BL TPS Modding Community Patch
BL TPS Modding Community Patch
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to
properly open this file!!!>
<head>
<type name="TPS" offline="true"/>
<profiles>
<profile name="default" current="true"/>
</profiles>
</head>
<body>
<category name="patch">
<category name="Information">
<comment>BL TPS Beta Patch version 2.3 </comment>
<comment>Made By Jim Raven with ALOT!!! of help from the
modding community</comment>
<comment>Special Thanks to everyone who helped with this
project</comment>
<comment>LightChaosMan 00Schmidt Nikitazed Ugyuu ja_Fortune
The_Nocturni</comment>
<comment>FromDarkHell (old hyperion matching grip/barrel
fix) and Apocalyptech for his awesome contributions</comment>
<comment>ZetaDeamon Uniques drop pools and unique Grinder
Recipe</comment>
<comment>Special thanks for their contribution to the
Community to ShadowEvil and LightChaosMan</comment>
</category>
<category name="Running UCP 2.3 BAR">
<comment>BL TPS UCP 2.3 Check your Badass Rank for a
message to confirm everything works as intended</comment>
<hotfix name="Name" level="None">
<code profiles="default">set
WillowGame.Default__BadassPanelGFxObject TooltipsText_Redeem <font size="20"> <font
color="#a43ac5"> Running UCP 2.3 </font> <br></code>
<code profiles="default">set
WillowGame.Default__BadassPanelGFxObject TooltipsText_Close <font size="15">
<StringAliasMap:GFx_Cancel> Close</code>
<code profiles="default">set
WillowGame.Default__BadassPanelGFxObject TooltipsText_ActivateBonusStats <font
size="15"> <StringAliasMap:GFx_Accept> Redeem Token
<StringAliasMap:GFx_Y> Enable Bonus Stats</code>
<code profiles="default">set
WillowGame.Default__BadassPanelGFxObject TooltipsText_DeactivateBonusStats <font
size="15"> <StringAliasMap:GFx_Accept> Redeem Token
<StringAliasMap:GFx_Y> Disable Bonus Stats</code>
</hotfix>
</category>
<category name="GBX hotfixes">
<hotfix name="BaseFixFixed"
package="GD_Gladiator_Streaming">
<code profiles="default">set_cmp
GD_Gladiator_Skills.Projectiles.ShieldProjectile:BehaviorProviderDefinition_0
BehaviorSequences[0].BehaviorData2[26].LinkedVariables.ArrayIndexAndLength 2686977
0</code>
<code profiles="default">set_cmp
GD_Gladiator_Skills.Projectiles.ShieldProjectile:BehaviorProviderDefinition_0
BehaviorSequences[0].BehaviorData2[49].LinkedVariables.ArrayIndexAndLength 8323073
0</code>
<code profiles="default">set_cmp
GD_Gladiator_Skills.Projectiles.ShieldProjectile:BehaviorProviderDefinition_0.OzBeh
avior_ActorList_1 BehaviorSequences[0].BehaviorData2[32].Behavior.SearchRadius
500.000000 2048</code>
</hotfix>
<hotfix name="BaseFixFixed">
<code profiles="default">set
GD_Ma_Chapter03.M_Ma_Chapter03:Objset_cmp_Pt0_06_ReopenDataStream
Objectiveset_cmp.ObjectiveDefinitions
(GD_Ma_Chapter03.M_Ma_Chapter03:Pt0_06_ReopenDataStream,GD_Ma_Chapter03.M_Ma_Chapte
r03:Pt0_04_GetToDataStream,GD_Ma_Chapter03.M_Ma_Chapter03:RetrieveHSource)</code>
<code profiles="default">set
Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_260
RelativeLocation (X=-0.05,Y=55.0,Z=13.7)</code>
<code profiles="default">set
Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_268
RelativeLocation (X=0.02,Y=36.0,Z=15.45)</code>
<code profiles="default">set
Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_270
RelativeLocation.Z 14.2</code>
<code profiles="default">set_cmp
GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Beh
avior_Explode_140
BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribut
e None D_Attributes.Projectile.ProjectileDamage</code>
<code profiles="default">set_cmp
GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Beh
avior_Explode_140
BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleCon
stant 1.000000 .25</code>
<code profiles="default">set_cmp
GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Beh
avior_Explode_140
BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant
1.000000 20</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare BalancedItems +
(ItmPoolDefinition=None,InvBalanceDefinition=GD_Cork_Weap_SniperRifles.A_Weapons_Un
ique.Sniper_Vladof_3_TheMachine,Probability=(BaseValueConstant=0,BaseValueAttribute
=None,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScal
eConstant=1),bDropOnDeath=True)</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare BalancedItems +
(ItmPoolDefinition=None,InvBalanceDefinition=gd_cork_weap_assaultrifle.A_Weapons_Un
ique.AR_Vladof_3_OldPainful,Probability=(BaseValueConstant=0,BaseValueAttribute=Non
e,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleCon
stant=1),bDropOnDeath=True)</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare BalancedItems +
(ItmPoolDefinition=None,InvBalanceDefinition=GD_Cork_Weap_Shotgun.A_Weapons_Unique.
SG_Jakobs_Boomacorn,Probability=(BaseValueConstant=0,BaseValueAttribute=None,Initia
lizationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstant=1)
,bDropOnDeath=True)</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare BalancedItems +
(ItmPoolDefinition=None,InvBalanceDefinition=GD_Cork_Weap_Shotgun.A_Weapons_Unique.
SG_Torgue_3_JackOCannon,Probability=(BaseValueConstant=0,BaseValueAttribute=None,In
itializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstan
t=1),bDropOnDeath=True)</code>
</hotfix>
<hotfix name="BaseFixFixed" level="None">
<code profiles="default">set
GD_Population_Scavengers.Balance.Outlaws.PawnBalance_ScavWastelandWalker
PlayThroughs[0].CustomItemPoolList +
(ItemPool=GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidget,PoolProbability=(Bas
eValueConstant=1.000000,BaseValueAttribute=GD_Itempools.DropWeights.DropODDS_BossUn
iqueRares,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
<code profiles="default">set
GD_Population_Scavengers.Balance.Outlaws.PawnBalance_ScavWastelandWalker
PlayThroughs[1].CustomItemPoolList +
(ItemPool=GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidget,PoolProbability=(Bas
eValueConstant=1.000000,BaseValueAttribute=GD_Itempools.DropWeights.DropODDS_BossUn
iqueRares,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
</hotfix>
<hotfix name="BaseFixFixed" level="Laser_P">
<code profiles="default">set_cmp
GD_Challenges.Co_LevelChallenges.EyeOfHelios_TreadCarefully ChallengeType
ECT_DesignerTriggered ECT_LevelObject</code>
</hotfix>
<hotfix name="BaseFixFixed" level="Outlands_P">
<code profiles="default">set_cmp
Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.WillowSeqEvent_Mission
RemoteEvent_0 OutputLinks[0].Links[0].LinkedOp
GearboxSeqAct_TriggerDialogName'Outlands_SideMissions.TheWorld:PersistentLevel.Main
_Sequence.GearboxSeqAct_TriggerDialogName_48'
Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCu
stomEvent_14</code>
<code profiles="default">set
Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCu
stomEvent_14 OutputLinks[0].Links
((LinkedOp=GearboxSeqAct_TriggerDialogName'Outlands_SideMissions.TheWorld:Persisten
tLevel.Main_Sequence.GearboxSeqAct_TriggerDialogName_48',InputLinkIdx=0))</code>
<code profiles="default">set
Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.GearboxSeqAct_TriggerD
ialogName_49 OutputLinks[0].Links ()</code>
<code profiles="default">set
Outlands_SideMissions.TheWorld:PersistentLevel.WillowPopulationEncounter_0
Waves[2].MemberOpportunities
(PopulationOpportunityDen'Outlands_SideMissions.TheWorld:PersistentLevel.Population
OpportunityDen_2',PopulationOpportunityDen'Outlands_SideMissions.TheWorld:Persisten
tLevel.PopulationOpportunityDen_8',None)</code>
</hotfix>
</category>
<category name="Patch 2.3">
<category name="Buffs">
<category name="Gear Boosts">
<category name="ChereAmie . Buffed crit by 20%
upped healing to 12% removed penalties">
<code profiles="default">set
GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie
ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriti
calHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.400000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
)),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.Play
erConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000)))</code>
<code profiles="default">set
GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie
GestaltModeSkeletalMeshName SR_Barrel_Maliwan</code>
<code profiles="default">set
GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie AttributeSlotUpgrades
((SlotName="WeaponDamage",GradeIncrease=6,bActivateSlot=True),
(SlotName="WeaponAccuracyImpulse",GradeIncrease=2,bActivateSlot=True))</code>
</category>
<category name="Kerboom Same Firerate as
Kerblaster from bl2. Halfs ShotCost.">
<code profiles="default">set
gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Mod
ifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=4.300000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Movement Speed Freedom oz kit">
<code profiles="default">set
GD_MoonItems.A_Item_Unique.MoonItem_Freedom UIStatList
((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAtt
ributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Resou
rcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constrai
ntAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,Comparison
Operator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=N
one,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.AirBoost.AirBoost_SustainedCost',ConstraintAttri
bute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperato
r=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,Con
stantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.GameplayAttributes.WeaponDamageWhileAirborne',Constraint
Attribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOp
erator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=Non
e,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.GameplayAttributes.FootSpeed',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttribute=None
,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATO
R_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOper
and2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=None,
SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR
_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOpera
nd2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttribute=N
one,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPER
ATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantO
perand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None))</code>
<code profiles="default">set
GD_MoonItems.A_Item_Unique.MoonItem_Freedom AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=DesignerAttributeDefinition'D_Attributes.AirBoost.AirBoost_SustainedCost',Constrai
ntAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=0.000000),bIncludeInFunStats=Fal
se,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=Fal
se,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.GameplayAttributes.WeaponDamageWhileAirborne',Con
straintAttribute=AttributeDefinition'D_Attributes.Movement.IsAirborne',ModifierType
=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Ini
tializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttribu
tes.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValu
eConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ConstraintAttribute
=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.BalanceAttributes.Init_StatBonus_Strong',BaseValueScaleConstant=0.500000),PerGr
adeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefini
tion=None,BaseValueScaleConstant=5.000000),bIncludeInFunStats=False,bIncludeAlliesA
sTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,
MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),(Sl
otName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Resour
cePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constrain
tAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bI
ncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,Mi
nimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<code profiles="default">set
GD_MoonItems.A_Item_Unique.MoonItem_Freedom AttributeSlotUpgrades
((SlotName="FireIcon",GradeIncrease=0,bActivateSlot=True),
(SlotName="ShockIcon",GradeIncrease=0,bActivateSlot=True),
(SlotName="CorrosiveIcon",GradeIncrease=0,bActivateSlot=True),
(SlotName="IceIcon",GradeIncrease=0,bActivateSlot=True),
(SlotName="ExplosiveIcon",GradeIncrease=0,bActivateSlot=True),
(SlotName="Attribute1",GradeIncrease=1,bActivateSlot=True),
(SlotName="Attribute2",GradeIncrease=1,bActivateSlot=True),
(SlotName="Attribute3",GradeIncrease=1,bActivateSlot=True),
(SlotName="Attribute4",GradeIncrease=1,bActivateSlot=True),
(SlotName="Oxygen",GradeIncrease=1,bActivateSlot=True),
(SlotName="Slam",GradeIncrease=1,bActivateSlot=True),
(SlotName="Grade",GradeIncrease=0,bActivateSlot=True))</code>
</category>
<category name="Nishas Cowgirl Has Pistol Ammo
regen instead of +Ammo">
<code profiles="default">set
GD_Cork_ClassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Cowgirl UIStatList
((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAtt
ributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attri
buteDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDef
inition'D_Attributes.WeaponType.Weapon_Is_Pistol',SupplementalAttributeExpression=(
AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_Pr
eferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttribu
teToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMu
ltiplier',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is
_Pistol',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator
=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,Cons
tantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
<code profiles="default">set
GD_Cork_ClassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Cowgirl
AttributeSlotEffects
((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeT
oModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmo
RegenerationMultiplier',ConstraintAttribute=AttributeDefinition'D_Attributes.Weapon
Type.Weapon_Is_Pistol',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Cork_ClassMods.Misc.Init_StatBonus_Strong',BaseValueScaleConstant=6.000
000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializa
tionDefinition=None,BaseValueScaleConstant=0.000000),bIncludeInFunStats=False,bIncl
udeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,Minimu
mGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,Attribute
ToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribut
e=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Sca
le,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializa
tionDefinition=AttributeInitializationDefinition'GD_Cork_ClassMods.Misc.Init_StatBo
nus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=
True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataNam
e=),
(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,A
ttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offh
and',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pist
ol',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAt
tribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Cork_Cla
ssMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(
BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,Ba
seValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=Fals
e,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=
0,TargetInstanceDataName=),
(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Lawbringer_Skills.SkillGradeModifiers.HellsCominWithMe
',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSta
ts=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Lawbringer_Skills.SkillGradeModifiers.Gunslinger',Cons
traintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConsta
nt=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Tru
e,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Lawbringer_Skills.SkillGradeModifiers.FasterNYou',Cons
traintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConsta
nt=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Tru
e,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
<code profiles="default">set
GD_Cork_ClassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Cowgirl
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True))</code>
</category>
<category name="Logan's Port">
<code profiles="default">set
GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChance
Modifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.650000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=-0.150000)))</code>
<code profiles="default">set
GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun AttributeSlotUpgrades
((SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True),
(SlotName="AccuracyMin",GradeIncrease=3,bActivateSlot=True),
(SlotName="WeaponAccuracyImpulse",GradeIncrease=2,bActivateSlot=True))</code>
<code profiles="default">set
GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun WeaponCardAttributes
()</code>
</category>
<category name="Impaler Port For Flying
Maiden">
<code profiles="default">set
GD_Shields.Material.Material5_Legendary_Spike AttributeSlotUpgrades
((SlotName="Capacity",GradeIncrease=15,bActivateSlot=False),
(SlotName="RechargeDelay",GradeIncrease=12,bActivateSlot=False),
(SlotName="Special01",GradeIncrease=50,bActivateSlot=False),
(SlotName="Special02",GradeIncrease=50,bActivateSlot=False))</code>
</category>
<category name="Min Min Lighter Tripled The
projectiles Removed The Fire Rate penalty">
<code profiles="default">set
GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Tediore_Tesla WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierT
ype=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChance
Modifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000)))</code>
<code profiles="default">set
GD_Cork_Weap_Lasers.Projectiles.Projectile_TeslaDummy:BehaviorProviderDefinition_0.
Behavior_SpawnProjectile_59 bInflictRadiusDamageOnOwner False</code>
</category>
</category>
<category name="Weapons">
<category name="Buff Black Snake">
<comment>***Buff Black Snake
DOT***</comment>
<code profiles="default">set
GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_BlackSnake CustomFiringModeDefinition
FiringModeDefinition'GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake'</code>
<code profiles="default">set
GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_BlackSnake WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDef
inition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChance
Modifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.200000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.350000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Buff Boxxy gun">
<comment>***Boxxy-makes the ricochet more
useful**</comment>
<code profiles="default">set
GD_Petunia_Weapons.SMGs.SMG_Barrel_Tediore_Boxxy ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.BulletRicochet.BulletRicochetT
owardsEnemyChance',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=2.0
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflecti
onOffEnemyChance',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.50
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000)))</code>
</category>
<category name="Buff Cat O Ninetails">
<comment>### Cat o Nine. Gave it same
base DMG as Its purple Counterpart. It should be worthy of Legendary status
now.</comment>
<code profiles="default">set
GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Dahl_Ricochet WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',I
nitializationDefinition=None,BaseValueScaleConstant=-1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponContinuousDamageSc
ale',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.200000)))</
code>
</category>
<category name="Buff Company man">
<comment>### Fire rate of company
man</comment>
<code profiles="default">set
GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Hyperion_CompanyMan
WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=18.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-
0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))</code>
<code profiles="default">set
GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Hyperion_CompanyMan
WeaponCardAttributes
((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',PriorityInc
rease=-1000.500000))</code>
</category>
<category name="Buff Crybaby">
<comment>### Crybaby DMG Buff. With the
Bandit assault rifle buff this went up By 50%. Trying to make it have faster
projectile now.</comment>
<code profiles="default">set
GD_Petunia_Weapons.AssaultRifles.AR_Barrel_CryBaby_Wiggle AttributeSlotUpgrades
((SlotName="WeaponSpread",GradeIncrease=-3,bActivateSlot=True),
(SlotName="AccuracyMin",GradeIncrease=-3,bActivateSlot=True),
(SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),
(SlotName="WeaponFireRate",GradeIncrease=-5,bActivateSlot=True))</code>
</category>
<category name="Buff Cyber Eagle">
<comment>### Cyber eagle About 20% more
dmg Rest of the stat unchanged</comment>
<code profiles="default">set
GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefi
nition=None,BaseValueScaleConstant=0.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',In
itializationDefinition=None,BaseValueScaleConstant=-3.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefi
nition=None,BaseValueScaleConstant=-3.000000)))</code>
</category>
<category name="Buff Excalibastard">
<code profiles="default">set
GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Hyperion_Excalibastard
WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
,
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=3.600000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-
0.090000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))</code>
<code profiles="default">set
GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Hyperion_Excalibastard
ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePo
ol.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.
000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapo
n_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.0
00000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon
_Is_Hyperion_Old',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.0
00000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon
_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=6.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDam
ageResourcePool.ContinuousDamage_MaxValue',ModifierType=MT_Scale,BaseModifierValue=
(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Wea
ponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleCons
tant=-0.200000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDam
ageResourcePool.ContinuousDamage_OnIdleRegenerationDelay',ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D
_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,Bas
eValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCritic
alHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,Bas
eValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyper
ion',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCritic
alHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,Bas
eValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyper
ion_Old',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.Instigate
dMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.500000)))</code>
<comment>Mining laser Excalibastard
Longest Yard and RailGun Speed Buffs.</comment>
</category>
<category name="Buff Fast Talker">
<comment>### Fast talker +10%
DMG</comment>
<code profiles="default">set
GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Barrel_Dahl_FastTalker
WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Mod
ifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.165000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Buff Firestarta">
<comment>### Firestart Has more DoT and
Elemental Effect Chance</comment>
<code profiles="default">set
GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Dahl_Firestarta WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
,
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
3.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))</code>
</category>
<category name="Buff Flakker">
<comment>### Adds two pellets to Flakker.
And 10% FR boost.</comment>
<code profiles="default">set
GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=3.200000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.500000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Buff Frostfire">
<comment>###FrostFire Buffs (+15%Dmg
+Smallchanges to Mag FireRate ReloadSpeed. Nothing to big. About 2-3% on each of
those)</comment>
<code profiles="default">set
GD_Weap_SMG.Barrel.SMG_Barrel_Frostfire AttributeSlotUpgrades
((SlotName="WeaponDamage",GradeIncrease=12,bActivateSlot=True),
(SlotName="WeaponFireRate",GradeIncrease=8,bActivateSlot=True),
(SlotName="WeaponReloadSpeed",GradeIncrease=7,bActivateSlot=True),
(SlotName="WeaponMagSize",GradeIncrease=9,bActivateSlot=True))</code>
<comment>##### Disable self-freeze On
FrostFire (ShoutOut To Berylmantra / Beryl for Doing that)</comment>
<code profiles="default">set
GD_Weap_SMG.Skills.Skill_Frostfire:BehaviorProviderDefinition_0.Behavior_AttemptSta
tusEffect_373 StatusEffect None</code>
</category>
<category name="Buff Glober">
<comment>###Glober +30% DMG MOAR
DOT.</comment>
<code profiles="default">set
GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Globber WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
,
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.650000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.350000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Buff Gwens other head">
<comment>### Shortens Gwensotherhead
Spread</comment>
<code profiles="default">set
GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_GwensOtherHead FiringPatternLines
((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointO
nly=False,CustomWaveMotion=),(StartPoint=(Pitch=0,Yaw=-
455,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotio
n=))</code>
</category>
<category name="Buff Hard Reboot">
<comment>###30% boost on Hard Reboot. and
about 10% more area.</comment>
<code profiles="default">set
GD_Ma_Weapons.Barrel.Pistol_Barrel_Maliwan_3_HardReboot weaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDef
inition=None,BaseValueScaleConstant=0.700000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChance
Modifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,Base
ValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwa
n',InitializationDefinition=None,BaseValueScaleConstant=0.350000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDef
inition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
<code profiles="default">set
GD_Ma_Weapons.FiringModes.Bullet_Pistol_Maliwan_HardReboot DamageRadiusFormula
(BaseValueConstant=400.000000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000)</code>
</category>
<category name="Buff IceCream">
<comment>###Buffs IceCream</comment>
<code profiles="default">set
gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=,Init
ializationDefinition=None,BaseValueScaleConstant=0.400000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDurati
on',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueA
ttribute=,InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=,In
itializationDefinition=None,BaseValueScaleConstant=6.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDura
tion',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=,InitializationDefinition=None,BaseValueScaleConstant=0.000000)),
(AttributeToModify=DesignerAttributeDefinition'GD_Weap_AssaultRifle.WeaponIsIceScre
am',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</
code>
</category>
<category name="Buff Jack O cannon">
<comment>### Fixes Jack O cannons Vert
Grip problem and Buffs it.</comment>
<code profiles="default">set
GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_JackOCannon WeaponCardAttributes
()</code>
<code profiles="default">set
GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_JackOCannon WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=-0.050000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-
2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefin
ition=None,BaseValueScaleConstant=3.400000)))</code>
</category>
<category name="Buff Longest Yard">
<comment>###Longest yard weapon fire is
last.</comment>
<code profiles="default">set
GD_Ma_Weapons.Barrel.Laser_Barrel_Hyperion_5_LongestYard WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.100000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
,
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializati
onDefinition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDef
inition=None,BaseValueScaleConstant=5.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=-
9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PostAdd,BaseModifierValue=(BaseValueConstant=50.000000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.330000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))</code>
</category>
<category name="Buff Major Tom">
<comment>### Major Tom 20% DMG Buff Kept
the rest to not break Uniqueness</comment>
<code profiles="default">set
GD_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_MajorTom WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefini
tion=None,BaseValueScaleConstant=0.900000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',Initiali
zationDefinition=None,BaseValueScaleConstant=2.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefi
nition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefi
nition=None,BaseValueScaleConstant=7.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefini
tion=None,BaseValueScaleConstant=-0.400000)))</code>
</category>
<category name="Buff Mining Laser">
<comment>###Mining laser</comment>
<code profiles="default">set
GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Hyperion_Mining WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
,
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-
0.230000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))</code>
</category>
<category name="Buff Ol Painfull">
<comment>### Buffs Old Painfull</comment>
<code profiles="default">set
gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful SpinUpDuration
(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,B
aseValueScaleConstant=1.000000)</code>
<code profiles="default">set
gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=20.000000)))</code>
</category>
<category name="Buff Omni Cannon">
<comment>### Gives +15% base Dmg to
Omnicannon.</comment>
<code profiles="default">set
GD_Ma_Weapons.Barrel.SR_Barrel_Hyperion_5_OmniCannon WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=-2.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
<comment>### increases the SPLASH DMG of
Omni Cannon</comment>
<code profiles="default">set
Bullet_sniper_OmniCannon:Behavior_Explode_34 DamageFormula
(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Wea
pon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</
code>
</category>
<category name="Buff Probe">
<comment>###Gives probe a bit more
Lifesteal. Original State was 50% after the nerf it went to 5% now its
20%</comment>
<code profiles="default">set
GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriti
calHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.100000,B
aseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000
0)),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.Play
erConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000)))</code>
</category>
<category name="Buff Pitchfork">
<code profiles="default">set
GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifie
rType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefini
tion=None,BaseValueScaleConstant=-0.300000)))</code>
</category>
<category name="Buff Shredifier">
<comment>### Shredifier Buff 10%
Dmg</comment>
<code profiles="default">set
GD_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefi
nition=None,BaseValueScaleConstant=0.400000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDe
finition=None,BaseValueScaleConstant=20.000000)))</code>
</category>
<category name="Buff Smasher">
<comment>***Reduces the shot cost of the
Smasher to one, making it less annoying to use at low levels with less ammo and
buffing it a bit***</comment>
<code profiles="default">set
GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefi
nition=None,BaseValueScaleConstant=-3.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValu
eAttribute=,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Buff Spadroon">
<comment>### Makes Spadroon into a
lightsaber( Always Max Cont Bonus)</comment>
<code profiles="default">set
GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Maliwan_SavorySideSaber
ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePo
ol.AccuracyOnIdleRegenerationRate',ModifierType=MT_Scale,BaseModifierValue=(BaseVal
ueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMinValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDam
ageResourcePool.ContinuousDamage_MaxValue',ModifierType=MT_Scale,BaseModifierValue=
(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Wea
ponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleCons
tant=0.150000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDam
ageResourcePool.ContinuousDamage_OnIdleRegenerationDelay',ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=50.200000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Buff Two Scoops">
<comment>***Speeds up two scoops
projectile, adds another shot to the mag, and buffs damage***</comment>
<code profiles="default">set
GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=1.700000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValue
Attribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',Ini
tializationDefinition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefin
ition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMul
tiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=7.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))<
/code>
</category>
<category name="Buff Vault thrower">
<comment>###vault thrower</comment>
<code profiles="default">set
GD_Cork_Weap_Launchers.Barrel.L_Barrel_Tediore_Rocketeer WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=,InitializationDefinition=None,BaseValueScaleConstant=-0.700000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChance
Modifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.100000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Buff Vulcano">
<comment>###Buffs Volcano AOE Dmg Chance
and Dot And DMG</comment>
<code profiles="default">set
GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Magma:Behavior_Explode_5
DamageRadiusFormula (BaseValueConstant=280.000000)</code>
<code profiles="default">set
GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Magma WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChance
Modifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,Base
ValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwa
n',InitializationDefinition=None,BaseValueScaleConstant=0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDef
inition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.650000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Buff ZX1">
<comment>############# ZX 1</comment>
<code profiles="default">set
GD_Cork_Weap_Lasers.A_Weapons.WT_Dahl_Laser ContinuousDamagePoolDefinition
ResourcePoolDefinition'D_Resourcepools.WeaponPools.ContinuousDamagePool_Increasing'
</code>
<code profiles="default">set
GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Dahl_ZX1 ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDa
mageResourcePool.ContinuousDamage_OnIdleRegenerationDelay',ModifierType=MT_PreAdd,B
aseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDam
ageResourcePool.ContinuousDamage_OnIdleRegenerationRate',ModifierType=MT_PreAdd,Bas
eModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDam
ageResourcePool.ContinuousDamage_MaxValue',ModifierType=MT_PreAdd,BaseModifierValue
=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,
BaseValueScaleConstant=1.000000)))</code>
<code profiles="default">set
GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Dahl_ZX1 WeaponCardAttributes
((Attribute=AttributeDefinition'D_Attributes.WeaponContinuousDamageResourcePool.Con
tinuousDamage_MaxValue',PriorityIncrease=0.500000))</code>
<code profiles="default">set
GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Dahl_ZX1 WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
1.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=,Init
ializationDefinition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponContinuousDamageSc
ale',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.350000,BaseValue
Attribute=None,InitalizationDefinition=None,BaseValueScaleConstant=1.000000)))</
code>
</category>
<category name="Mining laser sight">
<comment>### Mining Laser sight</comment>
<code profiles="default">set
GD_Cork_Weap_Lasers.A_Weapons_Unique.Laser_Hyperion_3_Mining:WeaponPartListCollecti
onDefinition_57 SightPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Cork_We
ap_Lasers.Sight.Laser_Sight_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIn
dex=0,DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Cork_Weap_Lasers.Sight.Laser_Sight_Ma
liwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)
,
(bDisabled=False,Part=WeaponPartDefinition'GD_Cork_Weap_Lasers.Sight.Laser_Sight_Te
diore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)
,
(bDisabled=False,Part=WeaponPartDefinition'GD_Cork_Weap_Lasers.Sight.Laser_Sight_Da
hl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Cork_Weap_Lasers.Sight.Laser_Sight_Hy
perion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3
)))</code>
</category>
<category name="Weapon type buffs">
<category name="Buff ARs">
<comment>### Removes Crit penalty
from Bandit Rifles</comment>
<code profiles="default">set
GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePo
ol.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseVal
ueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000)))</code>
<comment>### Removes Crit penalty
from Dahl Rifles</comment>
<code profiles="default">set
GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePo
ol.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseVal
ueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000)))</code>
<comment>### Removes Crit penalty
from Torgue Rifles</comment>
<code profiles="default">set
GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePo
ol.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseVal
ueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000)))</code>
<comment>### Removes Crit penalty
from Vladof Rifles</comment>
<code profiles="default">set
GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePo
ol.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseVal
ueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000)))</code>
</category>
<category name="Buff bolt action
snipers">
<comment>###BODY. Bolt action
changes. makes Em A TINY Bit Faster and 50% more Dmg. Affects Blue Jakobs
/Plunket /Razorback</comment>
<code profiles="default">set
GD_Weap_SniperRifles.Body.SR_Body_Jakobs_3 WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Mod
ifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribut
e=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Buff Scav ARs">
<comment>### Bandit Assault Rifles
Buffs. Nerfs Magazine Size Ups FireRate and Reload Speed and DMG</comment>
<code profiles="default">set
GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ReloadTime 3.600000</code>
<comment>### was 5.00000</comment>
<code profiles="default">set
GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle FireRate 0.120000</code>
<comment>###was 0.150000</comment>
<code profiles="default">set
GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ClipSize 34</code>
<comment>###was 44</comment>
<comment>### Buffs dmg.</comment>
<code profiles="default">set
GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle AttributeSlotEffects
((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToM
odify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Non
e,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeU
pgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTar
get=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Maxi
mumGrade=0,TargetInstanceDataName=),
(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeTo
Modify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttrib
ute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Pe
rGradeUpgrade=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponMagSize",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToM
odify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=N
one,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrad
eUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefiniti
on=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsT
arget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Ma
ximumGrade=0,TargetInstanceDataName=),
(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,Attribut
eToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttr
ibute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),
PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToMo
dify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None
,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUp
grade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModi
fy=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinVal
ue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModi
fy=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxVal
ue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToMo
dify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnId
leRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValu
e=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),b
IncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEn
forceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,Attr
ibuteToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'
,ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,Attribu
teToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseSc
ale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToM
odify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute
=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValue
Attribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGr
adeUpgrade=(BaseValueConstant=-
0.130000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=))</code>
</category>
<category name="Buff Torgue barreled
ARs">
<comment>### Buffs Torgue Barreled
Scav Rifles (THIS NEEDS PLAYTEST!!!)</comment>
<code profiles="default">set
GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Bandit WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifie
rType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.900000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
<comment>### Buffs Torgue Barreled
Dahl Rifles</comment>
<code profiles="default">set
GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Dahl WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifie
rType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.900000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
<comment>### Buffs Torgue Barreled
Jakobs Rifles</comment>
<code profiles="default">set
GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Jakobs WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifie
rType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.900000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
<comment>### Buffs Torgue Barreled
Torgue Rifles</comment>
<code profiles="default">set
GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifie
rType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
<comment>### Buffs Torgue Barreled
Vladof Rifles</comment>
<code profiles="default">set
GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Vladof WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifie
rType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Buff Scav pistols">
<comment>###Bandit Pistols Buffs.
Nerfs Magazine Buffs FireRate Reload Speed And DMG</comment>
<code profiles="default">set
GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ClipSize 32</code>
<code profiles="default">set
GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ReloadTime 2.500000</code>
<code profiles="default">set
GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol FireRate 0.150000</code>
<code profiles="default">set
GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol AttributeSlotEffects
((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToM
odify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Non
e,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeU
pgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTar
get=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Maxi
mumGrade=0,TargetInstanceDataName=),
(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeTo
Modify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttrib
ute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Pe
rGradeUpgrade=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponMagSize",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToM
odify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=N
one,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrad
eUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefiniti
on=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsT
arget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Ma
ximumGrade=0,TargetInstanceDataName=),
(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,Attribut
eToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttr
ibute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),
PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToMo
dify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None
,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUp
grade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModi
fy=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinVal
ue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModi
fy=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxVal
ue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToMo
dify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnId
leRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValu
e=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),b
IncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEn
forceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,Attr
ibuteToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'
,ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,Attribu
teToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseSc
ale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToM
odify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute
=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValue
Attribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGr
adeUpgrade=(BaseValueConstant=-
0.130000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=))</code>
</category>
<category name="Buff Hyperion snipers">
<comment>###Buffs Hyperion Sniper
Rifles FireRate</comment>
<code profiles="default">set
GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper firerate 0.5</code>
</category>
<category name="Fix Dahl railguns">
<comment>###fixes Dahl
Railguns</comment>
<code profiles="default">set
GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Hyperion ZoomWeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Mod
ifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribut
e=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',Initializatio
nDefinition=None,BaseValueScaleConstant=-0.420000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCoun
t',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAt
tribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',Initial
izationDefinition=None,BaseValueScaleConstant=-1.000000)))</code>
</category>
<category name="Fix Hyperion Railgns">
<comment>###Railgun
barrel</comment>
<code profiles="default">set
GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
,
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializati
onDefinition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefini
tion=None,BaseValueScaleConstant=-3.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDef
inition=None,BaseValueScaleConstant=-2.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDef
inition=None,BaseValueScaleConstant=-2.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDef
inition=None,BaseValueScaleConstant=3.600000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=3.600000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinit
ion=None,BaseValueScaleConstant=3.600000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefi
nition=None,BaseValueScaleConstant=3.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefi
nition=None,BaseValueScaleConstant=3.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponContinuousDamageSc
ale',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',Ini
tializationDefinition=None,BaseValueScaleConstant=3.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-
0.190000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))</code>
</category>
<category name="Give Moxxi weapons
accessories">
<category name="Buff Probe">
<comment>### Probe will now
spawn with accessories(more often).</comment>
<code profiles="default">set
GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Moxxis_Probe:WeaponPartListCo
llectionDefinition_11 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.Accessory.Pistol_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeig
htIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageI
ndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Laser_Accuracy',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameS
tageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Laser_Double',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameSta
geIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Stock_Stability',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGame
StageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Tech_1_Mag',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStage
Index=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Tech_2_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameSt
ageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Tech_3_Firerate',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGame
StageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code>
</category>
<category name="Buff Good Touch">
<comment>### Good Touch will
now spawn with accessories.</comment>
<code profiles="default">set
GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch:WeaponPartListCollectionD
efinition_159 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SM
G.Accessory.SMG_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeightInde
x=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Bayo
net_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0
,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Body
1_Accurate',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIn
dex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Body
2_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageInde
x=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Body
3_Accelerated',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStag
eIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Stoc
k1_Stabilized',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStag
eIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Stoc
k2_Reload',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageInd
ex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
</category>
<category name="Buff Bad Touch">
<comment>### Bad Touch will
now spawn with accessories.</comment>
<code profiles="default">set
GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch:WeaponPartListCollectionDe
finition_158 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SM
G.Accessory.SMG_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeightInde
x=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=5),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Bayo
net_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0
,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Body
1_Accurate',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIn
dex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Body
2_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageInde
x=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Body
3_Accelerated',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStag
eIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Stoc
k1_Stabilized',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStag
eIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Stoc
k2_Reload',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageInd
ex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
</category>
<category name="Buff Creamer">
<comment>### Creamer will now
spawn with accessories.</comment>
<code profiles="default">set
GD_Cork_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer:WeaponPartListCollectio
nDefinition_82 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_La
unchers.Accessory.RL_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeigh
tIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=5),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Launchers.Accessory.RL_Accessory
_BodyMod_1_Mag',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameSta
geIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Launchers.Accessory.RL_Accessory
_BodyMod_2_Acc',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameSta
geIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Launchers.Accessory.RL_Accessory
_Gripper_Reload',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameSt
ageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Launchers.Accessory.RL_Accessory
_Handle_SwapSpeed',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGame
StageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Launchers.Accessory.RL_Accessory
_StockTube_FireRate',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGa
meStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Launchers.Accessory.RL_Accessory
_TipCover_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameS
tageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4)))</code>
</category>
<category name="Buff CherAmie">
<comment>### CherAmie will
now spawn with accessories.</comment>
<code profiles="default">set
GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie:WeaponPartLis
tCollectionDefinition_186 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Sn
iperRifles.Accessory.Sniperl_Accessory_None',Manufacturers=,MinGameStageIndex=0,Max
GameStageIndex=1,DefaultWeightIndex=1),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Bayonet1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWei
ghtIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Bipod1_Accuracy',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,Def
aultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Bipod2_Critical',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,Def
aultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Foregrip_Stability',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,
DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Mount1_Mag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultW
eightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Mount2_FireRate',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,Def
aultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Mount3_Damage',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,Defau
ltWeightIndex=0)))</code>
</category>
<category name="Buff Hail">
<comment>### Hail will now
spawn with accessories.</comment>
<code profiles="default">set
gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_Hail:WeaponPartListCollectio
nDefinition_37 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_As
saultRifle.Accessory.AR_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWe
ightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=5),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_Foregrip_Stability',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),Mi
nGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStag
eIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_BanditClamp_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),Mi
nGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_BanditClamp_Wild',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinG
ameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_Box_BulletSpeed',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGa
meStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_Shroud1_MagSize',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGa
meStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_Shroud2_Accuracy',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinG
ameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code>
</category>
<category name="Buff Heartbreaker">
<comment>### HeartBreaker
will now spawn with accessories.</comment>
<code profiles="default">set
GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker:WeaponPartListColl
ectionDefinition_127 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Sh
otgun.Accessory.SG_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeightI
ndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_B
ayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageInde
x=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_M
oonClip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex
=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_S
hotgunShell',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageI
ndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_T
ech_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0
,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_T
ech_2',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0
,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_T
ech_3',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0
,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_V
erticalGrip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageI
ndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code>
</category>
</category>
<category name="Buff Torgue barreled
ARs">
<comment>### all Togue Barreled AR
now get buffed by grenade boosts.</comment>
<code profiles="default">set
GD_Cork_Weap_AssaultRifle.Projectiles.Projectile_Rocket_KerBoom:BehaviorproviderDef
inition_0.Behavior_Explode_1 DamageSource
Class'WillowGame.WillowDmgSource_Grenade'</code>
<code profiles="default">set
GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Torgue:BehaviorProviderDefinitio
n_0.Behavior_Explode_1 DamageSource
Class'WillowGame.WillowDmgSource_Grenade'</code>
</category>
</category>
</category>
<category name="Luneshine Buffs">
<category name="Serenity Buff">
<comment>### was -0.2. Now it takes about
a minute to lose 1 O2 with it making everyone clappy with it.</comment>
<code profiles="default">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Serenity:AttributePresentationDe
finition_1 NoConstraintText Luneshine: Pff Who Needs [skill]O[small]2[-small][-
skill].</code>
<code profiles="default">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Serenity
ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.VacuumStatu
sEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000)))</code>
</category>
<category name="Buff Critical Luneshine
(Punisher)">
<comment>### was 0.1 Now Doubled. 20%
crit buff.</comment>
<code profiles="default">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Punisher:AttributePresentationDe
finition_0 NoConstraintText Luneshine: +20%[skill] Critical Hit
Damage[-skill].</code>
<code profiles="default">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Punisher
ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriti
calHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
)))</code>
</category>
<category name="Oxygenator">
<comment>### was 1.0</comment>
<code profiles="default">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Oxygenator
ExternalAttributeEffects
((AttributeToModify=DesignerAttributeDefinition'GD_Weap_Accessories.Moonstone.Attri
bute_Oxygenator_OxygenSteal',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueCo
nstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSca
leConstant=1.000000)))</code>
</category>
<category name="HardenUp Buff">
<comment>###was 0.03 now its 0.15. its a
+15% Shield Capacity.</comment>
<code profiles="default">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_HardenUp:AttributePresentationDe
finition_7 NoConstraintText Luneshine: +15%[skill] Shield Capacity [-skill].</code>
<code profiles="default">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_HardenUp
ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool
.ShieldMaxValue_Player',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=
0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))</code>
</category>
<category name="FastLearner">
<comment>### was 0.001 got it to 0.02
This makes it giving it a considerable buff. about +40% per kill</comment>
<code profiles="default">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_FastLearner
ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ExperienceResource
Pool.ExperiencePointsFromCombatScale',ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Experien
ceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleC
onstant=0.020000)))</code>
<code profiles="default">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_FastLearner:AttributePresentatio
nDefinition_0 NoConstraintText Luneshine: Bonus 40%[skill] XP[-skill] from
kills.</code>
</category>
<category name="Boominator">
<comment>### was 0.05 got it to 0.1 this
kinda fixes it cause its nowhere near 5% originally . Decided to boost it to 10% so
its 0.2 now.</comment>
<code profiles="default">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Boominator:AttributePresentation
Definition_0 Description Luneshine: Increases[skill] Grenade Damage[-skill] by
10%.</code>
<code profiles="default">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Boominator
ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.Instigat
edGrenadeDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant
=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000)))</code>
</category>
<category name="Piercing Rounds (Unchanged )">
<comment>### unchanged yet.</comment>
<code profiles="default">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_PiercingRounds
ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceShieldPenetration.
PercentChanceInstigatedBulletDmgIgnoresShields',ModifierType=MT_PreAdd,BaseModifier
Value=(BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="SafeGuard">
<comment>### On kill 10% shields
Restored. from 3%</comment>
<code profiles="default">set
GD_Weap_Accessories.skills.safeguard_shieldRegen SkilleffectDefinitions
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool
.ShieldPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=F
alse,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget
=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_P
ostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initia
lizationDefinition=AttributeInitializationDefinition'GD_Weap_Accessories.Misc.Init_
Safeguard_RegenRate',BaseValueScaleConstant=5.000000),GradeToStartApplyingEffect=1,
PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgr
adeList=))</code>
<code profiles="default">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Safeguard:AttributePresentationD
efinition_0 Description Luneshine: Restores 10%[skill] Max Shields[-skill] on
kill.</code>
</category>
</category>
<category name="Moxxtails">
<category name="Halve Moxxtail moonstone
price . Tweak level for cost">
<hotfix name="name" level="None">
<code profiles="default">set
GD_Moxxtails.Misc.Init_MoxxtailCost ValueFormula
(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeD
efinition'D_Attributes.Balance.PlayThroughCount',InitializationDefinition=None,Base
ValueScaleConstant=1.000000),Level=(BaseValueConstant=5.000000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValue
Constant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSc
aleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
</hotfix>
</category>
<category name="Change all MoxTails to 60
Minutes">
<category name="Timers">
<hotfix name="Moxtails"
level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_SpeedBoost InitialDuration 3600</code>
</hotfix>
<hotfix name="Damage" level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_DamageBoost InitialDuration 3600</code>
</hotfix>
<hotfix name="O2Moxxtail"
level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_OxygenConsumption InitialDuration 3600</code>
</hotfix>
<hotfix name="Healing"
level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_HealingRegen InitialDuration 3600</code>
</hotfix>
<hotfix name="Melee" level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_MeleeBoost InitialDuration 3600</code>
</hotfix>
<hotfix name="Moxxtails"
level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_AmmoRegen InitialDuration 3600.000000</code>
</hotfix>
<hotfix name="Moxtails"
level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_DefenseBoost InitialDuration 3600</code>
</hotfix>
<hotfix name="Elemental"
level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_Elemental InitialDuration 3600</code>
</hotfix>
</category>
<category name="Global Timer UI">
<hotfix name="GlobalMoxTimer"
level="None">
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_AmmoMoxxtail:AttributePresentationDefinition_1
Description Lasts 60 minutes.</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_DamageMoxxtail:AttributePresentationDefinition_1
Description Lasts 60 minutes.</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_DefenseMoxxtail:AttributePresentationDefinition_1
Description Lasts 60 minutes.</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_ElementalMoxxtail:AttributePresentationDefinition_
1 Description Lasts 60 minutes.</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_HealthMoxxtail:AttributePresentationDefinition_1
Description Lasts 60 minutes.</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_MeleeMoxxtail:AttributePresentationDefinition_1
Description Lasts 60 minutes.</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_OxygenMoxxtail:AttributePresentationDefinition_1
Description Lasts 60 minutes.</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_SpeedMoxxtail:AttributePresentationDefinition_1
Description Lasts 60 minutes.</code>
</hotfix>
</category>
</category>
<category name="Oxygen to 99%">
<hotfix name="O2Moxxtail" level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_OxygenConsumption SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.VacuumStatu
sEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnl
yEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_S
elf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Base
ModifierValue=(BaseValueConstant=-
99.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrad
e=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'D_Attributes.AirBoost.AirBoost_Insta
ntCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsI
nRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInsta
nceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(
BaseValueConstant=-
99.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrad
e=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'D_Attributes.AirBoost.AirBoost_Susta
inedCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarget
sInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetIns
tanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue
=(BaseValueConstant=-
99.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrad
e=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
</hotfix>
<hotfix name="name" level="None">
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_OxygenMoxxtail AttributeSlotEffects
((SlotName=Moxxtail,bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=D
esignerAttributeDefinition'GD_Moxxtails.Misc.Att_Moxxtail',ConstraintAttribute=None
,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUp
grade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=
None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarg
et=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,Maximu
mGrade=0,TargetInstanceDataName=),
(SlotName=Moxxtail_Slot1,bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModi
fy=DesignerAttributeDefinition'D_Attributes.Moxxtails.Att_Moxxtail_OxygenConsumptio
n',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCons
tant=-
0.990000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Fal
se,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=Fal
se,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
</hotfix>
<hotfix name="O2Moxxtail" level="None">
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_OxygenMoxxtail:AttributePresentationDefinition_7
Description Who needs oxygen when you can hold your breath for a REALLY long time?
</code>
</hotfix>
</category>
<category name="Ammo Regen Buffed to 1 Per sec
from 0.1 per sec">
<category name="UI">
<hotfix name="name" level="None">
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_AmmoMoxxtail AttributeSlotEffects
((SlotName=Moxxtail,bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=D
esignerAttributeDefinition'GD_Moxxtails.Misc.Att_Moxxtail',ConstraintAttribute=None
,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUp
grade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=
None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarg
et=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,Maximu
mGrade=0,TargetInstanceDataName=),
(SlotName=Moxxtail_Slot1,bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModi
fy=DesignerAttributeDefinition'D_Attributes.Moxxtails.Att_Moxxtail_AmmoRegen',Const
raintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initi
alizationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,
bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,
MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
</hotfix>
</category>
<category name="Skill">
<hotfix name="Moxxtails"
level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_AmmoRegen SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurre
ntWeaponAmmoRegenerationMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarg
et=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTa
rget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=
MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.100000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEf
fect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Bo
nusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat
_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSel
fAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,E
ffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,Modifi
erType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=
ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_
Rifle_MaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.001000),Grad
eToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat
_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bInclud
eSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=Fal
se,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,Mo
difierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttrib
ute=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_C
ombat_Shotgun_MaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.0010
00),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseVal
ueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol
_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsT
arget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,Effec
tTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierTy
pe=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Reso
urcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_Ma
xValue',InitializationDefinition=None,BaseValueScaleConstant=0.001000),GradeToStart
ApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeat
er_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncl
udeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=F
alse,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,
ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttr
ibute=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Amm
o_Repeater_Pistol_MaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.
001000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(Bas
eValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseV
alueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat
_Laser.Ammo_Combat_Laser_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSel
fAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,E
ffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,Modifi
erType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=
ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Laser.Ammo_Combat_
Laser_MaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.001000),Grad
eToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper
_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSel
fAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,E
ffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,Modifi
erType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=
ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Laser.Ammo_Combat_
Laser_MaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.001000),Grad
eToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
</category>
<category name="Health moxtail Adds +10% HP and
a bit more Regen">
<hotfix name="Healing" level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_HealingRegen SkillEffectDefinitions
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool
.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=F
alse,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget
=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_P
ostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoo
lAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',Initial
izationDefinition=None,BaseValueScaleConstant=0.010000),GradeToStartApplyingEffect=
0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUp
gradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.
HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffect
TargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Tar
getInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifie
rValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgrade
Interval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</
code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_HealthMoxxtail UIStatList
((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_LeaveBlank,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'GD_Moxxtails.Misc.Att_Moxxtail',ConstraintAttribute=None,Supp
lementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_Equ
alTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=
0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Moxxtails.Att_Moxxtail_HealthRegeneration',Const
raintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,Compari
sonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand
2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Resour
cePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',Constrain
tAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonO
perator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=No
ne,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_HealthMoxxtail AttributeSlotEffects
((SlotName=Moxxtail,bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=D
esignerAttributeDefinition'GD_Moxxtails.Misc.Att_Moxxtail',ConstraintAttribute=None
,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUp
grade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=
None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarg
et=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,Maximu
mGrade=0,TargetInstanceDataName=),
(SlotName=Moxxtail_Slot1,bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModi
fy=DesignerAttributeDefinition'D_Attributes.Moxxtails.Att_Moxxtail_HealthRegenerati
on',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCon
stant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSta
ts=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGra
de=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName=Moxxtail_Slot2,bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModi
fy=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_HealthMoxxtail AttributeSlotUpgrades
((SlotName=Moxxtail2,GradeIncrease=0,bActivateSlot=True),
(SlotName=Moxxtail_Slot1,GradeIncrease=0,bActivateSlot=True),
(SlotName=Moxxtail_Slot2,GradeIncrease=0,bActivateSlot=True))</code>
</hotfix>
<category name="Fix UI">
<code profiles="default">set
GD_AttributePresentation.Health.AttrPresent_HealthMaxValue bDontDisplayNumber
True</code>
</category>
</category>
<category name="Elemental. Add elemental Damage
as well 20% UI wont show it">
<hotfix name="Elemental" level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_Elemental SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.Instigat
edAllTypesStatusChanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=F
alse,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget
=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_S
cale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,Initiali
zationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0
,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpg
radeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedAl
lTypesStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False
,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TAR
GET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale
,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,Initializati
onDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,Per
GradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgrade
List=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIn
cindiaryDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDe
finition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGrad
eUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList
=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedSh
ockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEff
ectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,
TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModi
fierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinit
ion=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgr
adeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIc
eDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffec
tTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Ta
rgetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifi
erValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgrad
eInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedEx
plosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnl
yEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_S
elf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Base
ModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDef
inition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGrade
UpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=
),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCo
rrosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnl
yEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_S
elf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Base
ModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDef
inition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGrade
UpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=
))</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_ElementalMoxxtail UIStatList
((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_LeaveBlank,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'GD_Moxxtails.Misc.Att_Moxxtail',ConstraintAttribute=None,Supp
lementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_Equ
alTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=
0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Moxxtails.Att_Moxxtail_ElementalChance',Constrai
ntAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,Comparison
Operator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=N
one,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.DamageTypeModifers.InstigatedAllTypesStatusDamageModifie
r',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None
,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,Attribut
eOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</
code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_ElementalMoxxtail AttributeSlotUpgrades
((SlotName=Moxxtail,GradeIncrease=0,bActivateSlot=True),
(SlotName=Moxxtail_Slot1,GradeIncrease=0,bActivateSlot=True),
(SlotName=Moxxtail_Slot2,GradeIncrease=0,bActivateSlot=True))</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_ElementalMoxxtail AttributeSlotEffects
((SlotName=Moxxtail,bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=D
esignerAttributeDefinition'GD_Moxxtails.Misc.Att_Moxxtail',ConstraintAttribute=None
,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUp
grade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=
None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarg
et=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,Maximu
mGrade=0,TargetInstanceDataName=),
(SlotName=Moxxtail_Slot1,bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModi
fy=DesignerAttributeDefinition'D_Attributes.Moxxtails.Att_Moxxtail_ElementalChance'
,ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConsta
nt=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=
False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=
False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName=Moxxtail_Slot2,bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModi
fy=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedAllTypesStatusDama
geModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(Base
ValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bInclude
InFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMa
ximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_ElementalMoxxtail:AttributePresentationDefinition_
13 Description Increases [skill]Elemental Effect Chance[-skill] And
[skill]Elemental Effect Damage[-skill].</code>
</hotfix>
</category>
<category name="Melle. Changing from additive
to multiplicative">
<hotfix name="Melee" level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_MeleeBoost SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.Instigat
edMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnl
yEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_S
elf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,Bas
eModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDe
finition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGrad
eUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList
=))</code>
</hotfix>
</category>
<category name="Damage Moxxtail Is Now
Multiplicative and adds +10% crit">
<hotfix name="Damage" level="None">
<code profiles="default">set
GD_Moxxtails.Skills.Skill_Moxxtail_DamageBoost SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeD
uelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExc
ludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,Targ
etCriteria=CRITERIA_None,ModifierType=MT_Preadd,BaseModifierValue=(BaseValueConstan
t=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgra
de=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Non
e,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offh
and',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRa
nge=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstance
DataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Preadd,BaseModifierValue=(Ba
seValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,Base
ValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1
,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCritic
alHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarg
etsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetI
nstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierVa
lue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=No
ne,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInt
erval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_DamageMoxxtail UIStatList
((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_LeaveBlank,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'GD_Moxxtails.Misc.Att_Moxxtail',ConstraintAttribute=None,Supp
lementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_Equ
alTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=
0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Moxxtails.Att_Moxxtail_WeaponDamage',ConstraintA
ttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOpe
rator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None
,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAtt
ribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOpera
tor=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,C
onstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
<code profiles="default">set
GD_Moxxtails.Pickups.PickupDummy_DamageMoxxtail:AttributePresentationDefinition_13
Description Increases [skill]Gun Damage[-skill] and [skill]Critical Hit Damage[-
skill].</code>
</hotfix>
</category>
</category>
<category name="Grenades">
<category name="Buff Scav and Tediore
grenades">
<comment>###Buffs Tediore and bandit
Nades by 40%</comment>
<code profiles="default">set
GD_GrenadeMods.Payload.Payload_Standard AttributeSlotUpgrades
((SlotName="Damage",GradeIncrease=20,bActivateSlot=True))</code>
<code profiles="default">set
GD_GrenadeMods.Payload.Payload_Standard_AirMask AttributeSlotUpgrades
((SlotName="Damage",GradeIncrease=20,bActivateSlot=True))</code>
</category>
<category name="Buff Snowball">
<comment>### Snowball Freeze on
command</comment>
<code profiles="default">set
GD_GrenadeMods.A_Item_Custom.GrenadeMod_Snowball AttributeSlotEffects
((SlotName="Damage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=
AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None
,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUp
grade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=
None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarg
et=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Maxim
umGrade=0,TargetInstanceDataName=),
(SlotName="DamageRadius",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToMo
dify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGra
deUpgrade=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefini
tion=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesA
sTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-
1,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="FuseTime",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify
=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,Mod
ifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribut
e=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgra
de=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=Non
e,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=
False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGr
ade=0,TargetInstanceDataName=),
(SlotName="IsIce",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=At
tributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,M
odifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgr
ade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=No
ne,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget
=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumG
rade=0,TargetInstanceDataName=),
(SlotName="StatusEffectChanceModifier_Ice",bExternalSlot=False,bRunEffectsAsSkill=F
alse,AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatus
EffectChanceModifier',ConstraintAttribute=AttributeDefinition'D_Attributes.GrenadeM
od.GrenadeModIsIce',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1000
000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=100000.000000),PerGradeUpgrade=(BaseValueConstant=1000000.100000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=10000.000000),bIncl
udeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforc
eMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="StatusEffectDamage_Ice",bExternalSlot=False,bRunEffectsAsSkill=False,Att
ributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDa
mage',ConstraintAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsI
ce',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance
_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',BaseValueScaleC
onstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=No
ne,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndD
amage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',BaseValueScaleConstant=0.0
50000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=Fa
lse,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName
=))</code>
</category>
<category name="Buff cryo nades">
<comment>### Doubles Cryo Chance From
nades</comment>
<code profiles="default">set
GD_GrenadeMods.Accessory.Accessory_Ice_Grade4 AttributeSlotUpgrades
((SlotName="IsIce",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatusEffectChanceModifier_Ice",GradeIncrease=8,bActivateSlot=True),
(SlotName="StatusEffectDamage_Ice",GradeIncrease=0,bActivateSlot=True))</code>
<code profiles="default">set
GD_GrenadeMods.Accessory.Accessory_Ice_Grade3 AttributeSlotUpgrades
((SlotName="IsIce",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatusEffectChanceModifier_Ice",GradeIncrease=6,bActivateSlot=True),
(SlotName="StatusEffectDamage_Ice",GradeIncrease=0,bActivateSlot=True))</code>
<code profiles="default">set
GD_GrenadeMods.Accessory.Accessory_Ice_Grade2 AttributeSlotUpgrades
((SlotName="IsIce",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatusEffectChanceModifier_Ice",GradeIncrease=4,bActivateSlot=True),
(SlotName="StatusEffectDamage_Ice",GradeIncrease=0,bActivateSlot=True))</code>
<code profiles="default">set
GD_GrenadeMods.Accessory.Accessory_Ice_Grade1 AttributeSlotUpgrades
((SlotName="IsIce",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatusEffectChanceModifier_Ice",GradeIncrease=2,bActivateSlot=True),
(SlotName="StatusEffectDamage_Ice",GradeIncrease=0,bActivateSlot=True))</code>
</category>
</category>
<category name="OZ kits">
<category name="Change Duality OZ kits to
Variety OZ kits">
<comment>####################Duality To
Variety Changes And
Fixes.#############################################################################
#########</comment>
<code profiles="default">set
GD_MoonItems.Body.Body_Duality:AttributePresentationDefinition_1 Description
[vacuum]Provides var[-vacuum][atmos]ying bonuses.[-atmos]</code>
<code profiles="default">set
GD_MoonItems.Body.Body_TwoFace:AttributePresentationDefinition_0 Description
[vacuum]Provides var[-vacuum][atmos]ying bonuses.[-atmos]</code>
<comment>### Fixes Duality Type A to Give
Bonuses in Both Vac/Atmo</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_DualityA AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=MT_Scale,
BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_S
tatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValue
Constant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Non
e,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAt
tributes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=MT_Scale,B
aseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',ModifierType=MT_Scale,B
aseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initialization
Definition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_St
atBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant
=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimum
Grade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanc
eDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None
,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAtt
ributes.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(Ba
seValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,Base
ValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,
bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=1
2,TargetInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant
=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimum
Grade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanc
eDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>### Fixes Duality Type B to Give
Bonuses in Both Vac/Atmo</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_DualityB AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT_Scale,Ba
seModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_Sta
tBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueCo
nstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttr
ibutes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgra
de=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',ModifierType=MT_Scale,
BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializatio
nDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_S
tatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstan
t=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimu
mGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstan
ceDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAt
tributes.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(B
aseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,Bas
eValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False
,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=
12,TargetInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',Modifi
erType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifl
e',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrad
e=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDat
aName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>### Fixes Duality Type C to Give
Bonuses in Both Vac/Atmo</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_DualityC AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Scale,B
aseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_St
atBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueC
onstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None
,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAtt
ributes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgr
ade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Scale,Ba
seModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_Scale,BaseModifi
erValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_M
edium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.010000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=Fal
se,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName
=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_S
cale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initiali
zationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.I
nit_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueCo
nstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceM
inimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetI
nstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_
Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,Initia
lizationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,b
IncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,M
inimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>### Fixes Duality Type D to Give
Bonuses in Both Vac/Atmo</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_DualityD AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_Scale,Base
ModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDef
inition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatB
onus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueCons
tant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierTyp
e=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,In
itializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttrib
utes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_Scale,BaseM
odifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType
=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',ModifierType=MT_Scale
,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializati
onDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_
StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConsta
nt=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinim
umGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInsta
nceDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',Modifi
erType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=No
ne,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceA
ttributes.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(
BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,Ba
seValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=Fals
e,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade
=12,TargetInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLaunch
er',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=Fa
lse,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataNam
e=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>### Fixes Duality Type E to Give
Bonuses in Both Vac/Atmo</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_DualityE AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',ModifierType=MT
_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initia
lizationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes
.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Ba
seValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',
ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttrib
ute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Ba
lanceAttributes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerG
radeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',ModifierType=MT_
Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',M
odifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT_Scale,BaseModi
fierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinit
ion=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus
_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.0100
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=F
alse,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataNa
me=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT
_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initia
lizationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes
.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValue
Constant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSc
aleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,Targe
tInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=M
T_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant
=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimum
Grade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanc
eDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>### Fixes Duality Type F to Give
Bonuses in Both Vac/Atmo</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_DualityF AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT_Scale,Ba
seModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_Sta
tBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueCo
nstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttr
ibutes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgra
de=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Scale,BaseMod
ifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefini
tion=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonu
s_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.010
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=
False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataN
ame=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=M
T_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initi
alizationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttribute
s.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValu
eConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,Targ
etInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=
MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>### Fixes Duality Type G to Give
Bonuses in Both Vac/Atmo</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_DualityG AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_Scale,Base
ModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDef
inition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatB
onus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueCons
tant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierTyp
e=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,In
itializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttrib
utes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_Scale,BaseM
odifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType
=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT_Scale,BaseModi
fierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinit
ion=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus
_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.0100
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=F
alse,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataNa
me=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT
_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initia
lizationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes
.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValue
Constant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSc
aleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,Targe
tInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=M
T_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,Initializa
tionDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncl
udeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,Minim
umGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>### Fixes Duality Type H to Give
Bonuses in Both Vac/Atmo</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_DualityH AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=MT_Scale,
BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_S
tatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValue
Constant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Non
e,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAt
tributes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=MT_Scale,B
aseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',ModifierType=MT_Scale,
BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializatio
nDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_S
tatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstan
t=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimu
mGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstan
ceDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAt
tributes.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(B
aseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,Bas
eValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False
,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=
12,TargetInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',Modifi
erType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifl
e',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueCons
tant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMin
imumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetIns
tanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>### Fixes Duality Type I to Give
Bonuses in Both Vac/Atmo</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_DualityI AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',ModifierType=MT
_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initia
lizationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes
.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Ba
seValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',
ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttrib
ute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Ba
lanceAttributes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerG
radeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',ModifierType=MT_
Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',M
odifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=MT_Scale,BaseMo
difierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefin
ition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBon
us_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.01
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade
=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceData
Name=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=
MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Init
ializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttribut
es.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseVal
ueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfo
rceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,Tar
getInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType
=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',Mod
ifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValue
Constant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSc
aleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,Targe
tInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>### Fixes Duality Type J to Give
Bonuses in Both Vac/Atmo</comment>
<comment>### Swaps Out the Bonuses of J
(was Laser FR/RS and Sniper DMG/Recoil) For Sniper FR/RS and Shotgun DMG/Recoil As
both of these did not exist in any other combo.</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_DualityJ AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',ModifierType=MT_S
cale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initiali
zationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.I
nit_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',Mo
difierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribut
e=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Bala
nceAttributes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGra
deUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',ModifierType=MT_Sc
ale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',Mod
ifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=MT_Scale,BaseMo
difierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefin
ition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBon
us_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.01
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade
=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceData
Name=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=
MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Init
ializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttribut
es.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseVal
ueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfo
rceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,Tar
getInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType
=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',Mod
ifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant
=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimum
Grade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanc
eDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>###Fixes UI For Duality
J</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_DualityJ UIStatList
((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAtt
ributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Resou
rcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constrai
ntAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,Comparison
Operator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=N
one,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=Attribute
Definition'GD_MoonItems.Misc.VacuumAndSniper',SupplementalAttributeExpression=(Attr
ibuteOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_Prefer
Attribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeTo
Append=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=AttributeD
efinition'GD_MoonItems.Misc.VacuumAndSniper',SupplementalAttributeExpression=(Attri
buteOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferA
ttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToA
ppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefini
tion'GD_MoonItems.Misc.AtmosphereAndShotgun',SupplementalAttributeExpression=(Attri
buteOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferA
ttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToA
ppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute
=AttributeDefinition'GD_MoonItems.Misc.AtmosphereAndShotgun',SupplementalAttributeE
xpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage
=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),Suppleme
ntalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttribute=None
,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATO
R_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOper
and2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=None,
SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR
_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOpera
nd2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttribute=N
one,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPER
ATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantO
perand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None))</code>
<code profiles="default">set
GD_MoonItems.Titles.Title_Duality PartName Variety Oz Kit</code>
<comment>###Removes Vacuum/Atmo Condition
From Duality TypeA (Vacuum = +Corrosive DMG +CorrosiveChance , Atmo = -ShieldDelay
+ShieldRate)</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_TwoFaceA AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCon
stant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Weak',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamag
eModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseVa
lueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValu
eScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeIn
FunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaxi
mumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedCorrosiveStatusCh
anceModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Bas
eValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeI
nitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Weak',BaseVal
ueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negativ
e',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVal
ueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade
=0,TargetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>###Removes Vacuum/Atmo Condition
From Duality TypeB (Vacuum = +Fire DMG , Atmo = -ShieldDelay +ShieldRate)</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_TwoFaceB AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModi
fier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCo
nstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializ
ationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negativ
e',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVal
ueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMini
mumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInsta
nceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>###Removes Vacuum/Atmo Condition
From Duality TypeC (Vacuum = +Shock DMG , +ShockChance, Atmo =
-ShieldDelay)</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_TwoFaceC AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier'
,ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Weak',BaseValueScaleConsta
nt=1.000000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Fal
se,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=Fal
se,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageMod
ifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueC
onstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitiali
zationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValueSca
leConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunS
tats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumG
rade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedShockStatusChance
Modifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseVal
ueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIniti
alizationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Weak',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribut
e=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFun
Stats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximum
Grade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negativ
e',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVal
ueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetIns
tanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>###Removes Vacuum/Atmo Condition
From Duality TypeD (Vacuum = +Explosive Damage , Atmo = -ShieldDelay)</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_TwoFaceD AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCon
stant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSta
ts=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGra
de=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negativ
e',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVal
ueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinim
umGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstan
ceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>######Removes Vacuum/Atmo
Condition From Duality Type F</comment>
<comment>###Changes Duality Oz kit Type F
(Cryo dmg + Cryo chance when in vaccum , Shield buffs when in atmo) Basically Cryo
DMG was bugged at 0% always.</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_TwoFaceF AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',C
onstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Weak',BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceStatusDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCon
stant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSta
ts=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGra
de=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIceStatusChanceMo
difier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValue
Constant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitial
izationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Weak',BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negativ
e',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVal
ueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceD
ataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>###Removes Vacuum/Atmo Condition
From Duality Type G AND Changed the -ShieldDelay to +ShieldDelay. That should Help
melee builds</comment>
<comment>(was Vacuum = +Melee,+Crit. Atmo
= -ShieldDelay,+ShieldRate) Fix + on DelayDisplay.</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_TwoFaceG AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifi
er',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValueScaleC
onstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStat
s=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrad
e=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',Constr
aintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValueScaleConstant=1.
000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bI
ncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,Mi
nimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVa
lueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVal
ueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Maximum
Grade=0,TargetInstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<comment>#################################END OF DUALITY
CHANGES############################################################################
#############</comment>
<code profiles="default">set
GD_MoonItems.Body.Body_Oxidizer:AttributePresentationDefinition_3 Description
[vacuum]Provides var[-vacuum][atmos]ying bonuses.[-atmos]</code>
<code profiles="default">set
GD_MoonItems.Body.Body_MoonlightSaga:AttributePresentationDefinition_0 Description
[vacuum]Provides var[-vacuum][atmos]ying bonuses.[-atmos]</code>
</category>
<category name="Buff Acrobat OZ kits">
<comment>###Make the Melee From acrobat
work on ground too</comment>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_Acrobat AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Movement.AirControl',ConstraintAttribute=None,Mod
ifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute
=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Balan
ceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.025000),PerGradeUpg
rade=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=N
one,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarge
t=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Maximu
mGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifi
er',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Strong',BaseValueScaleC
onstant=1.150000),PerGradeUpgrade=(BaseValueConstant=0.015000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStat
s=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrad
e=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=DesignerAttributeDefinition'GD_MoonItems.BalanceAttributes.Attribute_AcrobatSpeedB
oostAmount',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(Bas
eValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeI
nitializationDefinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',Ba
seValueScaleConstant=0.005000),PerGradeUpgrade=(BaseValueConstant=0.018000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bInc
ludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnfor
ceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,Mi
nimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
<code profiles="default">set
GD_MoonItems.A_Item.MoonItem_Acrobat UIStatList
((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAtt
ributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Resou
rcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constrai
ntAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,Comparison
Operator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=N
one,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,Supplement
alAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,O
perand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.0000
00),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Movement.AirControl',ConstraintAttribute=None,Supplement
alAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,O
perand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.0000
00),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',Con
straintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,Compa
risonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOpera
nd2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'GD_MoonItems.BalanceAttributes.Attribute_AcrobatSpeedBoostAmo
unt',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=No
ne,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,Attrib
uteOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttribute=None
,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATO
R_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOper
and2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=None,
SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR
_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOpera
nd2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttribute=N
one,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPER
ATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantO
perand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None))</code>
<code profiles="default">set
GD_MoonItems.Body.Body_Acrobat:AttributePresentationDefinition_0 Description
Increases [skill]Movement Control[-skill] while airborne. Additionally Increases
[skill]Melee Damage[-skill].</code>
</category>
<category name="Buff moonlight saga">
<comment>moonlight x5 Regen.(No skill no
bar = Full heal in 32 sec. If you add skills and bar way more. Still much better
than its lame excuse of regen from before</comment>
<code profiles="default">set
GD_MoonItems.A_Item_Unique.MoonItem_MoonlightSaga AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToH
ealingPercent',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(
BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attribu
teInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_MoonLightSaga_LifeSt
eal',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,B
aseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000
0),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False
,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegen
erationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(Ba
seValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=Attribute
InitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRege
nerationBonusFromMoonItems_Formula',BaseValueScaleConstant=5.000000),PerGradeUpgrad
e=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=F
alse,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGr
ade=0,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=150.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,A
ttributeToModify=DesignerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',Co
nstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Fal
se,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=Fal
se,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
</category>
<category name="Buff Oxidizer">
<comment>Oxidizer x5 Regen.(No skill no
bar = Full heal in 32 sec. If you add skills and bar way more. Still much better
than its lame excuse of regen from before</comment>
<code profiles="default">set
GD_MoonItems.A_Item_Unique.MoonItem_Oxidizer AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusC
hanceModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Ba
seValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Strong',BaseValueScaleConsta
nt=1.400000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Fal
se,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=Fal
se,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValue
Constant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitial
izationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',Ba
seValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier
',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConsta
nt=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValu
eScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegen
erationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(Ba
seValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attribute
InitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRege
nerationBonusFromMoonItems_Formula',BaseValueScaleConstant=5.000000),PerGradeUpgrad
e=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=F
alse,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGr
ade=0,TargetInstanceDataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarge
t=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Maximu
mGrade=0,TargetInstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))</code>
</category>
</category>
</category>
<category name="Changes to lootpools">
<category name="Avalance Added to Iwajira. ">
<code profiles="default">set
GD_Itempools.Runnables.Pool_Rockzilla BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Launchers.A_Weapons_Legendary.RL_Bandit_5_Thingy',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Roid_Avalanche',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))</code>
</category>
<category name="Belly Fabled Tortoise and Striker">
<code profiles="default">set
GD_Itempools.Runnables.Pool_Belly BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Shotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Juggernaut_05_Legendary',Probability=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.00000
0),bDropOnDeath=True))</code>
</category>
<category name="Bosun Added Nasty Suprise to his
pool">
<code profiles="default">set
GD_Itempools.Runnables.Pool_Bosun BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Launchers.A_Weapons_Legendary.RL_Maliwan_5_Cryophobia',Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Legendary.SMG_Tediore_5_IVF',Probability=(BaseValueConstant=0.000000,B
aseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'G
D_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=
True))</code>
</category>
<category name="Bruce Sledge's Shotty and Supernova">
<code profiles="default">set
GD_Itempools.Runnables.Pool_Bruce BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGra
des.Shields.ItemGrade_Gear_Shield_Nova_Supernova',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun',Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True))</code>
</category>
<category name="Chubby SpawnRate and Loot">
<category name="SpawnRate">
<hotfix name="Chubbs"
level="RandDfacility_p">
<code profiles="default">set
GD_Population_Stalker.Mixes.PopDef_StalkerMix_Ambush
ActorArchetypeList[2].Probability.BaseValueConstant 0.020000</code>
<code profiles="default">set
GD_Population_Stalker.Mixes.PopDef_StalkerMix_Spring
ActorArchetypeList[1].Probability.BaseValueConstant 0.020000</code>
<code profiles="default">set
GD_Population_Stalker.Mixes.PopDef_StalkerMix_Needle
ActorArchetypeList[1].Probability.BaseValueConstant 0.020000</code>
</hotfix>
</category>
<category name="Addition Of Holodome Com/
Holodome gear 60% Random leg 30% to Chubbies">
<code profiles="default">set
GD_Itempools.ListDefs.ChubbyEnemyGunsAndGear ItemPools
((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare'
,PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_02_Uncomm
on',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializat
ionDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolPr
obability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinit
ion=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',
PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationD
efinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDro
ps_PerPlayer',BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_02_Uncomm
on',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializat
ionDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.Gea
rDrops_PerPlayer',BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolPr
obability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinit
ion=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_Per
Player',BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapon
s_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,
InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlay
erCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolP
robability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_It
empools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueS
caleConstant=10.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',Poo
lProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefi
nition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Moonstone_Clust
er',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinit
ion'GD_Itempools.DropWeights.DropODDS_MoonstoneCluster',InitializationDefinition=No
ne,BaseValueScaleConstant=100.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Moonstone',Pool
Probability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_I
tempools.DropWeights.DropODDS_Moonstone',InitializationDefinition=None,BaseValueSca
leConstant=100.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Moonstone',Pool
Probability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_I
tempools.DropWeights.DropODDS_Moonstone',InitializationDefinition=None,BaseValueSca
leConstant=100.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingIns
tant',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializ
ationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_OxygenInst
ant',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefini
tion'GD_Itempools.DropWeights.DropODDS_Oxygen',InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOn
ly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializat
ionDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.Amm
oDrops_PerPlayer',BaseValueScaleConstant=0.250000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emerge
ncy',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializa
tionDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All',
PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'
GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseV
alueScaleConstant=20.000000)),
(ItemPool=ItemPoolDefinition'GD_Pet_ItemPools.Pool_AllPetuniaGear',PoolProbability=
(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.Dro
pWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstan
t=12.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legend
ary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefini
tion'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,
BaseValueScaleConstant=12.000000)))</code>
</category>
</category>
<category name="ClapLek Cat O Nine and Eddie">
<code profiles="default">set
GD_Itempools.Runnables.Pool_D8L3K BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonIte
ms.A_Item_Unique.A_Astrotech',Probability=(BaseValueConstant=0.000000,BaseValueAttr
ibute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.We
ighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Legendary.Laser_Dahl_5_Ricochet',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))</code>
</category>
<category name="Deadlift Kala and Min Min Lighter.
Vandergrafen unchanged">
<code profiles="default">set
GD_Itempools.Runnables.Pool_Deadlift BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGra
des.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseVa
lueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1
.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Legendary.Laser_Tediore_5_Tesla',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))</code>
<code profiles="default">set
GD_Itempools.Runnables.Pool_Deadlift_Rare BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGra
des.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseVa
lueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1
.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Legendary.Laser_Tediore_5_Tesla',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))</code>
</category>
<category name="Denial Subroutine Laser
Disker/Rerouter/Flayer/Luck Cannon/ Nukem">
<hotfix name="Denial" level="None">
<code profiles="default">set
GD_Ma_Pop_Worm.Balance.PawnBalance_CodeWorm DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_En
emyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Ma_ItemPools.WeaponPools.Pool_Weapons_All_Glitch_Ma
rigold',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDef
inition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition
=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Nakayama',PoolProbability=
(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.Dro
pWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant
=2.000000)))</code>
</hotfix>
<code profiles="default">set
GD_Itempools.Runnables.Pool_Nakayama BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Launchers.A_Weapons_Legendary.RL_Torgue_5_Nukem',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.SG_Jakobs_5_Flayer',Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tr
ue),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Pistol_Jakobs_5_LuckCannon',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Tediore_5_LaserDisker',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_Shiel
ds.A_Item_Legendary.ItemGrade_Gear_Shield_Impact_05_Rerouter',Probability=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitia
lizationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.0
00000),bDropOnDeath=True))</code>
</category>
<category name="Drongo Bones Fatale and Maggie">
<code profiles="default">set
GD_Itempools.Runnables.Pool_DrongoBones BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch',Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True))</code>
</category>
<category name="Eghood Blowfly and Leech">
<code profiles="default">set
GD_Itempools.Runnables.Pool_Eghood BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Blowfly',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_Leech',Probability=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.W
eighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))</
code>
</category>
<category name="EOS pool has all DLC weapons except
Laser disker and rerouter">
<comment>###EOS POOL Story Wise at least All
Claptastic Weapons Xcept laser Disker and rerouter.</comment>
<code profiles="default">set
GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_All_Legendary_Weighted
balancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons
.A_Weapons_Legendary.Laser_Maliwan_5_FusionBeam',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.SMG_Hyperion_5_CheatCode',Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.SG_Jakobs_5_Flayer',Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tr
ue),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.AR_Bandit_5_Fusillade',Probability=(BaseValueConstant=0.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath
=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.RL_Tediore_5_KanedasLaser',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Pistol_Jakobs_5_LuckCannon',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Hyperion_5_LongestYard',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Sniper_Old_Hyperion_5_OmniCannon',Probability=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),b
DropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Pistol_Vladof_5_Expander',Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Maliwan_5_Thunderfire',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))</code>
</category>
<category name="Fair Dinkum Pandemic and Cradle">
<hotfix name="Darksiders" level="None">
<code profiles="default">set
GD_Population_Darksiders.Balance.PawnBalance_DarksiderBadassPsycho
DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_En
emyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_BadassDarksiderPsycho',Poo
lProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_
Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValue
ScaleConstant=1.000000)),)</code>
</hotfix>
<code profiles="default">set
GD_Itempools.Runnables.Pool_BadassDarksiderPsycho BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Grenade
Mods.A_Item_Legendary.GM_Pandemic',Probability=(BaseValueConstant=1.000000,BaseValu
eAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balan
ce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Standard_05_Legendary',Probability=(BaseValueConst
ant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True))</code>
</category>
<category name="Felicity Quasar and Viral markt">
<code profiles="default">set
GD_Itempools.Runnables.Pool_ProtoWarBot BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_Gr
enadeMods.A_Item_Legendary.GM_Quasar',Probability=(BaseValueConstant=0.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Ba
lance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True
),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall',Probability=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000
),bDropOnDeath=True))</code>
</category>
<category name="Fixed FlameKnucle to Drop Nukem On
Normal mode">
<hotfix name="name" level="None">
<code profiles="default">set
GD_DahlPowersuit_Knuckle.Population.PawnBalance_DahlSergeantFlameKnuckle
PlayThroughs[0].CustomItemPoolList
((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_FlameKnuckle',PoolProbabi
lity=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempool
s.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScal
eConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_DahlPowersuit_Knuckle.WeaponPools.Pool_Weapons_Knuc
kleLaser_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_Ene
myUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initiali
zationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</hotfix>
</category>
<category name="Giant Cryo Hive Bounzing Bazza and
Zim">
<code profiles="default">set
GD_Itempools.Runnables.Pool_GiantCryoHive BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Zim',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_BouncingBonny',Probability=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_B
alance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tru
e))</code>
</category>
<category name="Lazlo Freezeasy and shooterang">
<code profiles="default">set
GD_Itempools.Runnables.Pool_Lazlo BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Lasers.A_Weapons_Unique.Laser_Maliwan_3_Blizzard',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Tediore_5_Shooterang',Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True))</code>
</category>
<category name="Magma Rivers Fire Bee and Magma">
<code profiles="default">set
GD_Itempools.Runnables.Pool_Maureen BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Grenade
Mods.A_Item_Legendary.GM_FireBee',Probability=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balanc
e.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Magma',Probability=(BaseValueConst
ant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True))</code>
<hotfix name="Darksiders" level="None">
<code profiles="default">set
GD_Population_Darksiders.Balance.PawnBalance_LittleDarksiderBadassBandit
DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Scavs_P
AXEAST',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_Ene
myUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initiali
zationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Maureen',PoolProbability=(
BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.Drop
Weights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=
1.000000)))</code>
</hotfix>
</category>
<category name="Meg Hellfire and Torrent">
<code profiles="default">set
GD_Itempools.Runnables.Pool_Meg BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SMG.A_Weapons_Legendary.SMG_Dahl_5_Torrent',Probability=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition
'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeat
h=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True))</code>
</category>
<category name="MeatHead MeatGrinder and Fragnum">
<code profiles="default">set
GD_Itempools.Runnables.Pool_MeatHead BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SMG.A_Weapons_Unique.SMG_Bandit_3_MeatGrinder',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Torgue_5_88Fragnum',Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bD
ropOnDeath=True))</code>
</category>
<category name="Mini Destroyer Shredifier and
Moonlight Saga">
<code profiles="default">set
GD_Itempools.Runnables.Pool_MiniDestroyer BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonIte
ms.A_Item_Unique.A_MoonlightSaga',Probability=(BaseValueConstant=0.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balanc
e.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Legendary.AR_Vladof_5_Shredifier',Probability=(BaseValueConst
ant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True))</code>
</category>
<category name="Nel Pitchfork And Skullmasher">
<code profiles="default">set
GD_Itempools.Runnables.Pool_Nel BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork',Probability=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.00000
0),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher',Probability=(BaseValue
Constant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitial
izationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.00
0000),bDropOnDeath=True))</code>
</category>
<category name="NotSoCuteBadassTork Whiskey Tango
Foxtrop and Flakker">
<code profiles="default">set
GD_Itempools.Runnables.Pool_NotCuteBadassTork BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary',Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True))</code>
</category>
<category name="Phonic Freedom Oz kit (legacy)"
locked="true">
<code profiles="">set
GD_Itempools.Runnables.Pool_LunestalkerMoonBuggy BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonIte
ms.A_Item_Unique.A_Freedom',Probability=(BaseValueConstant=0.000000,BaseValueAttrib
ute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weig
hting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
<hotfix name="Phonic" level="None">
<code profiles="">set
GD_Cork_Population_EleBeast.Balance.PawnBalance_ElementalPhonic DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_LunestalkerMoonBuggy',Poo
lProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_
Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseV
alueScaleConstant=2.000000)))</code>
</hotfix>
</category>
<category name="Phonic Landscaper and Company Man">
<code profiles="default">set
GD_Itempools.Runnables.Pool_LunestalkerMoonBuggy BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cypressure
_Weapons.A_Weapons_Unique.SG_Torgue_3_Landscaper2',Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDro
pOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cypressure_
Weapons.A_Weapons_Unique.SG_Hyperion_3_CompanyMan',Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDro
pOnDeath=True))</code>
<hotfix name="Phonic" level="None">
<code profiles="default">set
GD_Cork_Population_EleBeast.Balance.PawnBalance_ElementalPhonic DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_LunestalkerMoonBuggy',Poo
lProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_
Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseV
alueScaleConstant=2.000000)))</code>
</hotfix>
</category>
<category name="PowerSuit Noob Major Tom and
ShootingStar">
<code profiles="default">set
GD_Itempools.Runnables.Pool_RedShirt BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGra
des.Shields.ItemGrade_Gear_Shield_Roid_ShootingStar',Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bD
ropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Legendary.AR_Dahl_5_MajorTom',Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True))</code>
</category>
<category name="RK5 Fix Invader + Sham">
<code profiles="default">set
GD_Itempools.Runnables.Pool_RK5 BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader',Probability=(BaseValueC
onstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitiali
zationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000
000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryNormal',Probability=(BaseVa
lueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1
.000000),bDropOnDeath=True))</code>
<hotfix name="RK5Fix" level="None">
<code profiles="default">set
GD_ZarpedonJetP1Boss.Character.AIDef_ZarpedonJetP1Boss:AIBehaviorProviderDefinition
_1.Behavior_SpawnItems_104 ItemPoolList
((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_RK5',PoolProbability=(Bas
eValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWei
ghts.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant
=1.000000)))</code>
</hotfix>
</category>
<category name="Rabid Adams Hammer Buster and Marek
Mouth">
<code profiles="default">set
GD_Itempools.Runnables.Pool_RabidAdams BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SMG.A_Weapons_Unique.SMG_Bandit_3_MareksMouth',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Legendary.AR_Jakobs_5_HammerBreaker',Probability=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializ
ationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.0000
00),bDropOnDeath=True))</code>
</category>
<category name="Red badaboom and Big Thummper Removed
Black Snake added as mission reward">
<code profiles="default">set
GD_Itempools.Runnables.Pool_Red_Rare BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom',Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Roid_05_Legendary',Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True))</code>
</category>
<category name="Rooster Booster Mongol and oxidizer">
<code profiles="default">set
GD_Itempools.Runnables.Pool_RoosterBooster BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonIte
ms.A_Item_Unique.A_Oxidizer',Probability=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Wei
ghting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Legendary.RL_Vladof_5_Mongol',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))</code>
</category>
<category name="Son of Flamey Drops Invigoration OZ
Kit (legacy)" locked="true">
<code profiles="">set
GD_Itempools.Runnables.Pool_BadassBoil BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonIte
ms.A_Item_Unique.A_Invigoration',Probability=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance
.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))</
code>
<hotfix name="Darksiders" level="None">
<code profiles="">set
GD_Cork_Population_EleBeast.Balance.PawnBalance_SonFlamey DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_BadassBoil',PoolProbabili
ty=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.
DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleC
onstant=1.000000)))</code>
</hotfix>
</category>
<category name="Son of Flamey Drops Invigoration OZ
Kit and Freedom Oz kit">
<code profiles="default">set
GD_Itempools.Runnables.Pool_BadassBoil BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonIte
ms.A_Item_Unique.A_Invigoration',Probability=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance
.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonItem
s.A_Item_Unique.A_Freedom',Probability=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weigh
ting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))</code>
<hotfix name="Darksiders" level="None">
<code profiles="default">set
GD_Cork_Population_EleBeast.Balance.PawnBalance_SonFlamey DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_BadassBoil',PoolProbabili
ty=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.
DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleC
onstant=1.000000)))</code>
</hotfix>
</category>
<category name="Swagman Got all da Swag">
<code profiles="default">set
GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidget BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_WetWeek',Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bD
ropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Unique.Sniper_Vladof_3_TheMachine',Probability=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000
),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Torgue_3_JackOCannon',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Jakobs_Boomacorn',Probability=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinitio
n'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDea
th=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Unique.AR_Vladof_3_OldPainful',Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bD
ropOnDeath=True))</code>
</category>
<category name="Oscar Reogenator (legacy)"
locked="true">
<code profiles="">set
GD_Itempools.Runnables.Pool_ScavBadassMidget BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGra
des.Shields.ItemGrade_Gear_Shield_Chimera_05_Legendary',Probability=(BaseValueConst
ant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True))</code>
<hotfix name="Oscar" level="None">
<code profiles="">set
GD_Population_Scavengers.Balance.Psychos.PawnBalance_ScavSuicidePsycho_Oscar
DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ScavBadassMidget',PoolPro
bability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Item
pools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScal
eConstant=1.000000)))</code>
</hotfix>
</category>
<category name="Oscar Reogenator and Fast Talker">
<code profiles="default">set
GD_Itempools.Runnables.Pool_ScavBadassMidget BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cypressure
_Weapons.A_Weapons_Unique.SMG_Bandit_3_FastTalker',Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDro
pOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Chimera_05_Legendary',Probability=(BaseValueConsta
nt=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True))</code>
<hotfix name="Oscar" level="None">
<code profiles="default">set
GD_Population_Scavengers.Balance.Psychos.PawnBalance_ScavSuicidePsycho_Oscar
DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ScavBadassMidget',PoolPro
bability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Item
pools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScal
eConstant=1.000000)))</code>
</hotfix>
</category>
<category name="Tork Dredgers Bonus package and
Rolling Thunder">
<code profiles="default">set
GD_Itempools.Runnables.Pool_BadassTork BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_Gr
enadeMods.A_Item_Legendary.GM_BonusPackage',Probability=(BaseValueConstant=1.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_RollingThunder',Probability=(BaseValueConstant=1.000000,Bas
eValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
,bDropOnDeath=True))</code>
</category>
<category name="Superior Opha Drops Baby Maker">
<hotfix name="SuperiorOpha" level="None">
<code profiles="default">set
GD_Population_Eridian_OphaBoss.AIPawn_Bal.PawnBalance_OphaBoss DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_TonySlows',PoolProbabilit
y=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.D
ropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_Ene
myUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initiali
zationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</hotfix>
</category>
<category name="Wally Wrong Storm Front And Logans">
<code profiles="default">set
GD_Itempools.Runnables.Pool_BadassDarksiderBandit BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Grenade
Mods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=1.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)
,
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol
.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun',Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True))</code>
<hotfix name="Flamey" level="None">
<code profiles="default">set
GD_Population_Darksiders.Balance.PawnBalance_DarksiderBadassBandit
DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_ScavEli
te_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_Ene
myUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initiali
zationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_BadassDarksiderBandit',Poo
lProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_
Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValue
ScaleConstant=1.000000)))</code>
</hotfix>
</category>
<category name="Denial/Self Loathing Thunderfire and
Fridgia">
<code profiles="default">set
GD_Ma_ItemPools.Runnables.Pool_SelfLoathing_Marigold BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons
.A_Weapons_Legendary.Laser_Maliwan_5_Thunderfire',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_
Weapons_Unique.SMG_Dahl_3_Fridgia',Probability=(BaseValueConstant=0.000000,BaseValu
eAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balan
ce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))<
/code>
</category>
<category name="Sponx Omnicannon and Shield of Ages">
<code profiles="default">set
GD_Ma_ItemPools.Runnables.Pool_Sponx_Marigold BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons
.A_Weapons_Legendary.Sniper_Old_Hyperion_5_OmniCannon',Probability=(BaseValueConsta
nt=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_Shiel
ds.A_Item_Unique.ItemGrade_Gear_Shield_Juggernaut_03_ShieldOfAges',Probability=(Bas
eValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeI
nitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstan
t=1.000000),bDropOnDeath=True))</code>
</category>
</category>
<category name="Changes to quests">
<category name="Bad Touch to Voyage of Captain Chef">
<code profiles="default">set
GD_Co_VoyageOfCaptainChef.M_VoyageOfCaptainChef Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_04_Large',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashRe
ward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinitio
n'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch'),RewardItemPools=(Keyed
ItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head003'))</code>
</category>
<category name="Black snake and Boss Nova from A new
Direction">
<comment>### A new direction Black Snake and
boss Nova</comment>
<code profiles="default">set
GD_Co_Chapter04.M_Co_Chapter04 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),O
therCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefini
tion'GD_Cypressure_Weapons.A_Weapons_Unique.AR_Bandit_3_BossNova',WeaponBalanceDefi
nition'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Old_Hyperion_BlackSnake'),RewardItemPo
ols=)</code>
</category>
<category name="Bullpap To Grinders.">
<code profiles="default">set
GD_Cork_Grinding.M_Cork_Grinding Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Ot
herCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinit
ion'GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Old_Hyperion_3_Bullpup'),RewardItemPoo
ls=(KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.GreenPattern'))</
code>
</category>
<category name="Cheramie From Nothing is Never an
option">
<code profiles="default">set
GD_Co_YouAskHowHigh.M_Co_YouAskHowHigh Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Oth
erCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefiniti
on'GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie'),RewardIt
emPools=())</code>
</category>
<category name="Company Man from Voice over">
<code profiles="default">set
GD_Co_VoiceOver.M_VoiceOver Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Eridium,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),OtherCurrencyReward=(BaseValueConstant=5.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(Weapo
nBalanceDefinition'GD_Cypressure_Weapons.A_Weapons_Unique.SG_Hyperion_3_CompanyMan'
),RewardItemPools=)</code>
</category>
<category name="Contraband Sky Rocket From Wherefore
Art Thou">
<comment>### Contraband/Perdy Light Wherefore
Art thou</comment>
<code profiles="default">set
GD_Co_WhereforeArtThou.M_Co_WhereforeArtThou Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefini
tion'GD_GrenadeMods.A_Item_Custom.GM_SkyRocket'),RewardItemPools=)</code>
</category>
<category name="Deadly Bloom to Zen Trap">
<code profiles="default">set
GD_Co_Side_Z8MTRP.M_Z8nTRP Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefini
tion'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_DeadlyBloom'),Rewar
dItemPools=)</code>
</category>
<category name="Fast Talker from Space Slam">
<code profiles="default">set
GD_Co_SpaceSlam.M_SpaceSlam Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinitio
n'GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Bandit_3_FastTalker'),RewardItemPools=
)</code>
</category>
<category name="Fibber to Empty Billabong">
<code profiles="default">set
GD_Co_EmptyBillabong.M_EmptyBillaBong Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashRe
ward_01_Smallest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Ot
herCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinit
ion'GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber'),RewardItemPools
=)</code>
</category>
<category name="Flying maiden from Enter the
claptrap">
<comment>#Flying Maiden @ Enter The
claptrap</comment>
<code profiles="default">set
GD_Ma_Chapter02.M_Ma_Chapter02 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashRe
ward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Other
CurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDe
finition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefinit
ion'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary'),RewardIte
mPools=())</code>
</category>
<category name="Frostfire from Fresh Air">
<comment>### Gives FrostFire to Quest Fresh Air
Since it was removed From "Bestest Story Ever told"</comment>
<code profiles="default">set
GD_Co_Side_FreshAir.M_FreshAir Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Ot
herCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinit
ion'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Frostfire'),RewardItemPools=(KeyedIt
emPoolDefinition'GD_CustomItemPools_MainGame.Rewards.BluePale'))</code>
</category>
<category name="Good Touch To Rough Love">
<code profiles="default">set
GD_Co_RoughLove.M_Co_RoughLove Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Oth
erCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefiniti
on'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch'),RewardItemPools=())<
/code>
</category>
<category name="Holodome BA Round Now has a chance
for Leg Chronicler CoM">
<code profiles="default">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Lawbringer_All_Petunia
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Clas
sMod_Lawbringer_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bD
ropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Lawbringer_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Lawbringer_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropO
nDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Lawbringer_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.00000
0),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_I
temGrades.ClassMods.BalDef_Pet_ClassMod_Lawbringer_07_Chronicler',Probability=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=3
0.000000),bDropOnDeath=True))</code>
<code profiles="default">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Doppel_All_Petunia BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Clas
sMod_Doppel_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDropO
nDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Doppel_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Doppel_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnDea
th=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Doppel_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000),b
DropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_I
temGrades.ClassMods.BalDef_Pet_ClassMod_Doppel_07_Chronicler',Probability=(BaseValu
eConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitia
lizationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.00
0000),bDropOnDeath=True))</code>
<code profiles="default">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Enforcer_All_Petunia BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Clas
sMod_Enforcer_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDro
pOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Enforcer_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),b
DropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Enforcer_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnD
eath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Enforcer_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000)
,bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_I
temGrades.ClassMods.BalDef_Pet_ClassMod_Enforcer_07_Chronicler',Probability=(BaseVa
lueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.
