Stars
- All languages
- C
- C#
- C++
- CMake
- CSS
- Common Lisp
- Cuda
- Emacs Lisp
- Erlang
- F#
- GAP
- GDScript
- GLSL
- Go
- HLSL
- HTML
- Handlebars
- Haskell
- Java
- JavaScript
- Jupyter Notebook
- Kotlin
- LiveScript
- Lua
- MDX
- Makefile
- Mask
- Mathematica
- Objective-C
- Perl
- PostScript
- Python
- QML
- Ruby
- Rust
- Scala
- Scheme
- ShaderLab
- Shell
- Shen
- Slang
- Svelte
- SystemVerilog
- TeX
- TypeScript
- Vim Script
- Zig
Unity Package adding Rapier as a backend for client side physics
2D and 3D physics engines focused on performance.
A minimal implementation of DeepMind's Genie world model
Optimizes mesh and polygon colliders in Unity
ACE-Step: A Step Towards Music Generation Foundation Model
A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.
A simple, open source bilingual translation extension & Greasemonkey script (一个简约、开源的 双语对照翻译扩展 & 油猴脚本)
Caldera data set from Call of Duty®: Warzone™
Math library using HLSL syntax with multiplatform SIMD support
1 min voice data can also be used to train a good TTS model! (few shot voice cloning)
Obfuz:功能强大的开源 Unity 代码混淆插件。深度集成 Unity 工作流,配置简单,支持 HybridCLR、xLua 等热更新方案。A powerful open-source code obfuscation plugin for Unity. Deeply integrated with the Unity workflow, easy to configure, and s…
Toolkit for linearizing PDFs for LLM datasets/training
Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)
Advanced usermode anti-anti-debugger. Forked from https://bitbucket.org/NtQuery/scyllahide
.NET deobfuscator and unpacker.
The official PyTorch implementation of the paper "Human Motion Diffusion Model"
A fast reverse proxy to help you expose a local server behind a NAT or firewall to the internet.