2024-12-29T17:04:35.
476Z|0x3d9c|[PhysX] Initialized MultithreadedTaskDispatcher
with 12 workers.
2024-12-29T17:04:35.948Z|0x3d9c|Initialize engine version: 2022.3.41f1
(0f988161febf)
2024-12-29T17:04:35.948Z|0x3d9c|[Subsystems] Discovering subsystems at path
C:/Program Files (x86)/Steam/steamapps/common/Rust/RustClient_Data/UnitySubsystems
2024-12-29T17:04:35.948Z|0x3d9c|GfxDevice: creating device client; threaded=1;
jobified=1
2024-12-29T17:04:38.709Z|0x3d9c|Direct3D:
2024-12-29T17:04:38.709Z|0x3d9c| Version: Direct3D 11.0 [level 11.1]
2024-12-29T17:04:38.709Z|0x3d9c| Renderer: NVIDIA GeForce RTX 4060 (ID=0x2882)
2024-12-29T17:04:38.709Z|0x3d9c| Vendor: NVIDIA
2024-12-29T17:04:38.709Z|0x3d9c| VRAM: 7957 MB
2024-12-29T17:04:38.709Z|0x3d9c| Driver: 32.0.15.6614
2024-12-29T17:04:39.211Z|0x3d9c|<RI> Initializing input.
2024-12-29T17:04:39.241Z|0x3d9c|<RI> Input initialized.
2024-12-29T17:04:39.440Z|0x3d9c|<RI> Initialized touch support.
2024-12-29T17:04:39.500Z|0x3d9c|Shader 'TextMeshPro/Distance Field': fallback
shader 'TextMeshPro/Mobile/Distance Field' not found
2024-12-29T17:04:39.501Z|0x3d9c|[PhysX] Initialized MultithreadedTaskDispatcher
with 12 workers.
2024-12-29T17:04:39.503Z|0x3d9c|UnloadTime: 3.620100 ms
2024-12-29T17:04:39.622Z|0x3d9c|Bootstrap Startup
2024-12-29T17:04:39.921Z|0x3d9c|Loading maps/maps.bundle
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%037197cb83c6a1f0cc072c53b19f860fce79f33b(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:39.975Z|0x3d9c|Loading shared/audio.bundle
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%037197cb83c6a1f0cc072c53b19f860fce79f33b(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:39.995Z|0x3d9c|Loading shared/content.bundle
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%037197cb83c6a1f0cc072c53b19f860fce79f33b(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:45.719Z|0x3d9c|Loading shared/items.preload.bundle
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%037197cb83c6a1f0cc072c53b19f860fce79f33b(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:45.735Z|0x3d9c|Loading shared/monuments.bundle
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%037197cb83c6a1f0cc072c53b19f860fce79f33b(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:47.134Z|0x3d9c|Loading shared/monuments_scenes.bundle
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%037197cb83c6a1f0cc072c53b19f860fce79f33b(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:47.372Z|0x3d9c|Loading shared/skinnables.preload.bundle
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%037197cb83c6a1f0cc072c53b19f860fce79f33b(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:47.381Z|0x3d9c|Loading shared/textures.0.bundle
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%037197cb83c6a1f0cc072c53b19f860fce79f33b(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:47.396Z|0x3d9c|Loading shared/textures.1.bundle
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%037197cb83c6a1f0cc072c53b19f860fce79f33b(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:47.409Z|0x3d9c|Loading shared/textures.2.bundle
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%037197cb83c6a1f0cc072c53b19f860fce79f33b(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:47.421Z|0x3d9c|Loading shared/textures.3.bundle
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%037197cb83c6a1f0cc072c53b19f860fce79f33b(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:47.432Z|0x3d9c|Loading shared/textures.4.bundle
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%037197cb83c6a1f0cc072c53b19f860fce79f33b(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:47.542Z|0x3d9c|System
Name: APOCA
OS: Windows 11 (10.0.26100) 64bit
CPU
Model: AMD Ryzen 5 5500
