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Fundamentals of Digital Design
Lecture 5: Hardware Description Languages
Dr. Kewei “Isaac” Li
Department of Digital Engineering
February 19, 2025
Topics
• Introduction
• Combinational Logic
• Structural Modeling
• Sequential Logic
• Finite State Machines
• Parameterized Modules
• Testbenches
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Introduction
• Hardware description language (HDL):
– Specifies logic function only
– Computer-aided design (CAD) tool produces or synthesizes
the optimized gates
• Most commercial designs built using HDLs
• Two leading HDLs:
– SystemVerilog
• Developed (Verilog) in 1984 by Gateway Design Automation
• IEEE standard (1364) in 1995
• Extended in 2005 (IEEE STD 1800-2009)
– VHDL 2008
• Developed in 1981 by the Department of Defense
• IEEE standard (1076) in 1987
• Updated in 2008 (IEEE STD 1076-2008)
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HDL to Gates
• Simulation
– Inputs applied to circuit
– Outputs checked for correctness
– Millions of dollars saved by debugging in simulation
instead of hardware
• Synthesis
– Transforms HDL code into a netlist describing the
hardware (i.e., a list of gates and the wires connecting
them)
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HDL to Gates
• Simulation
– Inputs applied to circuit
– Outputs checked for correctness
– Millions of dollars saved by debugging in simulation
instead of hardware
• Synthesis
– Transforms HDL code into a netlist describing the
hardware (i.e., a list of gates and the wires connecting
them)
IMPORTANT: When using an HDL, think of the hardware
the HDL should produce
SystemVerilog Modules
a
Verilog
b y
Module
c
Two types of Modules:
– Behavioral: describe what a module does
– Structural: describe how it is built from simpler
modules
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Module Declaration
SystemVerilog:
module example(input logic a, b, c,
output logic y);
// module body goes here
endmodule
• module/endmodule: required to begin/end module
• example: name of the module
a
Verilog
b y
Module
c
Behavioral SystemVerilog
SystemVerilog:
module example(input logic a, b, c,
output logic y);
assign y = ~a & ~b & ~c | a & ~b & ~c | a & ~b & c;
endmodule
• module/endmodule: required to begin/end module
• example: name of the module
• Operators:
~ : NOT
& : AND
| : OR
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Behavioral SystemVerilog
SystemVerilog:
module example(input logic a, b, c,
output logic y);
assign y = ~a & ~b & ~c | a & ~b & ~c | a & ~b & c;
endmodule
Simulation Waveforms
Behavioral SystemVerilog
SystemVerilog:
module example(input logic a, b, c,
output logic y);
assign y = ~a & ~b & ~c | a & ~b & ~c | a & ~b & c;
endmodule
Synthesis:
b
c y
un5_y y
un8_y
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SystemVerilog Syntax
• Case sensitive
– Example: “reset” and “Reset” are not the same signal
• No names that start with numbers
– Example: “2mux” is an invalid name
• Whitespace ignored
• Comments:
– // single line comment
– /* multiline
comment */
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Structural Modeling - Hierarchy
module and3(input logic a, b, c,
output logic y);
assign y = a & b & c;
endmodule
module inv(input logic a,
output logic y);
assign y = ~a;
endmodule
module nand3(input logic a, b, c
output logic y);
logic n1; // internal signal(logic)
and3 andgate(a, b, c, n1); // instance of and3()
inv inverter(n1, y); // instance of inv()
endmodule
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Combinational Logic
Bitwise Operators
module gates(input logic [3:0] a, b,
output logic [3:0] y1, y2, y3, y4, y5);
/* Five two-input logic gates
acting on 4-bit busses */
assign y1 = a & b; // AND
assign y2 = a | b; // OR
assign y3 = a ^ b; // XOR
assign y4 = ~(a & b); // NAND
assign y5 = ~(a | b); // NOR
endmodule
Example:
y1[0] = a[0] & b[0]
y1[1] = a[1] & b[1]
. . .
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Reduction Operators
module and8(input logic [7:0] a,
output logic y);
assign y = &a;
// &a is much easier to write than
// assign y = a[7] & a[6] & a[5] & a[4] &
// a[3] & a[2] & a[1] & a[0];
endmodule
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Conditional Assignment
module mux2(input logic [3:0] d0, d1,
input logic s,
output logic [3:0] y);
assign y = s ? d1 : d0;
endmodule
? : is also called a ternary operator because it operates on 3
inputs: s, d1, and d0.
