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3d Object Representation

The document discusses 3D object representations, categorizing them into boundary and space partitioning representations. Boundary representation describes objects using surfaces, while space partitioning focuses on the interior properties of objects. It also covers polygon surfaces, polygon tables, and the importance of geometric and attribute tables in graphics systems.

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kontham sridhar
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0% found this document useful (0 votes)
2 views12 pages

3d Object Representation

The document discusses 3D object representations, categorizing them into boundary and space partitioning representations. Boundary representation describes objects using surfaces, while space partitioning focuses on the interior properties of objects. It also covers polygon surfaces, polygon tables, and the importance of geometric and attribute tables in graphics systems.

Uploaded by

kontham sridhar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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3 D Object Representations

RIDHIMA DUTTA

POONAM DHAND
Solid Object Representation -:
• Representation for solid objects can be
divided into two categories.

BOUNDARY SPACE PARTITIONING


REPRESENTATION REPRESENTATION
Boundary representation describe a 3-D object
as a set of surfaces that separate the object
interior from the environment.
Eg:Polygon Facets,Spline Patches

Space Partitioning Representations are used to


describe interior properties, by partining the
Spatial region containing the object into non
overlapping ,contiguous solids.
Eg:Octree Representation.
1.Polygon surfaces:
• Many graphics system stores all the object
description as a set of surface polygons.

• Speeds up surface rendering and display of


objects, since all surfaces are described with
linear equations.
Polygon tables
• We can specify a polygon surface with a set of
vertex coordinates and associated attribute
parameters
Geometric tables

Polygon Table

Attribute tables
Geometric tables consists of:
• VERTEX TABLE
• EDGE TABLE
• POLYGON SURFACE TABLE
VERTEX TABLE EDGE TABLE POLYGON-SURFACE TABLE
V1 X1,Y1,Z1 E1 V1,V2

V2 X2,Y2,Z2 E2 V2,V3
S1:E1,E2,E3
E3 V3,V1
V3 X3,Y3,Z3
E4 V3,V4
V4 X4,Y4,Z4 S2:E3,E4,E5,E6
E5 V4,V5
V5 X5,Y5,Z5
E6 V5,V1
SOME OF THE TEST THAT GRAPHIC
PACKEGES SHOULD PERFORM ARE:
• THAT EVERY VERTEX LISTED AS END POINT OF
AT LEAST TWO EDGES.
• THAT EVERY EDGE IS PART OF ATLEAST ONE
POLYGON
• THAT EVERY POLYGON IS CLOSED
• THAT EACH POLYGON HAS ATLEAST ONE
SHARED EDGE
PLANE EQUATIONS
• THE EQUATION FOR A PLANE SURFACE CAN BE
EXPRESSED IN FORM

Ax+By+Cz+D=0
Polygon meshes
• A polygon mesh is a collection of vertices,
edges and faces that defines the shape of a
object in 3D computer graphics and solid
modeling. The faces usually consist of
triangles, quadrilaterals or other simple
convex polygons.

• For a triangle mesh n-2 triangles may be


needed
2…Curved Lines and Surfaces
• Displays of 3-D curved lines and surfaces can
be generated from an input set of
mathematical functions defining the object or
from set of user specified data points.

• When a set of co-ordinate points used to


design a new object shape ,a function is
obtained that fits best according to the
constraint of application.eg spline curves

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