Cores: 12
Memory: 16275 MB
GPU
Model: NVIDIA GeForce RTX 4060
API: Direct3D 11.0 [level 11.1]
Memory: 7957 MB
SM: 50
Process
Memory: 1193 MB
Mono
Collects: 27
Memory: 13 MB
2024-12-29T17:04:48.953Z|0x3d9c|SteamID: 76561198401688130 (✪ SeekeR ϟ)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%7f5d23b4a68b11f952d49fa106cf7ecc77065474:%1a4c023b01aa04f4756cc57dde72c81b42e9a806
(%3e1d4f2d0b85356da5d2384e41fd8b2fde96b72b)
%bf5d13128e29280708cf6e37fab2e971a86389e4:%1a4c023b01aa04f4756cc57dde72c81b42e9a806
(%3e1d4f2d0b85356da5d2384e41fd8b2fde96b72b)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:49.041Z|0x3d9c|Manifest Metadata Loaded
29732 pooled strings
13245 prefab properties
419 effect categories
1774 entity names
2024-12-29T17:04:49.167Z|0x3d9c|Command Line: "C:\Program Files (x86)\Steam\
steamapps\common\Rust\RustClient.exe" "-logfile" "output_log.txt" "-timestamps" "-
disable-gpu-skinning" "--normal-rendering" "-graphics.dlss -1" "-graphics.dlss"
"1-" " -graphics.dlss 1-"
2024-12-29T17:04:49.170Z|0x3d9c|Setup unity update hooks
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:49.170Z|0x3d9c|Command 'logfile' not found
2024-12-29T17:04:49.170Z|0x3d9c|Command 'timestamps' not found
2024-12-29T17:04:49.170Z|0x3d9c|Command 'disable-gpu-skinning' not found
2024-12-29T17:04:49.170Z|0x3d9c|Command '-normal-rendering' not found
2024-12-29T17:04:49.170Z|0x3d9c|graphics.dlss: "-1"
2024-12-29T17:04:49.170Z|0x3d9c|graphics.dlss: "-1"
2024-12-29T17:04:49.170Z|0x3d9c|graphics.dlss: "-1"
2024-12-29T17:04:49.487Z|0x3d9c|Command 'logfile' not found
2024-12-29T17:04:49.487Z|0x3d9c|Command 'timestamps' not found
2024-12-29T17:04:49.487Z|0x3d9c|Command 'disable-gpu-skinning' not found
2024-12-29T17:04:49.487Z|0x3d9c|Command '-normal-rendering' not found
2024-12-29T17:04:49.487Z|0x3d9c|graphics.dlss: "-1"
2024-12-29T17:04:49.487Z|0x3d9c|graphics.dlss: "-1"
2024-12-29T17:04:49.487Z|0x3d9c|graphics.dlss: "-1"
2024-12-29T17:04:49.603Z|0x3d9c|Config Loaded
2024-12-29T17:04:53.780Z|0x3d9c|Shader 'TextMeshPro/Distance Field': fallback
shader 'TextMeshPro/Mobile/Distance Field' not found
2024-12-29T17:04:53.847Z|0x3d9c|Loading Items Took: 4.2324554 seconds
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d50e1ecef16ece7e124a041c0237b563af7476ba:
%1a4c023b01aa04f4756cc57dde72c81b42e9a806()
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:53.862Z|0x3d9c|Building Items Took: 4.2484599 seconds / Items: 945
/ Blueprints: 524
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%d50e1ecef16ece7e124a041c0237b563af7476ba:
%1a4c023b01aa04f4756cc57dde72c81b42e9a806()
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:04:54.015Z|0x3d9c|[EAC] Loading EasyAntiCheat
2024-12-29T17:04:56.564Z|0x3d9c|Shader 'Particles/FXVille Blood World Lighting':
fallback shader 'Paricles/Alpha Blended' not found
2024-12-29T17:04:56.668Z|0x3d9c|got title filename: C:\Program Files (x86)\Steam\
steamapps\common\Rust\temp\0b598b331eafa4c68451a035b91daba6.png
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Rust.UI.MainMenu.<ShowAsync>d__10:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&)
Rust.UI.MainMenu.Hero:%ac1f0d6a11f0ff49a01977623224a7a91383c55d()
Rust.UI.MainMenu.Hero:Roll()
MainMenuSystem:Awake()
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
Bootstrap:%33dbe59885e6e4bbfdc2a7b591d486760acecd0b(String)
Bootstrap:%3d654192657b2b7a49729f832b1476dd93699402()
<ClientStartup>d__29:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:05:08.114Z|0x3d9c|Manifest Assets Loaded
122 skinnable objects
2024-12-29T17:05:08.180Z|0x15c8|Unloading 5 Unused Serialized files (Serialized
files now loaded: 177)
2024-12-29T17:05:08.239Z|0x3d9c|[PhysX] Initialized MultithreadedTaskDispatcher
with 12 workers.
