# Year-Long Math Program for 7-Year-Old (Singapore Math-Inspired)
## Program Outline
**Goal**: Foster resilience, deep conceptual understanding, and exploration
across number sense, arithmetic, fractions, geometry, and pre-algebra skills,
maintaining fluency in multiplication and factorization.
**Duration**: 1 year, 1 hour/day, 7 days/week (7 hours weekly).
**Topics**:
- Number Sense: Place value, large numbers, estimation, patterns.
- Arithmetic: Advanced operations, order of operations.
- Fractions: Comparing, adding/subtracting, equivalent fractions.
- Geometry: Shapes, angles, area/perimeter, symmetry.
- Pre-Algebra Skills: Patterns, sequences, basic equations as puzzles.
**Structure**: Weekly focus on one topic, with interleaved review of prior
topics. Cycle topics every 4-6 weeks, using CPA (Concrete-Pictorial-Abstract)
progression.
**Strategies**:
1. CPA Approach: Start with manipulatives, move to drawings, then abstract
notation.
2. Exploratory Activities: Games, puzzles, and open-ended problems to
encourage curiosity.
3. Resilience-Building: Low-stakes tasks, reflective questions (e.g., “Why did
this work?”).
4. Autonomy: Allow question creation and choice of answer formats (e.g.,
fractions, factorized).
5. Skill Maintenance: Daily multiplication/factorization practice via games.
**Resources**: Fraction tiles, base-10 blocks, tangrams, Cuisenaire rods, math
card games, Khan Academy, year 6 textbook, whiteboard, paper.
## Typical 1-Hour Lesson Guide
**Objective**: Engage in process-focused learning to build resilience and
understanding.
**Structure**:
1. **Warm-Up (5-10 min)**: Review prior skills via games (e.g., “Factor Snap”
card game, express answers in factorized form).
2. **Main Activity (30-35 min)**: Hands-on exploration with
manipulatives/games.
- Example (Fractions): Use fraction tiles to compare/build equivalent fractions,
draw models, ask open-ended questions (e.g., “Create two equal fractions”).
- Example (Geometry): Use tangrams to explore shapes/angles, design a
puzzle.
3. **Wrap-Up (10-15 min)**: Reflect on learning (e.g., “What did you notice?”),
create a question, or solve a Khan Academy challenge. Address mistakes with
“What can we try next?”
**Tips**:
- Use manipulatives (e.g., fraction tiles) to reduce frustration, transition
to pictorial/abstract.
- Encourage autonomy in question design and answer formats.
- Frame errors as learning opportunities with guided reflection.
- Rotate manipulatives/games for variety, use textbook/Khan Academy
for problem ideas.
## Recommended Manipulatives/Games
- **Fraction Tiles**: For fractions, scalable to complex operations.
- **Base-10 Blocks**: For place value, arithmetic, decimals.
- **Tangrams/Pattern Blocks**: For geometry, scalable to area/perimeter.
- **Cuisenaire Rods**: For fractions, ratios, patterns.
- **Math Card Games**: “24 Game” or custom decks for
multiplication/factorization.
- **Digital Games**: Khan Academy challenges, DragonBox Numbers.
- **DIY**: Buttons/beads for counting/fractions.