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Internal Variables
module fulladder(input logic a, b, cin,
output logic s, cout);
logic p, g; // internal nodes
assign p = a ^ b; // p: propagate
assign g = a & b; // g: generate
assign s = p ^ cin;
assign cout = g | (p & cin);
endmodule
g s
cin
cout
a
b
un1_cout cout
p
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Precedence
Highest ~ NOT
*, /, % mult, div, mod
+, - add, sub
<<, >> shift
<<<, >>> arithmetic shift
<, <=, >, >= comparison
==, != equal, not equal
&, ~& AND, NAND
^, ~^ XOR, XNOR
|, ~| OR, NOR
Lowest ?: ternary operator
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Numbers in SystemVerilog
Format: N'Bvalue
N = number of bits, B = base, such as “b” for binary
N'B is optional but recommended (default is decimal)
Number # Bits Base Decimal Stored
Equivalent
3'b101 3 binary 5 101
'b11 unsized binary 3 00…0011
8'b11 8 binary 3 00000011
8'b1010_1011 8 binary 171 10101011
3'd6 3 decimal 6 110
6'o42 6 octal 34 100010
8'hAB 8 hexadecimal 171 10101011
42 unsized decimal 42 00…0101010
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Bit Manipulations: Example 1
assign y = {a[2:1], {3{b[0]}}, a[0], 6'b100_010};
• If y is a 12-bit signal, the above statement produces:
y = a[2] a[1] b[0] b[0] b[0] a[0] 1 0 0 0 1 0
• The underscore (_) is used to make the number easier to read.
SystemVerilog ignores them.
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Bit Manipulations: Example 2
SystemVerilog:
module mux2_8(input logic [7:0] d0, d1,
input logic s,
output logic [7:0] y);
mux2 lsbmux(d0[3:0], d1[3:0], s, y[3:0]); //instance of mux2
mux2 msbmux(d0[7:4], d1[7:4], s, y[7:4]); //instance of mux2
endmodule
mux2
s s
[7:0] [3:0] [3:0] [7:0]
d0[7:0] d0[3:0] y[3:0] y[7:0]
[7:0] [3:0]
d1[7:0] d1[3:0]
lsbmux
mux2
s
[7:4] [7:4]
d0[3:0] y[3:0]
[7:4]
d1[3:0]
msbmux
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Z: Floating Output
Tristate buffer:
module tristate(input logic [3:0] a,
input logic en,
output tri [3:0] y);
assign y = en ? a : 4'bz;
endmodule
en
[3:0] [3:0] [3:0] [3:0]
a[3:0] y[3:0]
y_1[3:0]
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Delays
Delays
• Delays can be added in the simulation to predict how
fast a circuit will work
• It is also useful for debugging purposes
• Delays are ignored during synthesis
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Delays
module example(input logic a, b, c,
output logic y);
logic ab, bb, cb, n1, n2, n3;
assign #1 {ab, bb, cb} = ~{a, b, c};
assign #2 n1 = ab & bb & cb;
assign #2 n2 = a & bb & cb;
assign #2 n3 = a & bb & c;
assign #4 y = n1 | n2 | n3;
endmodule
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Delays
module example(input logic a, b, c,
output logic y);
logic ab, bb, cb, n1, n2, n3;
assign #1 {ab, bb, cb} = ~{a, b, c};
assign #2 n1 = ab & bb & cb;
assign #2 n2 = a & bb & cb;
assign #2 n3 = a & bb & c;
assign #4 y = n1 | n2 | n3;
endmodule
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Delays
1
module example(input logic a, b, c,
output logic y);
logic ab, bb, cb, n1, n2, n3;
assign #1 {ab, bb, cb} = ~{a, b, c};
assign #2 n1 = ab & bb & cb;
assign #2 n2 = a & bb & cb;
assign #2 n3 = a & bb & c;
assign #4 y = n1 | n2 | n3;
endmodule
1 clock tick after a, b, c are changed,
ab, bb, and cb are updated
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Delays
module example(input logic a, b, c,
output logic y);
logic ab, bb, cb, n1, n2, n3;
assign #1 {ab, bb, cb} = ~{a, b, c};
assign #2 n1 = ab & bb & cb;
2
assign #2 n2 = a & bb & cb;
assign #2 n3 = a & bb & c;
assign #4 y = n1 | n2 | n3;
endmodule
2 clock ticks after ab, bb, and cb are
changed, n1 is updated
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Delays
2
module example(input logic a, b, c,
output logic y);
logic ab, bb, cb, n1, n2, n3;
assign #1 {ab, bb, cb} = ~{a, b, c};
assign #2 n1 = ab & bb & cb;
assign #2 n2 = a & bb & cb;
assign #2 n3 = a & bb & c;
assign #4 y = n1 | n2 | n3;
endmodule
2 clock ticks after a is changed to 0,
n2, and n3 are updated
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Delays
module example(input logic a, b, c,
output logic y);
logic ab, bb, cb, n1, n2, n3;
assign #1 {ab, bb, cb} = ~{a, b, c};
assign #2 n1 = ab & bb & cb;
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assign #2 n2 = a & bb & cb;
assign #2 n3 = a & bb & c;
assign #4 y = n1 | n2 | n3;
endmodule
