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National Cheng Kung University
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🚀🚀🚀 This repository lists some awesome public CUDA, cuda-python, cuBLAS, cuDNN, CUTLASS, TensorRT, TensorRT-LLM, Triton, TVM, MLIR, PTX and High Performance Computing (HPC) projects.
Stochastic Tensor Optimization for Robot Motion - A GPU Robot Motion Toolkit
A curated and opinionated list of resources for Chief Technology Officers, with the emphasis on startups
A multi-module course teaching everything you need to know about using GitHub Copilot as an AI Peer Programming resource.
A simple python implemented frame-by-frame visual odometry with SuperPoint feature detector and SuperGlue feature matcher.
Efficient neural feature detector and descriptor
GNSS/INS/Camera Integrated Navigation Library
An open source collection of animated, interactive & fully customizable React components for building memorable websites.
(IEEE TIV) A Comprehensive Framework for 3D Occupancy Estimation in Autonomous Driving
Machine Learning Containers for NVIDIA Jetson and JetPack-L4T
Fluid simulation via an optimised implementation of the FLIP (FLuid Implicit Particle) algortihm.
Large Language Models for Anomaly and Out-of-Distribution Detection
LLM-Assisted Real-Time Anomaly Detection for Safe Visual Navigation
[IROS 2024] MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurements
This code corresponds to transformer training and evaluation code used as part of the OPTIMUS project.
"Decentralised Multi-Robot Exploration using Monte Carlo Tree Search", IROS 2023
[CMU] A Versatile and Modular Framework Designed for Autonomous Unmanned Aerial Vehicles [UAVs] (C++/ROS/PX4)
Open3D: A Modern Library for 3D Data Processing
NVIDIA® TensorRT™ is an SDK for high-performance deep learning inference on NVIDIA GPUs. This repository contains the open source components of TensorRT.
OpenVINO™ is an open source toolkit for optimizing and deploying AI inference
An example project which contains the Unity components necessary to complete Navigation2's SLAM tutorial with a Turtlebot3, using a custom Unity environment in place of Gazebo.
SuperPoint and SuperGlue with TensorRT. Deploy with C++.