball, Table
Tennis, Badminton, Chess, E-Sports). Participation in other events such as Dance Sports,
Cheerdance, Bench Yell, Mr. & Ms. Intramurals, or Laro ng Lahi is permitted, ensuring no
scheduling conflicts arise for participants.
7. Teams are not allowed to change players once the list of players and gallery have been
submitted.
8. All players are required to complete and submit a List of Qualified Players, Gallery of Players
per event (Except Cheer dance and Bench Yell), along with the medical waiver and a photocopy
of the Parent’s ID with a signature, no later than two days before the game
9. Students are highly encouraged to have a jersey for the event, regardless of the type of event.
10. The Team List of Players must be submitted to the Intramurals Steering Committee at least
two (2) days before the opening of the SHS Intramurals. The copies should include the following
information: Event Name, Names of Participants, and Names and Signatures of the Coach or
Teacher-In-Charge and Gallery of players every game.
11. In the event a time-out is needed and the coach is not available, the designated team
captain is allowed to call the time-out.
4. These guidelines are designed to encourage healthy competition and determine the most
successful intramural team based on their collective performance across various events.
Champion: 20 Points
REQUIREMENTS:
1. Medical waiver
2. Waiver signed by the students and players
3. Photocopy of Parents Identification
4. 1x1 Picture (Gallery of Players)
NUMBER OF PLAYERS:
1. Every team is required to have a maximum of 15 PLAYERS in each division boys and girls.
Committee officials will verify the official number and names of players on the team list prior to
the start of the game. Should any team be found in violation of the player count, they must
finalize their lineup and eliminate any surplus players.
2. The committee is authorized to inspect all players listed, including those in the GALLERY OF
PLAYERS.
Sanctions:
a. The team that violated the number of players receives one (1) TECHNICAL FOUL
(TEAM FOUL)
c. The opposing team will have a two (2) TECHNICAL FREE THROWS plus BALL
POSSESION.
DEFAULTS
1. All teams must be in their time allotted schedule 10 MINUTES before their game starts.
Otherwise, the committee will give them 5 MINUTES to complete their final line-up.
2. Once the team is under a 5-MINUTE grace period, the team will automatically receive
TECHNICAL TEAM FOUL.
3. STRICTLY NO RESCHEDULING OF GAMES FOR THE DEFAULT TEAMS
Sanctions:
b. The opponent team will have a two (2) TECHNICAL FREE THROWS before game starts.
c. The opponent team will have BALL POSSESION after the Two (2) TECHNICAL FREE
THROWS.
JERSEYS/UNIFORMS:
Sanctions:
a. NO JERSEY/UNIFORM NO PLAY
b. TEAM TECHNICAL FOUL will be given for the team for those who are not in
uniform/jerseys
c. Two (2) TECHNICAL FREE THROWS will be given to the opponent team.
d. No jump ball will be made
e. BALL POSSESSION for the opponent team
FOULS
1. A personal foul occurs when there is illegal contact between two opponents. A PLAYER
WHO MAKES FIVE PERSONAL FOULS IS EXCLUDED FROM THE GAME.
2. A Player who commits two (2) or more consecutive TECHNICAL FOULS may be
subjected for ejection during the game (it depending on the judgement of the officiating
official)
3. A Player caught mocking other players will be automatically called for a TECHNICAL
FOUL.
4. A PLAYER who starts and involves fight with other PLAYER will be automatically
ejected for the rest of the intramurals and will receive VIOLATION SLIP.