000000),bDropOnDeath=True))</code>
<code profiles="default">set
GD_Crocus_Itempools.ClassModPools.Pool_Pet_ClassMod_Baroness_All_Petunia
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_Pet_C
lassMod_Baroness_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),b
DropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_Pet_Cl
assMod_Baroness_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConsta
nt=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000
),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_Pet_Cl
assMod_Baroness_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_Pet_Cl
assMod_Baroness_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConsta
nt=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.0000
00),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Crocus_It
emGrades.ClassMods.BalDef_ClassMod_Baroness_07_ChroniclerOfElpis',Probability=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConsta
nt=30.000000),bDropOnDeath=True))</code>
<code profiles="default">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Gladiator_All_Petunia
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Clas
sMod_Gladiator_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Gladiator_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Gladiator_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOn
Death=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Gladiator_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000
),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_I
temGrades.ClassMods.BalDef_Pet_ClassMod_Gladiator_07_Chronicler',Probability=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30
.000000),bDropOnDeath=True))</code>
<code profiles="default">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Prototype_All_Petunia
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Clas
sMod_Prototype_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Prototype_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Prototype_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOn
Death=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Prototype_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000
),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_I
temGrades.ClassMods.BalDef_Pet_ClassMod_Prototype_07_Chronicler',Probability=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30
.000000),bDropOnDeath=True))</code>
</category>
<category name="Lady Fist to Nova No problem">
<code profiles="default">set
GD_Co_NovaNoProblem.M_NovaNoProblem Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Eridium,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),OtherCurrencyReward=(BaseValueConstant=5.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(Weapo
nBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist'
),RewardItemPools=)</code>
</category>
<category name="Smasher from Wiping Slate">
<comment>### Smasher Wiping Slate</comment>
<code profiles="default">set
GD_Co_WipingSlate.M_WipingSlate Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Eridium,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),OtherCurrencyReward=(BaseValueConstant=3.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(Weapo
nBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Smasher'),R
ewardItemPools=)</code>
</category>
<category name="Make Raid mission repeatable and
awaring a legendary">
<code profiles="default">set
GD_CO_CorkRaid.M_CorkRaid brepeatable true</code>
<code profiles="default">set
GD_CO_CorkRaid.M_CorkRaid Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),O
therCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=,RewardItemPools=(It
emPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',ItemPoo
lDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary'))</code>
</category>
<category name="Make Rosie available in First
Playthrough. Make the Head available in all playthroughs">
<code profiles="default">set
GD_Itempools.Runnables.Pool_FinalBoss_Head BalancedItems
((ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Hea
d011',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOn
Death=True))</code>
<code profiles="default">set
GD_Co_Chapter11.M_DahlDigsite Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_04_Large',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Oth
erCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefiniti
on'GD_Cork_Weap_Lasers.A_Weapons_Unique.Laser_Maliwan_4_Rosie'),RewardItemPools=(It
emPoolDefinition'GD_Itempools.Runnables.Pool_FinalBoss_Head'))</code>
</category>
<category name="MoonScaper From BoomShakalaka">
<code profiles="default">set
GD_Co_Boomshakalaka.M_Boomshakalaka Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashRe
ward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinitio
n'GD_Cypressure_Weapons.A_Weapons_Unique.SG_Torgue_3_Landscaper2'),RewardItemPools=
(KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.YellowPattern'))</
code>
</category>
<category name="Naught To Pop Racing">
<code profiles="default">set
GD_Co_PopRacing.M_Co_PopRacing Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefini
tion'GD_Ma_Shields.A_Item_Unique.ItemGrade_Gear_Shield_Naught'),RewardItemPools=)</
code>
</category>
<category name="Perdy Light To Last Request. Removed
from previous source">
<code profiles="default">set
GD_Co_LastRequests.M_LastRequests Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Oth
erCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefin
ition'GD_Pet_MoonItems.A_Item_Unique.A_AntiAir_PerdyLights'),RewardItemPools=(Keyed
ItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.PurpleDark'))</code>
</category>
<category name="Shock drop slaughter pit">
<category name="First round - Probe">
<comment>### Probe To First
Round</comment>
<code profiles="default">set
GD_Co_MoonSlaughter.M_Co_MoonSlaughter01 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_01_Smallest',InitializationDefiniti
on=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConsta
nt=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cas
hReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Ot
herCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinit
ion'GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Moxxis_Probe'),RewardItem
Pools=)</code>
</category>
<category name="Second round - CherAmie">
<comment>### CherAmie To Second
Round</comment>
<code profiles="default">set
GD_Co_MoonSlaughter.M_Co_MoonSlaughter02 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashRe
ward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinitio
n'GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie'),RewardIte
mPools=)</code>
</category>
<category name="Third round - Good/Bad Touch">
<comment>### Good/Bad Touch to 3rd
Round</comment>
<code profiles="default">set
GD_Co_MoonSlaughter.M_Co_MoonSlaughter03 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_04_Large',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinitio
n'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',WeaponBalanceDefinitio
n'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch'),RewardItemPools=)</
code>
</category>
<category name="Fourth round - Heart Breaker">
<comment>### Creamer/HeartBreaker added
to 4th round</comment>
<code profiles="default">set
GD_Co_MoonSlaughter.M_Co_MoonSlaughter04 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_04_Large',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashRe
ward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Oth
erCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefiniti
on'GD_Cork_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer',WeaponBalanceDefini
tion'GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker'),RewardItemP
ools=)</code>
</category>
<category name="Fifth round - Random moxxi
gun / Haymaker">
<comment>### Random Mox Or
Haymaker</comment>
<code profiles="default">set
GD_Co_MoonSlaughter.M_Co_MoonSlaughter05 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),O
therCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDef
inition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_Haymaker'),RewardItemPo
ols=(ItemPoolDefinition'GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidgetSlaught
erRare'))</code>
<code profiles="default">set
GD_Co_MoonSlaughter.M_Co_MoonSlaughter05 BRepeatable True</code>
<comment>### sets the Random Moxxie Pool.
RK5 is Bugged.</comment>
<code profiles="default">set
GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidgetSlaughterRare BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Moxxis_Probe',Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Maliwan_3_VibraPulse',Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDro
pOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Unique.AR_Vladof_3_Hail',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Unique.RL_Torgue_3_Creamer',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker',Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch',Probability=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition
'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeat
h=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',Probability=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinitio
n'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDea
th=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie',Probability=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000
),bDropOnDeath=True))</code>
</category>
</category>
<category name="Two glitch weapons from L33t H4x0rs">
<comment>### two glitch weapons from leet
haxors</comment>
<code profiles="default">set
GD_Ma_Side_H4X0rz.M_Ma_Side_H4X0rz_Repeat Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),O
therCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=,RewardItemPools=(It
emPoolDefinition'GD_Ma_ItemPools.WeaponPools.Pool_Weapons_All_Glitch_Marigold',Item
PoolDefinition'GD_Ma_ItemPools.WeaponPools.Pool_Weapons_All_Glitch_Marigold'))</
code>
</category>
</category>
<category name="Features">
<category name="No Broken Chests Near Denial
Subroutine">
<comment># No Broken Chests Near Denial
Subroutine v1.0.0</comment>
<comment># by Apocalyptech</comment>
<comment># Licensed under Public Domain / CC0
1.0 Universal</comment>
<comment>#</comment>
<comment># The Denial Subroutine arena (in
Cluster 99002 0V3RL00K) has six bandit "coolers" which don't actually</comment>
<comment># work -- they open and spawn their
items, but the items can't actually be picked up. This mod changes</comment>
<comment># them to be the round ammo chests
instead, so at least they work.</comment>
<hotfix name="Name" level="Ma_RightCluster_P">
<code profiles="default">set
Ma_RightCluster_Combat.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_44
PopulationDef
PopulationDefinition'GD_Ma_Population_Treasure.Lootables.BanditAmmo_Marigold'</
code>
<code profiles="default">set
Ma_RightCluster_Combat.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_13
1 PopulationDef
PopulationDefinition'GD_Ma_Population_Treasure.Lootables.BanditAmmo_Marigold'</
code>
<code profiles="default">set
Ma_RightCluster_Combat.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_14
5 PopulationDef
PopulationDefinition'GD_Ma_Population_Treasure.Lootables.BanditAmmo_Marigold'</
code>
<code profiles="default">set
Ma_RightCluster_Combat.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_14
7 PopulationDef
PopulationDefinition'GD_Ma_Population_Treasure.Lootables.BanditAmmo_Marigold'</
code>
<code profiles="default">set
Ma_RightCluster_Combat.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_14
8 PopulationDef
PopulationDefinition'GD_Ma_Population_Treasure.Lootables.BanditAmmo_Marigold'</
code>
<code profiles="default">set
Ma_RightCluster_Combat.TheWorld:PersistentLevel.WillowPopulationOpportunityPoint_14
9 PopulationDef
PopulationDefinition'GD_Ma_Population_Treasure.Lootables.BanditAmmo_Marigold'</
code>
</hotfix>
</category>
<category name="Guaranteed M0RQ, Cutie Killer, and
Heartfull Splodger">
<comment># Guaranteed M0RQ, Cutie Killer, and
Heartfull Splodger v1.0.0</comment>
<comment># by Apocalyptech</comment>
<comment># Licensed under Public Domain / CC0
1.0 Universal</comment>
<comment>#</comment>
<comment># Ensures that the unique chests
holding the M0RQ, Cutie Killer, and Heartfull Splodger</comment>
<comment># will be openable -- avoids the
glitch where sometimes a playthrough of Claptastic</comment>
<comment># Voyage will have the chest already
open, and the item therefore unobtainable. This</comment>
<comment># does lead to a side effect where
these chests will be available again each time</comment>
<comment># Borderlands is restarted.</comment>
<category name="M0RQ, in Motherlessboard">
<hotfix name="Name"
level="Ma_Motherboard_P">
<code profiles="default">set
GD_Ma_Population_Treasure.InteractiveObjects.InteractiveObj_HiddenStash_03:Behavior
ProviderDefinition_0
BehaviorSequences[0].EventData2[0].OutputLinks.ArrayIndexAndLength 262145</code>
</hotfix>
</category>
<category name="Cutie Killer, in Subconscious">
<hotfix name="Name"
level="Ma_Subconscious_P">
<code profiles="default">set
GD_Ma_Population_Treasure.InteractiveObjects.InteractiveObj_HiddenStash_01:Behavior
ProviderDefinition_0
BehaviorSequences[0].EventData2[0].OutputLinks.ArrayIndexAndLength 589825</code>
</hotfix>
</category>
<category name="Heartfull Splodger, in Cluster
99002 0V3RL00K">
<hotfix name="Name"
level="Ma_RightCluster_P">
<code profiles="default">set
GD_Ma_Population_Treasure.InteractiveObjects.InteractiveObj_HiddenStash_02:Behavior
ProviderDefinition_0
BehaviorSequences[0].EventData2[0].OutputLinks.ArrayIndexAndLength 393217</code>
</hotfix>
</category>
</category>
<category name="Early game has more gun types">
<comment>### More stuff drop in early levels.
Shields Grenades and all rarities of them are avaliable as soon as that type starts
appearing not only after lv7</comment>
<comment>####################################### LV1
###########################################</comment>
<code profiles="default">set
GD_Itempools.Scheduling.Gamestage_02:ConstantAttributeValueResolver_0 ConstantValue
1</code>
<comment>##### SMGS</comment>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SMG_Moonstone MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_SMG_06_Legendary_Unweighted
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_SMG_06_Legendary_Weighted
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<comment>##### ASSAULT
RIFLES</comment>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_AssaultRifles_06_Legendary_Unwei
ghted MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_AssaultRifles_06_Legendary_Weighte
d MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<comment>##### SNIPER RIFLES</comment>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_SniperRifles_06_Legendary_Unweig
hted MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_SniperRifles_06_Legendary_Weighted
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<comment>##### SHOTGUNS</comment>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Shotguns MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_Shotguns_06_Legendary_Unweighted
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_Shotguns_06_Legendary_Weighted
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<comment>##### SPIKE SHIELDS</comment>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_01_Common
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_02_Uncommon
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_04_Rare
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_05_VeryRare
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_06_Legendary
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<comment>##### MOONSTONES</comment>
<code profiles="default">set
GD_Itempools.AmmoAndResourcePools.Pool_Moonstone MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<code profiles="default">set
GD_Itempools.AmmoAndResourcePools.Pool_Moonstone_Cluster MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'</code>
<comment>############################
LV3 ###################################</comment>
<comment>##### RARE ALL
SHIELDS</comment>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'</code>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'</code>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'</code>
<comment>##### RARE TEDIORE
SHIELDS</comment>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_Standard MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'</code>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_Standard_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'</code>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_Standard_05_VeryRare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'</code>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'</code>
<comment>###########################
LV4 #######################################</comment>
<comment>##### OZ KITS</comment>
<code profiles="default">set
GD_Itempools.MoonItemPools.Pool_MoonItem_02_Uncommon MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'</code>
<code profiles="default">set
GD_Itempools.MoonItemPools.Pool_MoonItem_Duality_02_Uncommon
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'</code>
<code profiles="default">set
GD_Itempools.MoonItemPools.Pool_MoonItem_TwoFace_02_Uncommon
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'</code>
<code profiles="default">set
GD_Itempools.MoonItemPools.Pool_MoonItem_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'</code>
<code profiles="default">set
GD_Itempools.MoonItemPools.Pool_MoonItem_Duality_03_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'</code>
<code profiles="default">set
GD_Itempools.MoonItemPools.Pool_MoonItem_TwoFace_03_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'</code>
<code profiles="default">set
GD_Itempools.MoonItemPools.Pool_MoonItem_05_VeryRare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'</code>
<code profiles="default">set
GD_Itempools.MoonItemPools.Pool_MoonItem_Duality_04_VeryRare
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'</code>
<code profiles="default">set
GD_Itempools.MoonItemPools.Pool_MoonItem_TwoFace_04_VeryRare
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'</code>
<code profiles="default">set
GD_Itempools.MoonItemPools.Pool_MoonItem_06_Legendary MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'</code>
<comment>###########################
LV5 #######################################</comment>
<comment>##### RARE GRENADE
MODS</comment>
<code profiles="default">set
GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'</code>
<code profiles="default">set
GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'</code>
<code profiles="default">set
GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'</code>
<comment>##### RARE SHOTGUNS</comment>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_NoTorgue_04_Rare
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_NoTorgue_05_VeryRare
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'</code>
<comment>##### RARE LASERS</comment>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Lasers_01_Common MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Lasers_02_Uncommon MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Lasers_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Lasers_05_VeryRare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Lasers_06_Legendary MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'</code>
<code profiles="default">set
GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_Lasers_06_Legendary_Unweighted
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'</code>
<code profiles="default">set
GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_Lasers_06_Legendary_Weighted
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'</code>
<code profiles="default">set
GD_Quince_Itempools.WeaponPools.Pool_Weapons_Lasers_06_Legendary
MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'</code>
<comment>#############################
COMS ###########################</comment>
<code profiles="default">set
GD_Itempools.Scheduling.LootSchedule_ClassMod_02_Uncommon:ConstantAttributeValueRes
olver_0 ConstantValue 9</code>
<code profiles="default">set
GD_Itempools.Scheduling.LootSchedule_ClassMod_03_Rare:ConstantAttributeValueResolve
r_0 ConstantValue 11</code>
<code profiles="default">set
GD_Itempools.Scheduling.LootSchedule_ClassMod_04_VeryRare:ConstantAttributeValueRes
olver_0 ConstantValue 14</code>
<code profiles="default">set
GD_Itempools.Scheduling.LootSchedule_ClassMod_05_Legendary:ConstantAttributeValueRe
solver_0 ConstantValue 16</code>
</category>
<category name="2x exp in UVHM">
<comment>### doubles exp from UVHM</comment>
<code profiles="default">set
MainGameRefs.Balance.BalanceMod_PT3 BalanceModifiers
((MinEffectiveLevel=50,EnemyHealthMultiplier=1.500000,BadassEnemyHealthMultiplier=2
.500000,EnemyShieldStrengthMultiplier=1.500000,BadassEnemyShieldStrengthMultiplier=
3.500000,EnemyDamageMultiplier=1.080000,BadassEnemyDamageMultiplier=1.080000,XPGain
edFromCombatMultiplier=0.800000,XPGainedFromQuestsMultiplier=1.200000,BadassRankGai
nMultiplier=2.000000,AmplifiedDamageMultiplier=1.500000,PlayerVehicleWeaponDamageMu
ltiplier=1.250000,AttributeEffectsForSpawnedEnemies=,AttributeEffectsForPlayers=,Am
moDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightMo
difier_PT3_BaseValueOverride=(BaseValueConstant=0.180000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2
_Uncommon_PT3_Multiplier=(BaseValueConstant=0.180000,BaseValueAttribute=None,Initia
lizationDefinition=None,BaseValueScaleConstant=1.000000)),
(MinEffectiveLevel=61,EnemyHealthMultiplier=1.550000,BadassEnemyHealthMultiplier=2.
600000,EnemyShieldStrengthMultiplier=1.550000,BadassEnemyShieldStrengthMultiplier=3
.550000,EnemyDamageMultiplier=1.090000,BadassEnemyDamageMultiplier=1.090000,XPGaine
dFromCombatMultiplier=0.700000,XPGainedFromQuestsMultiplier=1.000000,BadassRankGain
Multiplier=2.000000,AmplifiedDamageMultiplier=1.500000,PlayerVehicleWeaponDamageMul
tiplier=1.250000,AttributeEffectsForSpawnedEnemies=,AttributeEffectsForPlayers=,Amm
oDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,Initi
alizationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightMod
ifier_PT3_BaseValueOverride=(BaseValueConstant=0.075000,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_
Uncommon_PT3_Multiplier=(BaseValueConstant=0.075000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000)),
(MinEffectiveLevel=73,EnemyHealthMultiplier=1.600000,BadassEnemyHealthMultiplier=2.
700000,EnemyShieldStrengthMultiplier=1.600000,BadassEnemyShieldStrengthMultiplier=3
.600000,EnemyDamageMultiplier=1.100000,BadassEnemyDamageMultiplier=1.100000,XPGaine
dFromCombatMultiplier=0.300000,XPGainedFromQuestsMultiplier=0.500000,BadassRankGain
Multiplier=2.000000,AmplifiedDamageMultiplier=1.500000,PlayerVehicleWeaponDamageMul
tiplier=1.250000,AttributeEffectsForSpawnedEnemies=,AttributeEffectsForPlayers=,Amm
oDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,Initi
alizationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightMod
ifier_PT3_BaseValueOverride=(BaseValueConstant=0.037500,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_
Uncommon_PT3_Multiplier=(BaseValueConstant=0.037500,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Moonstone autopickup">
<comment>### Moonstone AutoPickUp</comment>
<code profiles="default">set
GD_Currency.A_Item.MoonstoneCluster bAutomaticallyPickup True</code>
<code profiles="default">set
GD_Currency.A_Item.Moonstone bAutomaticallyPickup True</code>
</category>
<category name="Enable fast travels">
<category name="Eos Fast Travel">
<comment>### Enables EOS Fast
Travel</comment>
<code profiles="default">set
DahlFactoryBoss bSendOnly False</code>
<code profiles="default">set
GD_Ma_FastTravelStations.Ma_FinalBoss_FT bSendOnly False</code>
</category>
<category name="Sub Sub Consious fast travel">
<code profiles="default">set
GD_Ma_FastTravelStations.MA_SubSub_FT bSendOnly False</code>
</category>
<category name="Eye Of Helios">
<comment>### Enables fast Travel to Eye
Of Helios. Has a Moonstone Chest next to the teleporter.</comment>
<code profiles="default">set
GD_FastTravelStations.LaserBoss bSendOnly False</code>
</category>
</category>
<category name="Old Hyperion Matching Effect Fixer
( FromDarkHell )">
<category name="Pistol">
<category name="Double Accessory">
<code profiles="default">set
GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierT
ype=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_O
ld',InitializationDefinition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Hyperion Barrel">
<code profiles="default">set
GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_O
ld',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializati
onDefinition=None,BaseValueScaleConstant=-0.150000)))</code>
</category>
<category name="Hyperion Grip">
<code profiles="default">set
GD_Weap_Pistol.Grip.Pistol_Grip_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=
AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initializat
ionDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initialization
Definition=None,BaseValueScaleConstant=3.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=A
ttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initiali
zationDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializa
tionDefinition=None,BaseValueScaleConstant=3.000000)))</code>
</category>
</category>
<category name="SMG">
<category name="Hyperion Barrel">
<category name="Barrel">
<code profiles="default">set
GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDef
inition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_O
ld',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=-0.150000)))</code>
</category>
</category>
<category name="Hyperion Grip">
<category name="Grip">
<code profiles="default">set
GD_Weap_SMG.Grip.SMG_Grip_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=
AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initializat
ionDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initialization
Definition=None,BaseValueScaleConstant=4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=A
ttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initiali
zationDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializa
tionDefinition=None,BaseValueScaleConstant=4.000000)))</code>
</category>
</category>
</category>
<category name="Shotgun">
<category name="Hyperion Grip">
<code profiles="default">set
GD_Weap_Shotgun.Grip.SG_Grip_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=
AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initializat
ionDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initialization
Definition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=A
ttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initiali
zationDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializa
tionDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
<category name="Hyperion Barrel">
<code profiles="default">set
GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefin
ition=None,BaseValueScaleConstant=-0.400000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValue
Attribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',I
nitializationDefinition=None,BaseValueScaleConstant=0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDef
inition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValue
Attribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Ol
d',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=0.100000)))</code>
</category>
</category>
<category name="Sniper Rifles">
<category name="Hyperion Barrel">
<code profiles="default">set
GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_O
ld',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializati
onDefinition=None,BaseValueScaleConstant=-0.150000)))</code>
</category>
<category name="Hyperion Grip">
<code profiles="default">set
GD_Weap_SniperRifles.Grip.SR_Grip_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=
AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initializat
ionDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initialization
Definition=None,BaseValueScaleConstant=3.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=A
ttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initiali
zationDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializa
tionDefinition=None,BaseValueScaleConstant=3.000000)))</code>
</category>
</category>
</category>
<category name="Fix Maliwan Cryo Pistols to actually
Spawn.">
<comment>##########################################################################
##########################################################</comment>
<comment>### Maliwan Cryo pistol Fix.
Bassically those NEVER spawned before. Now they do.</comment>
<code profiles="default">set
GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Moxxis_Probe:WeaponPartListCo
llectionDefinition_11 ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=1,MaxGameSta
geIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=
3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIn
dex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)
))</code>
<code profiles="default">set
GD_Ma_Weapons.A_Weapons.Pistol_Maliwan_6_Glitch:WeaponPartListCollectionDefinition_
257 ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=1,MaxGameSta
geIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=
3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIn
dex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)
))</code>
<code profiles="default">set
GD_Weap_Pistol.A_Weapons.Pistol_Maliwan:PartList ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=1,MaxGameSta
geIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=
3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIn
dex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)
))</code>
<code profiles="default">set
GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_2_Uncommon:WeaponPartListCollectionDefiniti
on_0 ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=1,MaxGameSta
geIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=
3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIn
dex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)
))</code>
<code profiles="default">set
GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_3_Rare:WeaponPartListCollectionDefinition_1
0 ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=1,MaxGameSta
geIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=
3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIn
dex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)
))</code>
<code profiles="default">set
GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_4_VeryRare:WeaponPartListCollectionDefiniti
on_195 ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=1,MaxGameSta
geIndex=1,DefaultWeightIndex=1),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=
1),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIn
dex=1),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Ice',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=3)
))</code>
<comment>##########################################################################
#####################################################################</comment>
</category>
</category>
<category name="Grinder & world drop changes">
<category name="Unique Grinder Addition">
<category name="Convert CV Legendary Pools to
Unique Pools">
<category name="Pistols">
<code profiles="default">set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Pistols_06_Legendary
BalancedItemsMirror ()</code>
<code profiles="default">set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Pistols_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensOtherHead',Probability=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber',Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Unique.Pistol_Hyperion_3_Globber',Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist',Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Unique.Pistol_Jakobs_3_Smasher',Probability=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Unique.Pistol_Jakobs_CyberColt',Probability=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Unique.Pistol_Maliwan_3_Moxxis_Probe',Probability=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol
.A_Weapons_Unique.Pistol_Maliwan_3_Rubi',Probability=(BaseValueConstant=1.000000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Unique.Pistol_Maliwan_3_HardReboot',Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Unique.Pistol_Bandit_3_PartyPopper',Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False))</code>
</category>
<category name="Shotguns">
<code profiles="default">set
GD_Ma_ItemPools.GrinderPools.Pool_Recipe_Weighted_Shotgun_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Petunia_We
apons.Shotguns.SG_Tediore_3_PartyLine',Probability=(BaseValueConstant=1.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),
bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Bandit_3_Boganella',Probability=(BaseValueConstant=1.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker',Probability=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Jakobs_3_Moonface',Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Jakobs_Boomacorn',Probability=(BaseValueConstant=1.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Jakobs_TooScoops',Probability=(BaseValueConstant=1.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Old_Hyperion_3_Bullpup',Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Tediore_3_Octo',Probability=(BaseValueConstant=1.000000,
BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0000
00),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Torgue_3_JackOCannon',Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Torgue_3_Torguemada',Probability=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Torgue_3_Wombat',Probability=(BaseValueConstant=1.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cypressure_
Weapons.A_Weapons_Unique.SG_Hyperion_3_CompanyMan',Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cypressure_
Weapons.A_Weapons_Unique.SG_Torgue_3_Landscaper2',Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=False))</code>
</category>
<category name="Launcher">
<code profiles="default">set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Launchers_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Launchers.A_Weapons_Unique.RL_Tediore_3_Rocketeer',Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Unique.RL_Torgue_3_Creamer',Probability=(BaseValueConstant=1.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=False))</code>
<code profiles="default">set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Launchers_06_Legendary
BalancedItemsMirror ()</code>
</category>
<category name="Lasers">
<code profiles="default">set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Lasers_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Lasers.A_Weapons_Unique.Laser_Dahl_3_Firestarta',Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Hyperion_3_Mining',Probability=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Maliwan_3_Blizzard',Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Maliwan_3_VibraPulse',Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Maliwan_4_Egun',Probability=(BaseValueConstant=1.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Maliwan_4_Rosie',Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Maliwan_4_SavorySideSaber',Probability=(BaseValueConst
ant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCo
nstant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Tediore_3_Vandergraffen',Probability=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Unique.Laser_Dahl_6_Glitch_HeartfullSplodger',Probability=(BaseValueConst
ant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCo
nstant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Unique.Laser_Maliwan_3_Enlightenment',Probability=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Unique.Laser_Maliwan_3_Minac',Probability=(BaseValueConstant=1.000000,Bas
eValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
,bDropOnDeath=False))</code>
<code profiles="default">set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Lasers_06_Legendary
BalancedItemsMirror ()</code>
</category>
<category name="ARs">
<code profiles="default">set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_AR_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_
assaultrifle.A_Weapons_Unique.AR_Jakobs_3_Wallop',Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Unique.AR_Vladof_3_Hail',Probability=(BaseValueConstant=1.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Unique.AR_Vladof_3_IceScream',Probability=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Unique.AR_Vladof_3_OldPainful',Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Petunia_Wea
pons.AssaultRifles.AR_Bandit_3_CryBaby',Probability=(BaseValueConstant=1.000000,Bas
eValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
,bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cypressure_
Weapons.A_Weapons_Unique.AR_Bandit_3_BossNova',Probability=(BaseValueConstant=1.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=False))</code>
<code profiles="default">set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_AR_06_Legendary
BalancedItemsMirror ()</code>
</category>
<category name="SMGs">
<code profiles="default">set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_SMG_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A
_Weapons_Unique.SMG_Dahl_3_Fridgia',Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDr
opOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_
Weapons_Unique.SMG_Maliwan_3_Frostfire',Probability=(BaseValueConstant=1.000000,Bas
eValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
,bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Unique.SMG_Bandit_6_Glitch_CutieKiller',Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Petunia_Wea
pons.SMGs.SMG_Tediore_3_Boxxy',Probability=(BaseValueConstant=1.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnD
eath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Bandit_3_MareksMouth',Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Bandit_3_MeatGrinder',Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch',Probability=(BaseValueConstant=1.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',Probability=(BaseValueConstant=1.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Old_Hyperion_BlackSnake',Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=False))</code>
<code profiles="default">set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_SMG_06_Legendary
BalancedItemsMirror ()</code>
</category>
<category name="Snipers">
<code profiles="default">set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Weapons_SniperRifles_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_WetWeek',Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Razorback',Probability=(BaseValueConst
ant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCo
nstant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Trespasser',Probability=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie',Probability=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Unique.Sniper_Vladof_3_TheMachine',Probability=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Petunia_Wea
pons.Snipers.Sniper_Jakobs_3_Plunkett',Probability=(BaseValueConstant=1.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),
bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Sniper
Rifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge',Probability=(BaseValueCo
nstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),bDropOnDeath=False),)</code>
<code profiles="default">set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Weapons_SniperRifles_06_Legendary
BalancedItemsMirror ()</code>
</category>
</category>
<category name="Unique Recipe">
<hotfix name="Hotfix" level="None">
<code profiles="default">set
GD_Ma_Grinder.GrinderRecipes.Ma_GrinderRecipes GrinderRecipes[15]
(InputItemPoolDefinitions=(ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons
_Pistols_05_VeryRare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_
04_Rare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon')
,InputInvBalanceDefinitions=,OutputItemPoolDefinition=CrossDLCItemPoolDefinition'GD
_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Pistols_06_Legendary',Outp
utInvBalanceDefinition=None,OutputLockedItemPoolDefinition=(UnlockKey=(FormOfCurren
cy=CURRENCY_Credits,UnlockValueMultiplier=0.000000),LockedItemPoolDefinition=None))
</code>
<code profiles="default">set
GD_Ma_Grinder.GrinderRecipes.Ma_GrinderRecipes GrinderRecipes[16]
(InputItemPoolDefinitions=(ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons
_Shotguns_05_VeryRare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All
_04_Rare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon'
),InputInvBalanceDefinitions=,OutputItemPoolDefinition=ItemPoolDefinition'GD_Ma_Ite
mPools.GrinderPools.Pool_Recipe_Weighted_Shotgun_06_Legendary',OutputInvBalanceDefi
nition=None,OutputLockedItemPoolDefinition=(UnlockKey=(FormOfCurrency=CURRENCY_Cred
its,UnlockValueMultiplier=0.000000),LockedItemPoolDefinition=None))</code>
<code profiles="default">set
GD_Ma_Grinder.GrinderRecipes.Ma_GrinderRecipes GrinderRecipes[17]
(InputItemPoolDefinitions=(ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons
_Launchers_05_VeryRare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Al
l_04_Rare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon
'),InputInvBalanceDefinitions=,OutputItemPoolDefinition=CrossDLCItemPoolDefinition'
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Launchers_06_Legendary',
OutputInvBalanceDefinition=None,OutputLockedItemPoolDefinition=(UnlockKey=(FormOfCu
rrency=CURRENCY_Credits,UnlockValueMultiplier=0.000000),LockedItemPoolDefinition=No
ne))</code>
<code profiles="default">set
GD_Ma_Grinder.GrinderRecipes.Ma_GrinderRecipes GrinderRecipes[18]
(InputItemPoolDefinitions=(ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons
_Lasers_05_VeryRare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_0
4_Rare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon'),
InputInvBalanceDefinitions=,OutputItemPoolDefinition=CrossDLCItemPoolDefinition'GD_
Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Lasers_06_Legendary',Output
InvBalanceDefinition=None,OutputLockedItemPoolDefinition=(UnlockKey=(FormOfCurrency
=CURRENCY_Credits,UnlockValueMultiplier=0.000000),LockedItemPoolDefinition=None))</
code>
<code profiles="default">set
GD_Ma_Grinder.GrinderRecipes.Ma_GrinderRecipes GrinderRecipes[19]
(InputItemPoolDefinitions=(ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons
_AssaultRifles_05_VeryRare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapon
s_All_04_Rare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Unco
mmon'),InputInvBalanceDefinitions=,OutputItemPoolDefinition=CrossDLCItemPoolDefinit
ion'GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_AR_06_Legendary',Out
putInvBalanceDefinition=None,OutputLockedItemPoolDefinition=(UnlockKey=(FormOfCurre
ncy=CURRENCY_Credits,UnlockValueMultiplier=0.000000),LockedItemPoolDefinition=None)
)</code>
<code profiles="default">set
GD_Ma_Grinder.GrinderRecipes.Ma_GrinderRecipes GrinderRecipes[20]
(InputItemPoolDefinitions=(ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons
_SMG_05_VeryRare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_R
are',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon'),Inp
utInvBalanceDefinitions=,OutputItemPoolDefinition=CrossDLCItemPoolDefinition'GD_Ma_
ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_SMG_06_Legendary',OutputInvBal
anceDefinition=None,OutputLockedItemPoolDefinition=(UnlockKey=(FormOfCurrency=CURRE
NCY_Credits,UnlockValueMultiplier=0.000000),LockedItemPoolDefinition=None))</code>
<code profiles="default">set
GD_Ma_Grinder.GrinderRecipes.Ma_GrinderRecipes GrinderRecipes[21]
(InputItemPoolDefinitions=(ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons
_SniperRifles_05_VeryRare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons
_All_04_Rare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncom
mon'),InputInvBalanceDefinitions=,OutputItemPoolDefinition=CrossDLCItemPoolDefiniti
on'GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Weapons_SniperRifles_06_Legendary',Ou
tputInvBalanceDefinition=None,OutputLockedItemPoolDefinition=(UnlockKey=(FormOfCurr
ency=CURRENCY_Credits,UnlockValueMultiplier=0.000000),LockedItemPoolDefinition=None
))</code>
</hotfix>
</category>
</category>
<category name="Add DLC legendaries to grinder">
<comment>##########################################################################
#################################################################################</
comment>
<comment>### GRINDER CHANGES Makes DLC
legendaries appear via normal recipes. (MIGHT MAKE DLC LEGS AS WORLD DROPS HAVE NOT
ENCOUNTERED IT AS OF YET )</comment>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Zim',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Tediore_5_Shooterang',Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Dahl_5_Blowfly',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Torgue_5_88Fragnum',Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bD
ropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol
.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Pistol_Vladof_5_Expander',Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Pistol_Jakobs_5_LuckCannon',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True))</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_
assaultrifle.A_Weapons_Legendary.AR_Torgue_5_KerBoom',Probability=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),b
DropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Legendary.AR_Vladof_5_Shredifier',Probability=(BaseValueConst
ant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Legendary.AR_Dahl_5_MajorTom',Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Legendary.AR_Jakobs_5_HammerBreaker',Probability=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializ
ationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.0000
00),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.AR_Bandit_5_Fusillade',Probability=(BaseValueConstant=0.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath
=True))</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork',Probability=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.00000
0),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Magma',Probability=(BaseValueConst
ant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher',Probability=(BaseValue
Constant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitial
izationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.00
0000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Longnail',Probability=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.00000
0),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperR
ifles_Hyperion_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConsta
nt=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader',Probability=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializ
ationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.0000
00),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Sniper_Old_Hyperion_5_OmniCannon',Probability=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),b
DropOnDeath=True))</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Lasers_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Lasers.A_Weapons_Legendary.Laser_Dahl_5_ZX1',Probability=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinitio
n'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDea
th=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Legendary.Laser_Tediore_5_Tesla',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Legendary.Laser_Dahl_5_Ricochet',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Hyperion_5_LongestYard',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Maliwan_5_Thunderfire',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Maliwan_5_FusionBeam',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Tediore_5_LaserDisker',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun',Probability=(BaseValueConst
ant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgun
s_Hyperion_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDro
pOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall',Probability=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000
),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.SG_Jakobs_5_Flayer',Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tr
ue))</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom',Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Legendary.RL_Maliwan_5_Cryophobia',Probability=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),b
DropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Legendary.RL_Torgue_5_Nukem',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Legendary.RL_Vladof_5_Mongol',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Legendary.RL_Bandit_5_Thingy',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.RL_Tediore_5_KanedasLaser',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Petunia_Wea
pons.Launchers.RL_Vladof_5_Menace',Probability=(BaseValueConstant=0.000000,BaseValu
eAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balan
ce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))<
/code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SMG.A_Weapons_Legendary.SMG_Tediore_5_IVF',Probability=(BaseValueConstant=0.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath
=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Legendary.SMG_Dahl_5_Torrent',Probability=(BaseValueConstant=0.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath
=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_Hyp
erion_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch',Probability=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinitio
n'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDea
th=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.SMG_Hyperion_5_CheatCode',Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True))</code>
<comment>##########################################################################
#################################################################################</
comment>
</category>
<category name="Add Rerouter & MORQ to grinder and
world drops">
<comment>#############Adds Rerouter and MORQ to
grinders normal Recipe + world
drops########################################################</comment>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGra
des.Shields.ItemGrade_Gear_Shield_Standard_05_Legendary',Probability=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseVal
ueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_Shiel
ds.A_Item_Legendary.ItemGrade_Gear_Shield_Impact_05_Rerouter',Probability=(BaseValu
eConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_Shiel
ds.A_Item_Legendary.ItemGrade_Gear_Shield_Chimera_05_M0RQ',Probability=(BaseValueCo
nstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),bDropOnDeath=True))</code>
</category>
<category name="Add meganade to grinder and world
drop">
<comment>#############Adds Meganade to grinders
normal Recipe + world
drops#################################################################</comment>
<code profiles="default">set
GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_Gr
enadeMods.A_Item_Legendary.GM_BonusPackage',Probability=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition
'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeat
h=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_BouncingBonny',Probability=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_B
alance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tru
e),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_FireBee',Probability=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance
.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_Leech',Probability=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.W
eighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_Pandemic',Probability=(BaseValueConstant=0.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balanc
e.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_Gre
nadeMods.A_Item_Legendary.GM_Quasar',Probability=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)
,
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_RollingThunder',Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tr
ue),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=0.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_NastySurprise',Probability=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_B
alance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tru
e),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_FourSeasons',Probability=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)
,
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_Grena
deMods.A_Item_Legendary.GM_Meganade',Probability=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)
)</code>
</category>
<category name="Add legendary coms to world drops and
grinder">
<comment>###########Adds CoMs (Legendary ones)
to Griders and world
drops###################################################################</comment>
<code profiles="default">set
GD_Quince_Itempools.ClassModPools.Pool_ClassMod_Doppelganger_05_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Quince_I
temGrades.ClassMods.BalDef_ClassMod_Doppelganger_05_Legendary',Probability=(BaseVal
ueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIniti
alizationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=
1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_C
lassMods.A_Item_Doppel.CrossDLCClassMod_Z_Doppel_ChroniclerOfElpis',Probability=(Ba
seValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=Attribute
InitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleCons
tant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Quince_Cl
assMods.A_Item_Doppelganger.ClassMod_Doppelganger_Z_EridianVanquisher',Probability=
(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleC
onstant=1.000000),bDropOnDeath=True))</code>
<code profiles="default">set
GD_Cork_Itempools.ClassModPools.Pool_ClassMod_Enforcer_05_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Ite
mGrades.ClassMods.BalDef_ClassMod_Enforcer_05_Legendary',Probability=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.0000
00),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_C
lassMods.A_Item_Enforcer.ClassMod_Enforcer_Z_ChroniclerOfElpis',Probability=(BaseVa
lueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant
=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Clas
sMods_SMJ.A_Item_Enforcer.ClassMod_Enforcer_Z_EridianVanquisher',Probability=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstan
t=1.000000),bDropOnDeath=True))</code>
<code profiles="default">set
GD_Cork_Itempools.ClassModPools.Pool_ClassMod_Prototype_05_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Ite
mGrades.ClassMods.BalDef_ClassMod_Prototype_05_Legendary',Probability=(BaseValueCon
stant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000
000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Clas
sMods_TW.A_Item_Prototype.ClassMod_Prototype_Z_EridianVanquisher',Probability=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConsta
nt=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_C
lassMods.A_Item_Prototype.ClassMod_Prototype_Z_ChroniclerOfElpis',Probability=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConsta
nt=1.000000),bDropOnDeath=True))</code>
<code profiles="default">set
GD_Cork_Itempools.ClassModPools.Pool_ClassMod_Lawbringer_05_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Ite
mGrades.ClassMods.BalDef_ClassMod_Lawbringer_05_Legendary',Probability=(BaseValueCo
nstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializ
ationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.00
0000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_C
lassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Z_ChroniclerOfElpis',Probability=(Ba
seValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=Attribute
InitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleCons
tant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Clas
sMods.A_Item_Lawbringer.ClassMod_Lawbringer_Z_EridianVanquisher',Probability=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstan
t=1.000000),bDropOnDeath=True))</code>
<code profiles="default">set
GD_Crocus_Itempools.ClassModPools.Pool_ClassMod_Baroness_05_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Crocus_I
temGrades.ClassMods.BalDef_ClassMod_Baroness_05_Legendary',Probability=(BaseValueCo
nstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializ
ationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.00
0000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Crocus_It
emGrades.ClassMods.BalDef_ClassMod_Baroness_07_ChroniclerOfElpis',Probability=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConsta
nt=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'Crocus_Class
Mods.A_Item_Baroness.ClassMod_Baroness_Z_EridianVanquisher',Probability=(BaseValueC
onstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitiali
zationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.0
00000),bDropOnDeath=True))</code>
<code profiles="default">set
GD_Cork_Itempools.ClassModPools.Pool_ClassMod_Gladiator_05_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Ite
mGrades.ClassMods.BalDef_ClassMod_Gladiator_05_Legendary',Probability=(BaseValueCon
stant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000
000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_C
lassMods.A_Item_Gladiator.ClassMod_Gladiator_Z_ChroniclerOfElpis',Probability=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConsta
nt=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Clas
sMods_SMJ.A_Item_Gladiator.ClassMod_Gladiator_Z_EridianVanquisher',Probability=(Bas
eValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeI
nitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConst
ant=1.000000),bDropOnDeath=True))</code>
<comment>##########################################################################
##########################################################</comment>
</category>
<category name="Eridian vanquisher +5 instead of +4">
<comment>### Makes Eridian vanquishers +5 from
+4</comment>
<code profiles="default">set
GD_Quince_ClassMods.A_Item_Doppelganger.ClassMod_Doppelganger_Z_EridianVanquisher
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))</code>
<code profiles="default">set
GD_Cork_ClassMods_SMJ.A_Item_Gladiator.ClassMod_Gladiator_Z_EridianVanquisher
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))</code>
<code profiles="default">set
GD_Cork_ClassMods_TW.A_Item_Prototype.ClassMod_Prototype_Z_EridianVanquisher
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))</code>
<code profiles="default">set
Crocus_ClassMods.A_Item_Baroness.ClassMod_Baroness_Z_EridianVanquisher
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))</code>
<code profiles="default">set
GD_Cork_ClassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Z_EridianVanquisher
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))</code>
<code profiles="default">set
GD_Cork_ClassMods_SMJ.A_Item_Enforcer.ClassMod_Enforcer_Z_EridianVanquisher
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))</code>
</category>
<category name="Fix purple spike shields and remove
purple from legendary pool">
<comment>##### Fix Purple spike
shields to count as purple and replaces the purple in the legendary loot pool with
flying maiden</comment>
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGra
des.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',Probability=(BaseValueCo
nstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),bDropOnDeath=True))</code>
<code profiles="default">set
GD_Cork_Itempools.ShieldPools.Pool_Shields_SpikeShields_Ice_05_VeryRare
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_It
emGrades.Shields.ItemGrade_Gear_Shield_Spike_Ice_05_Legendary',Probability=(BaseVal
ueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),bDropOnDeath=True))</code>
</category>
<category name="Make grinder give more legendaries">
<comment>### Makes Grinder pop out Legs More
often######################################################</comment>
<code profiles="default">set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_Lasers_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers
_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers_
06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,Bas
eValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
,bDropOnDeath=False))</code>
<code profiles="default">set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_AssaultRifles_06_Legen
dary BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Assaul
tRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Assault
Rifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=False))</code>
<code profiles="default">set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_SMG_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05
_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),b
DropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_
Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bD
ropOnDeath=False))</code>
<code profiles="default">set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_Pistols_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistol
s_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,B
aseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000
0),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols
_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
),bDropOnDeath=False))</code>
<code profiles="default">set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_Shotguns_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgu
ns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,
BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0000
00),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgun
s_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,B
aseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000
0),bDropOnDeath=False))</code>
<code profiles="default">set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_SniperRifles_06_Legend
ary BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Sniper
Rifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperR
ifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False))</code>
<code profiles="default">set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_Launchers_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launch
ers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launche
rs_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,
BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0000
00),bDropOnDeath=False))</code>
<code profiles="default">set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_All_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05
_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),b
DropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_
Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bD
ropOnDeath=False))</code>
<code profiles="default">set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Shields_All_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05
_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),b
DropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_
Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bD
ropOnDeath=False))</code>
<code profiles="default">set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_GrenadeMods_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMod
s_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,B
aseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000
0),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods
_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
),bDropOnDeath=False))</code>
<code profiles="default">set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_MoonItem_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_05_
VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bD
ropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_06_L
egendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDr
opOnDeath=False))</code>
<code profiles="default">set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_ClassMod_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_
VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bD
ropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_L
egendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDr
opOnDeath=False))</code>
<comment>##########################################################################
###################</comment>
</category>
<category name="MoonStone chests. Launchers 10%
Longguns 5% , Pistols GM,CoM,Shields 3%">
<category name="1">
<category name="Launchers">
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Launchers_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launch
ers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_B
alance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=Tru
e),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launche
rs_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,B
aseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'G
D_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=
True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launche
rs_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.150000),bDropOnDeath
=True))</code>
</category>
</category>
<category name="2">
<category name="LongGuns">
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Assaul
tRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath
=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Assault
Rifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Assault
Rifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.075000),bDropOnD
eath=True))</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgu
ns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Ba
lance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True
),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgun
s_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Ba
seValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD
_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=T
rue),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgun
s_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,B
aseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'G
D_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.075000),bDropOnDeath=
True))</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Sniper
Rifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,B
aseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'G
D_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=
True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperR
ifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinitio
n'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDea
th=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperR
ifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.075000),bDropOnDe
ath=True))</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Lasers_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers
_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers_
05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_B
alance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tru
e),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers_
06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.075000),bDropOnDeath=Tr
ue))</code>
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_SMG_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04
_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance
.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_
VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_
Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.075000),bDropOnDeath=True)
)</code>
</category>
<category name="Oz Kits">
<code profiles="default">set
GD_Itempools.MoonItemPools.Pool_MoonItem_All_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_04_
Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAt
tribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.
Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_05_V
eryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValu
eAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balan
ce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_06_L
egendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_1_Common',BaseValueScaleConstant=0.075000),bDropOnDeath=True))
</code>
</category>
</category>
<category name="4">
<category name="Pistols">
<code profiles="default">set
GD_Itempools.WeaponPools.Pool_Weapons_Pistols_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistol
s_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True)
,
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols
_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tr
ue),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols
_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Ba
seValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD
_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.045000),bDropOnDeath=T
rue))</code>
</category>
<category name="CoMs">
<code profiles="default">set
GD_Itempools.ClassModPools.Pool_ClassMod_All_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_
Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAt
tribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.
Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_V
eryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValu
eAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balan
ce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_L
egendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_1_Common',BaseValueScaleConstant=0.045000),bDropOnDeath=True))
</code>
</category>
<category name="Grenades">
<code profiles="default">set
GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMod
s_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True)
,
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods
_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tr
ue),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods
_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Ba
seValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD
_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.045000),bDropOnDeath=T
rue))</code>
</category>
<category name="Shields">
<code profiles="default">set
GD_Itempools.ShieldPools.Pool_Shields_All_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04
_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance
.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_
VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_
Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.045000),bDropOnDeath=True)
)</code>
</category>
</category>
</category>
</category>
<category name="Skill changes">
<category name="Athena">
<category name="Blood rush">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.BladeSurge SkillEffectDefinitions
((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bO
nlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET
_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,
BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerG
radeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=7.000000,BaseValueAttribut
e=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeL
ist=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.Instigate
dMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnly
EffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_No
ne,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseM
odifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_
Gladiator_Skills.Misc.Att_BloodRush_MeleeDamageBonus',InitializationDefinition=None
,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInter
val=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializ
ationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.BladeSurge_Cooldown InitialDuration 6.000000</code>
</hotfix>
</category>
<category name="Bloodlust">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.Bloodlust SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_Bloodl
ust_BaseHealRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffe
ctTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,T
argetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseMod
ifierValue=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefini
tion=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpg
radeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))<
/code>
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.Bloodlust_active SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.Pla
yerConvertDamageToHealingPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget
=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarg
et=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT
_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=AttributeInitializationDefinition'GD_Gladiator_Skills.Misc.Ini
t_Bloodlust_Heal_Calc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=
0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUp
gradeList=))</code>
<code profiles="default">set
GD_Gladiator_Skills.Misc.Init_Bloodlust_HealthRegeneration_Part2 ValueFormula
(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initi
alizationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=
0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.At
t_Bloodlust_BaseHealRate',InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefin
ition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
</code>
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.Bloodlust:attributepresentationDefinition_5 Attribute
DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_Bloodlust_BaseHealRate'</
code>
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.Bloodlust:attributepresentationDefinition_5 Description
Life Leech for $NUMBER$ of your Damage Dealt for each Bleeding enemy.</code>
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.Bloodlust SkillDescription Grants [skill]Life Leech[-
skill] whenever you make an enemy [skill]Bleed[-skill], for the duration of the
[skill]Bleed[-skill] effect. This effect stacks if you have multiple
[skill]Bleeding[-skill] enemies.</code>
</hotfix>
</category>
<category name="Clarity of purpose">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.ClarityOfPurpose SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.Instigat
edMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnl
yEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_S
elf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Base
ModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDef
inition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGrade
UpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=
),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.
HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffect
TargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Tar
getInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifie
rValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgrade
Interval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</
code>
</hotfix>
</category>
<category name="Ephodos">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.Phalanx.Ephodos SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',
bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=F
alse,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataN
ame=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValu
eConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGr
adeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefini
tion=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDu
elingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcl
udeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,Targe
tCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=
0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,
BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Epicenter">
<hotfix name="AddSkills"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.Epicenter SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade'
,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=
False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceData
Name=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseVal
ueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerG
radeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefin
ition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.Epicenter SkillDescription [skill]Slam Alteration
Skill[-skill]. When you [skill]Slam[-skill] you now create a singularity
[skill]pulling nearby enemies closer[-skill] and dealing [skill]damage[-skill] to
them.<br> Additionally your [Skill]Slam[-skill] attack's damage is increased by
[skill]25%[-skill].</code>
</hotfix>
</category>
<category name="Flash Freeze">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.CeraunicStorm.FlashFreeze SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_FlashF
reezeDurationProxy',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseMo
difierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefin
ition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUp
gradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.500000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
</code>
<code profiles="default">set
GD_Gladiator_Skills.CeraunicStorm.FlashFreeze:attributepresentationDefinition_2
RoundingMode ATTRROUNDING_Float</code>
</hotfix>
</category>
<category name="Fury of the arena">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.FuryOfTheArena SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_FuryOf
TheArena_Reload',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffec
tTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Ta
rgetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModi
fierValue=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_FuryOfT
heArena_FireRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffe
ctTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,T
argetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseMod
ifierValue=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Gun kata">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.Gun-kata SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeD
uelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExc
ludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,Targ
etCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant
=0.000000,BaseValueAttribute=AttributeDefinition'GD_Gladiator_Skills.Misc.Att_Gun-
kata_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.660000),G
radeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueCon
stant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Gladiator_Skills.Misc.Att_
Gun-
kata_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.660000),B
onusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_Gun-
kata_MeleeDamageTotal',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnl
yEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_S
elf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,Bas
eModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefi
nition'GD_Gladiator_Skills.Misc.Att_Gun-
kata_MeleeDamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.50
0000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseV
alueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Gladiator_S
kills.Misc.Att_Gun-
kata_MeleeDamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.50
0000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Hades Shackles">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.CeraunicStorm.HadesShackles SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_HadesS
hackles_BonusStacks',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyE
ffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Sel
f,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseM
odifierValue=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDef
inition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGrade
UpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=
),
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,Ba
seModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGra
deUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeLis
t=),
(AttributeToModify=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_HadesSh
ackles_Cooldown',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffec
tTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Ta
rgetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModif
ierValue=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefiniti
on=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgra
deInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</
code>
</hotfix>
</category>
<category name="Invictus">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.Phalanx.Invictus SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_Invict
us_BonusDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffect
TargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Tar
getInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifi
erValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgrad
eInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</
code>
</hotfix>
</category>
<category name="Mercurial">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.Mercurial SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',
bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=F
alse,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataN
ame=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValu
eConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGr
adeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefini
tion=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedB
ulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyE
ffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Sel
f,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseMo
difierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_G
ladiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',InitializationDefinition=N
one,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeIn
terval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDe
finition'GD_Gladiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedG
renadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnly
EffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Se
lf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseM
odifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_
Gladiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeI
nterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeD
efinition'GD_Gladiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',Initializati
onDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedM
eleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseMod
ifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Gl
adiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',InitializationDefinition=No
ne,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInt
erval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDef
inition'GD_Gladiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',Initialization
Definition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedS
tatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,
bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARG
ET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,
BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinitio
n'GD_Gladiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',InitializationDefini
tion=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpg
radeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'GD_Gladiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',Initial
izationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedR
ocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyE
ffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Sel
f,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseMo
difierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_G
ladiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',InitializationDefinition=N
one,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeIn
terval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDe
finition'GD_Gladiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedL
aserDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseMod
ifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Gl
adiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',InitializationDefinition=No
ne,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInt
erval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDef
inition'GD_Gladiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',Initialization
Definition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedS
killDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseMod
ifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Gl
adiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',InitializationDefinition=No
ne,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInt
erval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDef
inition'GD_Gladiator_Skills.Misc.Att_Mercurial_DamageModifierPerLvl',Initialization
Definition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Overload">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.CeraunicStorm.Overload SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_Overlo
ad_SpreadChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffec
tTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Ta
rgetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModi
fierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinit
ion=None,BaseValueScaleConstant=0.000000),GradeToStartApplyingEffect=0,PerGradeUpgr
adeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.120000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_Overloa
d_BonusStacks',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectT
argetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Targ
etInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifi
erValue=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefiniti
on=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgra
deInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=0.000000),BonusUpgradeList=))</
code>
</hotfix>
</category>
<category name="Smite">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.CeraunicStorm.Smite_V2_Cooldown InitialDuration 7.000000</code>
<code profiles="default">set
GD_Gladiator_Skills.CeraunicStorm.Smite_V2 SkillEffectDefinitions
((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bO
nlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET
_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,B
aseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGr
adeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=8.000000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeLi
st=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyCurrentValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,Ba
seModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'
GD_Gladiator_Skills.Misc.Att_Smite_MinStacks',InitializationDefinition=None,BaseVal
ueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,Pe
rGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDef
inition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Superconductor">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.CeraunicStorm.Superconductor SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_Superc
onductor_LightningChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,b
OnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGE
T_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,
BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerG
radeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribut
e=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeL
ist=),
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,Ba
seModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGra
deUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),BonusUpgradeLis
t=))</code>
</hotfix>
</category>
<category name="United front">
<hotfix name="Athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.ActionSkill.ActionSkill_Gladiator UnitedFrontMaxRange
2000.000000</code>
</hotfix>
</category>
<category name="Vanguard">
<hotfix name="Athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.Phalanx.Vanguard_Active BaseRange 2000.000000</code>
<code profiles="default">set
GD_Gladiator_Skills.Phalanx.Vanguard_Active:BehaviorProviderDefinition_0.Behavior_S
pawnParticleSystem_4 DrawScale 3.000000</code>
</hotfix>
</category>
<category name="You've got red on you">
<hotfix name="athena"
package="GD_Gladiator_Streaming">
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.YouveGotRedonYou SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_GotRed
OnYou_Blast_Radius',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseM
odifierValue=(BaseValueConstant=925.000000,BaseValueAttribute=None,InitializationDe
finition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGrad
eUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList
=),
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,B
aseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGr
adeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=5.000000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeLi
st=))</code>
<code profiles="default">set
GD_Gladiator_Skills.Xiphos.YouveGotRedonYou MaxGrade 1</code>
</hotfix>
</category>
</category>
<category name="Aurelia">
<category name="All glory to the master">
<hotfix name="Aurelia"
package="Crocus_Baroness_Streaming">
<code profiles="default">set
Crocus_Baroness_Servant.Misc.Att_AllGloryToTheMaster_StackCap BaseValue
(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000)</code>
<code profiles="default">set
Crocus_Baroness_Servant.Skills.AllGloryToTheMaster SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'Crocus_Baroness_Servant.Misc.Att_Al
lGloryToTheMaster_Running',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,
bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARG
ET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAd
d,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttribut
eDefinition'Crocus_Baroness_Servant.Misc.Att_AllGloryToTheMaster_StackCap',Initiali
zationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1
,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAtt
ribute=DesignerAttributeDefinition'Crocus_Baroness_Servant.Misc.Att_AllGloryToTheMa
ster_StackCap',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Bonus
UpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCritic
alHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarg
etsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetI
nstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierVal
ue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'Croc
us_Baroness_Servant.SkillGradeModifiers.AllGloryToTheMaster',InitializationDefiniti
on=AttributeInitializationDefinition'Crocus_Baroness_Servant.Misc.Init_AllGloryToTh
eMaster_CriticalHit_Calc',BaseValueScaleConstant=2.500000),GradeToStartApplyingEffe
ct=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Bonu
sUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCritic
alHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarg
etsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetI
nstanceDataName=Servant,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModi
fierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefiniti
on'Crocus_Baroness_Servant.SkillGradeModifiers.AllGloryToTheMaster',InitializationD
efinition=AttributeInitializationDefinition'Crocus_Baroness_Servant.Misc.Init_AllGl
oryToTheMaster_CriticalHit_Calc_Servant',BaseValueScaleConstant=2.500000),GradeToSt
artApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInR
ange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanc
eDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Ba
seValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Crocus_Baroness_Ser
vant.Misc.Att_AllGloryToTheMaster_CritDmg_PerStack',InitializationDefinition=None,B
aseValueScaleConstant=2.500000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterva
l=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializat
ionDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyI
mpulseScale',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTar
getsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,Target
InstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierVa
lue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Crocus_Baron
ess_Servant.Misc.Att_AllGloryToTheMaster_CritDmg_PerStack_Servant',InitializationDe
finition=None,BaseValueScaleConstant=2.500000),GradeToStartApplyingEffect=1,PerGrad
eUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList
=))</code>
</hotfix>
</category>
<category name="A backhand to remember">
<hotfix name="Aurelia"
package="Crocus_Baroness_Streaming">
<code profiles="default">set
Crocus_Baroness_Servant.Skills.ABackhandToRemember SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',
bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=F
alse,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataN
ame=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=AttributeDefinition'Crocus_Baroness_Servant.M
isc.Att_BackhandToRemember_MoveSpeed',InitializationDefinition=None,BaseValueScaleC
onstant=1.500000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUp
grade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=
None,BaseValueScaleConstant=1.500000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncl
udeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,
bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,
TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=AttributeDefinition'Crocus_Baroness_Servant.Misc.A
tt_BackhandToRemember_ReloadSpeed',InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgra
de=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Non
e,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed
_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarget
sInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetIns
tanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue
=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Crocus_Baroness
_Servant.Misc.Att_BackhandToRemember_ReloadSpeed',InitializationDefinition=None,Bas
eValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=
1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.IsSkillListenin
gForMeleeOverrideEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,B
aseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGr
adeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeLi
st=))</code>
</hotfix>
</category>
<category name="Podsnapery">
<hotfix name="Aurelia"
package="Crocus_Baroness_Streaming">
<code profiles="default">set
Crocus_Baroness_Servant.Skills.Podsnappery SkillEffectDefinitions
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool
.ShieldOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=Fa
lse,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=
TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Sc
ale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializ
ationDefinition=AttributeInitializationDefinition'Crocus_Baroness_Servant.Misc.Init
_Podsnappery_ShieldDelayCalc',BaseValueScaleConstant=-
1.500000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(B
aseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attribut
eInitializationDefinition'Crocus_Baroness_Servant.Misc.Init_Podsnappery_ShieldDelay
Calc',BaseValueScaleConstant=-1.500000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bInc
ludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False
,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=
,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'Crocus_Baroness_Servant.Misc.Init_Podsnappery_FireRateCalc',BaseValu
eScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,Per
GradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefi
nition=AttributeInitializationDefinition'Crocus_Baroness_Servant.Misc.Init_Podsnapp
ery_FireRateCalc',BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInR
ange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanc
eDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Ba
seValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Crocus_Baroness_Ser
vant.Misc.Att_PodSnappery_ShieldDelay_PerLvl',InitializationDefinition=None,BaseVal
ueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,Pe
rGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Cr
ocus_Baroness_Servant.Misc.Att_PodSnappery_ShieldDelay_PerLvl',InitializationDefini
tion=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyI
mpulseScale',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTar
getsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,Target
InstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierVa
lue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Crocus_Baron
ess_Servant.Misc.Att_PodSnappery_FireRate_PerLvl',InitializationDefinition=None,Bas
eValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=
1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinitio
n'Crocus_Baroness_Servant.Misc.Att_PodSnappery_FireRate_PerLvl',InitializationDefin
ition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
<code profiles="default">set
Crocus_Baroness_Servant.Skills.Podsnappery:AttributePresentationDefinition_1
Description Shield Recharge Rate: Up to $NUMBER$</code>
</hotfix>
</category>
<category name="Valet">
<hotfix name="Aurelia"
package="Crocus_Baroness_Streaming">
<code profiles="default">set
Crocus_Baroness_Servant.Skills.Valet SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'Crocus_Baroness_Servant.Misc.Att_Va
let_IsActive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTa
rgetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Targe
tInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifie
rValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgrade
Interval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'Crocus_Baroness_Servant.Misc.Att_Val
et_StackCap',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTar
getsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Target
InstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifier
Value=(BaseValueConstant=25.000000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgrade
Interval=1,PerGradeUpgrade=(BaseValueConstant=25.000000,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncl
udeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,
bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,
TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'Crocus_Baroness_Servant.Misc.Init_Valet_ReloadSpeed_Calc_Master',Base
ValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1
,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=2.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncl
udeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,
bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=S
ervant,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseVa
lueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'Crocus_Baroness_Servant.Misc.Init_Valet_ReloadSpeed_Calc_Serva
nt',BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeIn
terval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initia
lizationDefinition=None,BaseValueScaleConstant=2.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInR
ange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanc
eDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Ba
seValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Crocus_Baroness_Ser
vant.Misc.Att_Valet_ReloadSpd_PerLvl_Master',InitializationDefinition=None,BaseValu
eScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,Per
GradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefi
nition=None,BaseValueScaleConstant=2.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyI
mpulseScale',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTar
getsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,Target
InstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierVa
lue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Crocus_Baron
ess_Servant.Misc.Att_Valet_ReloadSpd_PerLvl_Servant',InitializationDefinition=None,
BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterv
al=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializa
tionDefinition=None,BaseValueScaleConstant=2.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Duchess">
<hotfix name="Aurelia"
package="Crocus_Baroness_Streaming">
<code profiles="default">set
Crocus_Baroness_Servant.Skills.Duchess SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bIncludeD
uelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExc
ludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,Targ
etCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant
=0.000000,BaseValueAttribute=AttributeDefinition'Crocus_Baroness_Servant.Misc.Att_D
uchess_Spread_PerLvl',InitializationDefinition=None,BaseValueScaleConstant=2.000000
),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValue
Constant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSc
aleConstant=2.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'Crocus_Baroness_Servant.Misc.Att_Duc
hess_StackCap',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectT
argetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Targ
etInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifi
erValue=(BaseValueConstant=25.000000,BaseValueAttribute=None,InitializationDefiniti
on=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgra
deInterval=1,PerGradeUpgrade=(BaseValueConstant=25.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</
code>
</hotfix>
</category>
<category name="Protect your assets">
<hotfix name="Aurelia"
package="Crocus_Baroness_Streaming">
<code profiles="default">set
Crocus_Baroness_Servant.Skills.ProtectYourAssets SkillEffectDefinitions
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool
.ShieldMaxValue_Player',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDe
finition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGrad
eUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList
=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.
ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffect
TargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Tar
getInstanceDataName=Servant,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Base
ModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDef
inition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGrade
UpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=
),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.
HealthMaxValue_Player',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnl
yEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_S
elf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Base
ModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDef
inition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGrade
UpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=
),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.
HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffect
TargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Tar
getInstanceDataName=Servant,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Base
ModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDef
inition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGrade
UpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=
))</code>
</hotfix>
</category>
<category name="Whiteout">
<hotfix name="Aurelia"
package="Crocus_Baroness_Streaming">
<code profiles="default">set
Crocus_Baroness_ColdMoney.Skills.Whiteout BaseRange 2548.000000</code>
<code profiles="default">set
Crocus_Baroness_ColdMoney.Skills.Whiteout:BehaviorProviderDefinition_0.Behavior_Spa
wnParticleSystem_43 DrawScale 2.000000</code>
</hotfix>
</category>
<category name="Wait for it">
<hotfix name="Aurelia"
package="Crocus_Baroness_Streaming">
<code profiles="default">set
Crocus_Baroness_Huntress.Skills.WaitForIt SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeD
uelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExc
ludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,Targ
etCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant
=0.000000,BaseValueAttribute=AttributeDefinition'Crocus_Baroness_Huntress.Misc.Att_
WaitForIt_WeaponDamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=
1.330000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(B
aseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Crocus_Baroness_Hu
ntress.Misc.Att_WaitForIt_WeaponDamagePerLvl',InitializationDefinition=None,BaseVal
ueScaleConstant=1.330000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyActiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget
=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarg
et=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT
_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDe
finition'Crocus_Baroness_Huntress.Misc.Att_WaitForIt_MaxStacks',InitializationDefin
ition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUp
gradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponWantsMissedShotNot
ifications',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarg
etsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetI
nstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierV
alue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=N
one,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeIn
terval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initia
lizationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
</category>
<category name="Claptrap">
<category name="Cryogenic exhaust manifold">
<hotfix name="Claptrap"
package="GD_Prototype_Streaming">
<code profiles="default">set
GD_Prototype_Skills.Fragmented.CryogenicExhaustManifold SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Gladiator_Skills.Misc.Att_Epicen
ter_Radius',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarg
etsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetI
nstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierVa
lue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=No
ne,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInt
erval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Prototype_Skills.Misc.Fragmented.
Att_CryogenicExhaustManifold_FragStackAmount',bIncludeDuelingTargets=False,bInclude
SelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=Fals
e,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,Mod
ifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Float like a bee">
<hotfix name="Claptrap"
package="GD_Prototype_Streaming">
<code profiles="default">set
GD_Prototype_Skills.Fragmented.FloatLikeABee SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.Instigat
edMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnl
yEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_S
elf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Base
ModifierValue=(BaseValueConstant=0.090000,BaseValueAttribute=None,InitializationDef
inition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGrade
UpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.090000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=
),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.
HealthCurrentValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseMod
ifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Pr
ototype_Skills.Misc.Fragmented.Att_FloatLikeABee_HealthRestorePerLvl',Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerG
radeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribut
e=AttributeDefinition'GD_Prototype_Skills.Misc.Fragmented.Att_FloatLikeABee_HealthR
estorePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusU
pgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',b
IncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=Fa
lse,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataNa
me=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValue
Constant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Prototype_Skills.Misc.F
ragmented.Att_FloatLikeABee_FootSpeedPerLevel',InitializationDefinition=None,BaseVa
lueScaleConstant=1.67000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,Pe
rGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD
_Prototype_Skills.Misc.Fragmented.Att_FloatLikeABee_FootSpeedPerLevel',Initializati
onDefinition=None,BaseValueScaleConstant=1.67000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Prototype_Skills.Misc.Fragmented.
Att_FloatLikeABee_FragStackAmount',bIncludeDuelingTargets=False,bIncludeSelfAsTarge
t=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTar
get=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=M
T_PreAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffe
ct=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.500000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Bonu
sUpgradeList=))</code>
</hotfix>
</category>
<category name="Fuzzy logic">
<hotfix name="Claptrap"
package="GD_Prototype_Streaming">
<code profiles="default">set
GD_Prototype_Skills.Fragmented.FuzzyLogic MaxGrade 4</code>
</hotfix>
</category>
<category name="Grenade vent">
<hotfix name="Claptrap"
package="GD_Prototype_Streaming">
<code profiles="default">set
GD_Prototype_Skills.Fragmented.GrenadeVent SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.Instigat
edGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bO
nlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET
_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Ba
seModifierValue=(BaseValueConstant=0.090000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGra
deUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.090000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeLis
t=),
(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.IsSkillListenin
gForThrowGrenadeOverrideEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=Fa
lse,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=
TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Po
stAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=
1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUp
gradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Prototype_Skills.Misc.Fragmented.
Att_GrenadeVent_FragStackAmount',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=
False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarge
t=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_
PostAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,Initi
alizationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffec
t=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValue
Attribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Bonus
UpgradeList=))</code>
</hotfix>
</category>
<category name="Hyperion punch">
<hotfix name="Claptrap"
package="GD_Prototype_Streaming">
<code profiles="default">set
GD_Prototype_Skills.Boomtrap.HyperionPunch_Active:BehaviorProviderDefinition_0.Beha
vior_SpecialMove_39 Duration 1.3</code>
<code profiles="default">set
GD_Prototype_Skills.Boomtrap.HyperionPunch SkillDescription [skill]Melee Override[-
skill]. Dealing [skill]Explosive Damage[-skill] grants you stacks of
[skill]Hyperion Punch[-skill]. When you have 5 stacks, press
<StringAliasMap:Action.Melee> to throw a [skill]super awesome punch[-skill] that
deals bonus [skill]Explosive Damage[-skill]. This consumes all stacks of
[skill]Hyperion Punch[-skill].</code>
<code profiles="default">set
GD_Prototype_Skills.Projectiles.Projectile_HyperionPunch:BehaviorProviderDefinition
_0.Behavior_Explode_4 DamageFormula.BaseValueScaleConstant 2.750</code>
<code profiles="default">set
GD_Prototype_Skills.Projectiles.Projectile_HyperionPunch:BehaviorProviderDefinition
_0.Behavior_Explode_4 Definition
GD_Explosions.explosive.Explosion_ExplosiveMaster</code>
<code profiles="default">set
GD_Prototype_Skills.explosive.Explosion_HyperionPunch DamageTypeDef
GD_Explosive.DamageType.DmgType_Explosive_Impact</code>
</hotfix>
<hotfix name="Punch"
package="GD_Prototype_Streaming">
<code profiles="default">set
GD_Prototype_Skills.Boomtrap.HyperionPunch_Active:BehaviorProviderDefinition_0
BehaviorSequences[0].ConsolidatedOutputLinkData[1]
(LinkIdAndLinkedBehavior=2,ActivateDelay=1.000000)</code>
</hotfix>
<hotfix name="Claptrap"
package="GD_Prototype_Streaming">
<code profiles="default">set
GD_Prototype_Skills.explosive.Explosion_HyperionPunch ExplosionScale
((ExplosionPSTemplate=ParticleSystem'FX_CO_Prototype.Particles.Part_Prototype_Hyper
ionPunch',MinRadius=0,MaxRadius=64,MinParticleScale=1.000000,MaxParticleScale=1.000
000,ExplosionAkEvent=AkEvent'Ake_Cork_FX_Player_Fragtrap.Skills.Skill_Tree.Boomtrap
.Ak_Play_Cork_FX_Fragtrap_Askill_Hyperion_Punch_Exp',CameraAnim=CameraAnim'Anim_Cam
eraAnimations.Explosions.Canim_Explosion_Minor',MinCameraEffectDistance=128.000000,
MaxCameraEffectDistance=256.000000,FFWaveform=ForceFeedbackWaveform'GD_Prototype_Sk
ills.explosive.Explosion_HyperionPunch:ForceFeedbackWaveform_0',ImpactEffect=Willow
ExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal256',bDa
mageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDama
geEachTargetOnlyOnce=False,bExpandRadiusOverTime=False))</code>
</hotfix>
</category>
<category name="Kick him while he's down">
<hotfix name="AddSkills"
package="GD_Prototype_Streaming">
<code profiles="default">set
GD_Prototype_Skills.ILoveYouGuys.KickHimWhileHesDown SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Prototype_Skills_GBX.Misc.Weight
s.Att_Weight_ClapInTheBox',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,
bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARG
ET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd
,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttribute
Definition'GD_Prototype_Skills_GBX.Misc.ActionPackages.Att_BuyBonus_ClapInTheBox',I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingE
ffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),B
onusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.RevivalHealthMu
ltiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarget
sInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetIns
tanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue
=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,
BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterv
al=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializa
tionDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
<code profiles="default">set
GD_Prototype_Skills.ILoveYouGuys.KickHimWhileHesDown SkillDescription While in
[skill]Fight For Your Life[-skill], nearby enemies will focus their efforts on you
instead of your friends. Also, unlocks [skill]ACTION PACKAGE Clap-in-the-Box[-
skill]. Additionally doubles the amount of health granted from [skill]Second Wind[-
skill].</code>
<code profiles="default">set
GD_Prototype_Skills.ILoveYouGuys.KickHimWhileHesDown:AttributePresentationDefinitio
n_2 Attribute
AttributeDefinition'D_Attributes.SkillAttributes.RevivalHealthMultiplier'</code>
<code profiles="default">set
GD_Prototype_Skills.ILoveYouGuys.KickHimWhileHesDown:AttributePresentationDefinitio
n_2 Description Second Wind Health $NUMBER$</code>
<code profiles="default">set
GD_Prototype_Skills.ILoveYouGuys.KickHimWhileHesDown:AttributePresentationDefinitio
n_2 bUseCustomNumberPlacement True</code>
<code profiles="default">set
GD_Prototype_Skills.ILoveYouGuys.KickHimWhileHesDown:AttributePresentationDefinitio
n_2 bDontDisplayNumber False</code>
</hotfix>
</category>
<category name="Kick him while he's up">
<hotfix name="Claptrap"
package="GD_Prototype_Streaming">
<code profiles="default">set
GD_Prototype_Skills.ILoveYouGuys.KickHimWhileHesUp SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Prototype_Skills.Misc.ILoveYouGu
ys.Att_KickHimWhileHesUp_WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsT
arget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,Effec
tTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierTy
pe=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyin
gEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,Bas
eValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
,BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Prototype_Skills.Misc.ILoveYouGuy
s.Att_KickHimWhileHesUp_MeleeDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTar
get=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectT
arget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType
=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingE
ffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),B
onusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Prototype_Skills.Misc.ILoveYouGuy
s.Att_KickHimWhileHesUp_CriticalDamage',bIncludeDuelingTargets=False,bIncludeSelfAs
Target=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,Effe
ctTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierT
ype=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyi
ngEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Maniacal laughter">
<hotfix name="Claptrap"
package="GD_Prototype_Streaming">
<code profiles="default">set
GD_Prototype_Skills.ILoveYouGuys.ManiacalLaughter SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarge
tsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetIn
stanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValu
e=(BaseValueConstant=0.132000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInter
val=1,PerGradeUpgrade=(BaseValueConstant=0.132000,BaseValueAttribute=None,Initializ
ationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInR
ange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanc
eDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Ba
seValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Prototype_Skills
.Misc.ILoveYouGuys.Att_ManiacalLaughter_RegenPercentPerLevel',InitializationDefinit
ion=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgr
adeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=Attrib
uteDefinition'GD_Prototype_Skills.Misc.ILoveYouGuys.Att_ManiacalLaughter_RegenPerce
ntPerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpg
radeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Prototype_Skills.Misc.ILoveYouGuy
s.Att_ManiacalLaughter_MaxStacks',bIncludeDuelingTargets=False,bIncludeSelfAsTarget
=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarg
et=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT
_PostAdd,BaseModifierValue=(BaseValueConstant=150.000000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEf
fect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Bo
nusUpgradeList=))</code>
<code profiles="default">set
GD_Prototype_Skills.Misc.ILoveYouGuys.Att_ManiacalLaughter_RegenPercentPerLevel:Con
stantAttributeValueResolver_0 ConstantValue 0.000400</code>
</hotfix>
</category>
<category name="Second wind by Tediore">
<hotfix name="AddSkills"
package="GD_Prototype_Streaming">
<code profiles="default">set
GD_Prototype_Skills.Boomtrap.SecondWindByTediore SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Prototype_Skills.Misc.Boomtrap.A
tt_SecondWindByTediore_ProjectileDamage',bIncludeDuelingTargets=False,bIncludeSelfA
sTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,Eff
ectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,Modifier
Type=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApply
ingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,B
aseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000
0),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultipli
er',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRan
ge=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceD
ataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=0.100000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,P
erGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDe
finition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
<code profiles="default">set
GD_Prototype_Skills.Boomtrap.SecondWindByTediore:AttributePresentationDefinition_2
Attribute AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier'</
code>
<code profiles="default">set
GD_Prototype_Skills.Boomtrap.SecondWindByTediore:AttributePresentationDefinition_2
Description Fight For Your Life Time: $NUMBER$</code>
<code profiles="default">set
GD_Prototype_Skills.Boomtrap.SecondWindByTediore:AttributePresentationDefinition_2
bDontDisplayNumber False</code>
<code profiles="default">set
GD_Prototype_Skills.Boomtrap.SecondWindByTediore SkillDescription When you enter
[skill]Fight For Your Life[-skill], you throw a digistructed copy of yourself which
[skill]explodes like a grenade[-skill], and you continually emit [skill]Explosive
Novas[-skill]. Additionally increases the duration [skill]Fight For Your Life[-
skill].</code>
<code profiles="default">set
GD_Prototype_Skills.Boomtrap.SecondWindByTediore:AttributePresentationDefinition_2
bUseCustomNumberPlacement True</code>
</hotfix>
</category>
<category name="Torgue fiesta">
<hotfix name="Claptrap"
package="GD_Prototype_Streaming">
<code profiles="default">set
GD_Prototype_ActionSkill.ActionPackages.ActionPackage_TorgueFiesta:BehaviorProvider
Definition_1.Behavior_SpawnProjectile_58 bInflictRadiusDamageOnOwner False</code>
</hotfix>
</category>
<category name="Wax off, wax on">
<hotfix name="Claptrap"
package="GD_Prototype_Streaming">
<code profiles="default">set
GD_Prototype_Skills.ILoveYouGuys.WaxOffWaxOn SkillEffectDefinitions
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool
.ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffec
tTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Ta
rgetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifi
erValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgrad
eInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.
ShieldOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=Fal
se,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=T
ARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Sca
le,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,Initializa
tionDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,P
erGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgra
deList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.
ShieldOnIdleRegenerationDelay',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=Fa
lse,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=
TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Sc
ale,BaseModifierValue=(BaseValueConstant=-
0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=))</code>
<code profiles="default">set
GD_Prototype_Skills.ILoveYouGuys.WaxOffWaxOn:AttributePresentationDefinition_0
bDisplayAsNegativeCalculation False</code>
</hotfix>
</category>
</category>
<category name="Jack">
<category name="Bolster Buffing Health from 15%
to 20%">
<hotfix name="JackSkills"
package="Quince_Doppel_Streaming">
<code profiles="default">set
Quince_Doppel_Hero.Skills.Bolster SkillEffectDefinitions
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool
.HealthMaxValue_Player',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDe
finition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGrad
eUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList
=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.
HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffect
TargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,Tar
getInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifie
rValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Quince_Do
ppel_Hero.Misc.Att_Bolster_DigiJackHealthPerLevel',InitializationDefinition=None,Ba
seValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval
=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefiniti
on'Quince_Doppel_Hero.Misc.Att_Bolster_DigiJackHealthPerLevel',InitializationDefini
tion=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDu
elingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcl
udeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,Targe
tCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=
0.000000,BaseValueAttribute=DesignerAttributeDefinition'Quince_Doppel_Hero.Misc.Att
_Bolster_DigiJackDamagePerLevel',InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'Quince_
Doppel_Hero.Misc.Att_Bolster_DigiJackDamagePerLevel',InitializationDefinition=None,
BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Resolute DMG res to 25%">
<hotfix name="JackSkills"
package="Quince_Doppel_Streaming">
<code profiles="default">set
Quince_Doppel_Hero.Misc.Att_Resolute_DamageReductionPerLevel:ConstantAttributeValue
Resolver_0 ConstantValue -0.068000</code>
</hotfix>
</category>
<category name="Diversify Adds 15% DMG to Digi
Jacks">
<hotfix name="JackSkills"
package="Quince_Doppel_Streaming">
<code profiles="default">set
Quince_Doppel_GreaterGood.Skills.Diversify SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Quince_JackClone.Misc.Att_DigiJa
ck_DamageBonusFromSkills',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,b
OnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGE
T_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,B
aseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGr
adeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeLi
st=))</code>
<code profiles="default">set
Quince_Doppel_GreaterGood.Skills.Diversify SkillDescription Your [skill]Digi-
Jack's[-skill] wrist laser is now a [skill]Shotgun Laser[-skill]. Additionally your
[skill]Digi-Jack's[-skill] Damage is increased by 15%</code>
</hotfix>
</category>
<category name="Winning Movement speed to 30%
from 20%">
<hotfix name="JackSkills"
package="Quince_Doppel_Streaming">
<code profiles="default">set
Quince_Doppel_GreaterGood.Skills.Winning SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',
bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=F
alse,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataN
ame=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValu
eConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGr
adeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefini
tion=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyActiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget
=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarg
et=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT
_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attribute
Definition'Quince_Doppel_GreaterGood.Misc.Att_Winning_ShieldRestorePerLevel',Initia
lizationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect
=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueA
ttribute=AttributeDefinition'Quince_Doppel_GreaterGood.Misc.Att_Winning_ShieldResto
rePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpg
radeList=))</code>
</hotfix>
</category>
<category name="High Frequency Trading To 100%
from 75%">
<hotfix name="JackSkills"
package="Quince_Doppel_Streaming">
<code profiles="default">set
Quince_Doppel_FreeEnterprise.Skills.HighFrequencyTrading SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplie
r',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRang
e=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDa
taName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=-
0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Incentives from 10 sec to 12
per stack">
<hotfix name="JackSkills"
package="Quince_Doppel_Streaming">
<code profiles="default">set
Quince_Doppel_FreeEnterprise.Skills.Incentives SkillDescription Swapping weapons
increases [skill]Fire Rate[-skill] for a short time. Each stack lasts 12 seconds
and all stacks are lost if you [skill]do not swap weapons[-skill] within 12 seconds
of activation.</code>
<code profiles="default">set
Quince_Doppel_FreeEnterprise.Skills.Incentives_Active InitialDuration
12.000000</code>
</hotfix>
</category>
<category name="Merger CD from 20 To 12">
<hotfix name="JackSkills"
package="Quince_Doppel_Streaming">
<code profiles="default">set
Quince_Doppel_FreeEnterprise.Skills.Merger SkillEffectDefinitions
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePo
ol.AccuracyActiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarge
t=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTar
get=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=M
T_Scale,BaseModifierValue=(BaseValueConstant=12.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffe
ct=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Bonu
sUpgradeList=))</code>
<code profiles="default">set
Quince_Doppel_FreeEnterprise.Skills.Merger_Feedback InitialDuration
12.000000</code>
</hotfix>
</category>
<category name="Supply and Demand Health regen
to 8 from 5 and Ally effect to 50% from 20%">
<hotfix name="JackSkills"
package="Quince_Doppel_Streaming">
<code profiles="default">set
Quince_Doppel_FreeEnterprise.Misc.Att_SupplyAndDemand_HealthRegen_PerLvl_Allies:Con
stantAttributeValueResolver_0 ConstantValue 0.500000</code>
<code profiles="default">set
Quince_Doppel_FreeEnterprise.Misc.Att_SupplyAndDemand_HealthRegen_PerLvl:ConstantAt
tributeValueResolver_0 ConstantValue 0.016000</code>
</hotfix>
</category>
<category name="laser Surplus + 25% Slam
Damage">
<hotfix name="JackSkills"
package="Quince_Doppel_Streaming">
<code profiles="default">set
Quince_Doppel_FreeEnterprise.Skills.LaserSurplus SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade'
,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=
False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceData
Name=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseVal
ueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerG
radeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefin
ition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
<code profiles="default">set
Quince_Doppel_FreeEnterprise.Skills.LaserSurplus SkillDescription [skill]Slam
Augment[-skill]. When you [skill]Slam[-skill] you shoot a [skill]Cone of Lasers[-
skill] in front of you. Additionally your [skill]Slam damage[-skill] is increased
by 25%</code>
</hotfix>
</category>
<category name="Add 5% Ricochet To Inspire">
<hotfix name="JackSkills"
package="Quince_Doppel_Streaming">
<code profiles="default">set
Quince_Doppel_Hero.Skills.Inspire SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.BulletRicochet.BulletRicochetT
owardsEnemyChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEff
ectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,
TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseMo
difierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefin
ition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUp
gradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
</code>
<code profiles="default">set
Quince_Doppel_Hero.Skills.Inspire SkillDescription Jack will occasionally
[skill]Inspire[-skill] you with words of [skill]greatness[-skill]. Additionally you
are permanently [skill]Inspired[-skill] to rarely perform [skill]TrickShots[-
skill]. Bullet [skill]Ricochet Chance[-skill] 5%</code>
</hotfix>
</category>
<category name="Absolute advanatage 30% rockets
from 20%">
<hotfix name="JackSkills"
package="Quince_Doppel_Streaming">
<code profiles="default">set
Quince_Doppel_FreeEnterprise.Misc.Att_AbsoluteAdvantage_FreeAmmoChance_PerLvl_Rocke
t:ConstantAttributeValueResolver_0 ConstantValue 0.060000</code>
</hotfix>
</category>
</category>
<category name="Nisha">
<category name="Saddle up">
<hotfix name="Nisha"
package="GD_Lawbringer_Streaming">
<code profiles="default">set
GD_Lawbringer_Skills.Misc.Att_SaddleUp_MoveSpeed:ConstantAttributeValueResolver_1
ConstantValue 0.0600</code>
</hotfix>
</category>
<category name="Jurisdiction">
<hotfix name="Nisha"
package="GD_Lawbringer_Streaming">
<code profiles="default">set
GD_Lawbringer_Skills.Misc.Att_Jurisdiction_FootSpeed:ConstantAttributeValueResolver
_0 ConstantValue 0.0600</code>
<code profiles="default">set
GD_Lawbringer_Skills.Misc.Att_Jurisdiction_HealthRegen_PerLvl:ConstantAttributeValu
eResolver_0 ConstantValue 0.01000</code>
</hotfix>
</category>
<category name="Bona Fide Grit">
<hotfix name="Nisha"
package="GD_Lawbringer_Streaming">
<code profiles="default">set
GD_Lawbringer_Skills.Misc.Att_BonaFideGrit_HealingPerSec:ConstantAttributeValueReso
lver_0 ConstantValue 0.00600</code>
</hotfix>
</category>
<category name="No pain no gain">
<hotfix name="Nisha"
package="GD_Lawbringer_Streaming">
<code profiles="default">set
GD_Lawbringer_Skills.Misc.Init_NoPainNoGain_BonusDamagePerLevel
ValueFormula.Offset.BaseValueAttribute
D_Attributes.ShieldResourcePool.ShieldCurrentPercentOfMaxValue</code>
<code profiles="default">set
GD_Lawbringer_Skills.Order.NoPainNoGain SkillDescription Grants increased
[skill]Gun Damage [-skill] with all gun types based on [skill]how low your shield
is currently is[-skill]. The lower your [skill]shield[-skill], the greater the
[skill] Gun Damage[-skill].</code>
</hotfix>
</category>
<category name="Magnificent six">
<hotfix name="Nisha"
package="GD_Lawbringer_Streaming">
<code profiles="default">set
GD_Lawbringer_Skills.FanTheHammer.MagnificentSix SkillDescription The [skill]last
six rounds[-skill] fired from the magazine deal [skill]increased
damage[-skill].</code>
<code profiles="default">set
GD_Lawbringer_Skills.FanTheHammer.MagnificentSix_Mainhand SkillConstraints
((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstr
aintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'
GD_Lawbringer_Skills.FanTheHammer.MagnificentSix_Mainhand:AttributeExpressionEvalua
tor_2',EvaluatorDefinitions=),
(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstra
intWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(Ski
llExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_On
FootOrRidingInBack')))</code>
<code profiles="default">set
GD_Lawbringer_Skills.FanTheHammer.MagnificentSix_Offhand SkillConstraints
((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstr
aintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'
GD_Lawbringer_Skills.FanTheHammer.MagnificentSix_Offhand:AttributeExpressionEvaluat
or_2',EvaluatorDefinitions=),
(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstra
intWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(Ski
llExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_On
FootOrRidingInBack')))</code>
<code profiles="default">set
GD_Lawbringer_Skills.FanTheHammer.Magnificent SkillDescription The [skill]last 6
bullets[-skill] in [skill]All Weapons[-skill] deal extra
[skill]Damage[-skill].</code>
</hotfix>
</category>
<category name="Pickpocket">
<hotfix name="Nisha"
package="GD_Lawbringer_Streaming">
<code profiles="default">set
GD_Lawbringer_Skills.FanTheHammer.pickpocket_feedback skilleffectdefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo
_Combat_Rifle_CurrentValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False
,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TAR
GET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostA
dd,BaseModifierValue=(BaseValueConstant=50.000000,BaseValueAttribute=None,Initializ
ationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,
PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=0.100000),BonusUpgr
adeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Amm
o_Combat_Shotgun_CurrentValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=Fa
lse,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=
TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Po
stAdd,BaseModifierValue=(BaseValueConstant=12.000000,BaseValueAttribute=None,Initia
lizationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect
=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.100000),BonusU
pgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Pa
trol_SMG_CurrentValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnl
yEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_S
elf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,Ba
seModifierValue=(BaseValueConstant=60.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGr
adeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeLi
st=),
(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Am
mo_Repeater_Pistol_CurrentValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=
False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarge
t=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_
PostAdd,BaseModifierValue=(BaseValueConstant=24.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffe
ct=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.100000),Bonu
sUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_
Sniper_Rifle_CurrentValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,
bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARG
ET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAd
d,BaseModifierValue=(BaseValueConstant=12.000000,BaseValueAttribute=None,Initializa
tionDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,P
erGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=0.100000),BonusUpgra
deList=),
(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Laser.Ammo_
Combat_Laser_CurrentValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,
bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARG
ET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAd
d,BaseModifierValue=(BaseValueConstant=60.000000,BaseValueAttribute=None,Initializa
tionDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,P
erGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=0.100000),BonusUpgra
deList=))</code>
<code profiles="default">set
GD_Lawbringer_Skills.FanTheHammer.Pickpocket:BehaviorProviderDefinition_0.Behavior_
Conditional_67 Conditions ()</code>
<code profiles="default">set
GD_Lawbringer_Skills.FanTheHammer.Pickpocket SkillDescription Your [skill]melee
attack[-skill] steals [skill]up to six bullets[-skill] from your enemy and
[skill]instantly loads them into your current gun's magazine[-skill] as well as an
additional ammo pack for all [skill]weapon types[-skill]. There is a cooldown for
this skill. Does not work with [skill]Rocket Launchers[-skill]. Additionally grants
[skill]+10% Ammo Carrying capacity.[-skill]</code>
<code profiles="default">set
GD_Lawbringer_Skills.FanTheHammer.Pickpocket skilleffectdefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo
_Combat_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,B
aseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition
'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_MaxValue',InitializationD
efinition=None,BaseValueScaleConstant=0.100000),GradeToStartApplyingEffect=1,PerGra
deUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=0.100000),BonusUpgradeLis
t=),
(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Amm
o_Combat_Shotgun_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,
bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARG
ET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAd
d,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinit
ion'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_MaxValue',Initiali
zationDefinition=None,BaseValueScaleConstant=0.100000),GradeToStartApplyingEffect=1
,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.100000),BonusUpg
radeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Pa
trol_SMG_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEff
ectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,
TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseMo
difierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_At
tributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_MaxValue',InitializationDefinition
=None,BaseValueScaleConstant=0.100000),GradeToStartApplyingEffect=1,PerGradeUpgrade
Interval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=0.100000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Am
mo_Repeater_Pistol_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=Fals
e,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TA
RGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Post
Add,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefin
ition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_MaxValue',Init
ializationDefinition=None,BaseValueScaleConstant=0.100000),GradeToStartApplyingEffe
ct=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.100000),Bonu
sUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_
Sniper_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnl
yEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_S
elf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,Ba
seModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'
D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_MaxValue',InitializationDe
finition=None,BaseValueScaleConstant=0.100000),GradeToStartApplyingEffect=1,PerGrad
eUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=0.100000),BonusUpgradeList
=),
(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Am
mo_Rocket_Launcher_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=Fals
e,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TA
RGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Post
Add,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefin
ition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_MaxValue',Init
ializationDefinition=None,BaseValueScaleConstant=0.100000),GradeToStartApplyingEffe
ct=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.100000),Bonu
sUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Laser.Ammo_
Combat_Laser_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnl
yEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_S
elf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,Ba
seModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'
D_Attributes.AmmoResource_Combat_Laser.Ammo_Combat_Laser_MaxValue',InitializationDe
finition=None,BaseValueScaleConstant=0.100000),GradeToStartApplyingEffect=1,PerGrad
eUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=0.100000),BonusUpgradeList
=))</code>
<code profiles="default">set
GD_Lawbringer_Skills.FanTheHammer.Pickpocket_Feedback InitialDuration 4.000</code>
</hotfix>
</category>
<category name="GunSlinger">
<hotfix name="Nisha"
package="GD_Lawbringer_Streaming">
<code profiles="default">set
GD_Lawbringer_Skills.FanTheHammer.Gunslinger SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurre
ntWeaponAmmoRegenerationMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarg
et=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTa
rget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=
MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.750000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEf
fect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.75000,BaseVal
ueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Bon
usUpgradeList=))</code>
<code profiles="default">set
GD_Lawbringer_Skills.FanTheHammer.Gunslinger SkillDescription While in
[skill]Showdown[-skill] you constantly [skill]regenerate ammo[-skill] for your
equipped firearm. Effect increases with rank.</code>
<code profiles="default">set
GD_Lawbringer_Skills.FanTheHammer.Gunslinger:AttributePresentationDefinition_2
Attribute
D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier</
code>
<code profiles="default">set
GD_Lawbringer_Skills.FanTheHammer.Gunslinger:AttributePresentationDefinition_2
Description ''There are only two things I need to be held accountable for. My bank
account and my ammo supply.''</code>
<code profiles="default">set
GD_Lawbringer_Skills.Misc.Att_Gunslinger_AmmoAddedPerLevel:ConstantAttributeValueRe
solver_1 ConstantValue 0.000000</code>
</hotfix>
</category>
<category name="Wanted">
<hotfix name="Nisha"
package="GD_Lawbringer_Streaming">
<code profiles="default">set
GD_Lawbringer_Skills.Order.Wanted:BehaviorProviderDefinition_0.Behavior_CauseDamage
_390 DamageFormula.BaseValueScaleConstant 2.66</code>
</hotfix>
</category>
<category name="Due Process">
<hotfix name="Nisha"
package="GD_Lawbringer_Streaming">
<code profiles="default">set
GD_Lawbringer_Skills.Order.DueProcess_Effect SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriti
calHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTar
getsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Target
InstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierVa
lue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lawbringe
r_Skills.Misc.Att_DueProcess_GunDamage',InitializationDefinition=None,BaseValueScal
eConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGrade
Upgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lawbr
inger_Skills.Misc.Att_DueProcess_GunDamage',InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseMod
ifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_La
wbringer_Skills.Misc.Att_Snapshot_Accuracy',InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerG
radeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_L
awbringer_Skills.Misc.Att_Snapshot_Accuracy',InitializationDefinition=None,BaseValu
eScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyReso
urcePool.OffHandAccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget
=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarg
et=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT
_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDe
finition'GD_Lawbringer_Skills.Misc.Att_Snapshot_Accuracy',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeI
nterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeD
efinition'GD_Lawbringer_Skills.Misc.Att_Snapshot_Accuracy',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bIncludeDu
elingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcl
udeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,Targe
tCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=
0.000000,BaseValueAttribute=AttributeDefinition'GD_Lawbringer_Skills.Misc.Att_SnapS
hot_Spread',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToS
tartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0
.000000,BaseValueAttribute=AttributeDefinition'GD_Lawbringer_Skills.Misc.Att_SnapSh
ot_Spread',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgr
adeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offh
and',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRa
nge=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstance
DataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Bas
eValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lawbringer_Skills
.Misc.Att_SnapShot_Spread',InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lawbringer_Skills.
