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Repository for "Latent Conditioned Loco-Manipulation Using Motion Priors"
[NeurIPS'24] The Official PyTorch implementation of DRAIL
Barkour Robot: Agile Quadruped Robots by Google DeepMind
Suite of motion imitation methods for training motion controllers.
Project Page for Lifelike Agility and Play in Quadrupedal Robots using Reinforcement Learning and Generative Pre-trained Models
Diffusing States and Matching Scores: A New Framework for Imitation Learning
LocoFormer - Generalist Locomotion via Long-Context Adaptation
PACE: A systematic approach for sim-to-real transfer of legged robots, identifying actuator and joint dynamics with standard joint encoders.
Sim-to-real RL training and deployment tools for the Unitree Go1 robot.
Train a loco-manipulation dog with RL
[IROS 2025] D4orm: Multi-Robot Trajectories with Dynamics-aware Diffusion Denoised Deformations.
[IROS'25] Learning to Initialize Trajectory Optimization for Vision-Based Autonomous Flight in Unknown Environments
Unified framework for robot learning built on NVIDIA Isaac Sim
louislelay / BDX-R
Forked from BDX-R/BDX-R-IsaacLabIsaaclab Reinforcement Learning for the BDX-R Robot
Visual Perception Engine: fast and flexible framework designed to run multiple perception models in an optimized and concurrent manner on NVIDIA Jetson
A perceptive reinforcement learning locomotion framework developed for the Unitree GO2 in simulation (MuJoco Playground) and deployed using unitree sdk2py, on real hardware.
A curated list of awesome NVIDIA Issac Gym frameworks, papers, software, and resources
Library for ROS2 that guarantees compatibility in variables of PS controllers of each generation. For SONY(R) Dualshock3, Dualshock4, Dualsense(For PS5)
Attention mappers and visualisation for transformer-based Physical AI policies
[RSS 2025] "ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills"
[arXiv 2025] GMR: General Motion Retargeting. Retarget human motions into diverse humanoid robots in real time on CPU. Retargeter for TWIST.