2024-12-29T17:05:08.240Z|0x3d9c|UnloadTime: 4.041400 ms
2024-12-29T17:05:08.247Z|0x3d9c|Playing Video C:/Program Files
(x86)/Steam/steamapps/common/Rust/RustClient_Data/StreamingAssets/MenuVideo/
harbor2.webm
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MenuBackgroundVideo:%d1bcce5dcdfe41a46fe919e0c915e4797dc8e7d9()
MenuBackgroundVideo:Awake()
2024-12-29T17:05:08.480Z|0x3d9c|Unloading 123610 unused Assets to reduce memory
usage. Loaded Objects now: 132429.
2024-12-29T17:05:08.481Z|0x3d9c|Total: 178.110400 ms (FindLiveObjects: 16.009400 ms
CreateObjectMapping: 16.143400 ms MarkObjects: 109.605800 ms DeleteObjects:
36.351500 ms)
2024-12-29T17:05:34.079Z|0x3d9c|[EAC] Logging in with Steam ticket...
2024-12-29T17:05:34.994Z|0x3d9c|Found 1 server query result: 131.196.198.103:28018
Raknet
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<Connect>d__47:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object,
Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task,
Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
<RunQueryAsync>d__16:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object,
Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task,
Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Steamworks.ServerList.<RunQueryAsync>d__16:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
2024-12-29T17:05:34.994Z|0x3d9c|Connecting: 131.196.198.103:28018 (Raknet)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<Connect>d__47:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object,
Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task,
Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
<RunQueryAsync>d__16:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object,
Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task,
Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
Steamworks.ServerList.<RunQueryAsync>d__16:MoveNext()
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
2024-12-29T17:05:52.729Z|0x3d9c|Shader 'Effects/Explosions/Distortion/CullBack':
fallback shader 'Effects/Distortion/Free/CullOff' not found
2024-12-29T17:06:04.057Z|0x3d9c|Couldn't create a Convex Mesh from source mesh
"patrol_helicopter_part02" within the maximum polygons limit (256). The partial
hull will be used. Consider simplifying your mesh.
UnityEngine.AssetBundle:LoadAsset(String)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%03ab3bde450bcd7c17ee095c8d3618febd9eea85(String)
%8d1fbdee5bf319b06b22593d4d8c604e98deba96:%037197cb83c6a1f0cc072c53b19f860fce79f33b
(String)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%68dae856425f02df1dea647d4b2cc51d09ce528f
(String)
FileSystem_Warmup:%3389db68d11c0de90f814d0a661800f1ec6f1d4f(String)
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ line 1435425784]
2024-12-29T17:06:50.628Z|0x3d9c|Shader 'TextMeshPro/Distance Field NoZTest':
fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-12-29T17:06:52.873Z|0x3d9c|Couldn't create a Convex Mesh from source mesh
"Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be
used. Consider simplifying your mesh.
UnityEngine.AssetBundle:LoadAsset(String)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%03ab3bde450bcd7c17ee095c8d3618febd9eea85(String)
%8d1fbdee5bf319b06b22593d4d8c604e98deba96:%037197cb83c6a1f0cc072c53b19f860fce79f33b
(String)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%68dae856425f02df1dea647d4b2cc51d09ce528f
(String)
FileSystem_Warmup:%3389db68d11c0de90f814d0a661800f1ec6f1d4f(String)
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ line 1435425784]
2024-12-29T17:07:01.888Z|0x3d9c|Couldn't create a Convex Mesh from source mesh
"ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull
will be used. Consider simplifying your mesh.
UnityEngine.AssetBundle:LoadAsset(String)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%03ab3bde450bcd7c17ee095c8d3618febd9eea85(String)
%8d1fbdee5bf319b06b22593d4d8c604e98deba96:%037197cb83c6a1f0cc072c53b19f860fce79f33b
(String)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%68dae856425f02df1dea647d4b2cc51d09ce528f
(String)
FileSystem_Warmup:%3389db68d11c0de90f814d0a661800f1ec6f1d4f(String)
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ line 1435425784]
2024-12-29T17:07:01.895Z|0x3d9c|Couldn't create a Convex Mesh from source mesh
"ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull
will be used. Consider simplifying your mesh.
