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Resident Latte Graphics Engineer. ๐Ÿ‘
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Resident Latte Graphics Engineer. ๐Ÿ‘

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Starred repositories

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The most customisable and low-latency cross platform/shell prompt renderer

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Real-Time GPU Texture Codecs for the Web

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Jupyter Notebook 11,850 910 Updated Sep 1, 2024

A framework for rapid prototyping and development of real-time rendering techniques.

C 1,039 80 Updated Dec 22, 2025

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

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๐Ÿ” A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.

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Jupyter Notebook 1,231 194 Updated Aug 12, 2025

Rendering glTF scenes with ray tracer and raster (Vulkan)

C++ 278 23 Updated Dec 26, 2025

UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.

TypeScript 989 40 Updated Sep 30, 2024

Base library used across multiple projects

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This is a Phi Family of SLMs book for getting started with Phi Models. Phi a family of open sourced AI models developed by Microsoft. Phi models are the most capable and cost-effective small languaโ€ฆ

Jupyter Notebook 3,637 474 Updated Dec 23, 2025

This repository contains a Vulkan Framework designed to enable developers to get up and running quickly for creating sample content and rapid prototyping. It is designed to be easy to build and havโ€ฆ

C++ 139 17 Updated Oct 24, 2025

Nanolog is an extremely performant nanosecond scale logging system for C++ that exposes a simple printf-like API.

C++ 3,320 368 Updated Mar 4, 2024
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