Misc.Att_SnapShot_Spread',InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseMod
ifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_La
wbringer_Skills.Misc.Att_Snapshot_Accuracy',InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerG
radeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_L
awbringer_Skills.Misc.Att_Snapshot_Accuracy',InitializationDefinition=None,BaseValu
eScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyReso
urcePool.OffHandAccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget
=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarg
et=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT
_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDe
finition'GD_Lawbringer_Skills.Misc.Att_Snapshot_Accuracy',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeI
nterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeD
efinition'GD_Lawbringer_Skills.Misc.Att_Snapshot_Accuracy',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
<code profiles="default">set
GD_Lawbringer_Skills.Order.DueProcess_Effect InitialDuration 10.000</code>
<code profiles="default">set
GD_Lawbringer_Skills.Order.DueProcess SkillEffectDefinitions
((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bO
nlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET
_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Ba
seModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'
GD_Lawbringer_Skills.Misc.Att_DueProcess_GunDamage',InitializationDefinition=None,B
aseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterva
l=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinit
ion'GD_Lawbringer_Skills.Misc.Att_DueProcess_GunDamage',InitializationDefinition=No
ne,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.Act
iveSkillCooldownMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,b
OnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGE
T_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,B
aseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGr
adeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeLi
st=))</code>
<code profiles="default">set
GD_Lawbringer_Skills.Order.DueProcess SkillDescription After hitting an enemy with
a [skill]melee attack[-skill], you deal increased [skill]Critical Hit Damage[-
skill] and have increased [skill]Accuracy[-skill] with all gun types for a few
seconds</code>
<code profiles="default">set
GD_Lawbringer_Skills.Order.DueProcess:AttributePresentationDefinition_6 Description
Critical Hit Damage: $NUMBER$</code>
<code profiles="default">set
GD_Lawbringer_Skills.Order.DueProcess:AttributePresentationDefinition_7 Attribute
D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownMinValue</code>
<code profiles="default">set
GD_Lawbringer_Skills.Order.DueProcess:AttributePresentationDefinition_7 Description
Accuracy: $NUMBER$</code>
</hotfix>
</category>
<category name="Thunder Crackdown">
<hotfix name="Nisha"
package="GD_Lawbringer_Streaming">
<code profiles="default">set
GD_Lawbringer_Skills.Order.ThunderCrackdown SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.Mel
eeSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=F
alse,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget
=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_S
cale,BaseModifierValue=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,
BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Lawbringer_Skills.Misc.Att_OrderS
tacksMax',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarget
sInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetIns
tanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierVal
ue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=Non
e,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInte
rval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initiali
zationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D
_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownMaxValue',InitializationDe
finition=None,BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGrad
eUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList
=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyActiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget
=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarg
et=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT
_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDe
finition'GD_Lawbringer_Skills.Misc.Att_ThunderCrackdown_DamagePerOrder',Initializat
ionDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,Pe
rGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttrib
ute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgrad
eList=))</code>
</hotfix>
</category>
<category name="Law">
<hotfix name="Nisha"
package="GD_Lawbringer_Streaming">
<code profiles="default">set
GD_Lawbringer_Skills.Order.LAW SkillEffectDefinitions
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool
.ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffec
tTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Ta
rgetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifi
erValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lawbr
inger_Skills.Misc.Att_Law_Shields',InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgra
de=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lawbringer
_Skills.Misc.Att_Law_Shields',InitializationDefinition=None,BaseValueScaleConstant=
1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.Instigate
dMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnly
EffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Se
lf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseM
odifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_
Lawbringer_Skills.Misc.Att_Law_MeleeDmg',InitializationDefinition=None,BaseValueSca
leConstant=1.80000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGrade
Upgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lawbr
inger_Skills.Misc.Att_Law_MeleeDmg',InitializationDefinition=None,BaseValueScaleCon
stant=1.80000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Melee damage">
<hotfix name="Nisha"
package="GD_Lawbringer_Streaming">
<code profiles="default">set
GD_Lawbringer_Streaming.Melee.BehaviorData_PlayerMeleeAttack_Lawbringer
Damage.BaseValueScaleConstant 1.00</code>
</hotfix>
</category>
</category>
<category name="Wilhelm">
<category name="Recall is now more Responsive">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.ActionSkill.RetractDrones SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.Ac
tiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget
=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarg
et=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT
_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerA
ttributeDefinition'GD_Enforcer_Skills.ActionSkill.Att_DroneRetract_CooldownRefundRa
te',InitializationDefinition=None,BaseValueScaleConstant=0.55000),GradeToStartApply
ingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,B
aseValueAttribute=DesignerAttributeDefinition'GD_Enforcer_Skills.ActionSkill.Att_Dr
oneRetract_CooldownRefundRate',InitializationDefinition=None,BaseValueScaleConstant
=0.55000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Afterburner">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.Afterburner:AttributePresentationDefinition_2
Attribute D_Attributes.Weapon.WeaponSwapTimeMultiplier</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.Afterburner:AttributePresentationDefinition_2
Description Weapon Swap Speed: $NUMBER$</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.Afterburner SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplie
r',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRang
e=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDa
taName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=-
0.10000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=
(BaseValueConstant=-
0.10000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMul
tiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargets
InRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInst
anceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=
(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,B
aseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterva
l=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,Initializat
ionDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponProjectileS
peedMultiplier_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDe
finition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGrad
eUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList
=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncl
udeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,
bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,
TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=-
0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed
_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarget
sInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetIns
tanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue
=(BaseValueConstant=-
0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=))</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.Afterburner SkillDescription Increases your [skill]
Weapon Swap Speed[-skill], [skill]Reload Speed[-skill] and [skill]Bullet Velocity[-
skill].</code>
</hotfix>
</category>
<category name="Cold War">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.ColdWar SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_ColdWar
_FreezeChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectT
argetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Targ
etInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifi
erValue=(BaseValueConstant=0.06600,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgrade
Interval=1,PerGradeUpgrade=(BaseValueConstant=0.0660000,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedEx
plosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnl
yEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_S
elf,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Base
ModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDef
inition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGrade
UpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=
))</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.ColdWar SkillDescription When you
[skill]Electrocute[-skill], [skill]Ignite[-skill], or [skill]Corrode[-skill] an
enemy, there is a chance for the target to [skill]Freeze[-skill] as well.
Additionally, you gain increased [skill]Explosive Damage[-skill].</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.ColdWar:AttributePresentationDefinition_0 Attribute
D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.ColdWar:AttributePresentationDefinition_0
Description Explosive Damage: $NUMBER$</code>
</hotfix>
</category>
<category name="Divert Power">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.DivertPower SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.HealthResourcePool.HealthCurre
ntPercentOfMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyE
ffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Non
e,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseMo
difierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_E
nforcer_Skills.Misc.Att_DivertPower_Health',InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerG
radeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefin
ition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_DivertPo
wer_ShieldPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEff
ectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,
TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseMod
ifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefini
tion=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpg
radeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.24000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_DivertPo
wer_DamageReduction',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyE
ffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Sel
f,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseM
odifierValue=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,Ba
seModifierValue=(BaseValueConstant=18.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGr
adeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeLi
st=),
(AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_DivertPo
wer_Duration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTa
rgetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Targe
tInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifier
Value=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=
None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeI
nterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initi
alizationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</
code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.DivertPower_Cooldown InitialDuration 18</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.DivertPower_Active DurationType
DURATION_Timed</code>
</hotfix>
</category>
<category name="Emergency response">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.EmergencyResponse SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_Emergen
cyResponse_ReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,Ba
seModifierValue=(BaseValueConstant=-
0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_Emergenc
yResponse_FireRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseMo
difierValue=(BaseValueConstant=-
0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_Emergenc
yResponse_WolfFireRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,Ba
seModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGra
deUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-
0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,Ba
seModifierValue=(BaseValueConstant=15.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGr
adeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),BonusUpgradeLi
st=))</code>
</hotfix>
</category>
<category name="Escalation">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.Escalation_Cooldown InitialDuration 4.000</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.Escalation SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriti
calHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTar
getsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Target
InstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierVa
lue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=No
ne,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInt
erval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_Escalati
on_Reduction',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTa
rgetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Targe
tInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifie
rValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgrade
Interval=1,PerGradeUpgrade=(BaseValueConstant=0.600000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,B
aseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGr
adeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeLi
st=))</code>
</hotfix>
</category>
<category name="Fire Support">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.FireSupport SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeD
uelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExc
ludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,Targ
etCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant
=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrad
e=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offh
and',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRa
nge=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstance
DataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Bas
eValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseV
alueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,
PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_FireSupp
ort_DroneBonusDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnly
EffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pe
ts,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,Bas
eModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDe
finition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGrad
eUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList
=))</code>
</hotfix>
</category>
<category name="First to fight">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.FirsttoFight:AttributePresentationDefinition_1
Attribute D_Attributes.Weapon.WeaponDamage</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.FirsttoFight:AttributePresentationDefinition_1
Description Weapon Damage $NUMBER$</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.FirsttoFight SkillDescription Gives a [skill]Gun
Damage[-skill] bonus of [useful]50%[-useful]. This bonus is lost five seconds after
you deal damage, and is regained after five seconds of not dealing or taking
damage. Also increases [skill]Gun Damage[-skill].</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.FirsttoFight SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeD
uelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExc
ludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,Targ
etCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrad
e=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offh
and',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRa
nge=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstance
DataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Bas
eValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseV
alueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,
PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.FirsttoFight_Active SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeD
uelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExc
ludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,Targ
etCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrad
e=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offh
and',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRa
nge=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstance
DataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Bas
eValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseV
alueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,
PerGradeUpgrade=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Fortify">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.Dreadnought.Fortify SkillEffectDefinitions
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool
.HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffec
tTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Ta
rgetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifi
erValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgrad
eInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,B
aseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGr
adeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeLi
st=),
(AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_Fortify_
DamageBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTar
getsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Target
InstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifier
Value=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=
None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeI
nterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,Initi
alizationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</
code>
</hotfix>
</category>
<category name="Hard to kill">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.Dreadnought.HardToKill SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_HardToK
ill_BonusPerStack',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEff
ectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,
TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseMod
ifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefini
tion=None,BaseValueScaleConstant=0.000000),GradeToStartApplyingEffect=0,PerGradeUpg
radeInterval=1,PerGradeUpgrade=(BaseValueConstant=-
0.004000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,Ba
seModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=0.000000),GradeToStartApplyingEffect=0,PerGra
deUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-
0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_HardToKi
ll_MaxStacks',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTa
rgetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Targe
tInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifier
Value=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgrade
Interval=1,PerGradeUpgrade=(BaseValueConstant=-
0.001000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Heatsinks">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.Dreadnought.Heatsinks SkillEffectDefinitions
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool
.ShieldOnIdleRegenerationDelay',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=F
alse,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget
=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_S
cale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initiali
zationDefinition=AttributeInitializationDefinition'GD_Enforcer_Skills.Misc.Init_Hea
tsinks_ShieldDelay_Calc',BaseValueScaleConstant=1.300000),GradeToStartApplyingEffec
t=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Enforc
er_Skills.Misc.Init_Heatsinks_ShieldDelay_Calc',BaseValueScaleConstant=1.300000),Bo
nusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.
ShieldOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=Fal
se,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=T
ARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Sca
le,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializa
tionDefinition=AttributeInitializationDefinition'GD_Enforcer_Skills.Misc.Init_Heats
inks_ShieldRate_Calc',BaseValueScaleConstant=1.300000),GradeToStartApplyingEffect=1
,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Enforcer_
Skills.Misc.Init_Heatsinks_ShieldRate_Calc',BaseValueScaleConstant=1.300000),BonusU
pgradeList=),
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'G
D_Enforcer_Skills.Misc.Att_Heatsinks_ShieldDelay_PerLevel',InitializationDefinition
=None,BaseValueScaleConstant=1.300000),GradeToStartApplyingEffect=1,PerGradeUpgrade
Interval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=Attribute
Definition'GD_Enforcer_Skills.Misc.Att_Heatsinks_ShieldDelay_PerLevel',Initializati
onDefinition=None,BaseValueScaleConstant=1.300000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInR
ange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanc
eDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Ba
seValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Enforcer_Skills.
Misc.Att_Heatsinks_ShieldRate_PerLevel',InitializationDefinition=None,BaseValueScal
eConstant=1.300000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGrade
Upgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Enfor
cer_Skills.Misc.Att_Heatsinks_ShieldRate_PerLevel',InitializationDefinition=None,Ba
seValueScaleConstant=1.300000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Kill Switch">
<hotfix name="AddSkills"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.KillSwitch SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.Ac
tiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget
=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarg
et=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT
_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,Initia
lizationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect
=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusU
pgradeList=))</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.KillSwitch SkillDescription [skill]Wolf Ability[-
skill]. Whenever [skill]Wolf[-skill] is [skill]recalled[-skill], is
[skill]destroyed[-skill], or [skill]expires[-skill], he dive-bombs at enemies with
[skill]explosive[-skill] effect! Additionally increases your [skill]Cooldown Rate[-
skill] for [skill]Wolf And Saint[-skill].</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.KillSwitch:AttributePresentationDefinition_1
Attribute
AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownCon
sumptionRate'</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.KillSwitch:AttributePresentationDefinition_1
Description Wolf and Saint Cooldown Rate: $NUMBER$</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.KillSwitch:AttributePresentationDefinition_1
bUseCustomNumberPlacement True</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.KillSwitch:AttributePresentationDefinition_1
bDontDisplayNumber False</code>
</hotfix>
</category>
<category name="Kinetic Armor">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.Dreadnought.KineticArmor MaxGrade 1</code>
<code profiles="default">set
GD_Enforcer_Skills.Dreadnought.KineticArmor SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_Kinetic
Armor_MaxChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffec
tTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Ta
rgetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModif
ierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefiniti
on=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgra
deInterval=1,PerGradeUpgrade=(BaseValueConstant=0.00000,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.
HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffect
TargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Tar
getInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifie
rValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgrade
Interval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</
code>
<code profiles="default">set
GD_Enforcer_Skills.Dreadnought.KineticArmor:BehaviorProviderDefinition_12.Behavior_
Explode_0 DamageRadiusFormula
(BaseValueConstant=400.000000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000)</code>
<code profiles="default">set
GD_Enforcer_Skills.Dreadnought.KineticArmor:BehaviorProviderDefinition_12.Behavior_
Explode_0 DamageFormula
(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Pro
jectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=3.50
00000)</code>
</hotfix>
</category>
<category name="Laser Focus">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.LezerFighter SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeD
uelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExc
ludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,Targ
etCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=0.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrad
e=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offh
and',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRa
nge=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstance
DataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Bas
eValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseV
alueScaleConstant=0.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,
PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bInclude
DuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bEx
cludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,Tar
getCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConsta
nt=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgr
ade=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=No
ne,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Man and Machine">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.ManAndMachine SkillDescription Increases
[skill]Shield Recharge Delay[-skill] for you, and [skill]Shield Capacity[-skill]
for you and [skill]Wolf[-skill]. Also increases [skill]Maximum Health[-skill] for
[skill]Wolf[-skill].</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.ManAndMachine SkillEffectDefinitions
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool
.ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffec
tTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Ta
rgetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifi
erValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgrad
eInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.
ShieldOnIdleRegenerationDelay',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=Fa
lse,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=
TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Sc
ale,BaseModifierValue=(BaseValueConstant=-
0.090000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.090000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,B
aseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGr
adeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeLi
st=))</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.ManAndMachine:AttributePresentationDefinition_1
Attribute D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.ManAndMachine:AttributePresentationDefinition_1
Description Shield Recharge Delay $NUMBER$</code>
</hotfix>
</category>
<category name="Meteor Slam">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.DeathFromAbove SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_DeathFr
omAbove_Radius',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffect
TargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Tar
getInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifi
erValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgrad
eInterval=1,PerGradeUpgrade=(BaseValueConstant=225.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,Ba
seModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGra
deUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeLis
t=))</code>
</hotfix>
</category>
<category name="Omega strike">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.Projectiles.Projectile_OmegaStrike_Child Damage
(BaseValueConstant=0.0000,BaseValueAttribute=None,InitializationDefinition=Attribut
eInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_Projectil
eDamage',BaseValueScaleConstant=2.6000)</code>
</hotfix>
</category>
<category name="Overcharge">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.Dreadnought.Overcharge_Active InitialDuration 15</code>
<code profiles="default">set
GD_Enforcer_Skills.Dreadnought.Overcharge SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_Overcha
rge_AmmoRegen',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectT
argetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Targ
etInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifi
erValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefiniti
on=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgra
deInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_Overchar
ge_MoveSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTa
rgetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Targe
tInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifie
rValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgrade
Interval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_Overchar
ge_ReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffect
TargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Tar
getInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModif
ierValue=(BaseValueConstant=-
0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,
BaseValueScaleConstant=0.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_Overchar
ge_FireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffec
tTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,Ta
rgetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModi
fierValue=(BaseValueConstant=-
0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,
BaseValueScaleConstant=0.000000),BonusUpgradeList=),
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,B
aseModifierValue=(BaseValueConstant=15.000000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerG
radeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribut
e=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),BonusUpgradeL
ist=))</code>
</hotfix>
</category>
<category name="Rapid Reinforcement">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.Dreadnought.RapidReinforcement SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',
bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=F
alse,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataN
ame=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValu
eConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGr
adeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefini
tion=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncl
udeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,
bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,
TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=-
0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed
_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarget
sInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetIns
tanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue
=(BaseValueConstant=-
0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.Act
iveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=
False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarge
t=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_
Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=
1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUp
gradeList=))</code>
</hotfix>
</category>
<category name="Rolling thunder">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.RollingThunder SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_Rolling
Thunder_StackDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyE
ffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pet
s,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseM
odifierValue=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefi
nition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeU
pgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.025000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=)
,
(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOn
lyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_
Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,Ba
seModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGra
deUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),BonusUpgradeLis
t=))</code>
</hotfix>
</category>
<category name="Scramble">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.Scramble MaxGrade 1</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.Scramble SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.HunterKiller.Des
_ScrambleTimeReturn',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyE
ffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Sel
f,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseM
odifierValue=(BaseValueConstant=0.50000,BaseValueAttribute=None,InitializationDefin
ition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUp
gradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.00000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))<
/code>
</hotfix>
</category>
<category name="Shock Absorbers">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.ShockAbsorbers SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',
bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=F
alse,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataN
ame=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValu
eConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGr
adeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefini
tion=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseM
odifierValue=(BaseValueConstant=-
15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrad
e=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=0.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseM
odifierValue=(BaseValueConstant=-
15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrad
e=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=0.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget
=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarg
et=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT
_PostAdd,BaseModifierValue=(BaseValueConstant=-
3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,
BaseValueScaleConstant=0.000000),BonusUpgradeList=))</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.ShockAbsorbers SkillDescription [useful]Cyborg
Augmentation:[-useful] Legs<br>Integrated stabilizers allow you to shoot while
[skill]sprinting[-skill]. While doing so, you have increased [skill]Movement
Speed[-skill], and suffer [skill]no accuracy penalties[-skill].</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.ShockAbsorbers:AttributePresentationDefinition_1
Attribute D_Attributes.GameplayAttributes.FootSpeed</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.ShockAbsorbers:AttributePresentationDefinition_1
Description Sprint Speed: $NUMBER$</code>
</hotfix>
</category>
<category name="Suppression">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.Suppression SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_CombatD
rone_FireDelay',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffect
TargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,Tar
getInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifie
rValue=(BaseValueConstant=-
0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bInc
ludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False
,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=
,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCon
stant=-
0.090000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.09000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterva
l_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarge
tsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetIn
stanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValu
e=(BaseValueConstant=-
0.09000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=
(BaseValueConstant=-
0.09000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Termination protocols">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.Dreadnought.TerminationProtocols SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultipl
ier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRa
nge=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstance
DataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Bas
eValueConstant=0.33000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,P
erGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDe
finition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
<code profiles="default">set
GD_Enforcer_Streaming.Anims.Anim_Injured_Detonate:Behavior_CauseDamage_16
DamageFormula
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerS
killDamage',BaseValueScaleConstant=24.000000)</code>
</hotfix>
</category>
<category name="Vengeance Cannon">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.Projectiles.Projectile_VengeanceCannon:BehaviorProviderDefinitio
n_0.Behavior_Explode_15 Definition
ExplosionDefinition'GD_Explosions.explosive.Explosion_ExplosiveMaster'</code>
<code profiles="default">set
GD_Enforcer_Skills.Projectiles.Projectile_VengeanceCannon:BehaviorProviderDefinitio
n_0.Behavior_Explode_15 DamageFormula
(BaseValueConstant=1.0000,BaseValueAttribute=AttributeDefinition'D_Attributes.Proje
ctile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=4.0000
)</code>
<code profiles="default">set
GD_Enforcer_Skills.Projectiles.Projectile_VengeanceCannon:BehaviorProviderDefinitio
n_0.Behavior_Explode_15 bDisableRadiusDamageFalloff True</code>
<code profiles="default">set
GD_Enforcer_Skills.Projectiles.Projectile_VengeanceCannon bCanTakeRadiusDamage
False</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.VengeanceCannon SkillDescription [useful]Cyborg
Augmentation:[-useful] Weapon<br>Whenever your [skill]shield[-skill] is depleted,
you activate your shoulder-mounted [skill]Vengeance Cannon[-skill]. The
[skill]Vengeance Cannon[-skill] fires [skill]Explosive Laser Blasts[-skill] in
tandem with your equipped weapon and lasts for a short period of time. Your
[skill]shield[-skill] must [skill]fully recharge[-skill] between
activations.</code>
</hotfix>
</category>
<category name="Venmon Bolts">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.VenomBolts SkillEffectDefinitions
((AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_VenomBo
lts_UseCorrosive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffe
ctTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,T
argetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModi
fierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinit
ion=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgr
adeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=DesignerAttributeDefinition'GD_Enforcer_Skills.Misc.Att_VenomBol
ts_CorrosiveChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseMo
difierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefin
ition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUp
gradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.Instigate
dShockStatusChanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False
,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TAR
GET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale
,BaseModifierValue=(BaseValueConstant=0.15000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerG
radeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribut
e=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeL
ist=),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedSh
ockStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bO
nlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET
_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,Ba
seModifierValue=(BaseValueConstant=0.2000,BaseValueAttribute=None,InitializationDef
inition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGrade
UpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.2000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.VenomBolts SkillDescription [skill]Wolf Ability[-
skill]. [skill]Wolf's[-skill] shots have a chance to be [skill]Venom Bolts[-skill],
which deal [skill]Corrosive Damage[-skill]. Additionally, you gain increased
[skill]Electrocute Chance[-skill] and [skill]Electrocute Damage[-skill] with guns
and grenades.</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.VenomBolts:AttributePresentationDefinition_6
Attribute D_Attributes.StatusEffectModifiers.InstigatedShockStatusChanceModifier</
code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.VenomBolts:AttributePresentationDefinition_7
Attribute D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier</
code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.VenomBolts:AttributePresentationDefinition_6
Description Electrocute Chance: $NUMBER$</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.VenomBolts:AttributePresentationDefinition_6
bDisplayAsPercentage true</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.VenomBolts:AttributePresentationDefinition_7
Description Electrocute Damage: $NUMBER$</code>
<code profiles="default">set
GD_Enforcer_Skills.HunterKiller.VenomBolts:AttributePresentationDefinition_7
bDisplayAsPercentage true</code>
</hotfix>
</category>
<category name="Welcome to the gunshow">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.WelcomeToTheGunshow:AttributePresentationDefinitio
n_4 Attribute D_Attributes.Weapon.WeaponFireInterval</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.WelcomeToTheGunshow:AttributePresentationDefinitio
n_4 Description Fire Rate: $NUMBER$</code>
<code profiles="default">set
GD_Enforcer_Skills.CyberCommando.WelcomeToTheGunshow SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeD
uelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExc
ludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,Targ
etCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant
=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrad
e=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offh
and',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRa
nge=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstance
DataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Bas
eValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseV
alueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,
PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncl
udeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,
bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,
TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed
_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarget
sInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetIns
tanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue
=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bInclude
DuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bEx
cludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,Tar
getCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstan
t=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgra
de=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=Non
e,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Of
fhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsIn
Range=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstan
ceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(B
aseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,Bas
eValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=
1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseMod
ifierValue=(BaseValueConstant=-
0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bIncludeDu
elingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcl
udeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,Targe
tCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=
-
0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offh
and',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRa
nge=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstance
DataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Bas
eValueConstant=-
0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEf
fectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self
,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseMod
ifierValue=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bInc
ludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False
,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=
,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCon
stant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=),
(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterva
l_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTarge
tsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetIn
stanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValu
e=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade
=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Zero hour">
<hotfix name="Wilhelm"
package="GD_Enforcer_Streaming">
<code profiles="default">set
GD_Enforcer_Skills.Projectiles.ZeroHour_HealingZone:ParticleSystemComponent_7978
Scale3D (X=2.0000,Y=2.0000,Z=2.0000)</code>
<code profiles="default">set
GD_Enforcer_Skills.Projectiles.ZeroHour_HealingZone:BehaviorProviderDefinition_0.Oz
Behavior_ActorList_70 SearchRadius 1225</code>
</hotfix>
</category>
<category name="Power fist cooldown 6 seconds">
<comment>###Sets cooldown for Power fist
at 6 seconds.</comment>
<code profiles="default">set
GD_Enforcer_Skills.Misc.Att_PowerFist_Cooldown:ConstantAttributeValueResolver_0
ConstantValue 6.000000</code>
</category>
</category>
</category>
<category name="Skinpool Reassignments (DO NOT UNCHECK)"
locked="true">
<comment># TPS Skinpool Reassignments
v1.1.0</comment>
<comment># by Apocalyptech (based on the BL2 UCP
section with the same purpose)</comment>
<comment># Licensed under Public Domain / CC0 1.0
Universal</comment>
<comment>#</comment>
<comment># Frees up 624 skin/head pools for use by
TPS mods. This</comment>
<comment># is possible because the default skin/head
pools use an effectively</comment>
<comment># unnecessary intermediate pool inbetween
the pool that's actually</comment>
<comment># used for drops and the skins/heads
themselves. The BL2 UCP does</comment>
<comment># this and uses the resulting pools for
custom boss drops, and</comment>
<comment># other mods do so as well.</comment>
<comment>#</comment>
<comment># See
https://github.com/BLCM/BLCMods/wiki/TPS-Custom-Skin-and-Head-Pool-Registry</
comment>
<category name="Skinpool Hotfixes">
<hotfix name="ApocHotfix" level="None">
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditCommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_BanditA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditCommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_B
anditA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditCommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Ban
ditA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditCommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_B
anditA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditCommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Bandi
tA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditCommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_BanditA'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditEpic
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_BanditC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditEpic
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_B
anditC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditEpic
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Ban
ditC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditEpic
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_B
anditC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditEpic
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Bandi
tC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditEpic
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_BanditC'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditUncommon
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditUncommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_BanditB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditUncommon
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditUncommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_B
anditB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditUncommon
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditUncommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Ban
ditB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditUncommon
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditUncommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_B
anditB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditUncommon
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditUncommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Bandi
tB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditUncommon
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BanditUncommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_BanditB'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_BlackA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_B
lackA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Bla
ckA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_B
lackA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Black
A'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_BlackA'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_BlueE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_B
lueE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Blu
eE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_B
lueE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_BlueE
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_BlueE'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_BlueB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_B
lueB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Blu
eB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_B
lueB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_BlueB
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_BlueB'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_BlueC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_B
lueC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Blu
eC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_B
lueC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_BlueC
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_BlueC'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_BlueD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_B
lueD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Blu
eD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_B
lueD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_BlueD
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_BlueD'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePattern
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_BlueA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePattern
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_B
lueA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePattern
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Blu
eA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePattern
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_B
lueA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePattern
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_BlueA
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.BluePattern
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_BlueA'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_BL1'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_B
L1'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_BL1
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_B
L1'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_BL1'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_BL1'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_CyanE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_C
yanE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Cya
nE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_C
yanE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_CyanE
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_CyanE'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_CyanB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_C
yanB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Cya
nB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_C
yanB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_CyanB
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_CyanB'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_CyanC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_C
yanC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Cya
nC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_C
yanC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_CyanC
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_CyanC'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_CyanD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_C
yanD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Cya
nD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_C
yanD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_CyanD
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_CyanD'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPattern
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_CyanA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPattern
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_C
yanA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPattern
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Cya
nA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPattern
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_C
yanA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPattern
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_CyanA
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.CyanPattern
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_CyanA'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlCommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_DahlA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlCommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_D
ahlA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlCommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Dah
lA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlCommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_D
ahlA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlCommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_DahlA
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlCommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_DahlA'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_DahlC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_D
ahlC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Dah
lC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_D
ahlC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_DahlC
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_DahlC'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlUncommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_DahlB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlUncommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_D
ahlB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlUncommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Dah
lB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlUncommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_D
ahlB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlUncommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_DahlB
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DahlUncommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_DahlB'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_DigEd'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_D
igitalEd'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Dig
italEd'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_D
igitalEd'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Digit
alEd'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_DigitalEd
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_Gearbox'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_G
earbox'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Gea
rbox'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_G
earbox'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Gearb
ox'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_Gearbox'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_GrayA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_G
rayA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Gra
yA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_G
rayA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_GrayA
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_GrayA'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_GreenE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_G
reenE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Gre
enE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_G
reenE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Green
E'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_GreenE'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_GreenB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_G
reenB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Gre
enB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_G
reenB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Green
B'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_GreenB'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenNinja
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_GreenC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenNinja
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_G
reenC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenNinja
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Gre
enC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenNinja
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_G
reenC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenNinja
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Green
C'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenNinja
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_GreenC'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_GreenD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_G
reenD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Gre
enD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_G
reenD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Green
D'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_GreenD'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPattern
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_GreenA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPattern
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_G
reenA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPattern
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Gre
enA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPattern
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_G
reenA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPattern
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Green
A'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.GreenPattern
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_GreenA'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head003 BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head003 BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Head
_Law001'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head003 BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head003 BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Head_P
rot003'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head003 BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head003 BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Head_Enf
003'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head003 BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head003 BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Head_G
lad003'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head003 BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head003 BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Head_Baron
003'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head003 BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head003 BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Head_Jack003'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head004 BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head004 BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Head
_Law004'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head004 BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head004 BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Head_P
rot001'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head004 BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head004 BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Head_Enf
002'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head004 BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head004 BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Head_G
lad004'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head004 BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head004 BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Head_Baron
002'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head004 BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head004 BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Head_Jack002'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head005 BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head005 BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Head
_Law005'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head005 BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head005 BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Head_P
rot005'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head005 BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head005 BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Head_Enf
005'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head005 BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head005 BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Head_G
lad005'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head005 BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head005 BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Head_Baron
005'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head005 BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head005 BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Head_Jack005'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head006 BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head006 BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Head
_Law002'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head006 BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head006 BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Head_P
rot006'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head006 BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head006 BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Head_Enf
006'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head006 BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head006 BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Head_G
lad006'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head006 BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head006 BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Head_Baron
006'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head006 BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head006 BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Head_Jack006'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head007 BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head007 BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Head
_Law007'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head007 BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head007 BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Head_P
rot007'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head007 BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head007 BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Head_Enf
007'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head007 BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head007 BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Head_G
lad007'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head007 BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head007 BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Head_Baron
007'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head007 BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head007 BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Head_Jack007'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head008 BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head008 BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Head
_Law008'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head008 BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head008 BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Head_P
rot008'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head008 BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head008 BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Head_Enf
008'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head008 BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head008 BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Head_G
lad001'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head008 BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head008 BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Head_Baron
008'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head008 BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head008 BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Head_Jack008'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head009 BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head009 BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Head
_Law009'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head009 BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head009 BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Head_P
rot009'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head009 BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head009 BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Head_Enf
009'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head009 BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head009 BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Head_G
lad009'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head009 BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head009 BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Head_Baron
009'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head009 BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head009 BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Head_Jack009'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head011 BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head011 BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Head
_Law011'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head011 BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head011 BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Head_P
rot011'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head011 BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head011 BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Head_Enf
011'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head011 BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head011 BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Head_G
lad011'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head011 BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head011 BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Head_Baron
010'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head011 BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head011 BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Head_Jack011'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head012 BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head012 BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Head
_Law012'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head012 BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head012 BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Head_P
rot012'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head012 BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head012 BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Head_Enf
012'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head012 BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head012 BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Head_G
lad012'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head012 BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head012 BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Head_Baron
011'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head012 BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.Head012 BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Head_Jack012'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionCommon
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionCommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_HypA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionCommon
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionCommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_H
yperionA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionCommon
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionCommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Hyp
erionA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionCommon
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionCommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_H
yperionA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionCommon
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionCommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Hyper
ionA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionCommon
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionCommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_HyperionA
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionEpic
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_HypC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionEpic
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_H
yperionC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionEpic
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Hyp
erionC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionEpic
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_H
yperionC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionEpic
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Hyper
ionC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionEpic
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_HyperionC
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionUncommon
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionUncommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_HypB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionUncommon
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionUncommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_H
yperionB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionUncommon
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionUncommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Hyp
erionB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionUncommon
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionUncommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_H
yperionB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionUncommon
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionUncommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Hyper
ionB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionUncommon
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.HyperionUncommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_HyperionB
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsCommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_JakobsA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsCommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_J
akobsA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsCommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Jak
obsA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsCommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_J
akobsA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsCommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Jakob
sA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsCommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_JakobsA'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsEpic
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_JakobsC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsEpic
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_J
akobsC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsEpic
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Jak
obsC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsEpic
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_J
akobsC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsEpic
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Jakob
sC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsEpic
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_JakobsC'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsUncommon
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsUncommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_JakobsB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsUncommon
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsUncommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_J
akobsB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsUncommon
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsUncommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Jak
obsB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsUncommon
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsUncommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_J
akobsB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsUncommon
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsUncommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Jakob
sB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsUncommon
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.JakobsUncommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_JakobsB'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanCommon
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanCommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_MaliwanA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanCommon
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanCommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_M
aliwanA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanCommon
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanCommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Mal
iwanA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanCommon
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanCommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_M
aliwanA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanCommon
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanCommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Maliw
anA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanCommon
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanCommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_MaliwanA'
</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanEpic
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_MaliwanC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanEpic
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_M
aliwanC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanEpic
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Mal
iwanC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanEpic
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_M
aliwanC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanEpic
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Maliw
anC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanEpic
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_MaliwanC'
</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_MaliwanB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_M
aliwanB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Mal
iwanB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_M
aliwanB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Maliw
anB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_MaliwanB'
</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBold
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_OrangeE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBold
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_O
rangeE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBold
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Ora
ngeE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBold
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_O
rangeE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBold
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Orang
eE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBold
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_OrangeE'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_OrangeB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_O
rangeB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Ora
ngeB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_O
rangeB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Orang
eB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_OrangeB'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeNinja
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_OrangeC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeNinja
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_O
rangeC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeNinja
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Ora
ngeC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeNinja
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_O
rangeC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeNinja
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Orang
eC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangeNinja
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_OrangeC'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePale
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_OrangeD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePale
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_O
rangeD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePale
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Ora
ngeD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePale
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_O
rangeD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePale
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Orang
eD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePale
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_OrangeD'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePattern
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePattern
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_OrangeA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePattern
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePattern
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_O
rangeA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePattern
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePattern
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Ora
ngeA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePattern
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePattern
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_O
rangeA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePattern
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePattern
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Orang
eA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePattern
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.OrangePattern
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_OrangeA'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_PinkD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_P
inkD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Pin
kD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_P
inkD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_PinkD
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_PinkD'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_PinkC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_P
inkC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Pin
kC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_P
inkC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_PinkC
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_PinkC'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_PinkB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_P
inkB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Pin
kB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_P
inkB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_PinkB
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_PinkB'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_PinkA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_P
inkA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Pin
kA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_P
inkA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_PinkA
'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_PinkA'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleBold
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_PurpleB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleBold
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_P
urpleB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleBold
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Pur
pleB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleBold
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_P
urpleB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleBold
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Purpl
eB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleBold
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_PurpleB'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleDark
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_PurpleD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleDark
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_P
urpleD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleDark
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Pur
pleD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleDark
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_P
urpleD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleDark
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Purpl
eD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleDark
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_PurpleD'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleNinja
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_PurpleC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleNinja
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_P
urpleC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleNinja
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Pur
pleC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleNinja
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_P
urpleC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleNinja
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Purpl
eC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurpleNinja
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_PurpleC'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurplePale
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_PurpleA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurplePale
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_P
urpleA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurplePale
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Pur
pleA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurplePale
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_P
urpleA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurplePale
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Purpl
eA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.PurplePale
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_PurpleA'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_RedE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_R
edE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Red
E'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_R
edE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_RedE'
</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_RedE'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBoldAccent
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBoldAccent
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_RedB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBoldAccent
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBoldAccent
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_R
edB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBoldAccent
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBoldAccent
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Red
B'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBoldAccent
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBoldAccent
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_R
edB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBoldAccent
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBoldAccent
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_RedB'
</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBoldAccent
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedBoldAccent
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_RedB'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_RedC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_R
edC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Red
C'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_R
edC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_RedC'
</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_RedC'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_RedD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_R
edD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Red
D'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_R
edD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_RedD'
</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_RedD'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPattern
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_RedA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPattern
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_R
edA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPattern
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Red
A'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPattern
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_R
edA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPattern
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_RedA'
</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.RedPattern
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_RedA'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.SnickitSkin BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.SnickitSkin
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_Cricket'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.SnickitSkin BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.SnickitSkin
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_C
ricket'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.SnickitSkin BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.SnickitSkin
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Cri
cket'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.SnickitSkin BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.SnickitSkin
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_C
ricket'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.SnickitSkin BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.SnickitSkin
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Crick
et'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.SnickitSkin BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.SnickitSkin
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_Cricket'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreCommon
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreCommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_TedioreA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreCommon
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreCommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_T
edioreA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreCommon
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreCommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Ted
ioreA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreCommon
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreCommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_T
edioreA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreCommon
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreCommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Tedio
reA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreCommon
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreCommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_TedioreA'
</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreEpic
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_TedioreC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreEpic
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_T
edioreC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreEpic
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Ted
ioreC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreEpic
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_T
edioreC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreEpic
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Tedio
reC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreEpic
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_TedioreC'
</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreUncommon
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreUncommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_TedioreB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreUncommon
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreUncommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_T
edioreB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreUncommon
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreUncommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Ted
ioreB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreUncommon
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreUncommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_T
edioreB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreUncommon
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreUncommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Tedio
reB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreUncommon
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TedioreUncommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_TedioreB'
</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueCommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_TorgueA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueCommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_T
orgueA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueCommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Tor
gueA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueCommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_T
orgueA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueCommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Torgu
eA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueCommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_TorgueA'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueEpic
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_TorgueC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueEpic
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_T
orgueC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueEpic
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Tor
gueC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueEpic
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_T
orgueC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueEpic
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Torgu
eC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueEpic
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_TorgueC'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueUncommon
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueUncommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_TorgueB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueUncommon
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueUncommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_T
orgueB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueUncommon
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueUncommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Tor
gueB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueUncommon
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueUncommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_T
orgueB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueUncommon
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueUncommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Torgu
eB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueUncommon
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.TorgueUncommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_TorgueB'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofCommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_VladofA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofCommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_V
ladofA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofCommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Vla
dofA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofCommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_V
ladofA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofCommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Vlado
fA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofCommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_VladofA'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofEpic
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_VladofC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofEpic
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_V
ladofC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofEpic
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Vla
dofC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofEpic
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_V
ladofC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofEpic
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Vlado
fC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofEpic
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_VladofC'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofUncommon
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofUncommon
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_VladofB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofUncommon
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofUncommon
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_V
ladofB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofUncommon
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofUncommon
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Vla
dofB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofUncommon
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofUncommon
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_V
ladofB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofUncommon
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofUncommon
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Vlado
fB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofUncommon
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.VladofUncommon
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_VladofB'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.White BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.White BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_WhiteA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.White BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.White BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_W
hiteA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.White BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.White BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Whi
teA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.White BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.White BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_W
hiteA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.White BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.White BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_White
A'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.White BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.White BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_WhiteA'</
code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBold
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_YellowE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBold
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_Y
ellowE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBold
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Yel
lowE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBold
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_Y
ellowE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBold
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Yello
wE'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBold
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_YellowE'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_YellowB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_Y
ellowB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Yel
lowB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_Y
ellowB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Yello
wB'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_YellowB'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowNinja
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_YellowC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowNinja
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_Y
ellowC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowNinja
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Yel
lowC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowNinja
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_Y
ellowC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowNinja
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Yello
wC'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowNinja
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_YellowC'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPale
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_YellowD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPale
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_Y
ellowD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPale
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Yel
lowD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPale
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_Y
ellowD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPale
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Yello
wD'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPale
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_YellowD'<
/code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPattern
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPattern
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_MainGame.BalanceDefs.Lawbringer_Skin
_YellowA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPattern
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPattern
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_MainGame.BalanceDefs.Prototype_Skin_Y
ellowA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPattern
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPattern
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_MainGame.BalanceDefs.Enforcer_Skin_Yel
lowA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPattern
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPattern
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_MainGame.BalanceDefs.Gladiator_Skin_Y
ellowA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPattern
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPattern
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Yello
wA'</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPattern
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_MainGame.Rewards.YellowPattern
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Quince.BalanceDefs.Doppel_Skin_YellowA'<
/code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressHead01
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressHead01
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Head_Ma_
Bar04'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressHead01
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressHead01
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Head_Ma_Jack
04'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressHead01
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressHead01
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Head_Ma_
Enf04'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressHead01
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressHead01
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Head_M
a_Glad04'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressHead01
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressHead01
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Head
_Ma_Law04'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressHead01
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressHead01
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Head_M
a_Prot04'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressSkin01
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressSkin01
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar04'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressSkin01
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressSkin01
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
04'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressSkin01
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressSkin01
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf04'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressSkin01
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressSkin01
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad04'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressSkin01
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressSkin01
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law04'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressSkin01
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.CypressSkin01
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot04'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead01
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead01