5. NO WARNINGS WILL BE CALLED.
SCORING SYSTEM:
1. A basket scored from near the basket (inside the three-point arc) is worth two points.
2. A basket scored from far (beyond the three-point arc) is worth three points.
3. A basket scored from the free-throw line is worth one point.
SUBSTITUTIONS:
DURATION
OFFICIALS
1. Officials in the court must be always respected (referees and committee staff)
2. Referees have the right to recommend eject a player or a coach if necessary. Depending
on the situation and circumstances)
B. VOLLEYBALL (VB) Girls and Boys
REQUIREMENTS:
1. Medical waiver
2. Waiver signed by the students and players
3. Photocopy of Parents Identification
4. 1x1 Picture
GENERAL GUIDELINES:
1. The player must be in the gallery of players for VOLLEYBALL (max. 15 boys, max. 15
girls)
2. The coach must bring with the complete set of requirements for the event and a 1x1
picture of the student in the gallery of player’s form.
3. The coaches must stay at the designated place, coaching outside the designated place
will result to disqualification.
4. The player must arrive 5 minutes before the match, failure to do so will lead to
disqualification.
5. The game will follow a DRE form of match.
1. All games for Senior High School boys and girls shall be played on a 2-out of-3 sets
following the Rally Point System. A team which scores 15 points with a minimum lead of
two (2) points wins a set. In case of a 14-14 tie, play is continued until a two-point lead is
achieved, should there be 3rd or deciding set, the change sides of court shall be at score
8 and the team which scores 15 points or with a minimum lead of two (2) points, wins a
set.
CONDUCT OF COMPETITION:
1. The First Referee shall not permit any discussion about his decisions.
2. Referees accredited by school and officially endorsed by each team to officiate the
volleyball games.
3. The Rule of Succession in scheduling games in all levels shall apply. Hence, teams shall
be within the vicinity of the court forty five (45 min) to one hour ahead of their scheduled
time of play. Five minutes prior to the start of the match, the 1st and the 2nd referees will
conduct the toss coin and game proceedings. Games shall start as scheduled.
4. Players, coaches, including identified team supporter, pointing dirty-fingers, use of
profane language or any derogatory remarks addressed to the officiating officials, shall
be warned and repetition of the same offense warrants sanction. The team shall be
sanctioned by loss of service or point against it if the spectator is identified to be the
team supporter.
5. At the end of the match, team captains shall congratulate and shake hands with the
Referees (a gesture of sportsmanship), sign the score sheet to ratify the result of the
match. There shall be regular inspection of/checking of player’s ID before the start of the
game.
PARTICIPANT’S CONDUCT:
1. Participants must know the “official volleyball rules” and abide by them.
2. Participants must accept Referee’s decision with sportsmanlike conduct, without
disputing them;
3. Participants must refrain from actions or attitude aimed at influencing the decision of the
referees or covering up the faults committed by their team.
4. Participants must behave respectfully and courteously in the spirit of fair play not only
towards the referee but also towards the officials, the opponent, teammates and
spectators.
1. The competition shall be played in accordance with the FIVB Rules 2013-2016 edition.
All necessary interpretations will be made before the competition, i.e., during the
General Technical Meeting of Coaches and Referees.
2. A team must officially register and declare one (1) or two (2) LIBEROS prior to its first
game or during the Technical Meeting.
3. THE LIBERO: The coach has the option to field in any of the LIBEROS. Replacement of
Libero shall be unlimited amongst them. No way that the two liberos shall be fielded at
the same time in the same set.
4. PLAYING UNIFORM: The playing uniform must be in conformity with the school and of
the FIVB General Regulations. The player’s number 1-18 registered on the O-2, this
form must be the same number on the uniform and shall be the same number to be used
by the player throughout the LPU- Cavite In trams game duration. The uniform of the
LIBERO must be in contrast with team’s color.
5. COACHES AND TEAM OFFICIAL’S UNIFORM: The officials on the player’s bench must
wear polo shirt or T-shirt with collar.
● Team officials who are in short pants and/or in slippers will not be allowed to participate
during the warm-up. Teams without a registered team official before the start of their
scheduled game will lose the game by default. “No Coach No Play rule shall apply. In
case a team coach is thrown-out due to unsportsmanlike conduct, the chaperon may
act as a coach upon request of the team captain. A “thrownout” or “penalized coach”
however still holds that responsibility to take care of his/her team after the game.