UnityEngine.AssetBundle:LoadAsset(String)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%03ab3bde450bcd7c17ee095c8d3618febd9eea85(String)
%8d1fbdee5bf319b06b22593d4d8c604e98deba96:%037197cb83c6a1f0cc072c53b19f860fce79f33b
(String)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%68dae856425f02df1dea647d4b2cc51d09ce528f
(String)
FileSystem_Warmup:%3389db68d11c0de90f814d0a661800f1ec6f1d4f(String)
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ line 1435425784]
2024-12-29T17:07:54.326Z|0x4220|Couldn't create a Convex Mesh from source mesh
"rocking_chair_variant2_LOD0" within the maximum polygons limit (256). The partial
hull will be used. Consider simplifying your mesh.
2024-12-29T17:08:34.045Z|0x3d9c|The referenced script on this Behaviour (Game
Object '') is missing!
UnityEngine.AssetBundle:LoadAsset(String)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%03ab3bde450bcd7c17ee095c8d3618febd9eea85(String)
%8d1fbdee5bf319b06b22593d4d8c604e98deba96:%037197cb83c6a1f0cc072c53b19f860fce79f33b
(String)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%68dae856425f02df1dea647d4b2cc51d09ce528f
(String)
FileSystem_Warmup:%3389db68d11c0de90f814d0a661800f1ec6f1d4f(String)
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ line 1435425592]
2024-12-29T17:08:34.086Z|0x3d9c|The referenced script on this Behaviour (Game
Object '<null>') is missing!
UnityEngine.Object:Instantiate(Object, Transform, Boolean)
UnityEngine.Object:Instantiate(T, Transform, Boolean)
%11194f8613a6e24c76f6d4b3058d170fdfcf0ab8:%a1987e330cd07bf0cfcd8e18c42605f16484a911
(String, GameObject)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%68dae856425f02df1dea647d4b2cc51d09ce528f
(String)
FileSystem_Warmup:%3389db68d11c0de90f814d0a661800f1ec6f1d4f(String)
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ line 1435424680]
2024-12-29T17:08:34.087Z|0x3d9c|The referenced script on this Behaviour (Game
Object 'effect - FXAA') is missing!
UnityEngine.Object:Instantiate(Object, Transform, Boolean)
UnityEngine.Object:Instantiate(T, Transform, Boolean)
%11194f8613a6e24c76f6d4b3058d170fdfcf0ab8:%a1987e330cd07bf0cfcd8e18c42605f16484a911
(String, GameObject)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%68dae856425f02df1dea647d4b2cc51d09ce528f
(String)
FileSystem_Warmup:%3389db68d11c0de90f814d0a661800f1ec6f1d4f(String)
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ line 1435426104]
2024-12-29T17:08:34.087Z|0x3d9c|The referenced script on this Behaviour (Game
Object 'effect - FXAA') is missing!
UnityEngine.Object:Instantiate(Object, Transform, Boolean)
UnityEngine.Object:Instantiate(T, Transform, Boolean)
%11194f8613a6e24c76f6d4b3058d170fdfcf0ab8:%a1987e330cd07bf0cfcd8e18c42605f16484a911
(String, GameObject)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%68dae856425f02df1dea647d4b2cc51d09ce528f
(String)
FileSystem_Warmup:%3389db68d11c0de90f814d0a661800f1ec6f1d4f(String)
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ line 1435426104]
2024-12-29T17:09:15.947Z|0x3d9c|The referenced script (ModelViewer.modelviewer) on
this Behaviour is missing!
UnityEngine.AssetBundle:LoadAsset(String)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%03ab3bde450bcd7c17ee095c8d3618febd9eea85(String)
%8d1fbdee5bf319b06b22593d4d8c604e98deba96:%037197cb83c6a1f0cc072c53b19f860fce79f33b
(String)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%68dae856425f02df1dea647d4b2cc51d09ce528f
(String)
FileSystem_Warmup:%3389db68d11c0de90f814d0a661800f1ec6f1d4f(String)
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ line 1435425320]
2024-12-29T17:09:15.949Z|0x3d9c|The referenced script on this Behaviour (Game
Object '') is missing!
UnityEngine.AssetBundle:LoadAsset(String)
%d779a274e7c8a5a34dcb273fa04f20203d60fcee:
%03ab3bde450bcd7c17ee095c8d3618febd9eea85(String)
%8d1fbdee5bf319b06b22593d4d8c604e98deba96:%037197cb83c6a1f0cc072c53b19f860fce79f33b
(String)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%68dae856425f02df1dea647d4b2cc51d09ce528f
(String)
FileSystem_Warmup:%3389db68d11c0de90f814d0a661800f1ec6f1d4f(String)
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ line 1435425064]
2024-12-29T17:09:15.961Z|0x3d9c|The referenced script on this Behaviour (Game
Object '<null>') is missing!
