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Frob Chugg

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Anton Prudscoi
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0% found this document useful (0 votes)
9 views2 pages

Frob Chugg

Uploaded by

Anton Prudscoi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Frob Chugg WEAPONS: Club, Dagger, Javelin, Longsword, Pike, Scimitar, Shortbow, Spear,

Whip; ARMOR: Leather armor, Mithral shield, Round shield, Shield


www.shadowdarklings.net LANGUAGES: Common

Halfling: STEALTHY: Once per day become invisible for 3 rounds.

Desert Rider: CHARGE: 3/day charge by moving near before attacking; your
14 +2 8 -1 Halfling
melee attacks do double damage that round

Desert Rider: MOUNT: You have a camel or horse with a reliable or lovely
demeanor; while riding you both get a bonus to AC equal to half your level
(round down); you can freely leap off or on your mount once per round.

Desert Rider-1: STAT BONUS: +2 to Dexterity

16 +3 7 -2 Desert Rider

13 +1 15 +2 1 0 10

Bandit
6 14 Leather armor

Scimitar
Torch

Backpack

Shortbow

Chaotic Arrows (20)

Flint and steel

SCIMITAR: +3, 1d6 (FIN) Flint and steel

SHORTBOW: +3 (F), 1d4 (2H)


Urchin Lantern
Charge: 3/day, move to near, melee attacks Oil, flask
deal double damage that round
Oil, flask

Torch
All Nord Gods

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