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6 stars written in GLSL
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Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your personnal or commercial projects

GLSL 435 43 Updated Oct 4, 2018

Shader created to emulate the design style of Arc System Works games such as Guilty Gear and Dragon Ball FighterZ. Created using Amplify Shader Editor.

GLSL 420 68 Updated Aug 23, 2022

A unity cloud shader, using vertex colors and tessellation for a simple stylized look.

GLSL 236 31 Updated Sep 22, 2020

Signed Distance Field Shadow in Unity

GLSL 136 39 Updated Jun 12, 2018

A wrapper for DXC and SPIRV-cross

GLSL 106 3 Updated Nov 25, 2025

Customizable compute shader for fast cache-aware mipmap generation

GLSL 56 3 Updated Sep 7, 2024