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Main Memory2 Studs v1

The document discusses various aspects of memory management, including the distinction between logical and physical address spaces, the role of the Memory Management Unit (MMU), and the concept of virtual memory. It explains how processes access memory through page tables and outlines methods for memory allocation, fragmentation, and paging. Additionally, it describes the process of handling page faults and the importance of efficient memory allocation strategies.

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0% found this document useful (0 votes)
10 views34 pages

Main Memory2 Studs v1

The document discusses various aspects of memory management, including the distinction between logical and physical address spaces, the role of the Memory Management Unit (MMU), and the concept of virtual memory. It explains how processes access memory through page tables and outlines methods for memory allocation, fragmentation, and paging. Additionally, it describes the process of handling page faults and the importance of efficient memory allocation strategies.

Uploaded by

kiranrao719
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Main Memory

register

CPU cache

• larger capacity
Main Memory • lower speed
• lower cost

Secondary Storage

Server (or INTERNET)


• Memory management : method of managing
memory.
• Various ways to manage memory.
• CPU can access directly through main memory and
registers built into processes.
• Note : any instructions needs to execute it must be
in one of these storage device.
•Process has separate memory space-
determine legal address that process can
access.
• Based on two registers: base and limit
• Base hold physical memory address
• Limit register –specifies the size of the range
• Eg: base =300040 and limit hold 120900
• Program can access all address between 300040 THROUGH
120900.
Binding of Instructions and Data to Memory

• Address binding of instructions and data to memory


addresses can happen at three different stages
• Compile time: If memory location known a priori, absolute
code can be generated; must recompile code if starting
location changes
• Load time: Must generate relocatable code if memory
location is not known at compile time
• Execution time: Binding delayed until run time if the process
can be moved during its execution from one memory segment
to another
• Need hardware support for address maps (e.g., base and
limit registers)
Logical vs. Physical Address Space

• Logical address space that is bound to a separate physical


address space is central to proper memory management
• Logical address – generated by the CPU; also referred to as virtual
address
• Physical address – address seen by the memory unit
• Logical and physical addresses are the same in compile-time
and load-time address-binding schemes; logical (virtual) and
physical addresses differ in execution-time address-binding
scheme
• Logical address space is the set of all logical addresses
generated by a program
• Physical address space is the set of all physical addresses
generated by a program
• Logical address
• Logical addresses are generated by the CPU during
program execution.
• Used by programs to access data and instructions stored
in memory.

hardware base that makes a virtual memory system possible.


MMU (Memory Management Unit)

• The hardware base that makes a virtual memory system possible.


• Allows software to reference physical memory by virtual addresses,
quite often more than one.
• It accomplishes this through the use of page and page tables.
• Use a section of memory to translate virtual addresses into physical
addresses via a series of table lookups.
• The software that handles the page fault is generally part of an operating
system and the hardware that detects this situation
Virtual Memory
• Virtual memory as an alternate set of memory addresses.
• Programs use these virtual addresses rather than real
addresses to store instructions and data.
• When the program is actually executed, the virtual
addresses are converted into real memory addresses.

• Virtual memory was developed in approximately 1959 –


1962, at the University of Manchester for the Atlas
Computer, completed in 1962.

• In 1961, Burroughs released the B5000, the first commercial


computer with virtual memory.

More discussion about VM during


paging
Logical address mapping to Physical address

• Example Scenario: open an MP3 file.


• Step 1
• User-Level Code Requests File
• FILE *fp = fopen("song.mp3", "rb");
• System call to open() internally(cached in RAM).
• Only parts of the file loaded into memory as needed.
• Step 2
• OS load file to VM
• Process has page table to translate virtual address to physical address.
• CPU doesn’t access Ram directly using virtual address, use page table to
translate virtual addresses to physical ones.
What is page table

• Every process (music player) thinks it has its own big block of
memory — this is virtual memory.
• However, the actual RAM is shared among all processes.
• need a mapping from the virtual addresses (used by programs) to physical
addresses (actual RAM).
• This mapping is done using the page table,
• maintained by the OS and used by the CPU’s Memory Management Unit
(MMU).
• Virtual address(logical address*) is split into:
• Page number (to find in the page table)
• Offset (location within that page)
• Virtual Address = [Page Number | Offset]
• = 0x00132010
= 0x00132 (page number) + 0x010 (offset) exact location
within a page.
Look up page number 0x00132 in the page table.
Find corresponding physical frame number, e.g., 0x00A2000.

Physical Address = 0x00A20000 + 0x010 = 0x00A20010

PT :stores the
mapping between
virtual addresses
(used by programs)
and physical
addresses
Example

• Page Size = 4 KB = 2¹² bytes = 4096 bytes

• Virtual Address (VA): 0x00132010


• Step 1: Split the Virtual Address
• Virtual Address (Hex): 0x00132010 = 0000 0000 0001 0011 0010 0000 0001
0000 (Binary)

• In binary:
• - Page Number bits = upper 20 bits: 0000 0000 0001 0011 0010 (i.e., 0x132)
• - Offset bits = lower 12 bits: 0000 0001 0000 (i.e., 0x010)
• Step 2: Page Table Lookup
• Page Number = 0x132

• OS looks up entry 0x132 in the page table.

• Suppose entry 0x132 → frame number 0x00A2.