4 clock ticks after n1 changed to 1, y
is updated
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Sequential Logic
Sequential Logic
• SystemVerilog uses idioms (format) to
describe latches, flip-flops and FSMs
• Other coding styles may simulate correctly
but produce incorrect hardware
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Always Statement
General Structure:
always @(sensitivity list)
statement;
Whenever an event in “sensitivity list” occurs,
“statement” is executed
“sensitivity list” may contain multiple events
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D Flip-Flop
module flop(input logic clk,
input logic [3:0] d,
output logic [3:0] q);
always_ff @(posedge clk) // at positive clock edge
q <= d; // pronounced “q gets d”
endmodule
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Resettable D Flip-Flop
module flopr(input logic clk,
input logic reset,
input logic [3:0] d,
output logic [3:0] q);
// reset only occurs at clock edge -> synchronous reset
always_ff @(posedge clk)
if (reset) q <= 4’b0;
else q <= d;
endmodule
clk
[3:0] [3:0] [3:0] [3:0]
d[3:0] D[3:0] Q[3:0] q[3:0]
reset R
q[3:0]
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Resettable D Flip-Flop
module flopr(input logic clk,
input logic reset,
input logic [3:0] d,
output logic [3:0] q);
//reset occurs immediately -> asynchronous reset
always_ff @(posedge clk, posedge reset)
if (reset) q <= 4'b0;
else q <= d;
endmodule
clk
[3:0] [3:0] [3:0] [3:0]
d[3:0] D[3:0] Q[3:0] q[3:0]
R
reset
q[3:0]
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D Flip-Flop with Enable
module flopren(input logic clk,
input logic reset,
input logic en,
input logic [3:0] d,
output logic [3:0] q);
// asynchronous reset and enable
always_ff @(posedge clk, posedge reset)
if (reset) q <= 4'b0;
else if (en) q <= d;
endmodule
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Latch
module latch(input logic clk,
input logic [3:0] d,
output logic [3:0] q);
always_latch
if (clk) q <= d;
endmodule
lat
[3:0] [3: 0]
d[3:0] D[3:0] [3:0] [ 3: 0]
Q[ 3:0] q[3:0]
clk C
q[3:0]
Warning: We don’t use latches in this class. But you might write a
code that implies a latch. Check synthesized hardware – if it has
latches, there is an error.
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Combinational Logic with 'always'
Other Behavioral Statements
• Some statements must be inside always
statements:
– if / else
– case
– casez (including “don’t care”)
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Combinational Logic using always
// combinational logic using an always statement
module gates(input logic [3:0] a, b,
output logic [3:0] y1, y2, y3, y4, y5);
always_comb // need begin / end because there is
begin // more than one statement in always
y1 = a & b; // AND
y2 = a | b; // OR
y3 = a ^ b; // XOR
y4 = ~(a & b); // NAND
y5 = ~(a | b); // NOR
end
endmodule
This logic design could be described with “assign” statements using
fewer lines of code, so it’s better to use assign statements in this case
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7-Segment Display Decoder
• A display decoder is a combinational circuit which decodes an
n-bit input value into several output lines to drive a display
• Example: to show the number “3” on a 7-segment display,
segments a, b, c, d and g would need to be illuminated
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Combinational Logic using case
module sevenseg(input logic [3:0] data,
output logic [6:0] segments);
always_comb
case (data) // 7-segment display decoder
// abc_defg
0: segments = 7'b111_1110;
1: segments = 7'b011_0000;
2: segments = 7'b110_1101;
3: segments = 7'b111_1001;
4: segments = 7'b011_0011;
5: segments = 7'b101_1011;
6: segments = 7'b101_1111;
7: segments = 7'b111_0000;
8: segments = 7'b111_1111;
9: segments = 7'b111_0011;
default: segments = 7'b000_0000; // required
endcase
endmodule
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Combinational Logic using case
• “case” statement implies combinational logic only
if all possible input combinations are described
• Remember to use default statement to include all
other possibilities
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Combinational Logic using casez
module priority_casez(input logic [3:0] a,
output logic [3:0] y);
always_comb
casez(a)
4'b1???: y = 4'b1000; // ? = don’t care
4'b01??: y = 4'b0100;
4'b001?: y = 4'b0010;
4'b0001: y = 4'b0001;
default: y = 4'b0000;