CLASSIFICATION OF TEAMS:
A. Number of Victories; The teams will be classified in descending order by the number of
matches won.
B. In The Case Of Equal Matches Won The following points will be awarded per match to
each team:
● Match Won 2-0 3 points
1. Set Quotient- In the case of equality in the number of matches won by two or several
teams, they will be classified in descending order by the quotient resulting from the
division of the number of all sets won by the number of all sets lost.
2. Points Quotient- If the tie persists as per the set quotient (2.10.3.1) the will be classified
in descending order by the quotient resulting from the division of all points scored by the
total of points lost during all sets.
3. If tie continues as per the points quotient (2.10.3.2) between two teams, the priority will
be given to the team which won the last match between them. When the tie in point
quotient is between 1n three or more teams, a new classification of these teams in terms
of 1, 2 and 3 will be made taking into consideration only matches in which they were
opposed to each other.
UNIFORM/ JERSEY
1. Players must always wear the exclusive shirt colors. NO team shirt color No GAME
policy.
2. Failure to wear the team shirt color with number will automatically lose the game by
default.
C. TABLE TENNIS
REQUIREMENTS:
1. Medical waiver
2. Photocopy of Parents Identification
3. 1x1 Picture
4. Gallery of the Players
GENERAL GUIDELINES:
1. The player must be in the gallery of players for “TABLE TENNIS” Singles (2 Boys, 2
Girls per team including reserve ). Mixed Doubles (1 Pair, 2 Reserve)
2. The coach must bring with him the complete set of requirements for the event and a 1x1
picture of the student in the gallery of player’s form.
3. The coaches must stay at the designated place, coaching while on play will result to
disqualification.
4. The player must arrive 5 minutes before the match, failure to do so will lead to
disqualification.
5. The Game will follow a Single elimination.
GAME GUIDELINES:
According to the ITTF rule, the first service is decided by the draw lot or a tossing of coin
or guessing where the ball is on the table. The umpire / scorer will hide the ball under the
table and the player will choose which table were the ball is. The correct or incorrect
guesses the winner option gives to choose to serve the ball on the court while the receiver
will choose which table to receive.
All games for Senior High School boys and girls table tennis shall be played on a 2-out
of-3 sets following the Rally Point System. A team which scores 11 points with a minimum lead
of two (2) points wins a set. In case of a 10-10 tie, play is continued until a two-point lead is
achieved, should there be 3rd or deciding set, the change sides of court shall be at score 6 and
the team which scores 11 points or with a minimum lead of two (2) points, wins a set.
SERVE and RETURN
In a game play, the player serving the ball commence the play, the server must always
be in an open palm of the hand, tosses the ball directly upward without spin of the ball.
UNIFORM/ JERSEY
1. Players must always wear the exclusive shirt colors. NO team shirt color No GAME
policy.
2. Failure to wear the team shirt color will automatically lose the game.
D. BADMINTON (Singles and Mixed Doubles)
REQUIREMENTS:
1. Medical waiver
2. Photocopy of Parents Identification
3. 1x1 Picture
4. Gallery of the Players
GENERAL GUIDELINES:
GAME GUIDELINES:
Singles- (1 Boy - Player) (1 Girl- 1 Player) Mixed Doubles- ( 2 Players- 1 Pair (Boy and Girl) 1
Head Coach
1. All the rules that will be used on the competition is based on the international rules of
badminton, the game will be headed by an umpire and 2-line judges.
2. All games for Senior High School boys’ and girls’ badminton shall be played on a Single
Set race to 25, change court at 12. In case of tie in 24, straight two will be applied. Each
game the winner will get 1 point for their team score in badminton. At the end of the
match umpires will summarize the tally and rank the team from 1-4. In case of tie in
ranking best single event will be applied.
UNIFORM/ JERSEY
1. Players must always wear the exclusive shirt colors. NO team shirt color No GAME
policy.