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Head_Ma_
Bar01'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead01
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead01
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Head_Ma_Jack
01'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead01
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead01
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Head_Ma_
Enf01'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead01
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead01
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Head_M
a_Glad01'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead01
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead01
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Head
_Ma_Law01'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead01
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead01
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Head_M
a_Prot01'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead02
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead02
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Head_Ma_
Bar02'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead02
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead02
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Head_Ma_Jack
02'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead02
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead02
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Head_Ma_
Enf02'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead02
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead02
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Head_M
a_Glad02'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead02
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead02
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Head
_Ma_Law02'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead02
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead02
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Head_M
a_Prot02'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead07
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead07
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Head_Ma_
Bar07'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead07
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead07
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Head_Ma_Jack
07'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead07
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead07
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Head_Ma_
Enf07'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead07
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead07
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Head_M
a_Glad07'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead07
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead07
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Head
_Ma_Law07'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead07
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead07
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Head_M
a_Prot07'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead08
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead08
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Head_Ma_
Bar08'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead08
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead08
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Head_Ma_Jack
08'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead08
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead08
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Head_Ma_
Enf08'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead08
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead08
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Head_M
a_Glad08'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead08
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead08
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Head
_Ma_Law08'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead08
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHead08
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Head_M
a_Prot08'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHeadBoss
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHeadBoss
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Head_Ma_
Bar03'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHeadBoss
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHeadBoss
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Head_Ma_Jack
03'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHeadBoss
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHeadBoss
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Head_Ma_
Enf03'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHeadBoss
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHeadBoss
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Head_M
a_Glad03'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHeadBoss
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHeadBoss
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Head
_Ma_Law03'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHeadBoss
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldHeadBoss
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Head_M
a_Prot03'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin03
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin03
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar07'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin03
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin03
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
07'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin03
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin03
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf07'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin03
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin03
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad07'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin03
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin03
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law07'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin03
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin03
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot07'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin04
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin04
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar08'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin04
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin04
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
08'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin04
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin04
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf08'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin04
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin04
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad08'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin04
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin04
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law08'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin04
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin04
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot08'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin05
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin05
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar09'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin05
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin05
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
09'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin05
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin05
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf09'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin05
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin05
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad09'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin05
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin05
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law09'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin05
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin05
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot09'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin06
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin06
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar10'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin06
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin06
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
10'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin06
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin06
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf10'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin06
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin06
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad10'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin06
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin06
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law10'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin06
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin06
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot10'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin07
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin07
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar11'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin07
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin07
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
11'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin07
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin07
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf11'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin07
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin07
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad11'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin07
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin07
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law11'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin07
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin07
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot11'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin08
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin08
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar12'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin08
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin08
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
12'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin08
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin08
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf12'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin08
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin08
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad12'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin08
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin08
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law12'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin08
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin08
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot12'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin09
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin09
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar13'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin09
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin09
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
13'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin09
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin09
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf13'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin09
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin09
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad13'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin09
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin09
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law13'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin09
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin09
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot13'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin11
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin11
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar15'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin11
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin11
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
15'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin11
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin11
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf15'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin11
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin11
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad15'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin11
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin11
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law15'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin11
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin11
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot15'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin12
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin12
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar16'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin12
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin12
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
16'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin12
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin12
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf16'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin12
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin12
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad16'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin12
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin12
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law16'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin12
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin12
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot16'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin13
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin13
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar17'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin13
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin13
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
17'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin13
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin13
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf17'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin13
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin13
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad17'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin13
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin13
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law17'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin13
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin13
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot17'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin14
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin14
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar18'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin14
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin14
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
18'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin14
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin14
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf18'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin14
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin14
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad18'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin14
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin14
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law18'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin14
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin14
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot18'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin15
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin15
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar19'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin15
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin15
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
19'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin15
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin15
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf19'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin15
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin15
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad19'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin15
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin15
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law19'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin15
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin15
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot19'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin16
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin16
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_Marigold.BalanceDefs.Baroness_Skin_Ma_
Bar20'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin16
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin16
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_Marigold.BalanceDefs.Doppel_Skin_Ma_Jack
20'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin16
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin16
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_Marigold.BalanceDefs.Enforcer_Skin_Ma_
Enf20'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin16
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin16
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_Marigold.BalanceDefs.Gladiator_Skin_M
a_Glad20'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin16
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin16
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_Marigold.BalanceDefs.Lawbringer_Skin
_Ma_Law20'</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin16
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_Marigold.Rewards.MarigoldSkin16
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_Marigold.BalanceDefs.Prototype_Skin_M
a_Prot20'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.BloodyHarvest BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.BloodyHarvest
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_BHarv
est'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.BloodyHarvest BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.BloodyHarvest
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_crocus.BalanceDefs.Doppel_Skin_BHarvest'
</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.BloodyHarvest BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.BloodyHarvest
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_crocus.BalanceDefs.Enforcer_Skin_BHarv
est'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.BloodyHarvest BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.BloodyHarvest
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_crocus.BalanceDefs.Gladiator_Skin_BHa
rvest'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.BloodyHarvest BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.BloodyHarvest
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_crocus.BalanceDefs.Lawbringer_Skin_B
Harvest'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.BloodyHarvest BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.BloodyHarvest
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_crocus.BalanceDefs.Prototype_Skin_BHa
rvest'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.ManufacturerUnity
BalancedItems[0].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.ManufacturerUnity
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_MfrUn
ity'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.ManufacturerUnity
BalancedItems[1].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.ManufacturerUnity
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_crocus.BalanceDefs.Doppel_Skin_MfrUnity'
</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.ManufacturerUnity
BalancedItems[2].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.ManufacturerUnity
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_crocus.BalanceDefs.Enforcer_Skin_MfrUn
ity'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.ManufacturerUnity
BalancedItems[3].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.ManufacturerUnity
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_crocus.BalanceDefs.Gladiator_Skin_Mfr
Unity'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.ManufacturerUnity
BalancedItems[4].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.ManufacturerUnity
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_crocus.BalanceDefs.Lawbringer_Skin_M
frUnity'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.ManufacturerUnity
BalancedItems[5].ItmPoolDefinition None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.ManufacturerUnity
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_crocus.BalanceDefs.Prototype_Skin_Mfr
Unity'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.MercenaryDay BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.MercenaryDay
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_MercD
ay'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.MercenaryDay BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.MercenaryDay
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_crocus.BalanceDefs.Doppel_Skin_MercDay'<
/code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.MercenaryDay BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.MercenaryDay
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_crocus.BalanceDefs.Enforcer_Skin_MercD
ay'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.MercenaryDay BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.MercenaryDay
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_crocus.BalanceDefs.Gladiator_Skin_Mer
cDay'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.MercenaryDay BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.MercenaryDay
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_crocus.BalanceDefs.Lawbringer_Skin_M
ercDay'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.MercenaryDay BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.MercenaryDay
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_crocus.BalanceDefs.Prototype_Skin_Mer
cDay'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.Pandoracorn BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.Pandoracorn BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Pcorn
'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.Pandoracorn BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.Pandoracorn BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_crocus.BalanceDefs.Doppel_Skin_Pcorn'</
code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.Pandoracorn BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.Pandoracorn BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_crocus.BalanceDefs.Enforcer_Skin_Pcorn
'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.Pandoracorn BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.Pandoracorn BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_crocus.BalanceDefs.Gladiator_Skin_Pco
rn'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.Pandoracorn BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.Pandoracorn BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_crocus.BalanceDefs.Lawbringer_Skin_P
corn'</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.Pandoracorn BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_crocus.Rewards.Pandoracorn BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_crocus.BalanceDefs.Prototype_Skin_Pco
rn'</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaHeads BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaHeads
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Head_Baron
Pet'</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaHeads BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaHeads
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_petunia.BalanceDefs.Doppel_Head_JackPet'
</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaHeads BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaHeads
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_petunia.BalanceDefs.Enforcer_Head_EnfP
et'</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaHeads BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaHeads
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_petunia.BalanceDefs.Gladiator_Head_Gl
adPet'</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaHeads BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaHeads
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_petunia.BalanceDefs.Lawbringer_Head_
LawPet'</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaHeads BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaHeads
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_petunia.BalanceDefs.Prototype_Head_Pr
otoPet'</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaSkins BalancedItems[0].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaSkins
BalancedItems[0].InvBalanceDefinition
InventoryBalanceDefinition'GD_Baroness_Items_crocus.BalanceDefs.Baroness_Skin_Baron
Pet'</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaSkins BalancedItems[1].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaSkins
BalancedItems[1].InvBalanceDefinition
InventoryBalanceDefinition'GD_Doppel_Items_petunia.BalanceDefs.Doppel_Skin_JackPet'
</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaSkins BalancedItems[2].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaSkins
BalancedItems[2].InvBalanceDefinition
InventoryBalanceDefinition'GD_Enforcer_Items_petunia.BalanceDefs.Enforcer_Skin_EnfP
et'</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaSkins BalancedItems[3].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaSkins
BalancedItems[3].InvBalanceDefinition
InventoryBalanceDefinition'GD_Gladiator_Items_petunia.BalanceDefs.Gladiator_Skin_Gl
adPet'</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaSkins BalancedItems[4].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaSkins
BalancedItems[4].InvBalanceDefinition
InventoryBalanceDefinition'GD_Lawbringer_Items_petunia.BalanceDefs.Lawbringer_Skin_
LawPet'</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaSkins BalancedItems[5].ItmPoolDefinition
None</code>
<code profiles="default">set
GD_CustomItemPools_petunia.Rewards.PetuniaSkins
BalancedItems[5].InvBalanceDefinition
InventoryBalanceDefinition'GD_Prototype_Items_petunia.BalanceDefs.Prototype_Skin_Pr
otoPet'</code>
</hotfix>
</category>
</category>
</category>
<category name="Optionals">
<category name="Guaranteed Phonic">
<comment># Guaranteed Phonic v1.1.0</comment>
<comment># by Apocalyptech</comment>
<comment># Licensed under Public Domain / CC0 1.0
Universal</comment>
<comment>#</comment>
<comment># Guarantees the spawn of Phonic Kraggon (or
Phuper Phonic Kraggon)</comment>
<comment># in Serenity's Waste.</comment>
<hotfix name="GuaranteedPhonic"
level="Moonsurface_P">
<code profiles="">set
Moonsurface_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_0 IsEnabled
True</code>
</hotfix>
</category>
<category name="No SpyBugs in The Cortex">
<comment># No SpyBugs in The Cortex v1.0.0</comment>
<comment># by Apocalyptech</comment>
<comment># Licensed under Public Domain / CC0 1.0
Universal</comment>
<comment>#</comment>
<comment># Removes SpyBugs from The Cortex, so they
won't spawn during Mutator arena matches</comment>
<hotfix name="Name" level="Ma_SubBoss_P">
<code profiles="">set
GD_Marigold_Pop_Bugs.Mixes.PopDef_Bugs_Mix_Mutator
ActorArchetypeList[3].Probability
(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValu
eScaleConstant=0)</code>
</hotfix>
</category>
<category name="Spawn Only COMs of your character">
<comment># TPS No Wasted COMs v1.1.0</comment>
<comment># by Apocalyptech</comment>
<comment># Licensed under Public Domain / CC0 1.0
Universal</comment>
<comment>#</comment>
<comment># Sets the game to only drop COMs for the
player classes who are actually</comment>
<comment># in the game at the time. Once a player
class has joined the game, the</comment>
<comment># only way to remove that character's COMs
from the drop pools is to exit</comment>
<comment># to the main menu and re-execute the
patch.</comment>
<category name="Initial Clear">
<comment># Do an initial set to clear out the
COM item pools. This is actually</comment>
<comment># only required if you're looking to
"clear out" a pool after a character's</comment>
<comment># left the game, and must be done by
exiting out to the main menu and re-</comment>
<comment># executing the mod/patch.</comment>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_01_Common BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMo
d_Lawbringer_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Prototype_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Enforcer_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Gladiator_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_ClassM
od_Baroness_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Quince_Itempools.ClassModPools.Pool_ClassM
od_Doppelganger_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bDropOnDeath=True))</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMo
d_Lawbringer_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Prototype_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Enforcer_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Gladiator_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_ClassM
od_Baroness_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Quince_Itempools.ClassModPools.Pool_ClassM
od_Doppelganger_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bDropOnDeath=True))</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMo
d_Lawbringer_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Prototype_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Enforcer_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Gladiator_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_ClassM
od_Baroness_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Quince_Itempools.ClassModPools.Pool_ClassM
od_Doppelganger_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000),bDropOnDeath=True))</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMo
d_Lawbringer_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Prototype_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Enforcer_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Gladiator_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_ClassM
od_Baroness_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Quince_Itempools.ClassModPools.Pool_ClassM
od_Doppelganger_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=True))</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMo
d_Lawbringer_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Prototype_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Enforcer_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Gladiator_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_ClassM
od_Baroness_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Quince_Itempools.ClassModPools.Pool_ClassM
od_Doppelganger_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000),bDropOnDeath=True))</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMo
d_Lawbringer_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Prototype_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Enforcer_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Gladiator_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_ClassM
od_Baroness_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Quince_Itempools.ClassModPools.Pool_ClassM
od_Doppelganger_05_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConst
ant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCo
nstant=1.000000),bDropOnDeath=True))</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMo
d_Lawbringer_06_EridianVanquisher',InvBalanceDefinition=None,Probability=(BaseValue
Constant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSc
aleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Prototype_06_EridianVanquisher',InvBalanceDefinition=None,Probability=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Enforcer_06_EridianVanquisher',InvBalanceDefinition=None,Probability=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScale
Constant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Gladiator_06_EridianVanquisher',InvBalanceDefinition=None,Probability=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_ClassM
od_Baroness_06_EridianVanquisher',InvBalanceDefinition=None,Probability=(BaseValueC
onstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSca
leConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Quince_Itempools.ClassModPools.Pool_ClassM
od_Doppelganger_06_EridianVanquisher',InvBalanceDefinition=None,Probability=(BaseVa
lueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValu
eScaleConstant=1.000000),bDropOnDeath=True))</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_EridianVanquisher BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMo
d_Lawbringer_06_EridianVanquisher',InvBalanceDefinition=None,Probability=(BaseValue
Constant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSc
aleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Prototype_06_EridianVanquisher',InvBalanceDefinition=None,Probability=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Enforcer_06_EridianVanquisher',InvBalanceDefinition=None,Probability=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScale
Constant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Cork_Itempools.ClassModPools.Pool_ClassMod
_Gladiator_06_EridianVanquisher',InvBalanceDefinition=None,Probability=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_ClassM
od_Baroness_06_EridianVanquisher',InvBalanceDefinition=None,Probability=(BaseValueC
onstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSca
leConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Quince_Itempools.ClassModPools.Pool_ClassM
od_Doppelganger_06_EridianVanquisher',InvBalanceDefinition=None,Probability=(BaseVa
lueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValu
eScaleConstant=1.000000),bDropOnDeath=True))</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Chronicler_ClassMod_All BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Clas
sMod_Lawbringer_07_Chronicler',InvBalanceDefinition=None,Probability=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Prototype_07_Chronicler',InvBalanceDefinition=None,Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Enforcer_07_Chronicler',InvBalanceDefinition=None,Probability=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Gladiator_07_Chronicler',InvBalanceDefinition=None,Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_ClassM
od_Baroness_07_ChroniclerOfElpis',InvBalanceDefinition=None,Probability=(BaseValueC
onstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSca
leConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Doppel_07_Chronicler',InvBalanceDefinition=None,Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bDropOnDeath=True))</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Clas
sMod_Lawbringer_All_Petunia',InvBalanceDefinition=None,Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Prototype_All_Petunia',InvBalanceDefinition=None,Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Enforcer_All_Petunia',InvBalanceDefinition=None,Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Gladiator_All_Petunia',InvBalanceDefinition=None,Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_Pet_Cl
assMod_Baroness_All_Petunia',InvBalanceDefinition=None,Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Doppel_All_Petunia',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=True))</code>
</category>
<category name="Level Clear">
<comment># Something hotfix-like modifies the
InitializationDefinition of these pools</comment>
<comment># on level load, so we need a level-
load hotfix to clear it out.</comment>
<hotfix name="ApocHotfix" level="None">
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_01_Common
BalancedItems[0].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_01_Common
BalancedItems[1].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_01_Common
BalancedItems[2].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_01_Common
BalancedItems[3].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_01_Common
BalancedItems[4].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_01_Common
BalancedItems[5].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st
BalancedItems[0].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st
BalancedItems[1].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st
BalancedItems[2].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st
BalancedItems[3].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st
BalancedItems[4].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st
BalancedItems[5].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon
BalancedItems[0].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon
BalancedItems[1].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon
BalancedItems[2].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon
BalancedItems[3].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon
BalancedItems[4].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon
BalancedItems[5].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare
BalancedItems[0].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare
BalancedItems[1].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare
BalancedItems[2].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare
BalancedItems[3].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare
BalancedItems[4].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare
BalancedItems[5].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare
BalancedItems[0].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare
BalancedItems[1].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare
BalancedItems[2].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare
BalancedItems[3].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare
BalancedItems[4].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare
BalancedItems[5].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary
BalancedItems[0].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary
BalancedItems[1].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary
BalancedItems[2].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary
BalancedItems[3].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary
BalancedItems[4].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary
BalancedItems[5].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial
BalancedItems[0].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial
BalancedItems[1].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial
BalancedItems[2].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial
BalancedItems[3].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial
BalancedItems[4].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial
BalancedItems[5].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_EridianVanquisher
BalancedItems[0].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_EridianVanquisher
BalancedItems[1].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_EridianVanquisher
BalancedItems[2].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_EridianVanquisher
BalancedItems[3].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_EridianVanquisher
BalancedItems[4].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_EridianVanquisher
BalancedItems[5].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Chronicler_ClassMod_All
BalancedItems[0].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Chronicler_ClassMod_All
BalancedItems[1].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Chronicler_ClassMod_All
BalancedItems[2].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Chronicler_ClassMod_All
BalancedItems[3].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Chronicler_ClassMod_All
BalancedItems[4].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Chronicler_ClassMod_All
BalancedItems[5].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All
BalancedItems[0].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All
BalancedItems[1].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All
BalancedItems[2].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All
BalancedItems[3].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All
BalancedItems[4].Probability.InitializationDefinition None</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All
BalancedItems[5].Probability.InitializationDefinition None</code>
</hotfix>
</category>
<category name="Lawbringer">
<comment># Allows Lawbringer COM drops when
that class joins</comment>
<hotfix name="ApocHotfix"
package="GD_Lawbringer_Streaming">
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_01_Common
BalancedItems[0].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st
BalancedItems[0].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon
BalancedItems[0].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare
BalancedItems[0].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare
BalancedItems[0].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary
BalancedItems[0].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial
BalancedItems[0].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_EridianVanquisher
BalancedItems[0].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Chronicler_ClassMod_All
BalancedItems[0].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All
BalancedItems[0].Probability.BaseValueConstant 1</code>
</hotfix>
</category>
<category name="Prototype">
<comment># Allows Prototype COM drops when that
class joins</comment>
<hotfix name="ApocHotfix"
package="GD_Prototype_Streaming">
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_01_Common
BalancedItems[1].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st
BalancedItems[1].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon
BalancedItems[1].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare
BalancedItems[1].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare
BalancedItems[1].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary
BalancedItems[1].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial
BalancedItems[1].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_EridianVanquisher
BalancedItems[1].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Chronicler_ClassMod_All
BalancedItems[1].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All
BalancedItems[1].Probability.BaseValueConstant 1</code>
</hotfix>
</category>
<category name="Enforcer">
<comment># Allows Enforcer COM drops when that
class joins</comment>
<hotfix name="ApocHotfix"
package="GD_Enforcer_Streaming">
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_01_Common
BalancedItems[2].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st
BalancedItems[2].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon
BalancedItems[2].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare
BalancedItems[2].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare
BalancedItems[2].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary
BalancedItems[2].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial
BalancedItems[2].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_EridianVanquisher
BalancedItems[2].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Chronicler_ClassMod_All
BalancedItems[2].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All
BalancedItems[2].Probability.BaseValueConstant 1</code>
</hotfix>
</category>
<category name="Gladiator">
<comment># Allows Gladiator COM drops when that
class joins</comment>
<hotfix name="ApocHotfix"
package="GD_Gladiator_Streaming">
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_01_Common
BalancedItems[3].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st
BalancedItems[3].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon
BalancedItems[3].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare
BalancedItems[3].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare
BalancedItems[3].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary
BalancedItems[3].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial
BalancedItems[3].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_EridianVanquisher
BalancedItems[3].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Chronicler_ClassMod_All
BalancedItems[3].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All
BalancedItems[3].Probability.BaseValueConstant 1</code>
</hotfix>
</category>
<category name="Baroness">
<comment># Allows Baroness COM drops when that
class joins</comment>
<hotfix name="ApocHotfix"
package="Crocus_Baroness_Streaming">
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_01_Common
BalancedItems[4].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st
BalancedItems[4].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon
BalancedItems[4].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare
BalancedItems[4].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare
BalancedItems[4].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary
BalancedItems[4].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial
BalancedItems[4].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_EridianVanquisher
BalancedItems[4].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Chronicler_ClassMod_All
BalancedItems[4].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All
BalancedItems[4].Probability.BaseValueConstant 1</code>
</hotfix>
</category>
<category name="Doppelganger">
<comment># Allows Doppelganer COM drops when
that class joins</comment>
<hotfix name="ApocHotfix"
package="Quince_Doppel_Streaming">
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_01_Common
BalancedItems[5].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st
BalancedItems[5].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon
BalancedItems[5].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare
BalancedItems[5].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare
BalancedItems[5].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary
BalancedItems[5].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial
BalancedItems[5].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Itempools.ClassModPools.Pool_ClassMod_06_EridianVanquisher
BalancedItems[5].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Chronicler_ClassMod_All
BalancedItems[5].Probability.BaseValueConstant 1</code>
<code profiles="">set
GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All
BalancedItems[5].Probability.BaseValueConstant 1</code>
</hotfix>
</category>
</category>
<category name="Changes to class mods">
<category name="Chronicler of Elpis changes">
<comment>### Chronicler Changes By
Ugyuu</comment>
<category name="Athena">
<comment>-ATHENA-</comment>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Gladiator.ClassMod_Gladiator_Z_ChroniclerOfElpis
AttributeSlotEffects
((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeT
oModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedAllTypesStatu
sDamageModifier',ConstraintAttribute=AttributeDefinition'GD_Cork_ClassMods.Misc.Att
_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinitio
n'GD_Cork_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0.700000),Pe
rGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDef
inition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlli
esAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=
0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,Attribute
ToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedAllTypesS
tatusChanceModifier',ConstraintAttribute=AttributeDefinition'GD_Cork_ClassMods.Misc
.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Cork_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0.700000
),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bInclude
AlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGr
ade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus03",bExternalSlot=True,bRunEffectsAsSkill=True,Attribute
ToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxV
alue_Player',ConstraintAttribute=AttributeDefinition'GD_Cork_ClassMods.Misc.Att_Tea
mConstraint',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',B
aseValueScaleConstant=0.300000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValu
eScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnfo
rceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targ
etInstanceDataName=),
(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Gladiator_Skills.SkillGradeModifiers.Stalwart',Constra
intAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=
1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,Initi
alizationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,b
IncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,Mi
nimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Gladiator_Skills.SkillGradeModifiers.Tear',ConstraintA
ttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition
'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.00
0000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,Initializ
ationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncl
udeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,Minimu
mGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Gladiator_Skills.SkillGradeModifiers.Bloodlust',Constr
aintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,
bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,M
inimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Gladiator_Skills.SkillGradeModifiers.Unrelenting',Cons
traintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConsta
nt=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Tru
e,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Gladiator_Skills.SkillGradeModifiers.Overload',Constra
intAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=
1.000000),PerGradeUpgrade=(BaseValueConstant=0.500000,BaseValueAttribute=None,Initi
alizationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,b
IncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,Mi
nimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Gladiator.ClassMod_Gladiator_Z_ChroniclerOfElpis
UIStatList
((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAtt
ributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attri
buteDefinition'D_Attributes.DamageTypeModifers.InstigatedAllTypesStatusDamageModifi
er',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_
Is_Dahl',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator
=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,Cons
tantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.StatusEffectModifiers.InstigatedAllTypesStatusChanceModi
fier',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapo
n_Is_Dahl',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperat
or=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,Co
nstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Resour
cePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',Co
nstraintAttribute=AttributeDefinition'GD_Cork_ClassMods.Misc.Att_TeamConstraint',Su
pplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_E
qualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand
2=0.000000),SupplementalAttributeToAppend=None))</code>
</category>
<category name="Nisha">
<comment>-NISHA-</comment>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Z_ChroniclerOfElpis
UIStatList
((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAtt
ributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attri
buteDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefin
ition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',SupplementalAttributeExpressi
on=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAN
D_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAtt
ributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDefi
nition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',SupplementalAttributeExpr
ession=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OP
ERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),Supplementa
lAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Resour
cePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',Co
nstraintAttribute=AttributeDefinition'GD_Cork_ClassMods.Misc.Att_TeamConstraint',Su
pplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_E
qualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand
2=0.000000),SupplementalAttributeToAppend=None))</code>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Z_ChroniclerOfElpis
AttributeSlotEffects
((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeT
oModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=N
one,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAt
tribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Cork_Cla
ssMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade
=(BaseValueConstant=0.018000,BaseValueAttribute=None,InitializationDefinition=None,
BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=Fa
lse,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrad
e=0,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,Att
ributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand'
,ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Cork_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0.5
00000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,Initiali
zationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIn
cludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,Mini
mumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,Attribute
ToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribut
e=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValu
eAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Cork_
ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrad
e=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=F
alse,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGra
de=0,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus03",bExternalSlot=True,bRunEffectsAsSkill=True,Attribute
ToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxV
alue_Player',ConstraintAttribute=AttributeDefinition'GD_Cork_ClassMods.Misc.Att_Tea
mConstraint',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',B
aseValueScaleConstant=0.300000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValu
eScaleConstant=0.017000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnfo
rceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targ
etInstanceDataName=),
(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Lawbringer_Skills.SkillGradeModifiers.NoPainNoGain',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=T
rue,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=Fal
se,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Lawbringer_Skills.SkillGradeModifiers.FasterNYou',Cons
traintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConsta
nt=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Tru
e,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Lawbringer_Skills.SkillGradeModifiers.HighNoon',Constr
aintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,
bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,M
inimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Lawbringer_Skills.SkillGradeModifiers.Tombstone',Const
raintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstan
t=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,
MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Lawbringer_Skills.SkillGradeModifiers.TrickShot',Const
raintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstan
t=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,
MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
</category>
<category name="Wilhelm">
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Enforcer.ClassMod_Enforcer_Z_ChroniclerOfElpis
UIStatList
((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAtt
ributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attri
buteDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefin
ition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',SupplementalAttributeExpressi
on=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAN
D_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAtt
ributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=Attribute
Definition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',SupplementalAttributeExp
ression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=O
PERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),Supplement
alAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.StatusEffectModifiers.InstigatedAllTypesStatusChanceModi
fier',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapo
n_Is_Dahl',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperat
or=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,Co
nstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
<comment>-WILHELM-</comment>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Enforcer.ClassMod_Enforcer_Z_ChroniclerOfElpis
AttributeSlotEffects
((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeT
oModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=N
one,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAt
tribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Cork_Cla
ssMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade
=(BaseValueConstant=0.017000,BaseValueAttribute=None,InitializationDefinition=None,
BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=Fa
lse,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrad
e=0,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,Att
ributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand'
,ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Cork_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0.5
00000),PerGradeUpgrade=(BaseValueConstant=0.017000,BaseValueAttribute=None,Initiali
zationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIn
cludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,Mini
mumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,Attribute
ToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttr
ibute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_C
ork_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000)
,PerGradeUpgrade=(BaseValueConstant=-
0.017000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,A
ttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_
Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitia
lizationDefinition'GD_Cork_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValue
ScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.017000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedAllTypesStatusCh
anceModifier',ConstraintAttribute=AttributeDefinition'GD_Cork_ClassMods.Misc.Att_Te
amConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,B
aseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'G
D_Cork_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0.700000),PerGr
adeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefini
tion=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesA
sTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,M
aximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Enforcer_Skills.SkillGradeModifiers.RollingThunder',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=T
rue,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=Fal
se,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Enforcer_Skills.SkillGradeModifiers.Escalation',Constr
aintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,
bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,M
inimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Enforcer_Skills.SkillGradeModifiers.EmergencyResponse'
,ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConst
ant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleC
onstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStat
s=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=
False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Enforcer_Skills.SkillGradeModifiers.DivertPower',Const
raintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstan
t=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,
MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Enforcer_Skills.SkillGradeModifiers.HazmatContainmentS
ystems',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseVal
ueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIniti
alizationDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValu
eScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeIn
FunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
</category>
<category name="Claptrap">
<comment>-CLAPTRAP-</comment>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Prototype.ClassMod_Prototype_Z_ChroniclerOfElpis
UIStatList
((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAtt
ributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attri
buteDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationM
ultiplier',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.
Weapon_Is_Dahl',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonO
perator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=No
ne,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=Attribute
Definition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',SupplementalAttributeExp
ression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=O
PERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),Supplement
alAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefini
tion'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',SupplementalAttributeExpressio
n=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND
_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttr
ibuteToAppend=None))</code>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Prototype.ClassMod_Prototype_Z_ChroniclerOfElpis
AttributeSlotEffects
((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeT
oModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmo
RegenerationMultiplier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifi
erValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinitio
n=AttributeInitializationDefinition'GD_Cork_ClassMods.Misc.Init_StatBonus_AmmoRegen
',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.220000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),
bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnf
orceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,Attribute
ToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttr
ibute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_C
ork_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000)
,PerGradeUpgrade=(BaseValueConstant=-
0.024000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,A
ttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_
Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitia
lizationDefinition'GD_Cork_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValue
ScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.024000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="PrimaryStatBonus03",bExternalSlot=True,bRunEffectsAsSkill=True,Attribute
ToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=
None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Cork_Cl
assMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0.600000),PerGradeUpgrad
e=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=F
alse,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGra
de=0,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus03_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,A
ttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhan
d',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConst
ant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Cork_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0
.600000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,Initia
lizationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,b
IncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,Mi
nimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Prototype_Skills.SkillGradeModifiers.Boomtrap.LoadNSpl
ode',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueC
onstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitiali
zationDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribut
e=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFun
Stats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Prototype_Skills.SkillGradeModifiers.Boomtrap.StartWit
hABang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseVal
ueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIniti
alizationDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValu
eScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeIn
FunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Prototype_Skills.SkillGradeModifiers.ILoveYouGuys.WaxO
ffWaxOn',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseVa
lueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseVal
ueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaxim
umGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Prototype_Skills.SkillGradeModifiers.Fragmented.DeathM
achine',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseVal
ueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIniti
alizationDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValu
eScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeIn
FunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Prototype_Skills.SkillGradeModifiers.Fragmented.Grenad
eVent',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitia
lizationDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValue
ScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttrib
ute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInF
unStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximum
Grade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
</category>
<category name="Aurelia">
<comment>-AURELIA-</comment>
<code profiles="">set
Crocus_ClassMods.A_Item_Baroness.ClassMod_Baroness_Z_ChroniclerOfElpis
AttributeSlotEffects
((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeT
oModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIceStatusC
hanceModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Ba
seValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=Attribute
InitializationDefinition'GD_Cork_ClassMods.Misc.Init_StatBonus_Medium',BaseValueSca
leConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunS
tats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,Attribute
ToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageMod
ifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueC
onstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitiali
zationDefinition'GD_Cork_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConsta
nt=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Fal
se,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=Fal
se,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus03",bExternalSlot=True,bRunEffectsAsSkill=True,Attribute
ToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceStatusDam
ageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_Cork_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSta
ts=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGra
de=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModi
fy=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',
ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',Modif
ierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute
=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthA
ndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstan
t=0.180000),PerGradeUpgrade=(BaseValueConstant=0.015000,BaseValueAttribute=None,Ini
tializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.
HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.01500
0),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,
bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'Crocus_Baroness_Huntress.SkillGradeModifiers.LargeCaliber
',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSta
ts=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'Crocus_Baroness_Huntress.SkillGradeModifiers.INeverMiss',
ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'Crocus_Baroness_ColdMoney.SkillGradeModifiers.ColdAdvance
',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSta
ts=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'Crocus_Baroness_ColdMoney.SkillGradeModifiers.Frostbite',
ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'Crocus_Baroness_Servant.SkillGradeModifiers.QualityNotQua
ntity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitia
lizationDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValue
ScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttrib
ute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInF
unStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximum
Grade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
</category>
<category name="Jack">
<comment>-JACK-</comment>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Doppel.CrossDLCClassMod_Z_Doppel_ChroniclerOfElpis
UIStatList
((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAtt
ributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attri
buteDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Attribute
Definition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',SupplementalAttributeExp
ression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=O
PERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),Supplement
alAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',Suppleme
ntalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo
,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.00
0000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Resour
cePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',Co
nstraintAttribute=AttributeDefinition'GD_Cork_ClassMods.Misc.Att_TeamConstraint',Su
pplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_E
qualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand
2=0.000000),SupplementalAttributeToAppend=None))</code>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Doppel.CrossDLCClassMod_Z_Doppel_ChroniclerOfElpis
AttributeSlotEffects
((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeT
oModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttrib
ute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Cor
k_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),P
erGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,Attribute
ToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus
',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConsta
nt=0.180000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Cork_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.
000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bI
ncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,Mi
nimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus03",bExternalSlot=True,bRunEffectsAsSkill=True,Attribute
ToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxV
alue_Player',ConstraintAttribute=AttributeDefinition'GD_Cork_ClassMods.Misc.Att_Tea
mConstraint',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',B
aseValueScaleConstant=0.300000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValu
eScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnfo
rceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targ
etInstanceDataName=),
(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Att
ributeDefinition'GD_Petunia_ClassMods.SkillGradeModifiers.LeanOnMe',ConstraintAttri
bute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000
),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeA
lliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGra
de=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Att
ributeDefinition'GD_Petunia_ClassMods.SkillGradeModifiers.Persistence',ConstraintAt
tribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000
000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,Initializa
tionDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bInclu
deAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,Minimum
Grade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Att
ributeDefinition'GD_Petunia_ClassMods.SkillGradeModifiers.Optimism',ConstraintAttri
bute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000
),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeA
lliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGra
de=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Att
ributeDefinition'GD_Petunia_ClassMods.SkillGradeModifiers.Winning',ConstraintAttrib
ute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_C
ork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000)
,PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAl
liesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrad
e=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Att
ributeDefinition'GD_Petunia_ClassMods.SkillGradeModifiers.CompanyMan',ConstraintAtt
ribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,B
aseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'G
D_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.0000
00),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,Initializat
ionDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bInclud
eAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumG
rade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
</category>
<category name="Skills to +5 Dont use
standalone">
<comment>-SKILLS TO +5- ~Credit to Jim
Raven for helping in this~</comment>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Z_ChroniclerOfElpis
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus03",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))</code>
<code profiles="">set
Crocus_ClassMods.A_Item_Baroness.ClassMod_Baroness_Z_ChroniclerOfElpis
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus03",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))</code>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Prototype.ClassMod_Prototype_Z_ChroniclerOfElpis
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus03",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus03_Offhand",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))</code>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Enforcer.ClassMod_Enforcer_Z_ChroniclerOfElpis
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))</code>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Gladiator.ClassMod_Gladiator_Z_ChroniclerOfElpis
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus03",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))</code>
<code profiles="">set
GD_Petunia_ClassMods.A_Item_Doppel.CrossDLCClassMod_Z_Doppel_ChroniclerOfElpis
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus03",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))</code>
</category>
</category>
</category>
<category name="Clappy Action Skill Options for
MeatUnicycle. CHOOSE ONLY ONE!" MUT="true">
<category name="All Skills">
<hotfix name="MeatUnicycle"
package="GD_Prototype_Streaming">
<code profiles="">set
GD_Prototype_Skills_GBX.ActionSkill.ActionSkill_VaultHunterEXE SkillCandidates
((SkillDef=SkillDefinition'GD_Prototype_ActionSkill.ActionPackages.ActionPackage_To
rgueFiesta',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initial
izationDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.We
ights.Init_Weight_TorgueFiesta',BaseValueScaleConstant=1.000000),DisplayName=Torgue
Fiesta),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_Mini
onTrap',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializat
ionDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weight
s.Init_Weight_MinionTrap',BaseValueScaleConstant=1.000000),DisplayName=Miniontrap),
(SkillDef=SkillDefinition'GD_Prototype_ActionSkill.ActionPackages.ActionPackage_Fun
zerker',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializat
ionDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weight
s.Init_Weight_Funzerker',BaseValueScaleConstant=1.000000),DisplayName=Funzerker),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_Lase
rShow',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weights
.Init_Weight_LaserMode',BaseValueScaleConstant=1.000000),DisplayName=LaserShow),
(SkillDef=SkillDefinition'GD_Prototype_ActionSkill.ActionPackages.ActionPackage_Mec
hromagician',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initia
lizationDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.W
eights.Init_Weight_Mechromagician',BaseValueScaleConstant=1.000000),DisplayName=Mec
hromagician),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_OneS
hotWonder',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initiali
zationDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Wei
ghts.Init_Weight_OneShotWonder',BaseValueScaleConstant=1.000000),DisplayName=OneSho
tWonder),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_Pira
teShipMode',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initial
izationDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.We
ights.Init_Weight_PirateShipMode',BaseValueScaleConstant=1.000000),DisplayName=Pira
teShipMode),
(SkillDef=SkillDefinition'GD_Prototype_ActionSkill.ActionPackages.ActionPackage_Rub
berMode',WeightValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializa
tionDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weigh
ts.Init_Weight_RubberMode',BaseValueScaleConstant=1.000000),DisplayName=RubberMode)
,
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_Sacr
ifice',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weights
.Init_Weight_Sacrifice',BaseValueScaleConstant=1.000000),DisplayName=Sacrifice),
(SkillDef=SkillDefinition'GD_Prototype_ActionSkill.ActionPackages.ActionPackage_Bli
ghtbot',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializat
ionDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weight
s.Init_Weight_Blightbot',BaseValueScaleConstant=1.000000),DisplayName=Blightbot),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_MedB
ot',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weights.In
it_Weight_MedBot',BaseValueScaleConstant=1.000000),DisplayName=MedBot),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_Clap
InTheBox',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializ
ationDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weig
hts.Init_Weight_ClapInTheBox',BaseValueScaleConstant=1.000000),DisplayName=Clap-in-
the-Box),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_Meat
Unicyle',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializa
tionDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weigh
ts.Init_Weight_MeatUnicyle',BaseValueScaleConstant=1.000000),DisplayName=MeatUnicyc
le),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_GunW
izard',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weights
.Init_Weight_GunWizard',BaseValueScaleConstant=1.000000),DisplayName=GunWizard),
(SkillDef=SkillDefinition'GD_Prototype_ActionSkill.ActionPackages.ActionPackage_Shh
hhhhhhtrap',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initial
izationDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.We
ights.Init_Weight_ShhhhhhhhTrap',BaseValueScaleConstant=1.000000),DisplayName=Sssss
sshhhhhhhhh...trap))</code>
</hotfix>
</category>
<category name="All Skills Except meat Unicycle">
<hotfix name="MeatUnicycle"
package="GD_Prototype_Streaming">
<code profiles="">set
GD_Prototype_Skills_GBX.ActionSkill.ActionSkill_VaultHunterEXE SkillCandidates
((SkillDef=SkillDefinition'GD_Prototype_ActionSkill.ActionPackages.ActionPackage_To
rgueFiesta',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initial
izationDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.We
ights.Init_Weight_TorgueFiesta',BaseValueScaleConstant=1.000000),DisplayName=Torgue
Fiesta),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_Mini
onTrap',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializat
ionDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weight
s.Init_Weight_MinionTrap',BaseValueScaleConstant=1.000000),DisplayName=Miniontrap),
(SkillDef=SkillDefinition'GD_Prototype_ActionSkill.ActionPackages.ActionPackage_Fun
zerker',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializat
ionDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weight
s.Init_Weight_Funzerker',BaseValueScaleConstant=1.000000),DisplayName=Funzerker),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_Lase
rShow',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weights
.Init_Weight_LaserMode',BaseValueScaleConstant=1.000000),DisplayName=LaserShow),
(SkillDef=SkillDefinition'GD_Prototype_ActionSkill.ActionPackages.ActionPackage_Mec
hromagician',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initia
lizationDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.W
eights.Init_Weight_Mechromagician',BaseValueScaleConstant=1.000000),DisplayName=Mec
hromagician),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_OneS
hotWonder',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initiali
zationDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Wei
ghts.Init_Weight_OneShotWonder',BaseValueScaleConstant=1.000000),DisplayName=OneSho
tWonder),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_Pira
teShipMode',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initial
izationDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.We
ights.Init_Weight_PirateShipMode',BaseValueScaleConstant=1.000000),DisplayName=Pira
teShipMode),
(SkillDef=SkillDefinition'GD_Prototype_ActionSkill.ActionPackages.ActionPackage_Rub
berMode',WeightValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializa
tionDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weigh
ts.Init_Weight_RubberMode',BaseValueScaleConstant=1.000000),DisplayName=RubberMode)
,
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_Sacr
ifice',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weights
.Init_Weight_Sacrifice',BaseValueScaleConstant=1.000000),DisplayName=Sacrifice),
(SkillDef=SkillDefinition'GD_Prototype_ActionSkill.ActionPackages.ActionPackage_Bli
ghtbot',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializat
ionDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weight
s.Init_Weight_Blightbot',BaseValueScaleConstant=1.000000),DisplayName=Blightbot),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_MedB
ot',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weights.In
it_Weight_MedBot',BaseValueScaleConstant=1.000000),DisplayName=MedBot),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_Clap
InTheBox',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializ
ationDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weig
hts.Init_Weight_ClapInTheBox',BaseValueScaleConstant=1.000000),DisplayName=Clap-in-
the-Box),
(SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_GunW
izard',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weights
.Init_Weight_GunWizard',BaseValueScaleConstant=1.000000),DisplayName=GunWizard),
(SkillDef=SkillDefinition'GD_Prototype_ActionSkill.ActionPackages.ActionPackage_Shh
hhhhhhtrap',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initial
izationDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.We
ights.Init_Weight_ShhhhhhhhTrap',BaseValueScaleConstant=1.000000),DisplayName=Sssss
sshhhhhhhhh...trap))</code>
</hotfix>
</category>
<category name="Only Meat Unicycle">
<hotfix name="MeatUnicycle"
package="GD_Prototype_Streaming">
<code profiles="">set
GD_Prototype_Skills_GBX.ActionSkill.ActionSkill_VaultHunterEXE SkillCandidates
((SkillDef=SkillDefinition'GD_Prototype_Skills_GBX.ActionPackages.ActionPackage_Mea
tUnicyle',WeightValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializ
ationDefinition=AttributeInitializationDefinition'GD_Prototype_Skills_GBX.Misc.Weig
hts.Init_Weight_MeatUnicyle',BaseValueScaleConstant=1.000000),DisplayName=MeatUnicy
cle))</code>
</hotfix>
</category>
</category>
<category name="Revert DarkSider/Oscar/Superior Opha
Droprate Nerf">
<hotfix name="Darksiders" level="None">
<code profiles="">set
GD_Population_Darksiders.Balance.PawnBalance_DarksiderBadassPsycho
DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_En
emyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_BadassDarksiderPsycho',Poo
lProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_
Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseV
alueScaleConstant=1.000000)),)</code>
<code profiles="">set
GD_Population_Darksiders.Balance.PawnBalance_DarksiderBadassBandit
DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_ScavEli
te_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_Ene
myUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initiali
zationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_BadassDarksiderBandit',Poo
lProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_
Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseV
alueScaleConstant=1.000000)))</code>
<code profiles="">set
GD_Population_Darksiders.Balance.PawnBalance_LittleDarksiderBadassBandit
DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Scavs_P
AXEAST',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_Ene
myUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initiali
zationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Maureen',PoolProbability=(
BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.Drop
Weights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConst
ant=1.000000)))</code>
</hotfix>
<hotfix name="Oscar" level="None">
<code profiles="">set
GD_Population_Scavengers.Balance.Psychos.PawnBalance_ScavSuicidePsycho_Oscar
DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ScavBadassMidget',PoolPro
bability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Item
pools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValue
ScaleConstant=1.000000)))</code>
</hotfix>
<hotfix name="SuperiorOpha" level="None">
<code profiles="">set
GD_Population_Eridian_OphaBoss.AIPawn_Bal.PawnBalance_OphaBoss DefaultItemPoolList
((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_TonySlows',PoolProbabilit
y=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.D
ropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleCo
nstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_Ene
myUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initiali
zationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</hotfix>
</category>
<category name="SDU Changes">
<code profiles="">set GD_Co_Chapter02.M_CH02_Airstrip
Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=,RewardItemPools=(ItemP
oolDefinition'GD_Itempools.ClassModPools.Pool_ClassMods_01_Common_1st'))</code>
<code profiles="">set
GD_Cork_HeliosFoothold_Plot.M_Cork_HeliosFoothold Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_04_Large',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Oth
erCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),RewardItems=,RewardItemPools=(Item
PoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_Duality_03_Rare',ItemPoolDe
finition'GD_Itempools.MoonItemPools.Pool_MoonItem_TwoFace_03_Rare'))</code>
<code profiles="">set
GD_Co_Chapter03.M_Co_Ch03_Concordia Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_04_Large',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashRe
ward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=,RewardItemPools=(ItemP
oolDefinition'GD_Itempools.SDU.Pool_SDU_EquipSlot'))</code>
</category>
<category name="Sponsored By Dahl ExtraShot">
<hotfix name="SponsoredByDahl"
package="Quince_Doppel_streaming">
<code profiles="">set
Quince_Doppel_FreeEnterprise.Skills.SponsoredBy_WeaponBoost_Dahl
SkillEffectDefinitions
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',
bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=F
alse,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataN
ame=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseVal
ueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerG
radeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefin
ition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
</hotfix>
</category>
<category name="Removes Muffle From vaccum">
<code profiles="">set globals
PlayerVacuumAudioState_InVacuum_NoOzKit
AkEvent'Ake_Cork_UI.UI_InVacuum.Ak_Play_Cork_UI_InVacuum_InAtmos_Failsafe'</code>
<code profiles="">set globals
PlayerVacuumAudioState_InVacuum_WithOzKit
AkEvent'Ake_Cork_UI.UI_InVacuum.Ak_Play_Cork_UI_InVacuum_InAtmos_Failsafe'</code>
</category>
<category name="Refill Ammo Vendors">
<category name="Introduction">
<comment>##########################################################################
##########################</comment>
<comment># By Jim Raven
#</comment>
<comment># Makes Ammo Vendors Refill your Ammo
Fully! #</comment>
<comment># Example you buy One Sniper Ammo from
vendor when you have 0 ammo now you are full #</comment>
<comment># Install WIth Filter Tool Unless you
know how to Merge hotfixes yourself #</comment>
<comment># Everything is editable and
categorised as such for an easier Customazability to your own needs. #</comment>
<comment>##########################################################################
##########################</comment>
</category>
<category name="Assault Rifle">
<hotfix name="RefillVendors" level="None">
<code profiles="">set
GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_CombatRifle:ConstantAttributeValueRe
solver_0 ConstantValue 9999.000000</code>
<code profiles="">set
GD_Ammodrops.Shop.AmmoShop_Assault_Rifle_Bullets:AttributePresentationDefinition_0
Description Completely Refill your Assault Rifle bullets.</code>
</hotfix>
</category>
<category name="Grenades">
<hotfix name="RefillVendors" level="None">
<code profiles="">set
GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Grenades:ConstantAttributeValueResol
ver_1 ConstantValue 9999.000000</code>
<code profiles="">set
GD_Ammodrops.Shop.AmmoShop_Grenade_Protean:AttributePresentationDefinition_2
Description Completely Refill your Grenades.</code>
</hotfix>
</category>
<category name="Lasers">
<hotfix name="RefillVendors" level="None">
<code profiles="">set
GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Laser:ConstantAttributeValueResolver
_5 ConstantValue 9999.000000</code>
<code profiles="">set
GD_Ammodrops.Shop.AmmoShop_Laser_Cells:AttributePresentationDefinition_1
Description Completely Refill your Laser Cells.</code>
</hotfix>
</category>
<category name="Launchers">
<hotfix name="RefillVendors" level="None">
<code profiles="">set
GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Launcher:ConstantAttributeValueResol
ver_2 ConstantValue 9999.000000</code>
<code profiles="">set
GD_Ammodrops.Shop.AmmoShop_Rocket_Launcher:AttributePresentationDefinition_6
Description Completely Refill your rockets for Launchers.</code>
</hotfix>
</category>
<category name="Pistols">
<hotfix name="RefillVendors" level="None">
<code profiles="">set
GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Repeater:ConstantAttributeValueResol
ver_4 ConstantValue 9999.000000</code>
<code profiles="">set
GD_Ammodrops.Shop.AmmoShop_Repeater_Pistol_Clip:AttributePresentationDefinition_4
Description Completely Refill your Pistol bullets.</code>
</hotfix>
</category>
<category name="SMG">
<hotfix name="RefillVendors" level="None">
<code profiles="">set
GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_SMG:ConstantAttributeValueResolver_3
ConstantValue 9999.000000</code>
<code profiles="">set
GD_Ammodrops.Shop.AmmoShop_Patrol_SMG_Clip:AttributePresentationDefinition_3
Description Completely Refill your SMG bullets.</code>
</hotfix>
</category>
<category name="Shotgun">
<hotfix name="RefillVendors" level="None">
<code profiles="">set
GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Shotgun:ConstantAttributeValueResolv
er_5 ConstantValue 9999.000000</code>
<code profiles="">set
GD_Ammodrops.Shop.AmmoShop_Shotgun_Shells:AttributePresentationDefinition_1
Description Completely Refill your Shotgun shells.</code>
</hotfix>
</category>
<category name="Sniper Rifle">
<hotfix name="RefillVendors" level="None">
<code profiles="">set
GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_SniperRifle:ConstantAttributeValueRe
solver_6 ConstantValue 9999.000000</code>
<code profiles="">set
GD_Ammodrops.Shop.AmmoShop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_
7 Description Completely Refill your Sniper Rifle bullets.</code>
</hotfix>
</category>
</category>
<category name="Make Vendors Sell Blue and Purple">
<category name="makevendorsGreaterAgain">
<category name="Introduction/Features">
<comment>##########################################################################
#####################</comment>
<comment># By Jim Raven
#</comment>
<comment># Makes all vendors Great By
changing whites to blues and greens to purples #</comment>
<comment># Features
#</comment>
<comment># Weapon vendors Now have a 10%
chance at legendary IOTD Else Purple #</comment>
<comment># Health vendors Now have a 10%
chance at legendary IOTD Else Purple #</comment>
<comment># Grenade vendors Now have a 10%
chance at legendary IOTD Else Purple #</comment>
<comment># Blue Have been Revmoved from
Item of they Day And purple have 90% of Being IOTD #</comment>
<comment>##########################################################################
#####################</comment>
</category>
<category name="Weapon Vendor">
<hotfix name="name" level="None">
<code profiles="">set
GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_AssaultRifles BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Assaul
tRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath
=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Assault
Rifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOn
Death=True))</code>
<code profiles="">set
GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_SniperRifles BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Sniper
Rifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,B
aseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'G
D_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=
True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperR
ifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinitio
n'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnD
eath=True))</code>
<code profiles="">set
GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_Lasers BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers
_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers_
05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_B
alance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=T
rue))</code>
<code profiles="">set
GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_Shotguns BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgu
ns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Ba
lance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True
),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgun
s_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Ba
seValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD
_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath
=True))</code>
<code profiles="">set
GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_Pistols BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistol
s_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)
,
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols
_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=
True))</code>
<code profiles="">set
GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_Launchers BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launch
ers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_B
alance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tru
e),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launche
rs_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,B
aseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'G
D_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeat
h=True))</code>
<code profiles="">set
GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_SMG BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04
_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance
.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_
VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True
))</code>
</hotfix>
</category>
<category name="GrenadeOZ Vendor">
<hotfix name="name" level="None">
<code profiles="">set
GD_ItemPools_Shop.AmmoShop.VendingMachinePool_GrenadeMods BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMod
s_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common_RareMod',BaseValueScaleConstant=1.000000),bDropOnDea
th=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods
_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=
True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_04_R
are',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAtt
ribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.W
eighting.Weight_1_Common_RareMod',BaseValueScaleConstant=1.000000),bDropOnDeath=Tru
e),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_05_V
eryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValu
eAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balan
ce.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True)
)</code>
</hotfix>
</category>
<category name="Shield/Com Vendor">
<hotfix name="name" level="None">
<code profiles="">set
GD_ItemPools_Shop.HealthShop.HealthShop_Items BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04
_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance
.Weighting.Weight_1_Common_RareMod',BaseValueScaleConstant=1.000000),bDropOnDeath=T
rue),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_
VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True
),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_R
are',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAtt
ribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.W
eighting.Weight_1_Common_RareMod',BaseValueScaleConstant=1.000000),bDropOnDeath=Tru
e),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_V
eryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValu
eAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balan
ce.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True)
)</code>
</hotfix>
</category>
</category>
</category>
<category name="Make Luneshines Appear in the Wild">
<comment>Not Balanced as id have to edit EACH SINGLE
Gun in the game in order to balance the rates they appear.</comment>
<comment>As is will spawn more luneshined weapons
than Non Luneshined weapons.</comment>
<category name="Code">
<code profiles="">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Boominator PartSubType
WPS_Normal</code>
<code profiles="">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_None PartSubType
WPS_Normal</code>
<code profiles="">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Serenity PartSubType
WPS_Normal</code>
<code profiles="">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_FastLearner PartSubType
WPS_Normal</code>
<code profiles="">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Punisher PartSubType
WPS_Normal</code>
<code profiles="">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_PiercingRounds PartSubType
WPS_Normal</code>
<code profiles="">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Oxygenator PartSubType
WPS_Normal</code>
<code profiles="">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Safeguard PartSubType
WPS_Normal</code>
<code profiles="">set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_HardenUp PartSubType
WPS_Normal</code>
</category>
</category>
<category name="Nisha's Action skill Sepia Remover">
<hotfix name="RemoveSepiaNisha"
package="GD_Lawbringer_Streaming">
<code profiles="">set
GD_Lawbringer_Skills.ActionSkill.Skill_Showdown:BehaviorProviderDefinition_0.Behavi
or_ScreenParticle_151 Parameters (Template=None)</code>
</hotfix>
</category>
<category name="Double Drop Rate. PLZ do not use with
Revert Darksider/Oscar... Droprate Nerf">
<code profiles="">set
GD_Itempools.DropWeights.DropODDs_BossUniques:ConstantAttributeValueResolver_0
ConstantValue 0.2</code>
</category>
</category>
<category name="Customs">
<category name="Cheat Code As A Glitch gun. Will get
Deleted if patch is not running">
<comment>***Revamps CheatCode, Now Spawns as a glitch
gun***</comment>
<code profiles="">set
GD_Ma_Weapons.A_Weapons_Legendary.SMG_Hyperion_5_CheatCode:WeaponPartListCollection
Definition_228 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weap
ons.Glitch_Attachments.Glitch_Attachment_0044',Manufacturers=,MinGameStageIndex=0,M
axGameStageIndex=1,DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_0324',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_0341',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_0404',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_0421',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_0440',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_1034',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_1042',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_1432',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_2104',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_2143',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_2403',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_3214',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_3240',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_3410',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_4004',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_4032',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_4040',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_4103',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_4210',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_4321',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_4400',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Ma_Weapons.Glitch_Attachments.Glitch_
Attachment_4444',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeig
htIndex=0)))</code>
</category>
<category name="Sledges to RoadRunner">
<comment>***Turns Sledges Shotgun into the
Roadrunner***</comment>
<comment>***Credit to nikitaZed***</comment>
<code profiles="">set
GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify'D_Attributes.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,B
aseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleCOnstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))</code>
<code profiles="">set
GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun PartName
Roadrunner</code>
<code profiles="">set
GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun:AttributePresentationDefi
nition_8 NoConstraintText Meep Meep!</code>
<code profiles="">set
GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges PrefixList
(WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Jakobs_D
oubleBarrel')</code>
</category>
<category name="Striker To Penetrator">
<comment>#***Replaces Striker with the
Penetrator***</comment>
<code profiles="">set
GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker CustomFiringModeDefinition
FiringModeDefinition 'GD_Cork_Weap_Lasers.FiringModes.Beam_Laser_Hyperion'</code>
<code profiles="">set
GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerSho
t',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</
code>
<code profiles="">set
GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker ZoomExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriti
calHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.500000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
)),
(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',M
odifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.253000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceShieldPenetration.P
ercentChanceInstigatedBulletDmgIgnoresShields',ModifierType=MT_PreAdd,BaseModifierV
alue=(BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=
None,BaseValueScaleConstant=1.000000)))</code>
<code profiles="">set
GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker ZoomWeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=2.700000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</
code>
<code profiles="">set
GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker PartName
Penetrator</code>
<code profiles="">set
GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker:AttributePresentatio
nDefinition_8 NoConstraintText <font color = "#e50026">Almost as good as the real
thing.</font><br><font color = "#FFFFFF">•</font><font color = "#e500a4"> No Pants
Required </font><br><font color = "#FFFFFF"></code>
</category>
<category name="ChargeShot Mining Laser">
<code profiles="">set
GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Hyperion_Mining
ZoomExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriti
calHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=2.500000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
<code profiles="">set
GD_Cork_Weap_Lasers.Body.Laser_Body_Hyperion_3_Mining:AttributePresentationDefiniti
on_1 NoConstraintText Aiming down the sights[skill] energizes the Shot[-skill] and
[skill]overheats[-skill] the weapon making it fire slower but with more punch.<br>
Beam [skill]penatrates targets[-skill].</code>
<code profiles="">set
GD_Cork_Weap_Lasers.Body.Laser_Body_Hyperion_3_Mining:AttributePresentationDefiniti
on_1 BasePriority 19.000000</code>
</category>
<category name="FruitFly. Makes Blowfly in all elements.
