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Insights: BabylonJS/Babylon.js
Overview
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- 12 Merged pull requests
- 2 Open pull requests
- 2 Closed issues
- 0 New issues
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12 Pull requests merged by 6 people
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WebGPU: Make sure the depth texture is cleared with the right value at creation time
#16572 merged
May 6, 2025 -
Some fixes for glTF interactivity
#16574 merged
May 6, 2025 -
Speed up a couple of vis tests
#16575 merged
May 6, 2025 -
Try to fix flacky test "IBL radiance roughness"
#16573 merged
May 6, 2025 -
NME Preview window does not pop out correctly
#16571 merged
May 6, 2025 -
Diffuse Roughness support
#16253 merged
May 5, 2025 -
BVH loader
loadAsserContainerAsync
support#16565 merged
May 5, 2025 -
gpuPicker optimization
#16568 merged
May 5, 2025 -
Move back to old API till all use cases are clear
#16566 merged
May 5, 2025 -
Allow moving engines when using offline storage
#16567 merged
May 5, 2025 -
Pass "allowCanvas" into override serialize functions.
#16553 merged
May 5, 2025 -
WebGPU: Port min/max redux shader to WGSL
#16563 merged
May 5, 2025
2 Pull requests opened by 1 person
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Recast navplugin v2
#16564 opened
May 4, 2025 -
IFlowable added
#16570 opened
May 6, 2025
2 Issues closed by 2 people
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Being able to drag from an untyped connection point to a typed one
#16276 closed
May 6, 2025 -
NME Preview window does not pop out correctly
#16569 closed
May 6, 2025
2 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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Viewer: Add shadow support
#16459 commented on
May 6, 2025 • 0 new comments -
Specular Energy Conservation fix
#16476 commented on
May 6, 2025 • 0 new comments