2. Failure to wear the team shirt color will automatically lose the game.
E. Chess
GENERAL GUIDELINES:
1. The player must be in the gallery of players for CHESS
2. Needed Players 1 Boy ( 1- Player) 1 Girl ( 1- Player)
3. The coach must bring with him the complete set of requirements for the event and a
1x1 picture of the student in the gallery of players form.
4. Strict silence must be maintained while the game is on-going.
5. The coaches must stay at the designated place, coaching while on play will result to
disqualification.
6. The player must arrive 5 minutes before the match, failure to do so will lead to
disqualification
GAME GUIDELINES:
1. The delegation should be made up of 40-50 students. Each delegate must be from
the respective strands – ABM,ADT, HUMSS, STEM, GAS and TVL.
2. The choreography must remain wholesome throughout the performance.
3. Props, if there are any, shall be carried by the dancers themselves.
4. The team jersey will serve as the top costume for all bench yellers. Teams may
choose their bottom wear, such as skirts, shorts, or pants, as long as they are
appropriate and not overly revealing
The following activities are NOT allowed during the performances:
A. Party poppers and any form of firecrackers and pyrotechnics.
B. Littering
C. Wearing revealing clothing and taking off clothes
D. Use of foul language
E. Throwing of candies, cigarettes, towels, fans, caps, or any form of promotional or
campaign materials.
5. The performance duration must be a minimum of 5 minutes and a maximum of 7
minutes, including entrance and exit. A 5-point deduction will be applied for each
minute exceeding the 7-minute limit.
CRITERIA PERCENTAGE
20%
Creativity & Originality
(Unique and innovative ideas, Unconventional and eye-catching elements, Unexpected twists
or surprises)
TOTAL 100%
G. MOBILE LEGENDS
Requirements:
A. Medical waiver
B. Photocopy of Parents Identification
C. 1x1 Picture
D. Gallery of the Players
GENERAL GUIDELINES:
1. The player must be in the gallery of players for the E-GAMES “Call of Duty Mobile”
2. The coach must bring with him the complete set of requirements for the event and a 2x2
picture of the student in the gallery of players’ form.
3. Shouting, cursing, and foul words are strictly prohibited.
4. The coaches must stay at the designated place, coaching outside the designated place
will result to disqualification.
5. The player must arrive 5 minutes before the match, failure to do so will lead to
disqualification.
TOURNAMENT RULES:
Match Preparation
A.
1. All players must LPU-Cavite Senior High School Student who will represent their Team.
2. All participating players must be in the group created by Sir Emmanuel Leuterio and Ms.
Suzanne Anne Sanares (officiating committee).
3. All participating players must display their avatars wearing their school uniforms and
change their in-game names into their surnames.
4. Team Leaders must write down their details like this: Strand + Group Name + Players
User ID + Contact Details. Incorrect details will be under your responsibility
5. Each team must have (3) Grade 11 and (3) Grade 12 students regardless of whether
they are boy or girl. Overall, both teams must have 6 players which consists of 5 main
players and 1 substitute player.
6. Team Leaders, please make sure you have enough space on your friends list before
matches so that you can friend the opposing team leaders to coordinate the match.
7. All participating students may not interchange names between other squad members as
well as not leave mid game, players will be responsible for their actions.
B.
1. Once all the members are listed by the team leaders, the officiating committee will make
a post announcing the first-round matchups and match times. (Matchups between
participating strands will be done at random by the officiating team.)
2. Matchup charts for each round will include the team leader IDs for both sides. Team
leaders should use these IDs to find the opposing Team. Captain and add him/her as a
friend. (Please make sure the ID is correct. Any mistakes are your responsibility.)
3. At the arranged time, the officiating committee should set up the game as a Match Up
game under Custom Mode and invite the team captains to join.