endcase
endmodule
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Blocking vs. Nonblocking Assignment
• <= is nonblocking assignment
– Occurs simultaneously with others
• = is blocking assignment
– Occurs in order it appears in file
// Good synchronizer using // Bad synchronizer using
// nonblocking assignments // blocking assignments
module syncgood(input logic clk, module syncbad(input logic clk,
input logic d, input logic d,
output logic q); output logic q);
logic n1; logic n1;
always_ff @(posedge clk) always_ff @(posedge clk)
begin begin
n1 <= d; // nonblocking n1 = d; // blocking
q <= n1; // nonblocking q = n1; // blocking
end end
endmodule endmodule
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Rules for Signal Assignment
• Simple combinational logic:
use continuous assignments (assign…)
assign y = a & b;
• Synchronous sequential logic:
use always_ff @(posedge clk)
and nonblocking assignments (<=)
always_ff @ (posedge clk)
q <= d; // nonblocking
• More complicated combinational logic:
use always_comb and blocking assignments (=)
• Assign a signal in only one “always” statement or
continuous assignment statement
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Finite State Machines
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Finite State Machines (FSMs)
• Three blocks:
– Next state logic
– State register
– Output logic
Moore FSM
CLK
M next
next k k output N
inputs state
state state
outputs
logic
logic
Mealy FSM
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FSM Example: Divide-by-3 Counter
Divide-by-3 counter
• Transition to next state at each clock edge
• Output Y changes to 1 at state S0 and to 0 at other states
S0 S1 S2 S0 S1
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Divide-by-3 Counter in SystemVerilog
module divideby3FSM (input logic clk,
input logic reset,
output logic q);
typedef enum logic [1:0] {S0, S1, S2} statetype;
// enum (enumeration): S0 = 2’b00, S1 = 2’b01, S2 = 2'b10
statetype [1:0] state, nextstate;
always_ff @ (posedge clk, posedge reset) //state register
if (reset) state <= S0;
else state <= nextstate;
always_comb
case (state) // next state logic
S0: nextstate = S1;
S1: nextstate = S2;
S2: nextstate = S0;
default: nextstate = S0;
endcase
assign q = (state == S0); // output logic
endmodule
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FSM Example 2: Sequence Detector
Moore FSM Example
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FSM Example 2: Sequence Detector
module seqDetectMoore(input logic clk, reset, a,
output logic smile);
typedef enum logic [1:0] {S0, S1, S2} statetype;
statetype state, nextstate;
always_ff @(posedge clk, posedge reset) // state register
if (reset) state <= S0;
else state <= nextstate
always_comb // next state logic
case (state)
S0: if (a) nextstate = S0;
else nextstate = S1;
S1: if (a) nextstate = S2;
else nextstate = S1;
S2: if (a) nextstate = S0;
else nextstate = S1;
default: nextstate = S0;
endcase
assign smile = (state == S2); // output logic
endmodule
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FSM Example 3: Sequence Detector
Mealy FSM Example
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FSM Example 3: Sequence Detector
module seqDetectMealy(input logic clk, reset, a,
output logic smile);
typedef enum logic {S0, S1} statetype;
statetype state, nextstate;
always_ff @(posedge clk, posedge reset) // state register
if (reset) state <= S0;
else state <= nextstate;
always_comb begin // next state and output logic
smile = 1'b0;
case (state)
S0: if (a) nextstate = S0;
else nextstate = S1;
S1: if (a) begin
nextstate = S0;
smile = 1'b1;
end
else nextstate = S1;
default: nextstate = S0;
endcase
end
endmodule
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Parameterized Modules
2:1 mux:
module mux2
#(parameter width = 8) // name and default value
(input logic [width-1:0] d0, d1,
input logic s,
output logic [width-1:0] y);
assign y = s ? d1 : d0;
endmodule
Instance with an 8-bit bus width (default width):
mux2 myMux(d0, d1, s, out);
Instance with a 12-bit bus width:
mux2 #(12) lowmux(d0, d1, s, out);
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Testbenches
Testbenches
• HDL that tests another module: device
under test (dut) or unit under test (uut)
• Not synthesizeable, just for simulation
– Will not become hardware
• Types:
– Simple
– Self-checking
– Self-checking with testvectors