UnityEngine.Object:Instantiate(Object, Transform, Boolean)
UnityEngine.Object:Instantiate(T, Transform, Boolean)
%11194f8613a6e24c76f6d4b3058d170fdfcf0ab8:%a1987e330cd07bf0cfcd8e18c42605f16484a911
(String, GameObject)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%68dae856425f02df1dea647d4b2cc51d09ce528f
(String)
FileSystem_Warmup:%3389db68d11c0de90f814d0a661800f1ec6f1d4f(String)
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ line 1435425080]
2024-12-29T17:09:15.962Z|0x3d9c|The referenced script (ModelViewer.modelviewer) on
this Behaviour is missing!
UnityEngine.Object:Instantiate(Object, Transform, Boolean)
UnityEngine.Object:Instantiate(T, Transform, Boolean)
%11194f8613a6e24c76f6d4b3058d170fdfcf0ab8:%a1987e330cd07bf0cfcd8e18c42605f16484a911
(String, GameObject)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%68dae856425f02df1dea647d4b2cc51d09ce528f
(String)
FileSystem_Warmup:%3389db68d11c0de90f814d0a661800f1ec6f1d4f(String)
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ line 1435425608]
2024-12-29T17:09:15.962Z|0x3d9c|The referenced script on this Behaviour (Game
Object 'ModelViewerCamera') is missing!
UnityEngine.Object:Instantiate(Object, Transform, Boolean)
UnityEngine.Object:Instantiate(T, Transform, Boolean)
%11194f8613a6e24c76f6d4b3058d170fdfcf0ab8:%a1987e330cd07bf0cfcd8e18c42605f16484a911
(String, GameObject)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%68dae856425f02df1dea647d4b2cc51d09ce528f
(String)
FileSystem_Warmup:%3389db68d11c0de90f814d0a661800f1ec6f1d4f(String)
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ line 1435426104]
2024-12-29T17:09:16.047Z|0x3d9c|[217.6s] asset_warmup
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%b01766cb0e6b49cd11c3aecc03d954f4329be31f:
%3615a85dc740a5d8af8b510337d8eecb3d2398c4()
<RunImpl>d__9:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:09:16.156Z|0x15c8|Unloading 2 Unused Serialized files (Serialized
files now loaded: 177)
2024-12-29T17:09:18.422Z|0x3d9c|[PhysX] Initialized MultithreadedTaskDispatcher
with 12 workers.
2024-12-29T17:09:18.427Z|0x3d9c|UnloadTime: 866.157800 ms
2024-12-29T17:09:18.690Z|0x3d9c|StringPool.GetNumber - no number for string
assets/bundled/prefabs/world/event_xmas.prefab
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
%16a0d2454486f2131edabc779d57178cf47fdc7a:
%eb07f44bf6b7ea579063727168cef7cd96af4d76(String)
%050b6210ad895c8dcbd4c4cdbbe3a7eab5dc3475:.ctor(String, GameObject,
%73f63896a928b0289d557cbac9dea88a4a52ae95,
%5d7b8bcc698ec9894877dc4a5b105dc25bc3e2af)
%050b6210ad895c8dcbd4c4cdbbe3a7eab5dc3475:%037197cb83c6a1f0cc072c53b19f860fce79f33b
(String, %73f63896a928b0289d557cbac9dea88a4a52ae95,
%5d7b8bcc698ec9894877dc4a5b105dc25bc3e2af, Boolean, Boolean)
WorldSetup:Awake()
2024-12-29T17:09:18.705Z|0x3d9c|StringPool.GetNumber - no number for string
assets/bundled/prefabs/world/event_xmas.prefab
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
%16a0d2454486f2131edabc779d57178cf47fdc7a:
%eb07f44bf6b7ea579063727168cef7cd96af4d76(String)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%33a24d26e7b8231dd9e1524bf6e4752fe6b28967
(String, Vector3, Quaternion)
%73f63896a928b0289d557cbac9dea88a4a52ae95:%b9f1fdb909098f0d89e62f70e62b82410cea42b0
(String, Vector3, Quaternion, Boolean)
WorldSetup:Awake()
2024-12-29T17:09:22.707Z|0x3d9c|Unloading 215820 unused Assets to reduce memory
usage. Loaded Objects now: 2286942.