4. After both side's captains have joined, each captain should invite their squad members
to join the battle. (Strictly all participants must be in the venue from the start until the end
of the tournament. The default time is only 5 MINUTES. The officiating committee has
the privilege to default on the team with only 4 members present in the venue.)
5. After the captains confirm the identity of their members, then the officiating committee
can begin the match and start battling.
H. CALL OF DUTY
Requirements:
1. Medical waiver
2. Photocopy of Parents Identification
3. 1x1 Picture
4. Gallery of the Players
GENERAL GUIDELINES:
1. The player must be in the gallery of players for the E-GAMES “Call of Duty Mobile”
2. The coach must bring with him the complete set of requirements for the event and a 2x2
picture of the student in the gallery of players’ form.
3. Shouting, cursing, and foul words are strictly prohibited.
4. The coaches must stay at the designated place, coaching outside the designated place
will result to disqualification.
5. The player must arrive 5 minutes before the match, failure to do so will lead to
disqualification.
Tournament Rules:
1. In this tournament, the officiating committee will arrange a Custom 5v5 Multiplayer
match. There are 3 modes: Search and Destroy, Hardpoint, and Domination.
2. The Group stage will adopt a double round robin format.
3. The semifinals and finals will adopt a best-of-two series format. Each match in the finals
will be live streamed on the projector screen of our official platform.
4. This game is a winner-takes all type. Only the Champion will receive an award in the
awarding ceremony of Intramurals 2025. Team ranking will be known according to the
ranking after DRR.
5. All members must only use their own game account to take part in matches.
6. There are no restrictions on account rank, operator skills, lethal and tactical equipments,
or skins to be used. However, NA-45 sniper rifle as primary gun is prohibited on any
modes and launchers as secondary guns as well as melee abuse (use of melee thrice
on each round) are prohibited in Search and Destroy mode.
Match Preparation:
A.
1. All players must LPU-Cavite Senior High School Student who will represent their Team.
2. All participating players must be in the group created by Sir Emmanuel Leuterio and Ms.
Suzanne Ann Sanares, Andre Red Sinamban (officiating committee).
3. All participating players must display their avatars wearing their school uniforms and
change their in-game names into their surnames.
4. Team Leaders must write down their details like this: Strand + Group Name
5. + Players User ID + Contact Details. Incorrect details will be under your responsibility
Each team must have (3) Grade 11 and (3) Grade 12 students regardless of whether they are
boy or girl. Overall, both teams must have 6 players which consists of 5 main players and 1
substitute player.
6. Team Leaders, please make sure you have enough space on your friends list before
matches so that you can friend the opposing team leaders to coordinate the match.
7. All participating students may not interchange names between other squad members as
well as not leave mid game, players will be responsible for their actions.
B.
1. Once all the members are listed by the team leaders, the officiating committee will make
a post announcing the first-round matchups and match times. (Matchups between
participating strands will be done at random by the officiating team.)
2. Matchup charts for each round will include the team leader IDs for both sides. Team
leaders should use these IDs to find the opposing Team. Captain and add him/her as a
friend. (Please make sure the ID is correct. Any mistakes are your responsibility.)
3. At the arranged time, the officiating committee should set up the game as a Match Up
game under Custom Mode and invite the team captains to join.
4. After both side's captains have joined, each captain should invite their squad members
to join the battle. (Strictly all participants must be in the venue from the start until the end
of the tournament. The default time is only 5 MINUTES. The officiating committee has
the privilege to default on the team with only 4 members present in the venue.)
5. After the captains confirm the identity of their members, then the officiating committee
can begin the match and start battling until the match ends.
E. DANCE SPORTS
Guidelines:
CRITERIA PERCENTAGE
Choreography 40%
(difficulty and synchronization)
TOTAL 100%
G. MR. AND MS. INTRAMURALS
CRITERIA PERCENTAGE
Self Introduction 10%
Stage Presence and Confidence 20%
Physical appearance and poise 30%
Question and Answer 30%
Audience Impact and Overall performance 10%
TOTAL 100%