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Testbench Example
• Write SystemVerilog code to implement the
following function in hardware:
module sillyfunction(input logic a, b, c,
output logic y);
assign y = ~b & ~c | a & ~b;
endmodule
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Simple Testbench
module testbench1(); // no input, no output
logic a, b, c; // internal signal
logic y;
// instantiate device under test
sillyfunction dut(a, b, c, y);
// apply inputs one at a time
initial begin
a = 0; b = 0; c = 0; #10;
c = 1; #10;
b = 1; c = 0; #10;
c = 1; #10;
a = 1; b = 0; c = 0; #10;
c = 1; #10;
b = 1; c = 0; #10;
c = 1; #10;
end
endmodule
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Simple Testbench Simulation
• Simulation waveform of “testbench1”
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Simulation
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Self-checking Testbench
module testbench2();
logic a, b, c;
logic y;
sillyfunction dut(a, b, c, y); // instantiate dut
initial begin // apply inputs, check results one at a time
a = 0; b = 0; c = 0; #10;
if (y !== 1) $display("000 failed.");
c = 1; #10;
if (y !== 0) $display("001 failed.");
b = 1; c = 0; #10;
if (y !== 0) $display("010 failed.");
c = 1; #10;
if (y !== 0) $display("011 failed.");
a = 1; b = 0; c = 0; #10;
if (y !== 1) $display("100 failed.");
c = 1; #10;
if (y !== 1) $display("101 failed.");
b = 1; c = 0; #10;
if (y !== 0) $display("110 failed.");
c = 1; #10;
if (y !== 0) $display("111 failed.");
end
endmodule
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Self-checking Testbench
• Simulation result of “testbench2”
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Testbench with Testvectors
• Testvector file: inputs and expected outputs
– Each vector is a row on the truth table
• Testbench:
1. Generate clock for assigning inputs, reading outputs
2. Read testvectors file into array
3. Assign inputs, expected outputs
4. Compare outputs with expected outputs and report
errors
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Testbench with Testvectors
• Testbench clock:
– Assign inputs (on rising edge)
– Compare outputs with expected outputs (on falling edge)
CLK
Assign Compare
Inputs Outputs to
Expected
• Testbench clock also used as clock for synchronous
sequential circuits
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Testvectors File
• File: example.txt
• contains vectors of abc_yexpected
// abc_yexpected
000_1
001_0
010_0
011_0
100_1
101_1
110_0
111_0
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1. Generate Clock
module testbench3();
logic clk, reset;
logic a, b, c, yexpected;
logic y;
logic [31:0] vectornum, errors; // bookkeeping variables
logic [3:0] testvectors[10000:0]; // array of testvectors
// instantiate device under test
sillyfunction dut(a, b, c, y);
// generate clock
always // no sensitivity list, so it always executes
begin
clk = 1; #5; clk = 0; #5;
end
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2. Read Testvectors into Array
// at start of test, load vectors and pulse reset
initial
begin
$readmemb("example.txt", testvectors); //read binary
vectornum = 0;
errors = 0;
reset = 1;
#27;
reset = 0;
end
// Note:
// $readmemh reads testvector files written in hexadecimal
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3. Assign Inputs & Expected Outputs
// apply test vectors on rising edge of clk
always @(posedge clk)
begin
#1; {a, b, c, yexpected} = testvectors[vectornum];
end
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4. Compare with Expected Outputs
// check results on falling edge of clk
always @(negedge clk)
if (~reset) begin // skip during reset
if (y !== yexpected) begin
$display("Error: inputs = %b", {a, b, c});
$display(" outputs = %b (%b expected)", y, yexpected);
errors = errors + 1;
end
// Note: to print in hexadecimal, use %h. For example,
// $display(“Error: inputs = %h”, {a, b, c});
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4. Compare with Expected Outputs
// increment array index and read next testvector
vectornum = vectornum + 1;
if (testvectors[vectornum] === 4'bx) begin
$display("%d tests completed with %d errors",
vectornum, errors);
$finish;
end
end
endmodule
// === and !== can compare values that are 1, 0, x, or z.
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Simulation Waveform with Questa
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