2024-12-29T17:09:22.707Z|0x3d9c|Total: 2373.503100 ms (FindLiveObjects: 453.512900
ms CreateObjectMapping: 173.041900 ms MarkObjects: 1353.309600 ms DeleteObjects:
393.637700 ms)
2024-12-29T17:09:24.127Z|0x3d9c|Loading custom map from
https://files.facepunch.com/rust/maps/42a7e97a8d334010eb4031f6e3038ed7a2f13aeccbdd8
e223b916369ccafcf27/
proceduralmap.3500.164357814.262_42a7e97a8d334010eb4031f6e3038ed7.map
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<InitCoroutine>d__19:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Client:%7c33441d464166ecd7256ac47f730e192992d709(IEnumerator)
<DoClientConnected>d__49:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:09:29.878Z|0x3d9c|[5.8s] Downloading World
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%b01766cb0e6b49cd11c3aecc03d954f4329be31f:
%3615a85dc740a5d8af8b510337d8eecb3d2398c4()
<InitCoroutine>d__19:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:09:30.813Z|0x3d9c|[0.9s] Loading World
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%b01766cb0e6b49cd11c3aecc03d954f4329be31f:
%3615a85dc740a5d8af8b510337d8eecb3d2398c4()
<InitCoroutine>d__19:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:11:14.015Z|0x3d9c|[102.4s] Spawning World
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%b01766cb0e6b49cd11c3aecc03d954f4329be31f:
%3615a85dc740a5d8af8b510337d8eecb3d2398c4()
<InitCoroutine>d__19:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:11:18.190Z|0x3d9c|[4.2s] Processing World
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%b01766cb0e6b49cd11c3aecc03d954f4329be31f:
%3615a85dc740a5d8af8b510337d8eecb3d2398c4()
<InitCoroutine>d__19:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:11:31.907Z|0x3d9c|[13.7s] Finalizing World
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%b01766cb0e6b49cd11c3aecc03d954f4329be31f:
%3615a85dc740a5d8af8b510337d8eecb3d2398c4()
<InitCoroutine>d__19:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:11:37.406Z|0x3d9c|[5.5s] Cleaning Up
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%b01766cb0e6b49cd11c3aecc03d954f4329be31f:
%3615a85dc740a5d8af8b510337d8eecb3d2398c4()
<InitCoroutine>d__19:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:11:37.407Z|0x15c8|Unloading 3 Unused Serialized files (Serialized
files now loaded: 177)
2024-12-29T17:11:42.292Z|0x3d9c|Unloading 1942 unused Assets to reduce memory
usage. Loaded Objects now: 4963591.
2024-12-29T17:11:42.292Z|0x3d9c|Total: 4812.556900 ms (FindLiveObjects: 2522.759500
ms CreateObjectMapping: 199.632600 ms MarkObjects: 2064.591300 ms DeleteObjects:
25.572600 ms)
2024-12-29T17:11:42.819Z|0x3d9c|Destroyed 3365 map networkables
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<DoClientConnected>d__49:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:11:56.529Z|0x3d9c|[13.7s] prefab_warmup
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%b01766cb0e6b49cd11c3aecc03d954f4329be31f:
%3615a85dc740a5d8af8b510337d8eecb3d2398c4()
<Run>d__1:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-12-29T17:11:59.537Z|0x3d9c|[FileSystem] Not Found: (UnityEngine.Sprite)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
%5c6933494d629ce96831bbf466372f21ce603f9c:
%037197cb83c6a1f0cc072c53b19f860fce79f33b(String, Boolean)
CommunityEntity:%447ed5307bc5939dfa5f3272e1d596b6dfcbfb49(GameObject,