• Physical Frame Address = 0x00A2 * 0x1000(hex deci of 4096 bytes) =


0x00A20000
Swapping
• A process can be swapped temporarily out of memory to a
backing store, and then brought back into memory for
continued execution
• Total physical memory space of processes can exceed physical
memory
• Backing store – fast disk large enough to accommodate
copies of all memory images for all users; must provide direct
access to these memory images
• Roll out, roll in – swapping variant used for priority-based
scheduling algorithms; lower-priority process is swapped out
so higher-priority process can be loaded and executed
• Major part of swap time is transfer time; total transfer time is
directly proportional to the amount of memory swapped
Schematic View of Swapping
Contiguous Allocation
• Main memory must support both OS and user processes
• Limited resource, must allocate efficiently
• Contiguous allocation is one early method
• Main memory usually into two partitions:
• Resident operating system, usually held in low memory with interrupt
vector
• User processes then held in high memory
• Each process contained in single contiguous section of memory
Multiple-partition allocation
• Multiple-partition allocation
• Degree of multiprogramming limited by number of partitions
• Variable-partition sizes for efficiency (sized to a given process’ needs)
• Hole – block of available memory; holes of various size are scattered throughout
memory
• When a process arrives, it is allocated memory from a hole large enough to
accommodate it
• Process exiting frees its partition, adjacent free partitions combined
• Operating system maintains information about:
a) allocated partitions b) free partitions (hole)
Dynamic Storage-Allocation Problem
How to satisfy a request of size n from a list of free holes?

• First-fit: Allocate the first hole that is big enough

• Best-fit: Allocate the smallest hole that is big enough; must


search entire list, unless ordered by size
• Produces the smallest leftover hole

• Worst-fit: Allocate the largest hole; must also search entire


list
• Produces the largest leftover hole
First-fit and best-fit better than worst-fit in terms of speed and storage
utilization
Enter size of 10 memory blocks:
Block 0: 100
Block 1: 500
Block 2: 200
Block 3: 300
Block 4: 600
...
Enter process size: 250

Process of size 250 allocated to block


1 (size 500) [First Fit]
Process of size 250 allocated to block
3 (size 300) [Next Fit]
Process of size 250 allocated to block
4 (size 600) [Best Fit]
Fragmentation
• External Fragmentation – total memory space exists to
satisfy a request, but it is not contiguous
• Internal Fragmentation – allocated memory may be
slightly larger than requested memory; this size difference
is memory internal to a partition, but not being used
• First fit analysis reveals that given N blocks allocated, 0.5 N
blocks lost to fragmentation
• 1/3 may be unusable -> 50-percent rule
Fragmentation (Cont.)

• Reduce external fragmentation by compaction


• Shuffle memory contents to place all free memory together in one
large block
• Compaction is possible only if relocation is dynamic, and is done at
execution time
• I/O problem
• Latch job in memory while it is involved in I/O
• Do I/O only into OS buffers
• Now consider that backing store has same fragmentation
problems
Paging
• Physical address space of a process can be noncontiguous;
process is allocated physical memory whenever the latter is
available
• Avoids external fragmentation
• Avoids problem of varying sized memory chunks
• Divide physical memory into fixed-sized blocks called frames
• Size is power of 2, between 512 bytes and 16 Mbytes
• Divide logical memory into blocks of same size called pages
• Keep track of all free frames
• To run a program of size N pages, need to find N free frames
and load program
• Set up a page table to translate logical to physical addresses
• Backing store likewise split into pages
• Still have Internal fragmentation
Address Translation Scheme
• Address generated by CPU is divided into:
• Page number (p) – used as an index into a page table which contains
base address of each page in physical memory
• Page offset (d) – combined with base address to define the physical
memory address that is sent to the memory unit

page number page offset


p d
m -n n
• For given logical address space 2m and page size 2n
Paging Hardware
Paging Model of Logical and Physical Memory
Paging Hardware With TLB
Background
• Code needs to be in memory to execute, but entire program rarely
used
• Error code, unusual routines, large data structures
• Entire program code not needed at same time
• Consider ability to execute partially-loaded program
• Program no longer constrained by limits of physical memory
• Each program takes less memory while running -> more programs run at the
same time
• Increased CPU utilization and throughput with no increase in response time or
turnaround time
• Less I/O needed to load or swap programs into memory -> each user
program runs faster
Background (Cont.)
• Virtual memory – separation of user logical memory from physical
memory
• Only part of the program needs to be in memory for execution
• Logical address space can therefore be much larger than physical address space
• Allows address spaces to be shared by several processes
• Allows for more efficient process creation
• More programs running concurrently
• Less I/O needed to load or swap processes
Page Fault

• A page fault is an event that occurs in a virtual memory system when


a program tries to access a page that is not currently in the main
memory (RAM).
Page Fault

• If there is a reference to a page, first reference to that page


will trap to operating system:
page fault
1.Operating system looks at another table to decide:
• Invalid reference  abort
• Just not in memory
2.Find free frame
3.Swap page into frame via scheduled disk operation
4.Reset tables to indicate page now in memory
Set validation bit = v
5.Restart the instruction that caused the page fault
Steps in
Valid-Invalid Bit
• With each page table entry a valid–invalid bit is associated
(v  in-memory – memory resident, i  not-in-memory)
• Initially valid–invalid bit is set to i on all entries
• Example of a page table snapshot:

• During MMU address translation, if valid–invalid bit in page table entry is i  page fault
Page Table When Some Pages Are Not in Main Memory

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