Will get deleted if patch is not running">
<comment>#***Makes the Blowfly Spawn in All Elements,
Renames it to FruitFly***</comment>
<code profiles="">set
GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Blowfly:WeaponPartListCollect
ionDefinition_90 ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.elemental.Pistol_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameSta
geIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Fire',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2
),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIn
dex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=
2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=2)
))</code>
<code profiles="">set
GD_Cork_Weap_Pistol.Name.Title_Dahl.Title_Legendary_Blowfly PartName
FruitFly</code>
<code profiles="">set
GD_Cork_Weap_Pistol.Name.Title_Dahl.Title_Legendary_Blowfly:AttributePresentationDe
finition_8 NoConstraintText Now In Four New Flavours!</code>
</category>
<category name="Viral marketeer in all elements . Will get
Deleted if patch is not running">
<comment>#***Makes the Viral Marketer Spawn in all
elements***</comment>
<category name="MultiElemental. Sanity Checked">
<code profiles="">set
GD_Cork_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall:WeaponPartLis
tCollectionDefinition_117 ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Sh
otgun.elemental.Shotgun_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameS
tageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemen
tal_Fire',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex
=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemen
tal_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeight
Index=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemen
tal_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightInde
x=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemen
tal_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=
2)))</code>
</category>
<category name="Fix Projectile Color">
<code profiles="">set
GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall PartSysTemplate
ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_wavy'</code>
<code profiles="">set
GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall
ConditionalPartSysTemplate
EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers_Elemental_Wavy'</
code>
</category>
</category>
<category name="Fremington Edge To White feather">
<comment>***replaces Fremingtons Edge with custom
body shot sniper, special thanks to nikita on this one***</comment>
<code profiles="">set
GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriti
calHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCritic
alHitBonus',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.850000,B
aseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000
0)))</code>
<code profiles="">set
GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
<code profiles="">set
GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge PartName White
Feather</code>
<code profiles="">set
GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge:AttributePresentation
Definition_8 NoConstraintText BOOM! CHEST SHOT!</code>
<code profiles="">set
GD_Weap_SniperRifles.Sight.Sniper_Sight_Hyperion_FremingtonsEdge
AttributeSlotUpgrades
((SlotName="WeaponZoomFOV",GradeIncrease=7,bActivateSlot=True))</code>
</category>
<category name="Fatale In all elements. Will get Deleted if
patch is not running">
<comment>#***Fatale in all elements***</comment>
<code profiles="">set
GD_Cork_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch:WeaponPartListCollectionD
efinition_145 ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SM
G.elemental.SMG_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageInde
x=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Fire
',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Corr
osive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=2)
,
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Shoc
k',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Ice'
,Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=2)))</
code>
</category>
<category name="Remove partlock on Longnail. Will get
Deleted if patch is not running">
<comment>#***Removes the Parts Lock on the
Longnail***</comment>
<code profiles="">set
GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Longnail:WeaponPartLi
stCollectionDefinition_183 GripPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Sn
iperRifles.Grip.SR_Grip_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=
1,DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Vladof
',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Maliwa
n',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Jakobs
',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Hyperi
on',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))<
/code>
<code profiles="">set
GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Longnail:WeaponPartLi
stCollectionDefinition_183 SightPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Sn
iperRifles.Sight.Sniper_Sight_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStage
Index=1,DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_
Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0
),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_
Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=
0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_
Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0
),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_
Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex
=0)))</code>
<code profiles="">set
GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Longnail:WeaponPartLi
stCollectionDefinition_183 StockPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Sn
iperRifles.Stock.SR_Stock_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageInde
x=1,DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Vlad
of',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Mali
wan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Jako
bs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Hype
rion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0))
)</code>
<code profiles="">set
GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Longnail:WeaponPartLi
stCollectionDefinition_183 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Sn
iperRifles.Accessory.Sniper_Accessory_Bayonet1',Manufacturers=,MinGameStageIndex=0,
MaxGameStageIndex=1,DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Bipod1_Accuracy',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,Def
aultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Bipod2_Critical',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,Def
aultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Foregrip_Stability',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,
DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Mount1_Mag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultW
eightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Mount2_FireRate',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,Def
aultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Mount3_Damage',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,Defau
ltWeightIndex=0)))</code>
</category>
<category name="Makes hammer Buster a Better Spinigun">
<comment>***Makes the Hammer Buster A Better Spingun,
A true successor to the original***</comment>
<code profiles="">set
gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_HammerBreaker
GestaltModeSkeletalMeshName AR_Barrel_Vladof</code>
<code profiles="">set
gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_HammerBreaker
WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerSho
t',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAt
tribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',Initi
alizationDefinition=None,BaseValueScaleConstant=2.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDe
finition=None,BaseValueScaleConstant=1.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefi
nition=None,BaseValueScaleConstant=1.250000)),,
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDura
tion',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',In
itializationDefinition=None,BaseValueScaleConstant=8.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=0.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.7500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=10.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCoun
t',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.700000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstInterval',Mod
ifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=-0.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))</code>
<code profiles="">set
gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_HammerBreaker
NumPhysicalBarrelsToFireFrom 3</code>
<code profiles="">set
gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_HammerBreaker BoneControllers
((BoneName="Barrel_Spinner",ControlType=WEAP_BONE_CONTROL_BarrelSpinner,bUseInFirst
Person=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateWeaponBo
neFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun:WillowSkelControl
_RotateWeaponBoneFromFiring_0'))</code>
<code profiles="">set
gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_HammerBreaker bIsSpinningEnabled
True</code>
<code profiles="">set
gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_HammerBreaker SpinUpDuration
(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,B
aseValueScaleConstant=1.000000)</code>
<code profiles="">set
gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_HammerBreaker SpinDownDuration
(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,B
aseValueScaleConstant=1.000000)</code>
<code profiles="">set
gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_HammerBreaker
StartingSpinUpFireIntervalMultiplier 3.000000</code>
</category>
<category name="Turns Flakker into a Carnage style shotgun
By Nikita Zed">
<code profiles="">set
GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker CustomFiringModeDefinition
FiringModeDefinition'GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Nukem'</
code>
<code profiles="">set
GD_Cork_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker PartName
Carnage</code>
<code profiles="">set
GD_Cork_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker:AttributePresentatio
nDefinition_8 NoConstraintText Holy skagsack! It shoots Nukes!</code>
<code profiles="">set
GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifie
rType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMul
tiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=40.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
</category>
</category>
</category>
</body>
</BLCMM>
#Commands:
set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie
ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriti
calHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.400000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
)),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.Play
erConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000)))
set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie
GestaltModeSkeletalMeshName SR_Barrel_Maliwan
set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie
AttributeSlotUpgrades
((SlotName="WeaponDamage",GradeIncrease=6,bActivateSlot=True),
(SlotName="WeaponAccuracyImpulse",GradeIncrease=2,bActivateSlot=True))
set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom
WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Mod
ifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=4.300000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_MoonItems.A_Item_Unique.MoonItem_Freedom UIStatList
((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAtt
ributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Resou
rcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constrai
ntAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,Comparison
Operator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=N
one,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.AirBoost.AirBoost_SustainedCost',ConstraintAttri
bute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperato
r=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,Con
stantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.GameplayAttributes.WeaponDamageWhileAirborne',Constraint
Attribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOp
erator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=Non
e,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.GameplayAttributes.FootSpeed',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttribute=None
,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATO
R_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOper
and2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=None,
SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR
_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOpera
nd2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttribute=N
one,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPER
ATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantO
perand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None))
set GD_MoonItems.A_Item_Unique.MoonItem_Freedom AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=DesignerAttributeDefinition'D_Attributes.AirBoost.AirBoost_SustainedCost',Constrai
ntAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=0.000000),bIncludeInFunStats=Fal
se,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=Fal
se,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.GameplayAttributes.WeaponDamageWhileAirborne',Con
straintAttribute=AttributeDefinition'D_Attributes.Movement.IsAirborne',ModifierType
=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Ini
tializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttribu
tes.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValu
eConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ConstraintAttribute
=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.BalanceAttributes.Init_StatBonus_Strong',BaseValueScaleConstant=0.500000),PerGr
adeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefini
tion=None,BaseValueScaleConstant=5.000000),bIncludeInFunStats=False,bIncludeAlliesA
sTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,
MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),(SlotName="Oxygen",bExternalSlot=Tr
ue,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attr
ibutes.OxygenResourcePool.OxygenMaxValue',ConstraintAttribute=None,ModifierType=MT_
PreAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseVal
ueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfo
rceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targ
etInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item_Unique.MoonItem_Freedom AttributeSlotUpgrades
((SlotName="FireIcon",GradeIncrease=0,bActivateSlot=True),
(SlotName="ShockIcon",GradeIncrease=0,bActivateSlot=True),
(SlotName="CorrosiveIcon",GradeIncrease=0,bActivateSlot=True),
(SlotName="IceIcon",GradeIncrease=0,bActivateSlot=True),
(SlotName="ExplosiveIcon",GradeIncrease=0,bActivateSlot=True),
(SlotName="Attribute1",GradeIncrease=1,bActivateSlot=True),
(SlotName="Attribute2",GradeIncrease=1,bActivateSlot=True),
(SlotName="Attribute3",GradeIncrease=1,bActivateSlot=True),
(SlotName="Attribute4",GradeIncrease=1,bActivateSlot=True),
(SlotName="Oxygen",GradeIncrease=1,bActivateSlot=True),
(SlotName="Slam",GradeIncrease=1,bActivateSlot=True),
(SlotName="Grade",GradeIncrease=0,bActivateSlot=True))
set GD_Cork_ClassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Cowgirl UIStatList
((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAtt
ributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attri
buteDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDef
inition'D_Attributes.WeaponType.Weapon_Is_Pistol',SupplementalAttributeExpression=(
AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_Pr
eferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttribu
teToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMu
ltiplier',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is
_Pistol',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator
=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,Cons
tantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Cork_ClassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Cowgirl
AttributeSlotEffects
((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeT
oModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmo
RegenerationMultiplier',ConstraintAttribute=AttributeDefinition'D_Attributes.Weapon
Type.Weapon_Is_Pistol',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Cork_ClassMods.Misc.Init_StatBonus_Strong',BaseValueScaleConstant=6.000
000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializa
tionDefinition=None,BaseValueScaleConstant=0.000000),bIncludeInFunStats=False,bIncl
udeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,Minimu
mGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,Attribute
ToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribut
e=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Sca
le,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializa
tionDefinition=AttributeInitializationDefinition'GD_Cork_ClassMods.Misc.Init_StatBo
nus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=
True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataNam
e=),
(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,A
ttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offh
and',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pist
ol',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAt
tribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Cork_Cla
ssMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(
BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,Ba
seValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=Fals
e,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=
0,TargetInstanceDataName=),
(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Lawbringer_Skills.SkillGradeModifiers.HellsCominWithMe
',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSta
ts=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Lawbringer_Skills.SkillGradeModifiers.Gunslinger',Cons
traintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConsta
nt=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Tru
e,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Inv
entoryAttributeDefinition'GD_Lawbringer_Skills.SkillGradeModifiers.FasterNYou',Cons
traintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Cork_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConsta
nt=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Tru
e,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Cork_ClassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Cowgirl
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChance
Modifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.650000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=-0.150000)))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun AttributeSlotUpgrades
((SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True),
(SlotName="AccuracyMin",GradeIncrease=3,bActivateSlot=True),
(SlotName="WeaponAccuracyImpulse",GradeIncrease=2,bActivateSlot=True))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun WeaponCardAttributes ()
set GD_Shields.Material.Material5_Legendary_Spike AttributeSlotUpgrades
((SlotName="Capacity",GradeIncrease=15,bActivateSlot=False),
(SlotName="RechargeDelay",GradeIncrease=12,bActivateSlot=False),
(SlotName="Special01",GradeIncrease=50,bActivateSlot=False),
(SlotName="Special02",GradeIncrease=50,bActivateSlot=False))
set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Tediore_Tesla WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierT
ype=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChance
Modifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000)))
set
GD_Cork_Weap_Lasers.Projectiles.Projectile_TeslaDummy:BehaviorProviderDefinition_0.
Behavior_SpawnProjectile_59 bInflictRadiusDamageOnOwner False
set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_BlackSnake
CustomFiringModeDefinition
FiringModeDefinition'GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake'
set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_BlackSnake WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDef
inition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChance
Modifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.200000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.350000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Petunia_Weapons.SMGs.SMG_Barrel_Tediore_Boxxy ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.BulletRicochet.BulletRicochetT
owardsEnemyChance',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=2.0
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflecti
onOffEnemyChance',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.50
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000)))
set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Dahl_Ricochet WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',I
nitializationDefinition=None,BaseValueScaleConstant=-1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponContinuousDamageSc
ale',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.200000)))
set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Hyperion_CompanyMan
WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=18.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-
0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))
set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Hyperion_CompanyMan
WeaponCardAttributes
((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',PriorityInc
rease=-1000.500000))
set GD_Petunia_Weapons.AssaultRifles.AR_Barrel_CryBaby_Wiggle AttributeSlotUpgrades
((SlotName="WeaponSpread",GradeIncrease=-3,bActivateSlot=True),
(SlotName="AccuracyMin",GradeIncrease=-3,bActivateSlot=True),
(SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),
(SlotName="WeaponFireRate",GradeIncrease=-5,bActivateSlot=True))
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt
WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefi
nition=None,BaseValueScaleConstant=0.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',In
itializationDefinition=None,BaseValueScaleConstant=-3.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefi
nition=None,BaseValueScaleConstant=-3.000000)))
set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Hyperion_Excalibastard
WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
,
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=3.600000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-
0.090000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))
set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Hyperion_Excalibastard
ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePo
ol.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.
000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapo
n_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.0
00000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon
_Is_Hyperion_Old',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.0
00000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon
_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=6.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDam
ageResourcePool.ContinuousDamage_MaxValue',ModifierType=MT_Scale,BaseModifierValue=
(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Wea
ponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleCons
tant=-0.200000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDam
ageResourcePool.ContinuousDamage_OnIdleRegenerationDelay',ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D
_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,Bas
eValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCritic
alHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,Bas
eValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyper
ion',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCritic
alHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,Bas
eValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyper
ion_Old',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.Instigate
dMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.500000)))
set GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Barrel_Dahl_FastTalker
WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Mod
ifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.165000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Dahl_Firestarta WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
,
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
3.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))
set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=3.200000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.500000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Frostfire AttributeSlotUpgrades
((SlotName="WeaponDamage",GradeIncrease=12,bActivateSlot=True),
(SlotName="WeaponFireRate",GradeIncrease=8,bActivateSlot=True),
(SlotName="WeaponReloadSpeed",GradeIncrease=7,bActivateSlot=True),
(SlotName="WeaponMagSize",GradeIncrease=9,bActivateSlot=True))
set
GD_Weap_SMG.Skills.Skill_Frostfire:BehaviorProviderDefinition_0.Behavior_AttemptSta
tusEffect_373 StatusEffect None
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Globber WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
,
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.650000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.350000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_GwensOtherHead FiringPatternLines
((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointO
nly=False,CustomWaveMotion=),(StartPoint=(Pitch=0,Yaw=-
455,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotio
n=))
set GD_Ma_Weapons.Barrel.Pistol_Barrel_Maliwan_3_HardReboot weaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDef
inition=None,BaseValueScaleConstant=0.700000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChance
Modifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,Base
ValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwa
n',InitializationDefinition=None,BaseValueScaleConstant=0.350000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDef
inition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Ma_Weapons.FiringModes.Bullet_Pistol_Maliwan_HardReboot DamageRadiusFormula
(BaseValueConstant=400.000000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000)
set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream
WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=,Init
ializationDefinition=None,BaseValueScaleConstant=0.400000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDurati
on',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueA
ttribute=,InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=,In
itializationDefinition=None,BaseValueScaleConstant=6.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDura
tion',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=,InitializationDefinition=None,BaseValueScaleConstant=0.000000)),
(AttributeToModify=DesignerAttributeDefinition'GD_Weap_AssaultRifle.WeaponIsIceScre
am',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_JackOCannon WeaponCardAttributes
()
set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_JackOCannon WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=-0.050000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-
2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefin
ition=None,BaseValueScaleConstant=3.400000)))
set GD_Ma_Weapons.Barrel.Laser_Barrel_Hyperion_5_LongestYard WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.100000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
,
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializati
onDefinition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDef
inition=None,BaseValueScaleConstant=5.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=-
9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PostAdd,BaseModifierValue=(BaseValueConstant=50.000000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.330000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))
set GD_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_MajorTom WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefini
tion=None,BaseValueScaleConstant=0.900000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',Initiali
zationDefinition=None,BaseValueScaleConstant=2.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefi
nition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefi
nition=None,BaseValueScaleConstant=7.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefini
tion=None,BaseValueScaleConstant=-0.400000)))
set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Hyperion_Mining WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
,
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-
0.230000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))
set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful SpinUpDuration
(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,B
aseValueScaleConstant=1.000000)
set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful
WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=20.000000)))
set GD_Ma_Weapons.Barrel.SR_Barrel_Hyperion_5_OmniCannon WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=-2.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set Bullet_sniper_OmniCannon:Behavior_Explode_34 DamageFormula
(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Wea
pon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe
ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriti
calHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.100000,B
aseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000
0)),
(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.Play
erConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000)))
set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork
WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifie
rType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefini
tion=None,BaseValueScaleConstant=-0.300000)))
set GD_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier
WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefi
nition=None,BaseValueScaleConstant=0.400000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDe
finition=None,BaseValueScaleConstant=20.000000)))
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefi
nition=None,BaseValueScaleConstant=-3.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValu
eAttribute=,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Maliwan_SavorySideSaber
ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePo
ol.AccuracyOnIdleRegenerationRate',ModifierType=MT_Scale,BaseModifierValue=(BaseVal
ueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMinValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDam
ageResourcePool.ContinuousDamage_MaxValue',ModifierType=MT_Scale,BaseModifierValue=
(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Wea
ponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleCons
tant=0.150000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDam
ageResourcePool.ContinuousDamage_OnIdleRegenerationDelay',ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=50.200000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000)))
set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=1.700000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValue
Attribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',Ini
tializationDefinition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefin
ition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMul
tiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=7.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Tediore_Rocketeer WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=,InitializationDefinition=None,BaseValueScaleConstant=-0.700000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChance
Modifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.100000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Magma:Behavior_Explode_5
DamageRadiusFormula (BaseValueConstant=280.000000)
set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Magma WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChance
Modifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,Base
ValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwa
n',InitializationDefinition=None,BaseValueScaleConstant=0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDef
inition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.650000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Cork_Weap_Lasers.A_Weapons.WT_Dahl_Laser ContinuousDamagePoolDefinition
ResourcePoolDefinition'D_Resourcepools.WeaponPools.ContinuousDamagePool_Increasing'
set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Dahl_ZX1 ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDa
mageResourcePool.ContinuousDamage_OnIdleRegenerationDelay',ModifierType=MT_PreAdd,B
aseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDam
ageResourcePool.ContinuousDamage_OnIdleRegenerationRate',ModifierType=MT_PreAdd,Bas
eModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.WeaponContinuousDam
ageResourcePool.ContinuousDamage_MaxValue',ModifierType=MT_PreAdd,BaseModifierValue
=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,
BaseValueScaleConstant=1.000000)))
set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Dahl_ZX1 WeaponCardAttributes
((Attribute=AttributeDefinition'D_Attributes.WeaponContinuousDamageResourcePool.Con
tinuousDamage_MaxValue',PriorityIncrease=0.500000))
set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Dahl_ZX1 WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
1.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=,Init
ializationDefinition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponContinuousDamageSc
ale',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.350000,BaseValue
Attribute=None,InitalizationDefinition=None,BaseValueScaleConstant=1.000000)))
set
GD_Cork_Weap_Lasers.A_Weapons_Unique.Laser_Hyperion_3_Mining:WeaponPartListCollecti
onDefinition_57 SightPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Cork_We
ap_Lasers.Sight.Laser_Sight_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIn
dex=0,DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Cork_Weap_Lasers.Sight.Laser_Sight_Ma
liwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)
,
(bDisabled=False,Part=WeaponPartDefinition'GD_Cork_Weap_Lasers.Sight.Laser_Sight_Te
diore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)
,
(bDisabled=False,Part=WeaponPartDefinition'GD_Cork_Weap_Lasers.Sight.Laser_Sight_Da
hl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Cork_Weap_Lasers.Sight.Laser_Sight_Hy
perion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3
)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePo
ol.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseVal
ueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePo
ol.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseVal
ueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePo
ol.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseVal
ueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePo
ol.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000)),
(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePoo
l.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseVal
ueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000)))
set GD_Weap_SniperRifles.Body.SR_Body_Jakobs_3 WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Mod
ifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribut
e=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ReloadTime 3.600000
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle FireRate 0.120000
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ClipSize 34
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle AttributeSlotEffects
((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToM
odify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Non
e,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeU
pgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTar
get=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Maxi
mumGrade=0,TargetInstanceDataName=),
(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeTo
Modify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttrib
ute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Pe
rGradeUpgrade=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponMagSize",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToM
odify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=N
one,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrad
eUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefiniti
on=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsT
arget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Ma
ximumGrade=0,TargetInstanceDataName=),
(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,Attribut
eToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttr
ibute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),
PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToMo
dify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None
,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUp
grade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModi
fy=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinVal
ue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModi
fy=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxVal
ue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToMo
dify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnId
leRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValu
e=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),b
IncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEn
forceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,Attr
ibuteToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'
,ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,Attribu
teToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseSc
ale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToM
odify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute
=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValue
Attribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGr
adeUpgrade=(BaseValueConstant=-
0.130000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Bandit WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifie
rType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.900000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Dahl WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifie
rType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.900000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Jakobs WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifie
rType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.900000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifie
rType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Vladof WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifie
rType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ClipSize 32
set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ReloadTime 2.500000
set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol FireRate 0.150000
set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol AttributeSlotEffects
((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToM
odify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Non
e,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeU
pgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTar
get=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Maxi
mumGrade=0,TargetInstanceDataName=),
(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeTo
Modify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttrib
ute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Pe
rGradeUpgrade=(BaseValueConstant=-
0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponMagSize",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToM
odify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=N
one,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrad
eUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefiniti
on=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsT
arget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Ma
ximumGrade=0,TargetInstanceDataName=),
(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,Attribut
eToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttr
ibute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),
PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToMo
dify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None
,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUp
grade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModi
fy=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinVal
ue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModi
fy=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxVal
ue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToMo
dify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnId
leRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValu
e=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),b
IncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEn
forceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,Attr
ibuteToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'
,ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,Attribu
teToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseSc
ale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToM
odify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute
=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValue
Attribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGr
adeUpgrade=(BaseValueConstant=-
0.130000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=))
set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper firerate 0.5
set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Hyperion ZoomWeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Mod
ifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribut
e=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',Initializatio
nDefinition=None,BaseValueScaleConstant=-0.420000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCoun
t',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAt
tribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',Initial
izationDefinition=None,BaseValueScaleConstant=-1.000000)))
set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanc
eModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
,
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializati
onDefinition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefini
tion=None,BaseValueScaleConstant=-3.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDef
inition=None,BaseValueScaleConstant=-2.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDef
inition=None,BaseValueScaleConstant=-2.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDef
inition=None,BaseValueScaleConstant=3.600000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=3.600000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinit
ion=None,BaseValueScaleConstant=3.600000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefi
nition=None,BaseValueScaleConstant=3.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefi
nition=None,BaseValueScaleConstant=3.500000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponContinuousDamageSc
ale',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',Ini
tializationDefinition=None,BaseValueScaleConstant=3.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',Modi
fierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-
0.190000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))
set
GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Moxxis_Probe:WeaponPartListCo
llectionDefinition_11 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.Accessory.Pistol_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeig
htIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageI
ndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Laser_Accuracy',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameS
tageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Laser_Double',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameSta
geIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Stock_Stability',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGame
StageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Tech_1_Mag',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStage
Index=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Tech_2_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameSt
ageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Accessory.Pistol_Accessor
y_Tech_3_Firerate',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGame
StageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))
set
GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch:WeaponPartListCollectionD
efinition_159 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SM
G.Accessory.SMG_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeightInde
x=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Bayo
net_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0
,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Body
1_Accurate',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIn
dex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Body
2_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageInde
x=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Body
3_Accelerated',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStag
eIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Stoc
k1_Stabilized',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStag
eIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Stoc
k2_Reload',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageInd
ex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set
GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch:WeaponPartListCollectionDe
finition_158 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SM
G.Accessory.SMG_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeightInde
x=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=5),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Bayo
net_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0
,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Body
1_Accurate',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIn
dex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Body
2_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageInde
x=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Body
3_Accelerated',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStag
eIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Stoc
k1_Stabilized',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStag
eIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.Accessory.SMG_Accessory_Stoc
k2_Reload',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageInd
ex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set
GD_Cork_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer:WeaponPartListCollectio
nDefinition_82 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_La
unchers.Accessory.RL_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeigh
tIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=5),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Launchers.Accessory.RL_Accessory
_BodyMod_1_Mag',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameSta
geIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Launchers.Accessory.RL_Accessory
_BodyMod_2_Acc',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameSta
geIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Launchers.Accessory.RL_Accessory
_Gripper_Reload',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameSt
ageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Launchers.Accessory.RL_Accessory
_Handle_SwapSpeed',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGame
StageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Launchers.Accessory.RL_Accessory
_StockTube_FireRate',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGa
meStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Launchers.Accessory.RL_Accessory
_TipCover_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameS
tageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4)))
set
GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie:WeaponPartLis
tCollectionDefinition_186 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Sn
iperRifles.Accessory.Sniperl_Accessory_None',Manufacturers=,MinGameStageIndex=0,Max
GameStageIndex=1,DefaultWeightIndex=1),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Bayonet1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWei
ghtIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Bipod1_Accuracy',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,Def
aultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Bipod2_Critical',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,Def
aultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Foregrip_Stability',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,
DefaultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Mount1_Mag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultW
eightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Mount2_FireRate',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,Def
aultWeightIndex=0),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Ac
cessory_Mount3_Damage',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,Defau
ltWeightIndex=0)))
set
gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_Hail:WeaponPartListCollectio
nDefinition_37 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_As
saultRifle.Accessory.AR_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWe
ightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=5),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_Foregrip_Stability',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),Mi
nGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStag
eIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_BanditClamp_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),Mi
nGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_BanditClamp_Wild',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinG
ameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_Box_BulletSpeed',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGa
meStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_Shroud1_MagSize',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGa
meStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Access
ory_Shroud2_Accuracy',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinG
ameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))
set
GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker:WeaponPartListColl
ectionDefinition_127 Accessory1PartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Sh
otgun.Accessory.SG_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeightI
ndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_B
ayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageInde
x=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_M
oonClip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex
=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_S
hotgunShell',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageI
ndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_T
ech_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0
,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_T
ech_2',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0
,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_T
ech_3',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0
,MaxGameStageIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_V
erticalGrip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageI
ndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))
set
GD_Cork_Weap_AssaultRifle.Projectiles.Projectile_Rocket_KerBoom:BehaviorproviderDef
inition_0.Behavior_Explode_1 DamageSource Class'WillowGame.WillowDmgSource_Grenade'
set
GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Torgue:BehaviorProviderDefinitio
n_0.Behavior_Explode_1 DamageSource Class'WillowGame.WillowDmgSource_Grenade'
set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Serenity:AttributePresentationDe
finition_1 NoConstraintText Luneshine: Pff Who Needs [skill]O[small]2[-small][-
skill].
set GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Serenity
ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.VacuumStatu
sEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000)))
set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Punisher:AttributePresentationDe
finition_0 NoConstraintText Luneshine: +20%[skill] Critical Hit Damage[-skill].
set GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Punisher
ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriti
calHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
)))
set GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Oxygenator
ExternalAttributeEffects
((AttributeToModify=DesignerAttributeDefinition'GD_Weap_Accessories.Moonstone.Attri
bute_Oxygenator_OxygenSteal',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueCo
nstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSca
leConstant=1.000000)))
set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_HardenUp:AttributePresentationDe
finition_7 NoConstraintText Luneshine: +15%[skill] Shield Capacity [-skill].
set GD_Weap_Accessories.Moonstone.Moonstone_Attachment_HardenUp
ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool
.ShieldMaxValue_Player',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=
0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000)))
set GD_Weap_Accessories.Moonstone.Moonstone_Attachment_FastLearner
ExternalAttributeEffects
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ExperienceResource
Pool.ExperiencePointsFromCombatScale',ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Experien
ceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleC
onstant=0.020000)))
set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_FastLearner:AttributePresentatio
nDefinition_0 NoConstraintText Luneshine: Bonus 40%[skill] XP[-skill] from kills.
set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Boominator:AttributePresentation
Definition_0 Description Luneshine: Increases[skill] Grenade Damage[-skill] by 10%.
set GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Boominator
ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.Instigat
edGrenadeDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant
=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000)))
set GD_Weap_Accessories.Moonstone.Moonstone_Attachment_PiercingRounds
ExternalAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceShieldPenetration.
PercentChanceInstigatedBulletDmgIgnoresShields',ModifierType=MT_PreAdd,BaseModifier
Value=(BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition
=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Accessories.skills.safeguard_shieldRegen SkilleffectDefinitions
((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool
.ShieldPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=F
alse,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget
=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_P
ostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initia
lizationDefinition=AttributeInitializationDefinition'GD_Weap_Accessories.Misc.Init_
Safeguard_RegenRate',BaseValueScaleConstant=5.000000),GradeToStartApplyingEffect=1,
PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgr
adeList=))
set
GD_Weap_Accessories.Moonstone.Moonstone_Attachment_Safeguard:AttributePresentationD
efinition_0 Description Luneshine: Restores 10%[skill] Max Shields[-skill] on kill.
set GD_AttributePresentation.Health.AttrPresent_HealthMaxValue bDontDisplayNumber
True
set GD_GrenadeMods.Payload.Payload_Standard AttributeSlotUpgrades
((SlotName="Damage",GradeIncrease=20,bActivateSlot=True))
set GD_GrenadeMods.Payload.Payload_Standard_AirMask AttributeSlotUpgrades
((SlotName="Damage",GradeIncrease=20,bActivateSlot=True))
set GD_GrenadeMods.A_Item_Custom.GrenadeMod_Snowball AttributeSlotEffects
((SlotName="Damage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=
AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None
,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUp
grade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=
None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarg
et=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Maxim
umGrade=0,TargetInstanceDataName=),
(SlotName="DamageRadius",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToMo
dify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGra
deUpgrade=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefini
tion=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesA
sTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-
1,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="FuseTime",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify
=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,Mod
ifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribut
e=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgra
de=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=Non
e,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=
False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGr
ade=0,TargetInstanceDataName=),
(SlotName="IsIce",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=At
tributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,M
odifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgr
ade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=No
ne,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget
=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumG
rade=0,TargetInstanceDataName=),
(SlotName="StatusEffectChanceModifier_Ice",bExternalSlot=False,bRunEffectsAsSkill=F
alse,AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatus
EffectChanceModifier',ConstraintAttribute=AttributeDefinition'D_Attributes.GrenadeM
od.GrenadeModIsIce',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1000
000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=100000.000000),PerGradeUpgrade=(BaseValueConstant=1000000.100000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=10000.000000),bIncl
udeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforc
eMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="StatusEffectDamage_Ice",bExternalSlot=False,bRunEffectsAsSkill=False,Att
ributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDa
mage',ConstraintAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsI
ce',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance
_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',BaseValueScaleC
onstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=No
ne,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndD
amage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',BaseValueScaleConstant=0.0
50000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=Fa
lse,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName
=))
set GD_GrenadeMods.Accessory.Accessory_Ice_Grade4 AttributeSlotUpgrades
((SlotName="IsIce",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatusEffectChanceModifier_Ice",GradeIncrease=8,bActivateSlot=True),
(SlotName="StatusEffectDamage_Ice",GradeIncrease=0,bActivateSlot=True))
set GD_GrenadeMods.Accessory.Accessory_Ice_Grade3 AttributeSlotUpgrades
((SlotName="IsIce",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatusEffectChanceModifier_Ice",GradeIncrease=6,bActivateSlot=True),
(SlotName="StatusEffectDamage_Ice",GradeIncrease=0,bActivateSlot=True))
set GD_GrenadeMods.Accessory.Accessory_Ice_Grade2 AttributeSlotUpgrades
((SlotName="IsIce",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatusEffectChanceModifier_Ice",GradeIncrease=4,bActivateSlot=True),
(SlotName="StatusEffectDamage_Ice",GradeIncrease=0,bActivateSlot=True))
set GD_GrenadeMods.Accessory.Accessory_Ice_Grade1 AttributeSlotUpgrades
((SlotName="IsIce",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatusEffectChanceModifier_Ice",GradeIncrease=2,bActivateSlot=True),
(SlotName="StatusEffectDamage_Ice",GradeIncrease=0,bActivateSlot=True))
set GD_MoonItems.Body.Body_Duality:AttributePresentationDefinition_1 Description
[vacuum]Provides var[-vacuum][atmos]ying bonuses.[-atmos]
set GD_MoonItems.Body.Body_TwoFace:AttributePresentationDefinition_0 Description
[vacuum]Provides var[-vacuum][atmos]ying bonuses.[-atmos]
set GD_MoonItems.A_Item.MoonItem_DualityA AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=MT_Scale,
BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_S
tatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValue
Constant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Non
e,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAt
tributes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=MT_Scale,B
aseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',ModifierType=MT_Scale,B
aseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initialization
Definition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_St
atBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant
=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimum
Grade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanc
eDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None
,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAtt
ributes.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(Ba
seValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,Base
ValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,
bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=1
2,TargetInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_DualityB AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT_Scale,Ba
seModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_Sta
tBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueCo
nstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttr
ibutes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgra
de=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',ModifierType=MT_Scale,
BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializatio
nDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_S
tatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstan
t=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimu
mGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstan
ceDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAt
tributes.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(B
aseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,Bas
eValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False
,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=
12,TargetInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',Modifi
erType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifl
e',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Fal
se,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=Fal
se,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_DualityC AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Scale,B
aseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_St
atBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueC
onstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None
,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAtt
ributes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgr
ade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Scale,Ba
seModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_Scale,BaseModifi
erValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_M
edium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.010000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=Fal
se,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName
=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_S
cale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initiali
zationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.I
nit_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueCo
nstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceM
inimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetI
nstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_
Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValu
eScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnf
orceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,Ta
rgetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_DualityD AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_Scale,Base
ModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDef
inition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatB
onus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueCons
tant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierTyp
e=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,In
itializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttrib
utes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_Scale,BaseM
odifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType
=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',ModifierType=MT_Scale
,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializati
onDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_
StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConsta
nt=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCon
stant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinim
umGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInsta
nceDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',Modifi
erType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=No
ne,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceA
ttributes.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(
BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,Ba
seValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=Fals
e,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade
=12,TargetInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLaunch
er',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,Initia
lizationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,b
IncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,M
inimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_DualityE AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',ModifierType=MT
_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initia
lizationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes
.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Ba
seValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',
ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttrib
ute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Ba
lanceAttributes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerG
radeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',ModifierType=MT_
Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',M
odifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT_Scale,BaseModi
fierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinit
ion=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus
_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.0100
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=F
alse,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataNa
me=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT
_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initia
lizationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes
.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValue
Constant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSc
aleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,Targe
tInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=M
T_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_DualityF AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT_Scale,Ba
seModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_Sta
tBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueCo
nstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttr
ibutes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgra
de=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT_Scale,Bas
eModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Scale,BaseMod
ifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefini
tion=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonu
s_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.010
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=
False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataN
ame=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=M
T_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initi
alizationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttribute
s.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValu
eConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,Targ
etInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=
MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,
BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=Fa
lse,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGra
de=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_DualityG AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_Scale,Base
ModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDef
inition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatB
onus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueCons
tant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierTyp
e=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,In
itializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttrib
utes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType=MT_Scale,BaseM
odifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',ModifierType
=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT_Scale,BaseModi
fierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinit
ion=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus
_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.0100
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=F
alse,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataNa
me=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=MT
_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initia
lizationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes
.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValue
Constant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSc
aleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,Targe
tInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',ModifierType=M
T_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Laser',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueSca
leConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforce
MinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,Target
InstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_DualityH AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=MT_Scale,
BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_S
tatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValue
Constant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Non
e,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAt
tributes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=MT_Scale,B
aseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',ModifierType=MT_Scale,
BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializatio
nDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_S
tatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstan
t=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimu
mGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstan
ceDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',Modifie
rType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=Non
e,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAt
tributes.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(B
aseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,Bas
eValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False
,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=
12,TargetInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',Modifi
erType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifl
e',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunS
tats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumG
rade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_DualityI AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',ModifierType=MT
_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initia
lizationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes
.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Ba
seValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',
ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttrib
ute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Ba
lanceAttributes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerG
radeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',ModifierType=MT_
Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_RocketLauncher',M
odifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=MT_Scale,BaseMo
difierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefin
ition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBon
us_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.01
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade
=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceData
Name=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=
MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Init
ializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttribut
es.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseVal
ueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfo
rceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,Tar
getInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType
=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',Mod
ifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeIn
FunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaxi
mumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_DualityJ AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=At
tributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',ModifierType=MT_S
cale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initiali
zationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.I
nit_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',Constra
intAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',Mo
difierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribut
e=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Bala
nceAttributes.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGra
deUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=Att
ributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',ModifierType=MT_Sc
ale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',Constrai
ntAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',Mod
ifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=Attribut
eDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=MT_Scale,BaseMo
difierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefin
ition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBon
us_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.01
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade
=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceData
Name=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',ConstraintAtt
ribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType=
MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Init
ializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttribut
es.Init_StatBonus_Medium',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseVal
ueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfo
rceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,Tar
getInstanceDataName=),
(SlotName="Attribute7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAt
tribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',ModifierType
=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute8",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.OffHandWeapon.PerShotAccuracyImpulse_Offhand',Con
straintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',Mod
ifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceD
ataName=),
(SlotName="Attribute9",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_DualityJ UIStatList
((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAtt
ributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Resou
rcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constrai
ntAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,Comparison
Operator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=N
one,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=Attribute
Definition'GD_MoonItems.Misc.VacuumAndSniper',SupplementalAttributeExpression=(Attr
ibuteOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_Prefer
Attribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeTo
Append=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=AttributeD
efinition'GD_MoonItems.Misc.VacuumAndSniper',SupplementalAttributeExpression=(Attri
buteOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferA
ttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToA
ppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefini
tion'GD_MoonItems.Misc.AtmosphereAndShotgun',SupplementalAttributeExpression=(Attri
buteOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferA
ttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToA
ppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute
=AttributeDefinition'GD_MoonItems.Misc.AtmosphereAndShotgun',SupplementalAttributeE
xpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage
=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),Suppleme
ntalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttribute=None
,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATO
R_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOper
and2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=None,
SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR
_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOpera
nd2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttribute=N
one,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPER
ATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantO
perand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None))
set GD_MoonItems.Titles.Title_Duality PartName Variety Oz Kit
set GD_MoonItems.A_Item.MoonItem_TwoFaceA AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCon
stant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Weak',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamag
eModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseVa
lueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValu
eScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttri
bute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeIn
FunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaxi
mumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedCorrosiveStatusCh
anceModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Bas
eValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeI
nitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Weak',BaseVal
ueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negativ
e',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVal
ueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),(Slo
tName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desig
nerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=None,
ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttri
bute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.M
isc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Bas
eValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeI
nitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleC
onstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMin
imumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInst
anceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_TwoFaceB AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModi
fier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCo
nstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializ
ationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negativ
e',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVal
ueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_TwoFaceC AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier'
,ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Weak',BaseValueScaleConsta
nt=1.000000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Fal
se,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=Fal
se,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageMod
ifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueC
onstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitiali
zationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValueSca
leConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute
=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunS
tats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumG
rade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedShockStatusChance
Modifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseVal
ueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIniti
alizationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Weak',BaseValueSc
aleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribut
e=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFun
Stats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximum
Grade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negativ
e',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVal
ueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),(SlotName="Eleme
nt4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=DesignerAttribute
Definition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=None,ModifierType
=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,In
itializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Misc.Init_Pla
yerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=0.03
5000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=Fa
lse,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName
=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_TwoFaceD AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCon
stant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSta
ts=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGra
de=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negativ
e',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVal
ueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGra
de=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_TwoFaceF AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',C
onstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Weak',BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceStatusDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCon
stant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValueScale
Constant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=N
one,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSta
ts=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGra
de=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIceStatusChanceMo
difier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValue
Constant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitial
izationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Weak',BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negativ
e',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVal
ueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),(SlotName="Element4",b
ExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=DesignerAttributeDefini
tion'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=None,ModifierType=MT_Pr
eAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initiali
zationDefinition=AttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSla
mMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=0.035000),
bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bE
nforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_TwoFaceG AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifi
er',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValueScaleC
onstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStat
s=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrad
e=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',Constr
aintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseValueScaleConstant=1.