%f8f328e83de045298d22242570be91883272e5c5, Boolean)
CommunityEntity:
%f49c0a0ef3ccdf489fd30b0005964446e7df3747(%fa920baed772147c07cf0c14e9443a240467517b
)
CommunityEntity:%d8ae2ea08416d6d683050d2d0759b91166638652(BasePlayer, UInt32,
%569c00a589edeaca185b0e9d1e7bf1da598ae466)
BaseEntity:%6f5c79decacfe72e4fa62690b0d21e3c8726fb0a(UInt32,
%569c00a589edeaca185b0e9d1e7bf1da598ae466)
Client:
%43fcce0f9f1d96054b0468f06e3288b1251731b9(%569c00a589edeaca185b0e9d1e7bf1da598ae466
)
%79fdacf3de8690feaa8487f79f225b49a8c45746:%ded527de4e64fc2d7dc5c3d3824e61e9d9685591
(%5dfecaf47dbd3af5103d3951c99d027447e1986b)
%c7c3d8026d4f173c0219c9b637f6df79f2d7c765:%7803266c1fee70815866b0a01a302c62b841987a
()
Client:Update()
2024-12-29T17:13:01.746Z|0x3d9c|You died: killed by entity
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%7ba6294c7002c0e35079357503c8abb9a5acfa16:%5e9fdada37af7fe3076ecc22787277b9ac84209d
(%a0cc14a87028460a68548f84c0a259089fbf20ae)
%7ba6294c7002c0e35079357503c8abb9a5acfa16:%317346072d94d7661ae99f69263eb89889337d46
(%3568fa00ab727dce678ec548aec967437334fab9, String, Object[])
%495243808a3cdbf0c1fd63ddf706201522c43663:%c5b4b8b569c9457f3e0f141e3b21d193ba50043e
(%569c00a589edeaca185b0e9d1e7bf1da598ae466)
%79fdacf3de8690feaa8487f79f225b49a8c45746:%ded527de4e64fc2d7dc5c3d3824e61e9d9685591
(%5dfecaf47dbd3af5103d3951c99d027447e1986b)
%c7c3d8026d4f173c0219c9b637f6df79f2d7c765:%7803266c1fee70815866b0a01a302c62b841987a
()
Client:Update()
2024-12-29T17:14:26.894Z|0x3d9c|<size=15><b><color=#595651>Torneios</color></b></
size>
Parabéns <color=#ffff75>[AARGG] Capi</color>, você é o campeão do
<color=#ffc675>Torneio</color>
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%7ba6294c7002c0e35079357503c8abb9a5acfa16:%5e9fdada37af7fe3076ecc22787277b9ac84209d
(%a0cc14a87028460a68548f84c0a259089fbf20ae)
%7ba6294c7002c0e35079357503c8abb9a5acfa16:%317346072d94d7661ae99f69263eb89889337d46
(%3568fa00ab727dce678ec548aec967437334fab9, String, Object[])
%495243808a3cdbf0c1fd63ddf706201522c43663:%c5b4b8b569c9457f3e0f141e3b21d193ba50043e
(%569c00a589edeaca185b0e9d1e7bf1da598ae466)
%79fdacf3de8690feaa8487f79f225b49a8c45746:%ded527de4e64fc2d7dc5c3d3824e61e9d9685591
(%5dfecaf47dbd3af5103d3951c99d027447e1986b)
%c7c3d8026d4f173c0219c9b637f6df79f2d7c765:%7803266c1fee70815866b0a01a302c62b841987a
()
Client:Update()
2024-12-29T17:25:11.328Z|0x3d9c|You died: killed by 3063543 (3063543)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%7ba6294c7002c0e35079357503c8abb9a5acfa16:%5e9fdada37af7fe3076ecc22787277b9ac84209d
(%a0cc14a87028460a68548f84c0a259089fbf20ae)
%7ba6294c7002c0e35079357503c8abb9a5acfa16:%317346072d94d7661ae99f69263eb89889337d46
(%3568fa00ab727dce678ec548aec967437334fab9, String, Object[])
%495243808a3cdbf0c1fd63ddf706201522c43663:%c5b4b8b569c9457f3e0f141e3b21d193ba50043e
(%569c00a589edeaca185b0e9d1e7bf1da598ae466)
%79fdacf3de8690feaa8487f79f225b49a8c45746:%ded527de4e64fc2d7dc5c3d3824e61e9d9685591
(%5dfecaf47dbd3af5103d3951c99d027447e1986b)
%c7c3d8026d4f173c0219c9b637f6df79f2d7c765:%7803266c1fee70815866b0a01a302c62b841987a
()
Client:Update()
2024-12-29T17:25:21.146Z|0x3d9c|Steam Client Shutdown
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
%7f5d23b4a68b11f952d49fa106cf7ecc77065474:%c4564afe32c4f971601f6ec7f7aed50a8a568591
()
Client:OnApplicationQuit()