000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bI
ncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,Mi
nimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVa
lueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDa
taName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegene
rationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium',BaseVal
ueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeI
nFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMax
imumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=)
,
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.Body.Body_Oxidizer:AttributePresentationDefinition_3 Description
[vacuum]Provides var[-vacuum][atmos]ying bonuses.[-atmos]
set GD_MoonItems.Body.Body_MoonlightSaga:AttributePresentationDefinition_0
Description [vacuum]Provides var[-vacuum][atmos]ying bonuses.[-atmos]
set GD_MoonItems.A_Item.MoonItem_Acrobat AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.Movement.AirControl',ConstraintAttribute=None,Mod
ifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute
=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Balan
ceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.025000),PerGradeUpg
rade=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=N
one,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarge
t=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Maximu
mGrade=12,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifi
er',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Strong',BaseValueScaleC
onstant=1.150000),PerGradeUpgrade=(BaseValueConstant=0.015000,BaseValueAttribute=No
ne,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStat
s=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrad
e=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=DesignerAttributeDefinition'GD_MoonItems.BalanceAttributes.Attribute_AcrobatSpeedB
oostAmount',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(Bas
eValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeI
nitializationDefinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',Ba
seValueScaleConstant=0.005000),PerGradeUpgrade=(BaseValueConstant=0.018000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bInc
ludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnfor
ceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
arg
etInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_MoonItems.A_Item.MoonItem_Acrobat UIStatList
((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAtt
ributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Resou
rcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constrai
ntAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,Comparison
Operator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=N
one,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,Supplement
alAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,O
perand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.0000
00),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.Movement.AirControl',ConstraintAttribute=None,Supplement
alAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,O
perand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.0000
00),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Attrib
uteDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',Con
straintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,Compa
risonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOpera
nd2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'GD_MoonItems.BalanceAttributes.Attribute_AcrobatSpeedBoostAmo
unt',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=No
ne,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,Attrib
uteOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttribute=None
,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATO
R_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOper
and2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=None,
SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR
_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOpera
nd2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttribute=N
one,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPER
ATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantO
perand2=0.000000),SupplementalAttributeToAppend=None),
(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttr
ibuteStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=Design
erAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=None,S
upplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_
EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperan
d2=0.000000),SupplementalAttributeToAppend=None))
set GD_MoonItems.Body.Body_Acrobat:AttributePresentationDefinition_0 Description
Increases [skill]Movement Control[-skill] while airborne. Additionally Increases
[skill]Melee Damage[-skill].
set GD_MoonItems.A_Item_Unique.MoonItem_MoonlightSaga AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToH
ealingPercent',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(
BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attribu
teInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_MoonLightSaga_LifeSt
eal',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,B
aseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000
0),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False
,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegen
erationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(Ba
seValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=Attribute
InitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRege
nerationBonusFromMoonItems_Formula',BaseValueScaleConstant=5.000000),PerGradeUpgrad
e=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=F
alse,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGr
ade=0,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=150.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttribu
teDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=None,ModifierT
ype=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Ba
seValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,Base
ValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,
bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0
,TargetInstanceDataName=))
set GD_MoonItems.A_Item_Unique.MoonItem_Oxidizer AttributeSlotEffects
((SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModif
ier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=
None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunSt
ats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGr
ade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=
AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',
ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,
InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=F
alse,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=F
alse,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=At
tributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',Cons
traintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToMod
ify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFu
nStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximu
mGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusC
hanceModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(Ba
seValueConstant=-
0.300000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Strong',BaseValueScaleConsta
nt=1.400000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=Fal
se,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=Fal
se,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageMo
difier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValue
Constant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitial
izationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',Ba
seValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier
',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConsta
nt=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Medium_Negative',BaseValu
eScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-
0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumG
rade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstance
DataName=),
(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegen
erationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(Ba
seValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attribute
InitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRege
nerationBonusFromMoonItems_Formula',BaseValueScaleConstant=5.000000),PerGradeUpgrad
e=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None
,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=F
alse,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGr
ade=0,TargetInstanceDataName=),
(SlotName="Attribute5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify
=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Co
nstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleCo
nstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats
=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade
=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),
(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Target
InstanceDataName=),
(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=
None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIt
ems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade
=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attri
buteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueS
caleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnfor
ceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,Targe
tInstanceDataName=),
(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=D
esignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=N
one,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonIte
ms.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=
(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueSc
aleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforc
eMinimumGrade=Fal
se,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=
),
(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModif
y=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttrib
ute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mo
onItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpg
rade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=A
ttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseVa
lueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Res
ourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',Constr
aintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False
,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False
,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),
(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Attri
buteDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierTyp
e=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,I
nitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(Base
ValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bE
nforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,T
argetInstanceDataName=),
(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=Desi
gnerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=Non
e,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGrade
Upgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTa
rget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,Max
imumGrade=0,TargetInstanceDataName=))
set GD_Itempools.Runnables.Pool_Rockzilla BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Launchers.A_Weapons_Legendary.RL_Bandit_5_Thingy',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Roid_Avalanche',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))
set GD_Itempools.Runnables.Pool_Belly BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Shotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Juggernaut_05_Legendary',Probability=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.00000
0),bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_Bosun BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Launchers.A_Weapons_Legendary.RL_Maliwan_5_Cryophobia',Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Legendary.SMG_Tediore_5_IVF',Probability=(BaseValueConstant=0.000000,B
aseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'G
D_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=
True))
set GD_Itempools.Runnables.Pool_Bruce BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGra
des.Shields.ItemGrade_Gear_Shield_Nova_Supernova',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun',Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True))
set GD_Itempools.ListDefs.ChubbyEnemyGunsAndGear ItemPools
((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare'
,PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_02_Uncomm
on',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializat
ionDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolPr
obability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinit
ion=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',
PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationD
efinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDro
ps_PerPlayer',BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_02_Uncomm
on',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializat
ionDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.Gea
rDrops_PerPlayer',BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolPr
obability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinit
ion=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_Per
Player',BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapon
s_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,
InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlay
erCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolP
robability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_It
empools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueS
caleConstant=10.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',Poo
lProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefi
nition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Moonstone_Clust
er',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinit
ion'GD_Itempools.DropWeights.DropODDS_MoonstoneCluster',InitializationDefinition=No
ne,BaseValueScaleConstant=100.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Moonstone',Pool
Probability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_I
tempools.DropWeights.DropODDS_Moonstone',InitializationDefinition=None,BaseValueSca
leConstant=100.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Moonstone',Pool
Probability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_I
tempools.DropWeights.DropODDS_Moonstone',InitializationDefinition=None,BaseValueSca
leConstant=100.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingIns
tant',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializ
ationDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_OxygenInst
ant',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefini
tion'GD_Itempools.DropWeights.DropODDS_Oxygen',InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOn
ly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializat
ionDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.Amm
oDrops_PerPlayer',BaseValueScaleConstant=0.250000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emerge
ncy',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,Initializa
tionDefinition=None,BaseValueScaleConstant=1.000000)),
(ItemPool=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All',
PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'
GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseV
alueScaleConstant=20.000000)),
(ItemPool=ItemPoolDefinition'GD_Pet_ItemPools.Pool_AllPetuniaGear',PoolProbability=
(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.Dro
pWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstan
t=12.000000)),
(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legend
ary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefini
tion'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,
BaseValueScaleConstant=12.000000)))
set GD_Itempools.Runnables.Pool_D8L3K BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonIte
ms.A_Item_Unique.A_Astrotech',Probability=(BaseValueConstant=0.000000,BaseValueAttr
ibute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.We
ighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Legendary.Laser_Dahl_5_Ricochet',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))
set GD_Itempools.Runnables.Pool_Deadlift BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGra
des.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseVa
lueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1
.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Legendary.Laser_Tediore_5_Tesla',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))
set GD_Itempools.Runnables.Pool_Deadlift_Rare BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGra
des.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseVa
lueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1
.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Legendary.Laser_Tediore_5_Tesla',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))
set GD_Itempools.Runnables.Pool_Nakayama BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Launchers.A_Weapons_Legendary.RL_Torgue_5_Nukem',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.SG_Jakobs_5_Flayer',Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tr
ue),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Pistol_Jakobs_5_LuckCannon',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Tediore_5_LaserDisker',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_Shiel
ds.A_Item_Legendary.ItemGrade_Gear_Shield_Impact_05_Rerouter',Probability=(BaseValu
eConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitia
lizationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.0
00000),bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_DrongoBones BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch',Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True))
set GD_Itempools.Runnables.Pool_Eghood BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Blowfly',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_Leech',Probability=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.W
eighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_All_Legendary_Weighted
balancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons
.A_Weapons_Legendary.Laser_Maliwan_5_FusionBeam',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.SMG_Hyperion_5_CheatCode',Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.SG_Jakobs_5_Flayer',Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tr
ue),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.AR_Bandit_5_Fusillade',Probability=(BaseValueConstant=0.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath
=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.RL_Tediore_5_KanedasLaser',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Pistol_Jakobs_5_LuckCannon',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Hyperion_5_LongestYard',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Sniper_Old_Hyperion_5_OmniCannon',Probability=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),b
DropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Pistol_Vladof_5_Expander',Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Maliwan_5_Thunderfire',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))
set GD_Itempools.Runnables.Pool_BadassDarksiderPsycho BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Grenade
Mods.A_Item_Legendary.GM_Pandemic',Probability=(BaseValueConstant=1.000000,BaseValu
eAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balan
ce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Standard_05_Legendary',Probability=(BaseValueConst
ant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_ProtoWarBot BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_Gr
enadeMods.A_Item_Legendary.GM_Quasar',Probability=(BaseValueConstant=0.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Ba
lance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True
),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall',Probability=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000
),bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_GiantCryoHive BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Zim',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_BouncingBonny',Probability=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_B
alance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tru
e))
set GD_Itempools.Runnables.Pool_Lazlo BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Lasers.A_Weapons_Unique.Laser_Maliwan_3_Blizzard',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Tediore_5_Shooterang',Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_Maureen BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Grenade
Mods.A_Item_Legendary.GM_FireBee',Probability=(BaseValueConstant=1.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balanc
e.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Magma',Probability=(BaseValueConst
ant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_Meg BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SMG.A_Weapons_Legendary.SMG_Dahl_5_Torrent',Probability=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition
'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeat
h=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True))
set GD_Itempools.Runnables.Pool_MeatHead BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SMG.A_Weapons_Unique.SMG_Bandit_3_MeatGrinder',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Torgue_5_88Fragnum',Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bD
ropOnDeath=True))
set GD_Itempools.Runnables.Pool_MiniDestroyer BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonIte
ms.A_Item_Unique.A_MoonlightSaga',Probability=(BaseValueConstant=0.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balanc
e.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Legendary.AR_Vladof_5_Shredifier',Probability=(BaseValueConst
ant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_Nel BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork',Probability=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.00000
0),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher',Probability=(BaseValue
Constant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitial
izationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.00
0000),bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_NotCuteBadassTork BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary',Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_LunestalkerMoonBuggy BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cypressure
_Weapons.A_Weapons_Unique.SG_Torgue_3_Landscaper2',Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDro
pOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cypressure_
Weapons.A_Weapons_Unique.SG_Hyperion_3_CompanyMan',Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDro
pOnDeath=True))
set GD_Itempools.Runnables.Pool_RedShirt BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGra
des.Shields.ItemGrade_Gear_Shield_Roid_ShootingStar',Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bD
ropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Legendary.AR_Dahl_5_MajorTom',Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True))
set GD_Itempools.Runnables.Pool_RK5 BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader',Probability=(BaseValueC
onstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitiali
zationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000
000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryNormal',Probability=(BaseVa
lueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1
.000000),bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_RabidAdams BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SMG.A_Weapons_Unique.SMG_Bandit_3_MareksMouth',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Legendary.AR_Jakobs_5_HammerBreaker',Probability=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializ
ationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.0000
00),bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_Red_Rare BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom',Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Roid_05_Legendary',Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True))
set GD_Itempools.Runnables.Pool_RoosterBooster BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonIte
ms.A_Item_Unique.A_Oxidizer',Probability=(BaseValueConstant=0.000000,BaseValueAttri
bute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Wei
ghting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Legendary.RL_Vladof_5_Mongol',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))
set GD_Itempools.Runnables.Pool_BadassBoil BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonIte
ms.A_Item_Unique.A_Invigoration',Probability=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance
.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonItem
s.A_Item_Unique.A_Freedom',Probability=(BaseValueConstant=0.000000,BaseValueAttribu
te=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weigh
ting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidget BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_WetWeek',Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bD
ropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Unique.Sniper_Vladof_3_TheMachine',Probability=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000
),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Torgue_3_JackOCannon',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Jakobs_Boomacorn',Probability=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinitio
n'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDea
th=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Unique.AR_Vladof_3_OldPainful',Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bD
ropOnDeath=True))
set GD_Itempools.Runnables.Pool_ScavBadassMidget BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cypressure
_Weapons.A_Weapons_Unique.SMG_Bandit_3_FastTalker',Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDro
pOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Chimera_05_Legendary',Probability=(BaseValueConsta
nt=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_BadassTork BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_Gr
enadeMods.A_Item_Legendary.GM_BonusPackage',Probability=(BaseValueConstant=1.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_RollingThunder',Probability=(BaseValueConstant=1.000000,Bas
eValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
,bDropOnDeath=True))
set GD_Itempools.Runnables.Pool_BadassDarksiderBandit BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Grenade
Mods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=1.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)
,
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol
.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun',Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True))
set GD_Ma_ItemPools.Runnables.Pool_SelfLoathing_Marigold BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons
.A_Weapons_Legendary.Laser_Maliwan_5_Thunderfire',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_
Weapons_Unique.SMG_Dahl_3_Fridgia',Probability=(BaseValueConstant=0.000000,BaseValu
eAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balan
ce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Ma_ItemPools.Runnables.Pool_Sponx_Marigold BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons
.A_Weapons_Legendary.Sniper_Old_Hyperion_5_OmniCannon',Probability=(BaseValueConsta
nt=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_Shiel
ds.A_Item_Unique.ItemGrade_Gear_Shield_Juggernaut_03_ShieldOfAges',Probability=(Bas
eValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeI
nitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstan
t=1.000000),bDropOnDeath=True))
set GD_Co_VoyageOfCaptainChef.M_VoyageOfCaptainChef Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_04_Large',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashRe
ward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinitio
n'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch'),RewardItemPools=(Keyed
ItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head003'))
set GD_Co_Chapter04.M_Co_Chapter04 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),O
therCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefini
tion'GD_Cypressure_Weapons.A_Weapons_Unique.AR_Bandit_3_BossNova',WeaponBalanceDefi
nition'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Old_Hyperion_BlackSnake'),RewardItemPo
ols=)
set GD_Cork_Grinding.M_Cork_Grinding Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Ot
herCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinit
ion'GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Old_Hyperion_3_Bullpup'),RewardItemPoo
ls=(KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.GreenPattern'))
set GD_Co_YouAskHowHigh.M_Co_YouAskHowHigh Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Oth
erCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefiniti
on'GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie'),RewardIt
emPools=())
set GD_Co_VoiceOver.M_VoiceOver Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Eridium,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),OtherCurrencyReward=(BaseValueConstant=5.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(Weapo
nBalanceDefinition'GD_Cypressure_Weapons.A_Weapons_Unique.SG_Hyperion_3_CompanyMan'
),RewardItemPools=)
set GD_Co_WhereforeArtThou.M_Co_WhereforeArtThou Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefini
tion'GD_GrenadeMods.A_Item_Custom.GM_SkyRocket'),RewardItemPools=)
set GD_Co_Side_Z8MTRP.M_Z8nTRP Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefini
tion'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_DeadlyBloom'),Rewar
dItemPools=)
set GD_Co_SpaceSlam.M_SpaceSlam Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinitio
n'GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Bandit_3_FastTalker'),RewardItemPools=
)
set GD_Co_EmptyBillabong.M_EmptyBillaBong Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashRe
ward_01_Smallest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Ot
herCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinit
ion'GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber'),RewardItemPools
=)
set GD_Ma_Chapter02.M_Ma_Chapter02 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashRe
ward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Other
CurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDe
finition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefinit
ion'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary'),RewardIte
mPools=())
set GD_Co_Side_FreshAir.M_FreshAir Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Ot
herCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinit
ion'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Frostfire'),RewardItemPools=(KeyedIt
emPoolDefinition'GD_CustomItemPools_MainGame.Rewards.BluePale'))
set GD_Co_RoughLove.M_Co_RoughLove Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Oth
erCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefiniti
on'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch'),RewardItemPools=())
set GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Lawbringer_All_Petunia
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Clas
sMod_Lawbringer_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bD
ropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Lawbringer_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Lawbringer_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropO
nDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Lawbringer_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.00000
0),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_I
temGrades.ClassMods.BalDef_Pet_ClassMod_Lawbringer_07_Chronicler',Probability=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=3
0.000000),bDropOnDeath=True))
set GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Doppel_All_Petunia
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Clas
sMod_Doppel_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDropO
nDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Doppel_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Doppel_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnDea
th=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Doppel_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000),b
DropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_I
temGrades.ClassMods.BalDef_Pet_ClassMod_Doppel_07_Chronicler',Probability=(BaseValu
eConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitia
lizationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.00
0000),bDropOnDeath=True))
set GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Enforcer_All_Petunia
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Clas
sMod_Enforcer_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDro
pOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Enforcer_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),b
DropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Enforcer_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnD
eath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Enforcer_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000)
,bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_I
temGrades.ClassMods.BalDef_Pet_ClassMod_Enforcer_07_Chronicler',Probability=(BaseVa
lueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.
000000),bDropOnDeath=True))
set GD_Crocus_Itempools.ClassModPools.Pool_Pet_ClassMod_Baroness_All_Petunia
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_Pet_C
lassMod_Baroness_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),b
DropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_Pet_Cl
assMod_Baroness_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConsta
nt=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000
),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_Pet_Cl
assMod_Baroness_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_Pet_Cl
assMod_Baroness_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConsta
nt=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.0000
00),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Crocus_It
emGrades.ClassMods.BalDef_ClassMod_Baroness_07_ChroniclerOfElpis',Probability=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConsta
nt=30.000000),bDropOnDeath=True))
set GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Gladiator_All_Petunia
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Clas
sMod_Gladiator_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Gladiator_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Gladiator_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOn
Death=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Gladiator_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000
),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_I
temGrades.ClassMods.BalDef_Pet_ClassMod_Gladiator_07_Chronicler',Probability=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30
.000000),bDropOnDeath=True))
set GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Prototype_All_Petunia
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Clas
sMod_Prototype_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Prototype_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Prototype_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOn
Death=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_Class
Mod_Prototype_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000
),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_I
temGrades.ClassMods.BalDef_Pet_ClassMod_Prototype_07_Chronicler',Probability=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30
.000000),bDropOnDeath=True))
set GD_Co_NovaNoProblem.M_NovaNoProblem Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Eridium,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),OtherCurrencyReward=(BaseValueConstant=5.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(Weapo
nBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist'
),RewardItemPools=)
set GD_Co_WipingSlate.M_WipingSlate Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Eridium,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),OtherCurrencyReward=(BaseValueConstant=3.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(Weapo
nBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Smasher'),R
ewardItemPools=)
set GD_CO_CorkRaid.M_CorkRaid brepeatable true
set GD_CO_CorkRaid.M_CorkRaid Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),O
therCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=,RewardItemPools=(It
emPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',ItemPoo
lDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary'))
set GD_Itempools.Runnables.Pool_FinalBoss_Head BalancedItems
((ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Hea
d011',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAt
tribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOn
Death=True))
set GD_Co_Chapter11.M_DahlDigsite Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_04_Large',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Oth
erCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefiniti
on'GD_Cork_Weap_Lasers.A_Weapons_Unique.Laser_Maliwan_4_Rosie'),RewardItemPools=(It
emPoolDefinition'GD_Itempools.Runnables.Pool_FinalBoss_Head'))
set GD_Co_Boomshakalaka.M_Boomshakalaka Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashRe
ward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinitio
n'GD_Cypressure_Weapons.A_Weapons_Unique.SG_Torgue_3_Landscaper2'),RewardItemPools=
(KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.YellowPattern'))
set GD_Co_PopRacing.M_Co_PopRacing Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefini
tion'GD_Ma_Shields.A_Item_Unique.ItemGrade_Gear_Shield_Naught'),RewardItemPools=)
set GD_Co_LastRequests.M_LastRequests Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Oth
erCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefin
ition'GD_Pet_MoonItems.A_Item_Unique.A_AntiAir_PerdyLights'),RewardItemPools=(Keyed
ItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.PurpleDark'))
set GD_Co_MoonSlaughter.M_Co_MoonSlaughter01 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_01_Smallest',InitializationDefiniti
on=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConsta
nt=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cas
hReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Ot
herCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializatio
nDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinit
ion'GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Moxxis_Probe'),RewardItem
Pools=)
set GD_Co_MoonSlaughter.M_Co_MoonSlaughter02 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashRe
ward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinitio
n'GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie'),RewardIte
mPools=)
set GD_Co_MoonSlaughter.M_Co_MoonSlaughter03 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition
=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant
=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashR
eward_04_Large',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Othe
rCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationD
efinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinitio
n'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',WeaponBalanceDefinitio
n'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch'),RewardItemPools=)
set GD_Co_MoonSlaughter.M_Co_MoonSlaughter04 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_04_Large',InitializationDefinition=
None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=
1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashRe
ward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Oth
erCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initialization
Definition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefiniti
on'GD_Cork_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer',WeaponBalanceDefini
tion'GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker'),RewardItemP
ools=)
set GD_Co_MoonSlaughter.M_Co_MoonSlaughter05 Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),O
therCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDef
inition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_Haymaker'),RewardItemPo
ols=(ItemPoolDefinition'GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidgetSlaught
erRare'))
set GD_Co_MoonSlaughter.M_Co_MoonSlaughter05 BRepeatable True
set GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidgetSlaughterRare BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Moxxis_Probe',Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Maliwan_3_VibraPulse',Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDro
pOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Unique.AR_Vladof_3_Hail',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Unique.RL_Torgue_3_Creamer',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker',Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch',Probability=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition
'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeat
h=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',Probability=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinitio
n'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDea
th=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie',Probability=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000
),bDropOnDeath=True))
set GD_Ma_Side_H4X0rz.M_Ma_Side_H4X0rz_Repeat Reward
(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=Attribut
eDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinitio
n=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstan
t=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.Cash
Reward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),O
therCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,Initializati
onDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=,RewardItemPools=(It
emPoolDefinition'GD_Ma_ItemPools.WeaponPools.Pool_Weapons_All_Glitch_Marigold',Item
PoolDefinition'GD_Ma_ItemPools.WeaponPools.Pool_Weapons_All_Glitch_Marigold'))
set GD_Itempools.Scheduling.Gamestage_02:ConstantAttributeValueResolver_0
ConstantValue 1
set GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_SMG_Moonstone MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_SMG_06_Legendary_Unweighted
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_SMG_06_Legendary_Weighted
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set
GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_AssaultRifles_06_Legendary_Unwei
ghted MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set
GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_AssaultRifles_06_Legendary_Weighte
d MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set
GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_SniperRifles_06_Legendary_Unweig
hted MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set
GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_SniperRifles_06_Legendary_Weighted
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set
GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_Shotguns_06_Legendary_Unweighted
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_Shotguns_06_Legendary_Weighted
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_01_Common
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_02_Uncommon
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_04_Rare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_05_VeryRare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_06_Legendary
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.AmmoAndResourcePools.Pool_Moonstone MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.AmmoAndResourcePools.Pool_Moonstone_Cluster
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02'
set GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'
set GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'
set GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'
set GD_Itempools.ShieldPools.Pool_Shields_Standard MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'
set GD_Itempools.ShieldPools.Pool_Shields_Standard_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'
set GD_Itempools.ShieldPools.Pool_Shields_Standard_05_VeryRare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'
set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03'
set GD_Itempools.MoonItemPools.Pool_MoonItem_02_Uncommon MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'
set GD_Itempools.MoonItemPools.Pool_MoonItem_Duality_02_Uncommon
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'
set GD_Itempools.MoonItemPools.Pool_MoonItem_TwoFace_02_Uncommon
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'
set GD_Itempools.MoonItemPools.Pool_MoonItem_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'
set GD_Itempools.MoonItemPools.Pool_MoonItem_Duality_03_Rare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'
set GD_Itempools.MoonItemPools.Pool_MoonItem_TwoFace_03_Rare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'
set GD_Itempools.MoonItemPools.Pool_MoonItem_05_VeryRare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'
set GD_Itempools.MoonItemPools.Pool_MoonItem_Duality_04_VeryRare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'
set GD_Itempools.MoonItemPools.Pool_MoonItem_TwoFace_04_VeryRare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'
set GD_Itempools.MoonItemPools.Pool_MoonItem_06_Legendary MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04'
set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'
set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'
set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'
set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_NoTorgue_04_Rare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'
set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_NoTorgue_05_VeryRare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'
set GD_Itempools.WeaponPools.Pool_Weapons_Lasers_01_Common MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'
set GD_Itempools.WeaponPools.Pool_Weapons_Lasers_02_Uncommon
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'
set GD_Itempools.WeaponPools.Pool_Weapons_Lasers_04_Rare MinGameStageRequirement
AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'
set GD_Itempools.WeaponPools.Pool_Weapons_Lasers_05_VeryRare
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'
set GD_Itempools.WeaponPools.Pool_Weapons_Lasers_06_Legendary
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'
set
GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_Lasers_06_Legendary_Unweighted
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'
set GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_Lasers_06_Legendary_Weighted
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'
set GD_Quince_Itempools.WeaponPools.Pool_Weapons_Lasers_06_Legendary
MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05'
set
GD_Itempools.Scheduling.LootSchedule_ClassMod_02_Uncommon:ConstantAttributeValueRes
olver_0 ConstantValue 9
set
GD_Itempools.Scheduling.LootSchedule_ClassMod_03_Rare:ConstantAttributeValueResolve
r_0 ConstantValue 11
set
GD_Itempools.Scheduling.LootSchedule_ClassMod_04_VeryRare:ConstantAttributeValueRes
olver_0 ConstantValue 14
set
GD_Itempools.Scheduling.LootSchedule_ClassMod_05_Legendary:ConstantAttributeValueRe
solver_0 ConstantValue 16
set MainGameRefs.Balance.BalanceMod_PT3 BalanceModifiers
((MinEffectiveLevel=50,EnemyHealthMultiplier=1.500000,BadassEnemyHealthMultiplier=2
.500000,EnemyShieldStrengthMultiplier=1.500000,BadassEnemyShieldStrengthMultiplier=
3.500000,EnemyDamageMultiplier=1.080000,BadassEnemyDamageMultiplier=1.080000,XPGain
edFromCombatMultiplier=0.800000,XPGainedFromQuestsMultiplier=1.200000,BadassRankGai
nMultiplier=2.000000,AmplifiedDamageMultiplier=1.500000,PlayerVehicleWeaponDamageMu
ltiplier=1.250000,AttributeEffectsForSpawnedEnemies=,AttributeEffectsForPlayers=,Am
moDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,Init
ializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightMo
difier_PT3_BaseValueOverride=(BaseValueConstant=0.180000,BaseValueAttribute=None,In
itializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2
_Uncommon_PT3_Multiplier=(BaseValueConstant=0.180000,BaseValueAttribute=None,Initia
lizationDefinition=None,BaseValueScaleConstant=1.000000)),
(MinEffectiveLevel=61,EnemyHealthMultiplier=1.550000,BadassEnemyHealthMultiplier=2.
600000,EnemyShieldStrengthMultiplier=1.550000,BadassEnemyShieldStrengthMultiplier=3
.550000,EnemyDamageMultiplier=1.090000,BadassEnemyDamageMultiplier=1.090000,XPGaine
dFromCombatMultiplier=0.700000,XPGainedFromQuestsMultiplier=1.000000,BadassRankGain
Multiplier=2.000000,AmplifiedDamageMultiplier=1.500000,PlayerVehicleWeaponDamageMul
tiplier=1.250000,AttributeEffectsForSpawnedEnemies=,AttributeEffectsForPlayers=,Amm
oDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,Initi
alizationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightMod
ifier_PT3_BaseValueOverride=(BaseValueConstant=0.075000,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_
Uncommon_PT3_Multiplier=(BaseValueConstant=0.075000,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000)),
(MinEffectiveLevel=73,EnemyHealthMultiplier=1.600000,BadassEnemyHealthMultiplier=2.
700000,EnemyShieldStrengthMultiplier=1.600000,BadassEnemyShieldStrengthMultiplier=3
.600000,EnemyDamageMultiplier=1.100000,BadassEnemyDamageMultiplier=1.100000,XPGaine
dFromCombatMultiplier=0.300000,XPGainedFromQuestsMultiplier=0.500000,BadassRankGain
Multiplier=2.000000,AmplifiedDamageMultiplier=1.500000,PlayerVehicleWeaponDamageMul
tiplier=1.250000,AttributeEffectsForSpawnedEnemies=,AttributeEffectsForPlayers=,Amm
oDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,Initi
alizationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightMod
ifier_PT3_BaseValueOverride=(BaseValueConstant=0.037500,BaseValueAttribute=None,Ini
tializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_
Uncommon_PT3_Multiplier=(BaseValueConstant=0.037500,BaseValueAttribute=None,Initial
izationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Currency.A_Item.MoonstoneCluster bAutomaticallyPickup True
set GD_Currency.A_Item.Moonstone bAutomaticallyPickup True
set DahlFactoryBoss bSendOnly False
set GD_Ma_FastTravelStations.Ma_FinalBoss_FT bSendOnly False
set GD_Ma_FastTravelStations.MA_SubSub_FT bSendOnly False
set GD_FastTravelStations.LaserBoss bSendOnly False
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierT
ype=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=Non
e,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_O
ld',InitializationDefinition=None,BaseValueScaleConstant=-4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValu
eAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot
',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttr
ibute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',Modifier
Type=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None
,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_O
ld',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializati
onDefinition=None,BaseValueScaleConstant=-0.150000)))
set GD_Weap_Pistol.Grip.Pistol_Grip_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=
AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initializat
ionDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initialization
Definition=None,BaseValueScaleConstant=3.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=A
ttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initiali
zationDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializa
tionDefinition=None,BaseValueScaleConstant=3.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDef
inition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_O
ld',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=-0.150000)))
set GD_Weap_SMG.Grip.SMG_Grip_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=
AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initializat
ionDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initialization
Definition=None,BaseValueScaleConstant=4.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=A
ttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initiali
zationDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializa
tionDefinition=None,BaseValueScaleConstant=4.000000)))
set GD_Weap_Shotgun.Grip.SG_Grip_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=
AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initializat
ionDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initialization
Definition=None,BaseValueScaleConstant=1.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=A
ttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initiali
zationDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializa
tionDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefin
ition=None,BaseValueScaleConstant=-0.400000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValue
Attribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',I
nitializationDefinition=None,BaseValueScaleConstant=0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDef
inition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValue
Attribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Ol
d',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=0.100000)))
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierT
ype=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',
InitializationDefinition=None,BaseValueScaleConstant=0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDe
finition=None,BaseValueScaleConstant=-0.150000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierTy
pe=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attrib
uteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializatio
nDefinition=None,BaseValueScaleConstant=0.100000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImp
ulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValu
eAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_O
ld',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierTy
pe=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Attri
buteDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializati
onDefinition=None,BaseValueScaleConstant=-0.150000)))
set GD_Weap_SniperRifles.Grip.SR_Grip_Hyperion WeaponAttributeEffects
((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modi
fierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=
AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initializat
ionDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',Initialization
Definition=None,BaseValueScaleConstant=3.000000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',Modif
ierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=A
ttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initiali
zationDefinition=None,BaseValueScaleConstant=-0.300000)),
(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',Modifier
Type=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=Att
ributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion_Old',Initializa
tionDefinition=None,BaseValueScaleConstant=3.000000)))
set
GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Moxxis_Probe:WeaponPartListCo
llectionDefinition_11 ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=1,MaxGameSta
geIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=
3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIn
dex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)
))
set
GD_Ma_Weapons.A_Weapons.Pistol_Maliwan_6_Glitch:WeaponPartListCollectionDefinition_
257 ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=1,MaxGameSta
geIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=
3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIn
dex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)
))
set GD_Weap_Pistol.A_Weapons.Pistol_Maliwan:PartList ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=1,MaxGameSta
geIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=
3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIn
dex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)
))
set
GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_2_Uncommon:WeaponPartListCollectionDefiniti
on_0 ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=1,MaxGameSta
geIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=
3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIn
dex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)
))
set
GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_3_Rare:WeaponPartListCollectionDefinition_1
0 ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=1,MaxGameSta
geIndex=1,DefaultWeightIndex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=
3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIn
dex=3),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)
))
set
GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_4_VeryRare:WeaponPartListCollectionDefiniti
on_195 ElementalPartData
(bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pi
stol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=1,MaxGameSta
geIndex=1,DefaultWeightIndex=1),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=
1),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIn
dex=1),
(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elementa
l_Ice',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=3)
))
set GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Pistols_06_Legendary
BalancedItemsMirror ()
set GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Pistols_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensOtherHead',Probability=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber',Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Unique.Pistol_Hyperion_3_Globber',Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist',Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Unique.Pistol_Jakobs_3_Smasher',Probability=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Unique.Pistol_Jakobs_CyberColt',Probability=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Unique.Pistol_Maliwan_3_Moxxis_Probe',Probability=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol
.A_Weapons_Unique.Pistol_Maliwan_3_Rubi',Probability=(BaseValueConstant=1.000000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Unique.Pistol_Maliwan_3_HardReboot',Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Unique.Pistol_Bandit_3_PartyPopper',Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False))
set GD_Ma_ItemPools.GrinderPools.Pool_Recipe_Weighted_Shotgun_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Petunia_We
apons.Shotguns.SG_Tediore_3_PartyLine',Probability=(BaseValueConstant=1.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),
bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Bandit_3_Boganella',Probability=(BaseValueConstant=1.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker',Probability=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Jakobs_3_Moonface',Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Jakobs_Boomacorn',Probability=(BaseValueConstant=1.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Jakobs_TooScoops',Probability=(BaseValueConstant=1.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Old_Hyperion_3_Bullpup',Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Tediore_3_Octo',Probability=(BaseValueConstant=1.000000,
BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0000
00),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Torgue_3_JackOCannon',Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Torgue_3_Torguemada',Probability=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Unique.SG_Torgue_3_Wombat',Probability=(BaseValueConstant=1.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cypressure_
Weapons.A_Weapons_Unique.SG_Hyperion_3_CompanyMan',Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cypressure_
Weapons.A_Weapons_Unique.SG_Torgue_3_Landscaper2',Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=False))
set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Launchers_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Launchers.A_Weapons_Unique.RL_Tediore_3_Rocketeer',Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Unique.RL_Torgue_3_Creamer',Probability=(BaseValueConstant=1.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=False))
set
GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Launchers_06_Legendary
BalancedItemsMirror ()
set GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Lasers_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Lasers.A_Weapons_Unique.Laser_Dahl_3_Firestarta',Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Hyperion_3_Mining',Probability=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Maliwan_3_Blizzard',Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Maliwan_3_VibraPulse',Probability=(BaseValueConstant=1
.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstan
t=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Maliwan_4_Egun',Probability=(BaseValueConstant=1.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Maliwan_4_Rosie',Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Maliwan_4_SavorySideSaber',Probability=(BaseValueConst
ant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCo
nstant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Unique.Laser_Tediore_3_Vandergraffen',Probability=(BaseValueConstan
t=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCons
tant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Unique.Laser_Dahl_6_Glitch_HeartfullSplodger',Probability=(BaseValueConst
ant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCo
nstant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Unique.Laser_Maliwan_3_Enlightenment',Probability=(BaseValueConstant=1.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Unique.Laser_Maliwan_3_Minac',Probability=(BaseValueConstant=1.000000,Bas
eValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
,bDropOnDeath=False))
set GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_Lasers_06_Legendary
BalancedItemsMirror ()
set GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_AR_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_
assaultrifle.A_Weapons_Unique.AR_Jakobs_3_Wallop',Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Unique.AR_Vladof_3_Hail',Probability=(BaseValueConstant=1.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Unique.AR_Vladof_3_IceScream',Probability=(BaseValueConstant=
1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConsta
nt=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Unique.AR_Vladof_3_OldPainful',Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Petunia_Wea
pons.AssaultRifles.AR_Bandit_3_CryBaby',Probability=(BaseValueConstant=1.000000,Bas
eValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
,bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cypressure_
Weapons.A_Weapons_Unique.AR_Bandit_3_BossNova',Probability=(BaseValueConstant=1.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=False))
set GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_AR_06_Legendary
BalancedItemsMirror ()
set GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_SMG_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A
_Weapons_Unique.SMG_Dahl_3_Fridgia',Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDr
opOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_
Weapons_Unique.SMG_Maliwan_3_Frostfire',Probability=(BaseValueConstant=1.000000,Bas
eValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
,bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Unique.SMG_Bandit_6_Glitch_CutieKiller',Probability=(BaseValueConstant=1.
000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant
=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Petunia_Wea
pons.SMGs.SMG_Tediore_3_Boxxy',Probability=(BaseValueConstant=1.000000,BaseValueAtt
ribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnD
eath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Bandit_3_MareksMouth',Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Bandit_3_MeatGrinder',Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch',Probability=(BaseValueConstant=1.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',Probability=(BaseValueConstant=1.00000
0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00
0000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Unique.SMG_Old_Hyperion_BlackSnake',Probability=(BaseValueConstant=1.0
00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=
1.000000),bDropOnDeath=False))
set GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Recipe_Weighted_SMG_06_Legendary
BalancedItemsMirror ()
set GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Weapons_SniperRifles_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_WetWeek',Probability=(BaseValueConstant
=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConst
ant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Razorback',Probability=(BaseValueConst
ant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCo
nstant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Trespasser',Probability=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie',Probability=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Unique.Sniper_Vladof_3_TheMachine',Probability=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Petunia_Wea
pons.Snipers.Sniper_Jakobs_3_Plunkett',Probability=(BaseValueConstant=1.000000,Base
ValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),
bDropOnDeath=False),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Sniper
Rifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge',Probability=(BaseValueCo
nstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),bDropOnDeath=False),)
set GD_Ma_ItemPools.GrinderPools.CrossDLC_Pool_Weapons_SniperRifles_06_Legendary
BalancedItemsMirror ()
set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Zim',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Tediore_5_Shooterang',Probability=(BaseValueConsta
nt=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Dahl_5_Blowfly',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Torgue_5_88Fragnum',Probability=(BaseValueConstant
=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationD
efinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bD
ropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_P
istol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol
.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Pistol_Vladof_5_Expander',Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Pistol_Jakobs_5_LuckCannon',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True))
set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_
assaultrifle.A_Weapons_Legendary.AR_Torgue_5_KerBoom',Probability=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),b
DropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Legendary.AR_Vladof_5_Shredifier',Probability=(BaseValueConst
ant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Legendary.AR_Dahl_5_MajorTom',Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_a
ssaultrifle.A_Weapons_Legendary.AR_Jakobs_5_HammerBreaker',Probability=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializ
ationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.0000
00),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.AR_Bandit_5_Fusillade',Probability=(BaseValueConstant=0.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath
=True))
set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork',Probability=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.00000
0),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Magma',Probability=(BaseValueConst
ant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher',Probability=(BaseValue
Constant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitial
izationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.00
0000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Longnail',Probability=(BaseValueCon
stant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.00000
0),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperR
ifles_Hyperion_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConsta
nt=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializatio
nDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),
bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
niperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader',Probability=(BaseValueCo
nstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializ
ationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.0000
00),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Sniper_Old_Hyperion_5_OmniCannon',Probability=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),b
DropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_Lasers_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Lasers.A_Weapons_Legendary.Laser_Dahl_5_ZX1',Probability=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinitio
n'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDea
th=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Legendary.Laser_Tediore_5_Tesla',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
asers.A_Weapons_Legendary.Laser_Dahl_5_Ricochet',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Hyperion_5_LongestYard',Probability=(BaseValueConstant=0.
000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefi
nition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDrop
OnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Maliwan_5_Thunderfire',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Maliwan_5_FusionBeam',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.Laser_Tediore_5_LaserDisker',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun',Probability=(BaseValueConst
ant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializati
onDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000)
,bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgun
s_Hyperion_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0
.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDef
inition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDro
pOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
hotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall',Probability=(BaseValueCons
tant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000
),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.SG_Jakobs_5_Flayer',Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tr
ue))
set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom',Probability=(BaseValueConstant=
0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDe
finition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDr
opOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Legendary.RL_Maliwan_5_Cryophobia',Probability=(BaseValueConstan
t=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitialization
Definition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),b
DropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Legendary.RL_Torgue_5_Nukem',Probability=(BaseValueConstant=0.00
0000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefini
tion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOn
Death=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Legendary.RL_Vladof_5_Mongol',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_L
aunchers.A_Weapons_Legendary.RL_Bandit_5_Thingy',Probability=(BaseValueConstant=0.0
00000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefin
ition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropO
nDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.RL_Tediore_5_KanedasLaser',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Petunia_Wea
pons.Launchers.RL_Vladof_5_Menace',Probability=(BaseValueConstant=0.000000,BaseValu
eAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balan
ce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_
SMG.A_Weapons_Legendary.SMG_Tediore_5_IVF',Probability=(BaseValueConstant=0.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath
=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire',Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnD
eath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Legendary.SMG_Dahl_5_Torrent',Probability=(BaseValueConstant=0.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath
=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_Hyp
erion_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_S
MG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch',Probability=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinitio
n'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDea
th=True),
(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.
A_Weapons_Legendary.SMG_Hyperion_5_CheatCode',Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True))
set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGra
des.Shields.ItemGrade_Gear_Shield_Standard_05_Legendary',Probability=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleC
onstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrad
es.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseVal
ueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_Shiel
ds.A_Item_Legendary.ItemGrade_Gear_Shield_Impact_05_Rerouter',Probability=(BaseValu
eConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueS
caleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_Shiel
ds.A_Item_Legendary.ItemGrade_Gear_Shield_Chimera_05_M0RQ',Probability=(BaseValueCo
nstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),bDropOnDeath=True))
set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_Gr
enadeMods.A_Item_Legendary.GM_BonusPackage',Probability=(BaseValueConstant=0.000000
,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition
'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeat
h=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_BouncingBonny',Probability=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_B
alance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tru
e),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_FireBee',Probability=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance
.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_Leech',Probability=(BaseValueConstant=0.000000,BaseValueAtt
ribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.W
eighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_Pandemic',Probability=(BaseValueConstant=0.000000,BaseValue
Attribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balanc
e.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_Gre
nadeMods.A_Item_Legendary.GM_Quasar',Probability=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)
,
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_RollingThunder',Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tr
ue),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=0.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_NastySurprise',Probability=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_B
alance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tru
e),
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeM
ods.A_Item_Legendary.GM_FourSeasons',Probability=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)
,
(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_Grena
deMods.A_Item_Legendary.GM_Meganade',Probability=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)
)
set GD_Quince_Itempools.ClassModPools.Pool_ClassMod_Doppelganger_05_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Quince_I
temGrades.ClassMods.BalDef_ClassMod_Doppelganger_05_Legendary',Probability=(BaseVal
ueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIniti
alizationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=
1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_C
lassMods.A_Item_Doppel.CrossDLCClassMod_Z_Doppel_ChroniclerOfElpis',Probability=(Ba
seValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=Attribute
InitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleCons
tant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Quince_Cl
assMods.A_Item_Doppelganger.ClassMod_Doppelganger_Z_EridianVanquisher',Probability=
(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=Attrib
uteInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleC
onstant=1.000000),bDropOnDeath=True))
set GD_Cork_Itempools.ClassModPools.Pool_ClassMod_Enforcer_05_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Ite
mGrades.ClassMods.BalDef_ClassMod_Enforcer_05_Legendary',Probability=(BaseValueCons
tant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializat
ionDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.0000
00),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_C
lassMods.A_Item_Enforcer.ClassMod_Enforcer_Z_ChroniclerOfElpis',Probability=(BaseVa
lueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInit
ializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant
=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Clas
sMods_SMJ.A_Item_Enforcer.ClassMod_Enforcer_Z_EridianVanquisher',Probability=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstan
t=1.000000),bDropOnDeath=True))
set GD_Cork_Itempools.ClassModPools.Pool_ClassMod_Prototype_05_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Ite
mGrades.ClassMods.BalDef_ClassMod_Prototype_05_Legendary',Probability=(BaseValueCon
stant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000
000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Clas
sMods_TW.A_Item_Prototype.ClassMod_Prototype_Z_EridianVanquisher',Probability=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConsta
nt=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_C
lassMods.A_Item_Prototype.ClassMod_Prototype_Z_ChroniclerOfElpis',Probability=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConsta
nt=1.000000),bDropOnDeath=True))
set GD_Cork_Itempools.ClassModPools.Pool_ClassMod_Lawbringer_05_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Ite
mGrades.ClassMods.BalDef_ClassMod_Lawbringer_05_Legendary',Probability=(BaseValueCo
nstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializ
ationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.00
0000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_C
lassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Z_ChroniclerOfElpis',Probability=(Ba
seValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=Attribute
InitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleCons
tant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Clas
sMods.A_Item_Lawbringer.ClassMod_Lawbringer_Z_EridianVanquisher',Probability=(BaseV
alueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIni
tializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstan
t=1.000000),bDropOnDeath=True))
set GD_Crocus_Itempools.ClassModPools.Pool_ClassMod_Baroness_05_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Crocus_I
temGrades.ClassMods.BalDef_ClassMod_Baroness_05_Legendary',Probability=(BaseValueCo
nstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializ
ationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.00
0000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Crocus_It
emGrades.ClassMods.BalDef_ClassMod_Baroness_07_ChroniclerOfElpis',Probability=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConsta
nt=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'Crocus_Class
Mods.A_Item_Baroness.ClassMod_Baroness_Z_EridianVanquisher',Probability=(BaseValueC
onstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitiali
zationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.0
00000),bDropOnDeath=True))
set GD_Cork_Itempools.ClassModPools.Pool_ClassMod_Gladiator_05_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Ite
mGrades.ClassMods.BalDef_ClassMod_Gladiator_05_Legendary',Probability=(BaseValueCon
stant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializa
tionDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000
000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_C
lassMods.A_Item_Gladiator.ClassMod_Gladiator_Z_ChroniclerOfElpis',Probability=(Base
ValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeIn
itializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConsta
nt=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_Clas
sMods_SMJ.A_Item_Gladiator.ClassMod_Gladiator_Z_EridianVanquisher',Probability=(Bas
eValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeI
nitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConst
ant=1.000000),bDropOnDeath=True))
set
GD_Quince_ClassMods.A_Item_Doppelganger.ClassMod_Doppelganger_Z_EridianVanquisher
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))
set GD_Cork_ClassMods_SMJ.A_Item_Gladiator.ClassMod_Gladiator_Z_EridianVanquisher
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))
set GD_Cork_ClassMods_TW.A_Item_Prototype.ClassMod_Prototype_Z_EridianVanquisher
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))
set Crocus_ClassMods.A_Item_Baroness.ClassMod_Baroness_Z_EridianVanquisher
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))
set GD_Cork_ClassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Z_EridianVanquisher
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))
set GD_Cork_ClassMods_SMJ.A_Item_Enforcer.ClassMod_Enforcer_Z_EridianVanquisher
AttributeSlotUpgrades
((SlotName="PrimaryStatBonus",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=0,bActivateSlot=True),
(SlotName="PrimaryStatBonus02",GradeIncrease=0,bActivateSlot=True),
(SlotName="StatPenalty",GradeIncrease=0,bActivateSlot=True),
(SlotName="Skill1",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill2",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill3",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill4",GradeIncrease=3,bActivateSlot=True),
(SlotName="Skill5",GradeIncrease=3,bActivateSlot=True))
set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_06_Legendary
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGra
des.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',Probability=(BaseValueCo
nstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScal
eConstant=1.000000),bDropOnDeath=True))
set GD_Cork_Itempools.ShieldPools.Pool_Shields_SpikeShields_Ice_05_VeryRare
BalancedItems
((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_It
emGrades.Shields.ItemGrade_Gear_Shield_Spike_Ice_05_Legendary',Probability=(BaseVal
ueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValue
ScaleConstant=1.000000),bDropOnDeath=True))
set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_Lasers_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers
_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers_
06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,Bas
eValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
,bDropOnDeath=False))
set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_AssaultRifles_06_Legen
dary BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Assaul
tRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.00
0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1
.000000),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Assault
Rifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=False))
set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_SMG_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05
_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),b
DropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_
Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bD
ropOnDeath=False))
set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_Pistols_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistol
s_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,B
aseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000
0),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols
_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
),bDropOnDeath=False))
set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_Shotguns_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgu
ns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,
BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0000
00),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgun
s_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,B
aseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000
0),bDropOnDeath=False))
set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_SniperRifles_06_Legend
ary BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Sniper
Rifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000
000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.
000000),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperR
ifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.0000
00,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0
00000),bDropOnDeath=False))
set
GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_Launchers_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launch
ers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000
,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000
000),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launche
rs_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,
BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0000
00),bDropOnDeath=False))
set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_All_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05
_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),b
DropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_
Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bD
ropOnDeath=False))
set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Shields_All_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05
_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseV
alueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),b
DropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_
Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bD
ropOnDeath=False))
set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_GrenadeMods_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMod
s_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,B
aseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000
0),bDropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods
_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,Ba
seValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000
),bDropOnDeath=False))
set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_MoonItem_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_05_
VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bD
ropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_06_L
egendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDr
opOnDeath=False))
set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_ClassMod_06_Legendary
BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_
VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseVa
lueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bD
ropOnDeath=False),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_L
egendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDr
opOnDeath=False))
set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launch
ers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_B
alance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=Tru
e),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launche
rs_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,B
aseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'G
D_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=
True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launche
rs_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.150000),bDropOnDeath
=True))
set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Assaul
tRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,
BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'
GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath
=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Assault
Rifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDe
ath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Assault
Rifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000
000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinit
ion'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.075000),bDropOnD
eath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgu
ns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseV
alueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Ba
lance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True
),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgun
s_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Ba
seValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD
_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=T
rue),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotgun
s_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,B
aseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'G
D_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.075000),bDropOnDeath=
True))
set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Sniper
Rifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,B
aseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'G
D_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=
True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperR
ifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.00000
0,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinitio
n'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDea
th=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperR
ifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.0000
00,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefiniti
on'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.075000),bDropOnDe
ath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_Lasers_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers
_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers_
05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Base
ValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_B
alance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tru
e),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers_
06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.075000),bDropOnDeath=Tr
ue))
set GD_Itempools.WeaponPools.Pool_Weapons_SMG_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04
_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance
.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_
VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_
Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.075000),bDropOnDeath=True)
)
set GD_Itempools.MoonItemPools.Pool_MoonItem_All_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_04_
Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAt
tribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.
Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_05_V
eryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValu
eAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balan
ce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_06_L
egendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_1_Common',BaseValueScaleConstant=0.075000),bDropOnDeath=True))
set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistol
s_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True)
,
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols
_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tr
ue),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols
_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Ba
seValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD
_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.045000),bDropOnDeath=T
rue))
set GD_Itempools.ClassModPools.Pool_ClassMod_All_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_
Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAt
tribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.
Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_V
eryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValu
eAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balan
ce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_L
egendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_1_Common',BaseValueScaleConstant=0.045000),bDropOnDeath=True))
set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_All_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMod
s_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True)
,
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods
_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Bas
eValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_
Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=Tr
ue),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods
_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,Ba
seValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD
_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.045000),bDropOnDeath=T
rue))
set GD_Itempools.ShieldPools.Pool_Shields_All_Moonstone BalancedItems
((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04
_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueA
ttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance
.Weighting.Weight_1_Common',BaseValueScaleConstant=0.500000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_
VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVal
ueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bala
nce.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),
(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_
Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseVa
lueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Bal
ance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.045000),bDropOnDeath=True)
)
set GD_Enforcer_Skills.Misc.Att_PowerFist_Cooldown:ConstantAttributeValueResolver_0
ConstantValue 6.000000
#Hotfixes:
set Transient.SparkServiceConfiguration_0 ServiceName Micropatch